A nameless hero becomes a legend! Myrtana, a world in upheaval: overrun by orcs from the dark lands in the north, King Rhobar is defending Vengard, the former stronghold of the humans, with his last troop of followers.
User reviews:
Recent:
Very Positive (43 reviews) - 86% of the 43 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,661 reviews) - 80% of the 1,661 user reviews for this game are positive.
Release Date: Oct 13, 2006

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About This Game

A nameless hero becomes a legend!
Myrtana, a world in upheaval: overrun by orcs from the dark lands in the north, King Rhobar is defending Vengard, the former stronghold of the humans, with his last troop of followers. Chaos reigns without: rebels are offering resistance, and the Hashishin of the south are openly collaborating with the orcs.
Rumours that the nameless hero of Khorinis is on his way to the mainland spawn both hope and worry. Whose side will he take? Who will feel his wrath, who enjoy his favor? Only one thing is sure: his deeds are going to change Myrtana forever...
Liberation or annihilitaion – the fate of the world of Gothic lies in your hands! Create your own individual gaming experience through different solution paths.
Dynamic, action-packed combat system: choose between Fast Attacks, deadly whirlwind close combat, or shooting from a distance.
Immerse yourself in the most colorful and authentic fantasy world of all time – Myrtana awaits you!
  • Specially designed easy combat system
  • Clear main goals—story driven yet dictated by player’s choice
  • Huge free–roaming world—virtually no boundaries
  • Advanced human behavior AI for hundreds of individual characters with full audio dialogues
  • Countless side–quests for the player to choose from
  • Over 50 different monsters and animals and dozens of human enemies
  • Over 50 different powerful spells and over a hundred different weapons
  • Unique class–free character development

System Requirements

    • Supported OS: Windows XP/2000/XP 64-Bit/Vista
    • Processor: Intel Pentium 4 or AMD CPU 2 GHz or equivalent
    • Memory: 1024 MB Ram or higher
    • Graphics: 3D graphics card with 128 MB Ram and Shader 1.4
    • Sound: DirectX 8.1 compatible
    • Hard Drive: 4.6 GB
Customer reviews
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Very Positive (43 reviews)
Overall:
Very Positive (1,661 reviews)
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Recently Posted
YawningRanger24
0.3 hrs
Posted: September 26
AMAZING FOR 1964
Helpful? Yes No Funny
StormGrade
6.9 hrs
Posted: September 11
after Gothic 2 NoR, it's not possible to play Gothic 3. Combat is horrible,there's no skill just luck in combat. From begining is horrible. Only grafics is "little better in comparison to 2nd and world map is much bigger but really a lot of running in field. Orks are ..so weak .
Helpful? Yes No Funny
CaptainJuicy
0.4 hrs
Posted: September 10
Oh wow. I couldn't get the mouse to move the camera. Combat was so, so, sooo terrible. What were they thinking?
Helpful? Yes No Funny
The_Zombie_Slayer
0.1 hrs
Posted: September 6
Zwar schon etwas älter hat es aber noch in sich. Wirklich Nices Game.
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TURKEY * RAPTOR
229.5 hrs
Posted: August 30
I LOVE the Gothic 3 games!

Do your self a favor and get it!

I have played both versions of Gothic 3 in every version of Windows since Vista - no problem.

HIGHLY RECOMMEND!
Helpful? Yes No Funny
ih8tskewl
94.4 hrs
Posted: August 28
For those expecting a traditional gothic experience, this game may be a bit of a letdown. For instance, in 1 and 2, darkness meant you couldn't see anything without a torch or light spell. That is no longer the case in 3, and only a few areas require added light. Also, gone is the overall "creepy" feel from 1 and 2. 3 is very colorful and bright. Those things being said, this still ends up being a great game for lovers of the gothic story line. While the combat is simplistic and there is no need to choose a faction(which may be a turnoff for many gothic purists), the story and player interactions carry this game. Choices do affect the outcome, and music, while more operatic and epic than the usually dire and dark music of 1 and 2, do grow on you as you play. All in all, this is a nearly perfect ending to one of the greatest rpg trilogies ever made.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
12 of 14 people (86%) found this review helpful
Recommended
40.2 hrs on record
Posted: September 6
Does your mouse not work when playing this game? NO PROBLEM, go to libraries, right click Gothic 3, then properties once your in properties on the top right select BETAs and select the cpt_testbranch and there you go. All done, and now you can start to enjoy this game, its like Two Worlds 1 with a (hate to say this beacause I love TW1 so much) better combat system VERY similar world and atmosphere...
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5 of 6 people (83%) found this review helpful
Recommended
50.5 hrs on record
Posted: September 10
This game is so much fun, too bad its poorly optimised. (Install community patch, it's a must!)
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6 of 8 people (75%) found this review helpful
Recommended
202.5 hrs on record
Posted: August 29
It is hard, but not unbeatable especially with the community patch.
If you have time(!!!) and need a lot of frustrating moments, this is your game.

