Dead Effect 2 is the newest addition to the acclaimed Dead Effect franchise. This action sci-fi shooter is looking to push the boundaries of first-person shooters to new levels with slick graphics, rich narrative and RPG elements.
User reviews:
Recent:
Mixed (23 reviews) - 65% of the 23 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (264 reviews) - 71% of the 264 user reviews for this game are positive.
Release Date: May 6, 2016

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Recent updates View all (21)

May 27

Dead Effect 2 Demo for PC&Mac is available on Steam!

Hello community!

Would you like to try our Steam version of Dead Effect 2, but you are not sure if it is a game for you? Don´t worry, for that case we have created a demo version of our game and you can download it for free on Steam just now!

Content of demo version:

- 3 heavily upgraded characters with powerful guns and various special abilities
- one Singleplayer mission (also playable in Co-op mode with your friends)
- two maps for Player vs Player Deathmatch and Team Deathmatch that you can play online with up to 7 your friends (8 players total)

BadFly dev.team

10 comments Read more

May 16

HOTFIX UPDATE 1.0.3 IS LIVE!

Hello community,

we've just released another quick patch for coop game.

Changed: explosive weapons and abilities no longer cause friendly fire.
If you do encounter problems, please, let us know in the forums.

BadFly team

2 comments Read more

About This Game

Dead Effect 2 is the newest addition to the acclaimed Dead Effect franchise. This action sci-fi shooter is looking to push the boundaries of first-person shooters to new levels with slick graphics, rich narrative and RPG elements.

Play the single-player missions at your own pace or engage your friends in the cooperative or PvP multiplayer mode. Train, develop your character, collect and upgrade countless weapons, gear and body implants and take control of the monster-infested ship.

KEY FEATURES:


Your hero adapts, grows and gets better as you play. Help them along the way by choosing the best gear!
- get 100+ upgradable weapons of all kinds – pistols, shotguns, plasma guns, bows, swords... you name it
- collect 300+ gear items and implants
- collect dozens of gear sets, from Regular to Mythical
- put together a complete gear set to gain special abilities
- equip your hero with a selection of 30+ special abilities, from bullet time to force field
- try high-tech body implants to increase your character’s performance


A colonist ship is full of diverse environments, from maintenance rooms to oxygen gardens. And full of dark corners, too!
- enjoy the stunning environments with moody graphics
- explore the whole ship during the main story campaign
- return to complete various basic tasks in generic missions
- stand up to the challenge in special missions – Biohazard, Survive, Lone Wolf, Infestation modes


You know you are not alone on this ship. There are friends, and there are foes. Sadly, the friends are outnumbered.
- test your strength against zombies, soldiers, cyborgs, mutant, cannibals, mechanical dogs, drones...
- get engaged in several unique boss fights
- complete special missions with various enemy types to gain experience


You can face the enemy alone, but you won’t last long. Call your friends to action and together take up arms against the enemy!
- play together in the cooperative multiplayer mode – you can play the story campaign and all special missions
- challenge your friends to a life-and-death battle in the player vs. player multiplayer mode
- conquer the elaborate system of achievements – collect all 170 of them!
- get social - share your results and leaderboard position on social media channels


By purchasing Dead Effect 2, you directly support the developers and get more than just a game!
- 20+ hours of gameplay
- all future updates for free
- downloadable game soundtrack
- exclusive art book with a comprehensive overview of the Dead Effect universe
- become a member of a lively community and participate in the development


Feel free to drop us a line at info@badflyinteractive.com, or catch up with our latest news on our official website or a social media channel of your choice:
www.deadeffect2.com
Facebook: Dead Effect
Twitter: @DeadEffectGame
YouTube: BadFly Interactive

