Included in the Platinum Edition are three titles:SpellForce: The Order of Dawn In a world beyond imagination... In their immeasurable greed and constant thirst for power, the thirteen most powerful Mages of all time doomed the land, hurling it into an endless spiral of chaos and despair.
User reviews:
Recent:
Very Positive (17 reviews) - 82% of the 17 user reviews in the last 30 days are positive.
Overall:
Very Positive (401 reviews) - 86% of the 401 user reviews for this game are positive.
Release Date: Nov 3, 2009

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Packages that include this game

Buy SpellForce Complete

Includes 9 items: SpellForce - Platinum Edition, SpellForce 2 - Demons of the Past, SpellForce 2 - Demons of the Past - Soundtrack, SpellForce 2 - Faith in Destiny - Digital Extras, SpellForce 2 - Faith in Destiny Scenario 1: Flink's Secret Diary, SpellForce 2 - Faith in Destiny Scenario 2: The Golden Fool, SpellForce 2 - Faith in Destiny Scenario 3: The Last Stand, SpellForce 2: Faith in Destiny, SpellForce 2: Gold Edition

Buy Nordic Games Classic Mix

Includes 14 items: AquaNox, AquaNox 2: Revelation, ArcaniA, Gothic® 3, Neighbours from Hell Compilation, Painkiller Hell & Damnation, Painkiller: Black Edition, Panzer Elite Action Gold Edition, Silent Storm Gold Edition, SpellForce - Platinum Edition, SpellForce 2: Gold Edition, SuperPower 2 Steam Edition, The Guild II, The Guild II - Pirates of the European Seas

 

Reviews

“There haven't been a lot of games that manage to combine large scale strategy and role-playing together and be successful. Phenomic has made a damn good stab at it with this one though.”
8.2/10 – IGN

About This Game

Included in the Platinum Edition are three titles:

SpellForce: The Order of Dawn

In a world beyond imagination...


In their immeasurable greed and constant thirst for power, the thirteen most powerful Mages of all time doomed the land, hurling it into an endless spiral of chaos and despair. Entire countries were wiped out in the blink of an eye when the devastating power of the Elements was unleashed - Elements summoned by dark rituals. Continents shattered like glass, the pieces strewn about like leaves in the wind. Huge armies, bound by the the power of ancient runes, brought war and destruction to the lands that survived the initial onslaught. All that was left were a few islands, connected by magic portals.

Now, only a few years after the end of the Convocation, evil is back - stronger and more powerful than ever before - to finish what was started. Yet there is still hope. The prophecies tell of a human. A human damned to immortality, bound forever by the power of the blood runes…

Soon, the time will come when the power of one may change the destiny of many. For better or for worse...

SpellForce: Shadow of the Phoenix

By means of an enslaved god's life essence a dark necromancer is trying to reanimate the powerful circle mages and make them his unholy servants. Only the power of the Phoenix Stone will be able to prevent the returning of the Circle.


Thus the rune is summoned again to finally put an end to his former slave-masters.

But to free the special power of the Phoenix Stone, the blade of the Shadow Sword is required which is held by the rune warrior of Urgath. The two avatars need to combine their powers and work together to overcome this final enemy.

SpellForce: Breath of Winter

A Prince of Darkness, a Fial Darg, was set free through the Convocation and took over the reign over the Fire Empire. His whish is to bring the Renegades, the Gods of darkness, back to Eo.


For the Ritual, to make that happen, he needs the blood of a first-born Elve. But there is only one more left, Cenwen, the Elve Queen, who lives under the ice where she sings for the mighty dragon Aryn…

  • Innovative game design: The unique mixture of RTS and RPG elements offers a brand new game experience.
  • High degree of identification with the hero-avatar, whose skills and strengths can be improved by the player.
  • Click'n'Fight: This revolutionary control system guarantees instant action, the best possible overview and completely new tactical possibilities in battle.
  • 6 races - Humans, Dwarves, Elves, Dark Elves, Orcs and Trolls - that can be used simultaneously (!) to build settlements and fight battles and more than 30 different enemy races, from cowardly goblins to powerful demons, Fire Angels, Werewolfs and giant Ice Dragons.
  • A multitude of spells, divided into different categories of magic (white, black, elemental, etc.) and enchanted items
  • Awe-inspiring 3D-graphics with zoom levels from isometric to 1st-Person-views
  • Free game in SpellForce – The Breath of Winter: The Avatar can develop and upgrade his skills with every map he plays. This mode enables the player to try out other Avatars abilities without playing the main campaign again.