Don't forget to save!
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3 of 3 people (100%) found this review helpful
Recommended
5.6 hrs on record
Posted: September 4
My favourite RPG of all times and one of the best games I ever played.
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Most Helpful Reviews  Overall
337 of 361 people (93%) found this review helpful
386 people found this review funny
Recommended
81.3 hrs on record
Posted: August 6, 2014
I had to kill the cows on the farm belonging to the orc city, and free the slaves in the camp nearby. I sniped 4 of the 5 cows and angered the farmers. So, I ran away to free the slaves. Ended up running back to the farmers, followed by the slavers, and then to the city, where the fight alerted the orcs. So, I then had the orcs, the farmers and the slavers all chasing me, and the last cow had disappeared.

Who could blame it?

So, I ran away into the woods, with the whole bunch following me, where they began fighting with the local wildlife. The woods were alive with the sounds of battle. Hiding, I stumbled across some grain thieves camped beside a cave filled with gigantic ants. The giant ants attacked everything, the grain theives attacked the orcs, the slavers and the orcs attacked the grain thieves, and in amongst it the wildlife had a go at whatever crossed its path.

I sneaked away but ran into a pack of wolves and led them back to the ongoing epic confrontation in the woods via a bridge, whcih they then fell off one by one into a gully below. Some grain thieves arrived and I led them back across the bridge. They too failed to negotiate the bridge and fell into the gully with the wolves.

I never did find the last cow.

I suspect it fell out of the world with the shock of it all.

13/10
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279 of 307 people (91%) found this review helpful
2 people found this review funny
Recommended
50.1 hrs on record
Posted: June 17, 2014
This is my first serious (mind the end) and public review on Steam.

Basic Infos
Gameplay lengh: About 300-500 hours if you want to level high and see everything. 150 if you play through most content quickly.
Required skill level: Experience with RPG games and knowledge in oldschool RPGs. Studing how the game mechanics work but also keeping a cool head for hours.

Please note even if I'm merely clocking about 50 hours of it on Steam as of this review, I've already played through the game with the DRM-free version of it and it took me over a month of playing this game daily without any rushing through.

Furthermore this review has been written considering the following essential mod, depending on how you see it. It is about as detrimental for the game as the game itself.

- Gothic 3 Enhanced Edition Patch v1.75 International release

It is highly recommended that you install this patch before you play this game.

There are a couple of other mods out there that enhance this game, like the "Questpaket" version 4.2, which has English subtitles available.

About Gothic 3
A lot of negative things can be said for a game like Gothic 3. It was released, as all releases of the Gothic series as a catastrophe. In 2006 at the time of release it was such a crash prone, bug ridden mess that almost nobody liked it, not even hardcore fans. Very similar to Gothic 1 it even was unbeatable because of the many bugs and problems. But since Piranha Bytes has a strong bond between them and the fanbase, they dicided to handle things over to the community. While some might argue that this is a rather lazy way of developing a game, a lot of others believe that the fans certainly knew for the best, sonsidering the unreasonably strict timeline publisher JoWood inflicted on Pyranha Bytes. After over 3 years of patching and care-taking, this game was finally able to become the greatness as envisioned by the developers but also the fans. It's considered the definite version of the game.

You also don't need to play through Gothic 1 and 2 in order to understand this games backstory. However, it can answer a lot of questions regarding the world, the Hero himself and his way to handle prople. Still, if you take your time reading through hundreds of pages of dialogues alone you can quickly grasps what happened around you.

Gameplay
Gameplay-wise this game has the typical Hack and Slash action formula with the twist of also adding role playing elements in a different way as people knew already from previous Gothic games. Imagine a Game like Diablo with the freedom from games like Fallout but in third person, and you get what Gothic 3 is supposed to be. That might be the best way to describe this game.

The main theme of this game can also be considered its main gameplay aspect, and that is the theme of freedom both in the storyline and gameplay-wise you'll find yourself in a world that doesn't explain much to you. Because of that you should properly always think about focusing your skills so you can live an easy life and Gothic typicaly this game is anything but easy.