System Requirements

    • OS: Windows XP/2000/Vista 32 Bit
    • Processor: Intel Pentium 4 1.5 Ghz or higher
    • Memory: 512 MB Ram or higher (1024 recommended)
    • Graphics: 3D graphics card with 128 MB Ram (GeForce 4Ti or higher) (256 MB Recommended)
    • DirectX®: 9.0c
    • Hard Drive: 4 GB
    • Sound: DirectX compatible
Customer reviews
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Recent:
Very Positive (17 reviews)
Overall:
Very Positive (401 reviews)
Recently Posted
Sniperturtle
225.8 hrs
Posted: August 27
Aged, nerdy, good.
Helpful? Yes No Funny
Panzer Ace Farlon
3.1 hrs
Posted: August 23
This game is simply the best RTS I have ever played in my life, the music is beautiful, the units are diverse and the graphics still look pretty to me.
I've been playing this game since 2005 and I still can find new interesting mechanics or other stuff in it.
Its a 10/10 game.
Helpful? Yes No Funny
the awesome sloth
32.9 hrs
Posted: August 23
One of my childhood and favourite games of all the time !
Helpful? Yes No Funny
annihavekolk
10.5 hrs
Posted: August 21
Breath of Winter- there is a very aggravating bug in the Echo Swamps, that prevents you from entering past the second gate to the next dark elf monument. Hortar refuses to talk or move, which ends up stalling the game. Apparently there is no fix to this bug.
Helpful? Yes No Funny
Itching_Where
114.8 hrs
Posted: August 20
had the game when p4 where a beast and still love it
Helpful? Yes No Funny
Fowo
16.0 hrs
Posted: August 19
Game of my childhood. Controls might not be the best compared to, for example, StarCraft II yet once you get used to them, game really starts to impress you.
The worst thing in it is how long sometimes you gotta go somewhere by foot. I literally recommand having a book with yourself to avoid staring mindlessly at monitor.

8/10 would watch Rohan die again
Helpful? Yes No Funny
Start_Running
28.5 hrs
Posted: August 9
Sometimes Peanut Butter and Chocolate don't mix

I wanted to like this game, I really did. In a way I actually do but I can't quite recommend it to most . This game seeks to blend the RPG of party based RPGs withe base building and RTS tactics of RTS games. Sadly the execution did not match the lofty goals. The Warlords: Battlecry series (particularly 3) is the closest thing I can liken this game to. So does that mean if you loved Battlecry 3 you'll love this game? Maybe. personally i would consider it a mix between Dungeon Siege and Battle Realms, with the strong points of neither.

First the good.

- It is a stable and well thought out game from an aesthetic stand point.
- Relaxed pace means it is an easy game to get into and unwind with compared to most RTS games

Aaaaaaand that's all I got. To be fair it is fun at times, but I found it more of a slog than anything else.

Now the Bad

- The voice acting lacks any energy.
- The RTS elements are disappointingly shallow.
- The RPG Elements are woefully underdone.
- The Story is a bit of a jumble.

The voice acting is bad, never mind the small number of VA's buit the all sound like Bill Murray on flu meds. No matter what they say they always sound like they're just about ready to yawn. It's not even so bad as to be comical it's just dead.

THE RTS Elements are the next problem. You pretty much have very little information on your troops, interms of HP, Defense, Damage, etc, not unlike a Westwood style RTS but this is coupled with the abundance of mirror units. That is, while there are different factions, they are for all intents and purposes simply palette swaps. The RPG elements fare no better. In this game, the RPG happens as an aside to the RTS which more or less brings any momentum or tension back down to geriatric ward speed limits.

The Story is also a bit of a mess, rather heavy-handed but still generally tolerable thanks to the ability to skip the dreary voice acting. You won't miss much by skipping the dialog. In the end though the game is not technically bad and it is actually a good sort of RTS game to just relax yourself with. For what it's worth, despite my complaints I still intend to play through the game and it's expacks.

Dull, but not so dull as to stop me from playing; just that playing makes me wish i was playing a better game.
Helpful? Yes No Funny
Palka
458.9 hrs
Posted: August 6
Have you come looking for the best game ever? In my opinion, you've come to the right place. This is a unique mix of RTS/RPG game, with great story, interesting characters (sometimes very cliche, can't hide that), epic battles, and... and stuff.