For instance and without spoilering of course there are quests in which the player has to defeat hundreds upon hundreds of enemies with the help of maybe one Non Player Character. Quests can range from simple "Kill this Person or this Monster" and fetch quests, to whole adventures based on exploration. Even non Gothic fans know about the infamous "Where is the Guro?" questline that only people who truely enjoy exploration found as it's entirely optional regarding the entire game itself and the reward is to travel throughout the game while finding interesting and secret things. This doesn't mean that this game is boring, as Hacking and Slashing is the main focus and leveling up itself offers so many options to choose from.

To give a few examples, there are 39 spells to choose from, and there are 23 passive skills to learn just for doing physical attacks or to defend yourself and there are much more different skills ranging from smithing, to stealing from someones pocket. All of them need learning points and you get 10 of them with each level up and while this sounds simple it merely gives you free room so you tackle the immense hordes of hundreds of enemies in the middle game.

The Gothic series is known to be very challenging and hardcore games and the third incarnation is no exception from this. Almost all of the several hundred Quests are available from the start of the game where the only true requirement is to find them if the player chooses to wander around looking for important "named" Non Player Characters. It has to be noted that this game is totally MASSIVE. Apart from MMORPGs, most single player games don't come close to this in scale. This can be intimidating for newcomers of the genre, as there is no fast travel or any form of help other than a compass. It takes about an hour to walk from the lower left to the upper right corner of the entire game. About 40 minutes if you choose to run (about twice as fast as walking) and wait for the stamina to replenish.

As you can walk to almost every place right after the start of the game and due to the freedom of this game it's totally up to you on how to handle things entriely your own way. However, with this freedom a lot of mistakes are bound to happen. As the Hero shapens the way you can desire to choose whatever you want so it's recommended to always think about your next step, like what you would like to skill next or if you really want to follow a specific quest.

I haven't yet tackeled the general setting, but thats just because that this game is focusing on hardcore hack and slash gameplay that even hundreds of quests aren't exactly this eye-catching. The premise goes like this, you either join up with either the Orcs or Humans and kill those who are in charge of this entire ordeal. As every NPC is killable right from the start it's up to you to kill EVERYONE or follow the rules as set up in the beginning of the game. This may sound simple on paper but believe me its far from it, as you need lots of carefully planning to archive the main goals of this game.

Graphics and Sound
Graphically this game was amongst the prettiest in 2006 and as it actually stood the test of time says a lot about its graphical fidelity. To be honest the grass landscape of Myrtana alone looks almost as good as Skyrims and considering the age and budget gap of both games I believe thats surely an achievement.

In terms of sound however, this is one of the best games for the PC, ever. Seriously, if you even just enjoy good music you have to get this game right now. Kai Rozenkranz is a genius when it comes to creating atmospheric music that fits spot on into the game. However, there is one song that stands out negatively and thats the Battle music. It's always the same theme when you're fighting a usual enemy and after a few hundred hours this may get on your nerves. This is forgotten when the player finally reaches the city of Ishtar, where argueably the best music in the entire game plays and you'll find yourself again after spending hours upon hours of your free time into this game without noticing that it's dark outside already, in the real world of course.

Verdict
Gothic 3 is a very ambitioned game and I believe that its too bad the project was cut short for release due to the old publisher. With the user created patches and mods mentioned above however I believe that this might be one of those games that will stay fun even after decades to come. I highly recommend everyone to buy this game when a Steamsale comes along if you're still not sure if this game might be of interest to you. If you think this game is interesting and you enjoy huge in scale RPGs with an oldschool soul, get this now.

Recommended food while playing
German Beer with Sausage and hot mustard
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200 of 212 people (94%) found this review helpful
17 people found this review funny
Recommended
134.6 hrs on record
Posted: March 21, 2015
With the Community Patch, Gothic 3 is one of the most ambitious, challenging, and varied RPGs that I've played. It is beautiful and engrossing. It blends the grittiness of Witcher with the scope of Skyrim and just doesn't quit. The character progression is superbly balanced. The map design is superlative and gets you excited to explore. I haven't seen better. You will die, and die, and die but it never feels unfair. This game is bizarrely underrated.
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144 of 155 people (93%) found this review helpful
1 person found this review funny
Recommended
115.4 hrs on record
Posted: January 20, 2014
One of the greatest RPG I have played. Seeing many of the hideous comments about Gothic 3 made me not even want to play it. But, I gave it a chance. The Community Patch(http://www.g3cpt.eu/) is extremely needed, as it fixes many of the issues. I say, after 100s(almost there) of hours played, that this is amazing. The music, the background dialog, the quests and the storyline is what you will expect of the gothic series. It is extremely addictive and could eat your spare time easily. I can only say that everyone needs to give it a try.
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82 of 87 people (94%) found this review helpful
2 people found this review funny
Recommended
81.9 hrs on record
Posted: January 8
This is my all time favourite game. It's everything I love about RPG's - the freedom, the story, the impact you can make and the interactions with others (NPC's).
But installing Comunity Patch is strongly advised, also modding might be interesting for some (more info on both can be found in the discussions).

Pros:

+ Great story line, that continues the adventures of our nameless hero from Gothic 1 and Gothic 2, but the game has dialogs for people who are not fammiliar with the first two games. If you meet someone from the previous games, they will remember you, but you can ask them who tey are and usually with a whitty remark, they will remind you how you know them.

+ It's an RPG, so you have your standart RPG elements:

* You do quests, kill monsters, gain experience, level up, earn learning points and use them to learn a bunch of skills, like Hunting, Blacksmithing, Thievery, Alchemy, Magic (Anchient knowledge).

* Each set of skills has it's own attributes, like Hunting has archery, improved archery and master archery. Learning points can also be used to increase your hitpoints, stamina or mana.

* Wide vierity of weapons, also magic can be used in combat.

* You can make your own weapons, potions and food.

+ Fantastic soundtrack.

+ Open world. You can go where ever you want and do what ever you want (be ware of consequenses, some monsters are strong as hell and will kick your beginer ♥♥♥).

+ Three different lands with different climate, different people, different culture and seperate stories that in one way or another intertwine.

+ You can beat up who ever you want (assuming you are skilled enough) and you can kill who ever you want (if you can beat them up or if you've learned Assasination).

+ If you start a fight in a town that doesn't know you and isn't friendly, others will kick your ♥♥♥ (unless you can kick all of their ases :D ). Towns have rules - no fighting (unless you are well known :D)

+ After you've beaten up someone and knocked them down, you can take their weapon and rob them.

+ If you steal something in a town people will start to suspect you, You can try to talk your way out, but they might or might not fall for that. IF they see you stealing, be prepared to fight.

+ If someone sees you killing someone in a town - be prepared to fight. If only one person saw you, you can kill him and get away with it, though others might suspect you're to blame, but just as with stealing, you can try to talk your way out of it. If a lot of people saw you, then you'll have to fight all the people in town.

+ Friends will join your fights and will support you. If you fight a friend, however, others will cheer. :D

+ You can pick sides. What will you choose. Who will you help. - it's up to you.

+ There are a lot of quests and a lot of different mods.

+ The moment you start a revolution...

+ Open ending. The main story gives you a choice on how you'll end the game. And your choice along with your other actions and choices, will determan what future will look like.

+ The game has one of the best gaming community and a Community Patch Team that has releaset the latest and final patch 1.75 that makes the game work and look a lot better. With the patch, you won't be able to tell that the game is so old. (More info on the patch can be found in discussions)

+ The game has mods.

+ The game has some surpises, like hidden diaries that tell a story no NPC knows.


Cons:

- Your decisions have consequences. This is a good thing, but it can actually ruin the game for you, if you did something and you don't know how it will impact the game. For example if you liberate too many towns before you do all the quests for them, the town head will attack you and you'll loose dialogs and some quests.

- It's a massive game and if you wan't to play it as best as you possibly can, you need to know a lot of stuff. This includes who to kill and who to spare and when, where to look for items etc.

- Dialogs are important. This is nothing new and should be a norm, but sometimes gamers just like to skip dialogs and go kill beasts for no reason, but still get paid for it :D and in oh so many cases dialogs explain what and where you must do to finnish the quest, so skipping dialogs is unadwised. Luckily Quest log shows you the important parts of the dialog.

- At times you will need google to help you with quests. There are quests that conterdict each other and you'll have to choose who's side will you take.

- Some english voice acting is not the best. Other languages have it better.
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107 of 123 people (87%) found this review helpful
39 people found this review funny
Recommended
166.2 hrs on record
Posted: June 5, 2015
"Gothic 3 scored only 8/10 because producer JoWood 'rushed out' production..." that's a funny complaint because an 8/10 from any major critic is a heavenly blessing upon a game like Gothic 3. Nobody who plays any of the Gothic or Risen games is ever on the fence about them; you either love them or wish that you could set the developer on fire.

Allow me to explain:

I love Gothic 3. I come back to it over and over even though by now the graphics are seriously dated (I had originally reviewed the game many years ago and called it beautiful) and I have discovered pretty much everything in the world that there is to discover. There are hours upon hours of quests and content in the game to keep you busy and most of them are pretty easy to figure out. Rarely do you have to trek across an entire continent (like in some other open world RPG's out there) in order to pick up item x and then walk all the way back to drop it off. It happens... but it's rare.