Elements:
+GRAPHICS - now some of you would probably say 'w8 w0t m8?' looking at the screenshots, but I played this game since it came out, and it hasn't aged a bit. It's still fun to watch your avatar stab a goblin to death, then send an Ice Bolt at another one for Crowd Control purposes, and let your follower warrior do that overhead smash for tons of damage. Units were quite diverse, and THOSE BUILDINGS... Elven and Dwarvish architecture is just so much fitting, I can't express that.

+MUSIC - I don't have a slightest idea who the main composer was, but give that man a cookie. Or Grammy. Dunno, maybe both. Music fits every map, let's say you're in a forest kind of area, it gives you a soothing tune, yet when the battle takes place, it changes to war drums etc.

+RPG ELEMENTS
++CHARACTER
You control a Rune Warrior (male/female, 26 faces each), a human bound to a rune of a powerful Circle Mage (in your case it's Rohen, the Ice Nuke guy), which grants you immortality for a price of eternal servitude, unless the owner of the rune gives it to you, granting you free will again (while retaining immortality). Some of you are probably already at 'woah woah woah what's the point of the game if I am immortal?'. I hastily answer: Immortal doesn't mean unbeatable. When your HP drops to zero, you respawn at a last activated Menhir (few of those stones are on every map), and some time passes so your army/some of the building could already be gone without you noticing. Now, abilities and attributes. Every time you level up, you gain 5 attribute and 2 ability points, BUT abilities require you to have certain attribute value each time you want to increase them, so forget those dreams about CON based fire mage if you want to max out fire magic. There are a lot of good builds, for starters I would propose a fighter (these ones are easier to play first time) with Heavy Armor, Heavy weapons, STR-CON, some DEX for accuracy purposes (gotta get dem damages up bruh). You can get up to level 30 in basic game, and 50 in addons, so you don't ruin a build by mistake (which is irreversable). Character transpones between addons.

++ABILITIES/SKILLS
Let me just explain what does each skill do
LIGHT COMBAT ARTS - light armors, daggers, small blunts, evade stuff
HEAVY COMBAT ARTS - hello, my name is Mr Tank, and this is Jackass.
RANGED COMBAT - pew, pew pew, pew pew pew pew, pew
ELEMENTAL MAGIC - fireballs, meteor strikes, rains of ice, basic nuker kit
WHITE MAGIC - heal stuff, buff stuff
MIND MAGIC -mage remover, mana upkeep
BLACK MAGIC - death magic (pure dps), necromancy, diseases

++ATTRIBUTES
Strength - hit stuff harder
Stamina - get hit longer
Dexterity - hit stuff instead of missing
Agility- dont get hit by stuff
Intelligence - mana regen
Wisdom - more mana
Charisma - better healing and mind magic

++SPELLS
You get spells from scrolls you drop/buy (mage trees), or automatically (warrior trees). They look great, sound great, feel great. 1v5? Berserk Rage and 2-shot every enemy. Enemy army approaching? Rain of Ice combined with archers. Own army below 20% hp? Mass healing, aaaaand it's all healed. RPG map too hard? Dominate that enemy to kill stuff for you

++STORY
It's linear, and you have 0 choices, but the plot keeps you interested, and DAYUM THAT TWIST. Characters feel like they belong to the world, voice acting is top notch, there are a lot of side quests with interesting rewards. Also, much lore, very information IN EVERY DIALOGUE.

++COMPANIONS
You get up to five rune warriors as companions, but think of them like a pair of gloves. "Oh, the new rune of a warrior, 2 STR more than current, guess who is getting replaced". They don't have dialogues, story, treat them as pawns.

+RTS ELEMENTS
++ARMY SYSTEM IN GENERAL
To summon an army, you have to reach a monument on the map. There are 6 races (3 light, 3 dark), each has a corresponding monument. Fun: if you put light race next to dark race, they are going to fight with each other, regardless of your orders, so plan army movements carefully on a map with two monuments. Now, back to the topic. Once at a monument, you can first summon workers, which gather resources, and build structures for more efficient gathering, for defense, or for recruitment. You can only build structures which plans you have found - you get those during the main plot, so you can start with like 8 structures for a race on first map, and end up with 20 later on. Same rules apply to units, you start with 2 kinds, end with like 9.

++RACES
Humans - crossbow turrets, healers, mind mages, marksmen (one of best units early game)
Elves - wooden turrets, wooden buildings, ice magic, only race in the game that can produce wood (grows trees)
Dwarves - only race without turrets. Why? Defenders. Imagine an army of heavy armored dwarves throwing hammers at you. fun? Now imagine that each kill levels up a dwarf (up to +5), increasing his health and damage
Orcs - burn stuff, smash stuff
Trolls - throw rocks at stuff, smash stuff harder
Dark Elves - death magic, necromancy

++BATTLES
Up to 80 army size per side, best tactics: put dem units in a group and press H (stop). If you dont press stop, healers will not heal, mages will not cast spells, archers will move around after every shot. H is love, H is life, H is efficient killing.

+MULTIPLAYER
You can play with friends in a group of 2 or 3, but only through Hamachi since GameSpy servers are no longer in existence, but the gameplay looks like this: 3 monuments vs 20 enemy camps, survive until you can build enough defense to safely raise an army and slowly clean a map. Sounds boring, but it isn't. I played all of the 50 multiplayer maps with friends, in 2015, IT WAS SO MUCH FUN.

Now, to summarize...
PROS:
+looks great, sounds great
+complex character development system
+epic battles on RTS maps and...
+small group adventures on RPG maps
+hours of fun
+multiplayer still working
+plot
+dialogues

CONS:
-multiplayer requires hamachi
-multiplayer map can take over an hour (which is nice), but in case of disconnecting, reconnect is impossible
-easy to ruin a character if you didn't plan it beforehand

Now, should you play Spellforce? Yup. 10/10. Best game ever.
Helpful? Yes No Funny
xion03
29.3 hrs
Posted: August 5
this game didnt age well.

the voice acting is okay, the 'widescreen support' stretches the display making the already poor graphics even worse, the storyline dull is dull at best but the real drag is the gameplay itself.

there is enough content per map to fill around 20 minutes of gameplay. you will however need to play on each map for around 2 hours unless you already know exactly what you need to do and where.

your units walk abysmally slow and you constantly need to run all over the map. it could've been saved with a 'fast-forward' feature - for example gametime X10 - but i couldn't find any feature like this. so you constantly wait to get resources or for your units to run into another corner in the map, just to discoverer that this was another dead end with a silly armor as a reward.

infuriatingly slow paced.

the balance is also all over the place. its mostly pretty easy to conquer everything with a single army. suddenly random and unnamed units pop up that oneshot everything and you need to grind them to death. after them, everything is easy again.
classes are unbalanced as well. casters are ♥♥♥♥. melees do roughly thrice the damage and live significantly longer as well. just silly, honestly. don't get me started on that spellbook feature. whoever thought that was a good idea was just mad

training units and building stuff is also completely unnecessarly complicated. at first i thought that i'd have to juggle units and could only chose some from the available pool... but no, you can place any and all buildings you find in your building menu, making this customization completely redundant and tiresome to manage. same with the spells btw

this game was probably fine when it was first released. there wasn't an abundance of games around back then and studios where still trying to figure out basic stuff about games, but nowadays its just annoying to play. ... though checking the release date places it at 2003. Warcraft 3 was released in 2002 and is significantly better.
Helpful? Yes No Funny
nikisss69
190.4 hrs
Posted: July 22
I really like these adventures, especially if they are not all in caves. Spend all you upgrades in 1 school + healing and off you go
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
11 of 11 people (100%) found this review helpful
1 person found this review funny
Recommended
458.9 hrs on record
Posted: August 6
Have you come looking for the best game ever? In my opinion, you've come to the right place. This is a unique mix of RTS/RPG game, with great story, interesting characters (sometimes very cliche, can't hide that), epic battles, and... and stuff.

Elements:
+GRAPHICS - now some of you would probably say 'w8 w0t m8?' looking at the screenshots, but I played this game since it came out, and it hasn't aged a bit. It's still fun to watch your avatar stab a goblin to death, then send an Ice Bolt at another one for Crowd Control purposes, and let your follower warrior do that overhead smash for tons of damage. Units were quite diverse, and THOSE BUILDINGS... Elven and Dwarvish architecture is just so much fitting, I can't express that.

+MUSIC - I don't have a slightest idea who the main composer was, but give that man a cookie. Or Grammy. Dunno, maybe both. Music fits every map, let's say you're in a forest kind of area, it gives you a soothing tune, yet when the battle takes place, it changes to war drums etc.