Allow me to first address the number one thing anybody will ever criticize about any Pirhana Bytes game: The combat SUCKS! Even after official and community patches it's still one of the worst combat systems I've ever experienced and without a doubt the worst in an RPG. Let me save you some frustration though:
  • If you're fighting near a hill, ALWAYS make sure you're below the enemy; if you're fighting downhill you can't hit them for some reason.
  • Trying to use any offensive spell other than fireball will most likely get you killed; don't invest any of your learning points into magic. In fact just use archery and you'll be a lot happier with combat once you get the better bows.
  • If you do have to fight in melee, just mash the attack button. Never block, it's useless. If the enemy backs up out of range and you can't close the distance, stop attacking for a second and right when they're about to strike, spam attack again.
  • Two handed weapons are super strong but while your character is powering up his swing, you will be murdered. With enough points in strenth a one handed sword can one-hit almost every enemy in the game.
Like I said, combat is extremely unbalanced and poorly executed but once you get used to it, it's actually kind of funny. Near the very beginning of the game there is a literal army of orcs camped outside a castle and with very little training and the starting weapon I was able to single handedly kill every last one of them because for some reason they all wait for you to kill the guy you're attacking before another one attacks you. The only exception to that is with archers; they'll shoot you while you're fighting someone else.

The world is huge and unfortunately either due to how old the game is or simply poor design choices (a common theme with Pirhana Bytes' games) the quick travel system is horrible. You have to first find teleporter stones to a town or (very rarely) another location and then use them like an item. A neat idea but it just doesn't work well. For one thing, the cities are in some cases so far apart that even if you use a teleporter stone you still have to walk for 20 minutes to where you're trying to go. Since enemies and items never respawn this gets pretty boring in the mid-game. But on the plus side there is a lot to see and discover in the world; obviously not as much as say, Oblivion, but it gets relatively close (it has absolutely nothing on Skyrim, though).

As with all of the Gothic and Risen titles, the voice acting is a joke. In Gothic 3 this is compounded by the script also being a joke. I don't think it was given to a native English speaker for proofreading; if it was he just phoned it in that day. I would love to see a Gothic 3 movie that uses the actual game script. That would be comedy gold.

There isn't a WIDE variety of weapons but there are plenty to keep you progressing. Unfortunately theyre's always one obvious choice that's better than what you have, no real reason to experiment with other weapons. For example: I have never used an axe or a quarterstaff. There's no point. That would be really annoying in any other RPG but since, as I mentioned above, combat was little more than an afterthought by the developers of this game... you don't really notice. You just buy the next better weapon so that you can kill faster.

Magic system is broken and they never bothered to fix it, don't even waste your time. Some of the spells have such a long "power-up" (super saiyan) time that you'll be dead before you ever get to see what they do. Having fireball scrolls can be useful in a pinch but they do about the same damage as a strong bow unless you waste a bunch of learning points strengthening your magic (and ultimately losing the game unless you're fairly experienced).

Speaking of learning points, in the Gothic games (and the first Risen) you level up differently than in other RPGs. You gain experience and gain a level like in other games but you don't get anything but learning points when this happens. You then have to find trainers to either increase attributes or teach you new skills. In the beginning of the game you level up super-fast but levelling eventually slows down and then stops so make sure you have a plan on where you want your character to go before you start spending learning points willy-nilly. I like this system, I just wish there were more levels in the game so that you could customize your character a bit more. You can really only MASTER one combat art which is why I say magic is useless... if there were more learning points available it'd be fun to play around with but it stunts your strength in melee or ranged combat.

Reagents for potions never grow back like they do in, say, The Elder Scrolls. On the surface this seems wrong but the fact that there are potions you can make that permanently increase one of your attributes or skills shows you why they did this. If you could just keep making those over and over again there would be no need to ever spend learning points. There are plenty of reagents in the world to make more healing potions than you will ever need, anyway. Honestly come to think of it I don't think I've ever made a healing potion. You find a ton just by fighting and opening chests.

I could go on forever. It's difficult to explain what makes Gothic 3 a good time because, especially as a new player, you will rage quit a few times. You will hear some dialogue exchanges that make you think "why the hell am I playing this?". You will notice some of the skills or crafting recipes never got finished (only 2 or 3) and if you spend money to learn them you basically just wasted your money. Quests will break and you'll have to load a save (and in a couple rare cases I've found, completely start the game over).

But I love it.

Maybe I'm a masochist.
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