+RPG ELEMENTS
++CHARACTER
You control a Rune Warrior (male/female, 26 faces each), a human bound to a rune of a powerful Circle Mage (in your case it's Rohen, the Ice Nuke guy), which grants you immortality for a price of eternal servitude, unless the owner of the rune gives it to you, granting you free will again (while retaining immortality). Some of you are probably already at 'woah woah woah what's the point of the game if I am immortal?'. I hastily answer: Immortal doesn't mean unbeatable. When your HP drops to zero, you respawn at a last activated Menhir (few of those stones are on every map), and some time passes so your army/some of the building could already be gone without you noticing. Now, abilities and attributes. Every time you level up, you gain 5 attribute and 2 ability points, BUT abilities require you to have certain attribute value each time you want to increase them, so forget those dreams about CON based fire mage if you want to max out fire magic. There are a lot of good builds, for starters I would propose a fighter (these ones are easier to play first time) with Heavy Armor, Heavy weapons, STR-CON, some DEX for accuracy purposes (gotta get dem damages up bruh). You can get up to level 30 in basic game, and 50 in addons, so you don't ruin a build by mistake (which is irreversable). Character transpones between addons.

++ABILITIES/SKILLS
Let me just explain what does each skill do
LIGHT COMBAT ARTS - light armors, daggers, small blunts, evade stuff
HEAVY COMBAT ARTS - hello, my name is Mr Tank, and this is Jackass.
RANGED COMBAT - pew, pew pew, pew pew pew pew, pew
ELEMENTAL MAGIC - fireballs, meteor strikes, rains of ice, basic nuker kit
WHITE MAGIC - heal stuff, buff stuff
MIND MAGIC -mage remover, mana upkeep
BLACK MAGIC - death magic (pure dps), necromancy, diseases

++ATTRIBUTES
Strength - hit stuff harder
Stamina - get hit longer
Dexterity - hit stuff instead of missing
Agility- dont get hit by stuff
Intelligence - mana regen
Wisdom - more mana
Charisma - better healing and mind magic

++SPELLS
You get spells from scrolls you drop/buy (mage trees), or automatically (warrior trees). They look great, sound great, feel great. 1v5? Berserk Rage and 2-shot every enemy. Enemy army approaching? Rain of Ice combined with archers. Own army below 20% hp? Mass healing, aaaaand it's all healed. RPG map too hard? Dominate that enemy to kill stuff for you

++STORY
It's linear, and you have 0 choices, but the plot keeps you interested, and DAYUM THAT TWIST. Characters feel like they belong to the world, voice acting is top notch, there are a lot of side quests with interesting rewards. Also, much lore, very information IN EVERY DIALOGUE.

++COMPANIONS
You get up to five rune warriors as companions, but think of them like a pair of gloves. "Oh, the new rune of a warrior, 2 STR more than current, guess who is getting replaced". They don't have dialogues, story, treat them as pawns.

+RTS ELEMENTS
++ARMY SYSTEM IN GENERAL
To summon an army, you have to reach a monument on the map. There are 6 races (3 light, 3 dark), each has a corresponding monument. Fun: if you put light race next to dark race, they are going to fight with each other, regardless of your orders, so plan army movements carefully on a map with two monuments. Now, back to the topic. Once at a monument, you can first summon workers, which gather resources, and build structures for more efficient gathering, for defense, or for recruitment. You can only build structures which plans you have found - you get those during the main plot, so you can start with like 8 structures for a race on first map, and end up with 20 later on. Same rules apply to units, you start with 2 kinds, end with like 9.

++RACES
Humans - crossbow turrets, healers, mind mages, marksmen (one of best units early game)
Elves - wooden turrets, wooden buildings, ice magic, only race in the game that can produce wood (grows trees)
Dwarves - only race without turrets. Why? Defenders. Imagine an army of heavy armored dwarves throwing hammers at you. fun? Now imagine that each kill levels up a dwarf (up to +5), increasing his health and damage
Orcs - burn stuff, smash stuff
Trolls - throw rocks at stuff, smash stuff harder
Dark Elves - death magic, necromancy

++BATTLES
Up to 80 army size per side, best tactics: put dem units in a group and press H (stop). If you dont press stop, healers will not heal, mages will not cast spells, archers will move around after every shot. H is love, H is life, H is efficient killing.

+MULTIPLAYER
You can play with friends in a group of 2 or 3, but only through Hamachi since GameSpy servers are no longer in existence, but the gameplay looks like this: 3 monuments vs 20 enemy camps, survive until you can build enough defense to safely raise an army and slowly clean a map. Sounds boring, but it isn't. I played all of the 50 multiplayer maps with friends, in 2015, IT WAS SO MUCH FUN.

Now, to summarize...
PROS:
+looks great, sounds great
+complex character development system
+epic battles on RTS maps and...
+small group adventures on RPG maps
+hours of fun
+multiplayer still working
+plot
+dialogues

CONS:
-multiplayer requires hamachi
-multiplayer map can take over an hour (which is nice), but in case of disconnecting, reconnect is impossible
-easy to ruin a character if you didn't plan it beforehand

Now, should you play Spellforce? Yup. 10/10. Best game ever.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
32.9 hrs on record
Posted: August 23
One of my childhood and favourite games of all the time !
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
63 of 65 people (97%) found this review helpful
Recommended
92.8 hrs on record
Posted: December 24, 2013
The best strategy game I've ever played. A must have for all strategy games lovers.
This game is quite old so don't expect any high-end graphics or controls.
If you have trouble with playing this game on Windows 7 or Vista you can find an .exe on the official forums. This game has a very long campaign and is very fun in the Coop mode with 2 other players. The content of this game is enormous reaching from 6 races with their own buildings, units and technologies to more than 100 different spells for your avatar.
With over 3 campaigns which tell an epic story and a coop mode with over 40 maps which each take approximately about an hour dependig on how you play this game can be fun for a long time.
Was this review helpful? Yes No Funny
56 of 58 people (97%) found this review helpful
4 people found this review funny
Recommended
27.6 hrs on record
Posted: August 25, 2015
Guys, honestly:

This game is GREAT! It's not much of a true RTS, it's more like a little bit of an economical base building, in which you will build buildings that are huge and you can walk in third person through your base, which is great!

The races feel extremly different and are all fun to play.

The maps are all well thought out and have you take a different approach to them.

The graphics of course are incredibly dated, but hey, it runs on every potatoe now!

The RPG elements are not that huge, but you can definetly customize your character to your liking. The spells are really creative, especially the mental magic ones. Just try them out in free play!

You can sink hours upon hours into this game. You will remember each and every single track of the music, as it's so greatly done.

Just buy it :) It's worth every buck you pay for it!
Was this review helpful? Yes No Funny
48 of 52 people (92%) found this review helpful
1 person found this review funny
Recommended
56.0 hrs on record
Posted: September 20, 2014
SpellForce.. this game, almost perfection
>Game Description
To start, SpellForce is a rather well done hybrid of an RPG and an RTS, with both aspects of the game being rather good. Most of the game revolves around your hero, who is a ''Rune Warrior'', and has the ability to activate different types of monuments and such, which are able to summon Avatars, who are weaker heroes, but a force to be reckoned, especially in RPG maps. You're also able to activate monuments of different races, which are able to summon a specific race's workers or warriors(presuming you meet the requirements). Summoning workers or Avatars also consumes
your rune power, which determines the rate at which the workers or Avatars are summoned, and recovers slowly. Now, for the RTS part, it is combined with the RPG part, as you need to find blueprints to be able to build more advanced buildings or units, and you must also find worker runes to increase the power of your units. The game has 3 lenghty campaigns, and a free play mode. As for me, I'm playing the free play mode currently, where you have free choice of what map you play, or what race you play.
Pros : +Lenghty campaign
+Well-done hybrid of RTS and RPG
+Half-naked women in loading screens
+Plenty of hero customization
Cons : -Somewhat bad translation
-Spells require you to find a higher level scroll to level up
-Walking from one part of the map to another can get tiring at times
[8.5/10]
Was this review helpful? Yes No Funny
43 of 45 people (96%) found this review helpful
Recommended
51.8 hrs on record
Posted: October 11, 2015
Pros:

The plot is suprisingly good for a game like this, but it can get a little cheesy at times.

The game dosen't look to bad for it's time.

You get many classes to choose from.

You can infuse other classes together (like for instance, you can have a warrior healer class).

The game is long.

The online mode is pretty decent, both pvp and co-op (I didn't spend to long on it so don't take my word for it).

You get two dlc's (which I haven't played yet).

All charcters are voice acted.

You control large epic battles that'll make you hungry for more.

Cons:

You can't use your singleplayer charcter online, you need to make seperate charcters, which isn't to bad, but I thought it should be mentioned

Even though you have a wide choice of player classes, you'll feel as if they are kinda usless during big battles.

The units can be a pain in the a** to control sometimes.

The heros don't level up so they constantly need to be replaced.

There isn't to much help as to where to go, sure if you keep going without backtracking you'll be fine, but if you go back for sidequests or whatever you'll most likely get lost for a good hour.

You are slow as f***, and that dosen't help since 50% of the game consists of running around from place to place.

The game can get real repetitive sometimes, and you will most likely quit becuase of it.


Despite the cons, this is a great game, and I highly recomend it, even at full price.
Was this review helpful? Yes No Funny
37 of 37 people (100%) found this review helpful
5 people found this review funny
Recommended
204.7 hrs on record
Posted: October 7, 2015
This game is a huge Nostalgia burst for me, I bought it cheap in 2006 and just played the crap out of it. If you're into RPG games and like RTS games, this is one of the most underrated games ever. However nothing is perfect. Other than a few translation errors and the most bored sounding voice actors since Resident Evil. Other than this, I love this game.

For Aonir's Honour!
Was this review helpful? Yes No Funny
32 of 34 people (94%) found this review helpful
1 person found this review funny
Recommended
61.9 hrs on record
Posted: October 13, 2014
I've simply spent to much time playing this game (non-steam version) to give it something else than positive recommendation. Yes, it has some flaws. But as soon as you get used to saving game very often and occasionaly waiting for your avatar to reach the other edge of the map, Spellforce can offer you a perfect RPG-strategy combinated gameplay, with lots of sidequests and variety of items and spells.
Was this review helpful? Yes No Funny
30 of 32 people (94%) found this review helpful
Recommended
6.8 hrs on record
Posted: April 27, 2014
If you enjoy third person action titles or RTS games, and enjoy some really good battles in between building and resource gathering all wrapped around a good vs. evil story which is interesting and contains some decent plot twists, you will definitely want to check out Spellforce.Its success at blending all of its parts together into a smoothly flowing, finely-crafted whole are more than just the final word in the development of the game; it’s a testament to the thought that went into blending the best features of two of the most complex genres in gaming, and creating an interface that’s easily accessible and suitably detailed.The music and visuals are excellent. And you know what? So is the core play of the game. There's a lot of innovation here in SpellForce. Although parts of it are rough around the edges, there's too much good gameplay here to pass up.It is neither the best RTS nor the best RPG out there. However, SpellForce offers enough of a quality experience in both genres, packaged in a pretty environment that you could spend dozens of hours exploring as a Warrior of the Rune.There haven't been a lot of games that manage to combine large scale strategy and role-playing together and be successful. Phenomic has made a damn good stab at it with this one though.
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26 of 26 people (100%) found this review helpful
Recommended
275.6 hrs on record
Posted: February 18, 2015
One of the first strategy games I started playing as a kid and loved.

The Spellforce universe holds a lot of potential and the Platinum Edition adds two expansions, the Breath of Winter and Shadow of the Phoenix.

The story is good for a real time strategy game, it follows the path of a rune warrior and his struggles to free the shattered lands of Eo and free himself from his bond with the Circle.

The gameplay is unique, I love it so much that I have played the Order of Dawn for years and seeing this edition on Steam was another reason to replay it. The base building was so refreshing in this game, using Rune monuments as the center for recruitment of armies and workers. Aside from the monuments dedicated to the humans, elves, dwarves, orcs, trolls and dark elves, there are also monuments for heroes that you can customize.

The way the six nations play out is simply amazing, each nations gathers resources in its own way and have different uses, for example, the humans and dwarves can double their iron income but the elves don’t even have a building for it, they counter this disadvantage with having the ability to build foresters that can rebuild forests and maintain a almost infinite supply of wood. These base building and army recruitment details really enhance the experience for RTS fans.

The customization of your characters and heroes’ weapons and skills also add to this, there are also a huge variety of weapons, armor and spells to choose from as you go through the game. The way you play the game really rewards you with different situations, I prefer the warrior gameplay but after playing as a mage I did find it more of a challenge to get through the game. To add to this, there’s also a fantastic soundtrack included and beautiful graphics for its age.

As for downsides, I didn’t find many aside from a few bugs but nothing game breaking.

I really hope that this mix of RTS/RPG returns in the future, anyone who likes fantasy real time strategy games will definitely enjoy this game, I personally count it as one of my favorite strategy games. It’s well worth its price even if you're not that into the RTS genre.
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