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    • Processor: Intel Core i5-2400 - AMD FX-6100
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 with 2 GB VRAM / NVIDIA GeForce GTX 760 - AMD Radeon HD 7770 with 2 GB VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 11 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Install size will gradually increase with future updates.
    Recommended:
    • OS: Windows 7, Windows 8.1, Windows 10
    • Processor: Intel Core i7-3770 - AMD FX-8350, or faster
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970 - AMD Radeon R9 290, or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 11 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Install size will gradually increase with future updates.
    Minimum:
    • OS: 10.6
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: Nvidia 9800M GTS | Radeon HD 6770M
    • Network: Broadband Internet connection
    • Storage: 11 GB available space
    • Sound Card: OpenAL Compatible
    • Additional Notes: Install size will gradually increase with future updates.
    Recommended:
    • OS: 10.9
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT 650M or 750M (strongly recommended)
    • Network: Broadband Internet connection
    • Storage: 11 GB available space
    • Sound Card: OpenAL Compatible
    • Additional Notes: Install size will gradually increase with future updates.
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (23 reviews)
Overall:
Mostly Positive (264 reviews)
Recently Posted
Zinatis
( 19.0 hrs on record )
Posted: June 22
Against most of the bad reviews on this game that target crappy dev work and buggy effects, THIS GAME IS GREAT!!! Awesome fun, there's alot more to do with your character and weaponry is off the charts from it's parent game, very well worked if you compare it to the previous game. Yes the voices are cheesy and some of the mechanics of the game aren't spoon fed to you, get over it and play the game to figure it out! Hope this helps combat the critics of a pretty A-Okay game that's worth it's price for hours of zombie-killing sprees.
Helpful? Yes No Funny
wyattwright92084
( 4.5 hrs on record )
Posted: June 19
if pre-teens built a game, this would be it. I feel like it is a waste of time and money. beyond frustrating gameplay coupled with dodgy terrain makes for a very unenjoyable experience. Dead Effect 2 is inferior to its parent game, Dead Effect. the company that made this game has potential tho.
Helpful? Yes No Funny
BrianRubin
( 2.0 hrs on record )
Posted: June 16
This game is silly fun, yet way deeper than it might appear at first blush. Not only can your character be upgraded via implants and equipment, but weapons can be upgraded too. Single player story and stand-alone missions that can also be done via co-op are also joyful. Seriously, this is a delightful little game.
Helpful? Yes No Funny
SixHealthOfFury
( 36.2 hrs on record )
Posted: June 14
To preface: This is not a complete game. It was wrapped up to technically be finished, but it isn't even close to complete due to not having an ending and Class B bugs that cripple the bulk of PC users while their Android version is performing well. (quick score: 7/10 Game engine makes it almost unplayable in how frustrating it is to deal with, but a good game if fixed)

Pros:

- The RPG elements of purchasing upgrades for guns and melee weapons were well done. They are roughly the same for each weapon (Damage, Accuracy, Sockets, Clip Size for guns, and reload speed for guns) with negatives for melee weapons. The socket upgrades for gear as well as weapons helped some of the lackluster items have a use.

- It was nice seeing more scenarios for generic missions that don't relate to repeating the story missions for items or money.

- The different mini-games were enjoyable and streamlined compared to the first game

- The story was passable. I wasn't annoyed by the progression, nor with the voice acting. The plot twists were the only questionable pieces of the game, which I'll cover in the Con section as spoiler free as possible.

- I liked the variety in upgrades for character abilities, though most aren't useful in the game since only two can be equipped, leaving Bullet Time and whatever else you like to be in constant use during fights.

Cons:

- The game isn't 20+ hours of gameplay. It is 7 hours with up to 8 hours of grinding generic missions for XP and gear to help complete story missions.

- The ending doesn't even setup for a cliff-hanger. It idles out of gas half way up the cliff by fighting a bad guy's sidekick and stopping the game's story right there. (and even then, it is quite clear in the story, they both aren't bad guys at all)

- The melee weapons get two upgrades when they could have supplemented melee with improved attack speed as an upgrade option amongst other melee focused upgrades. Was a missed opportunity.

- Only two mission varieties: kill stuff, and rotate valve to stop gas from killing you. Some other options like King Of The Hill or Capture The Flag would have worked well and gave some other options for the side missions.

- Almost all of the NPCs stop progressing in their story after about mission 6. When talking to a few of them, they gave bits and pieces of what they did on the ship as well as their current motivations and almost suddenly, stops for the rest of the game. Clearly was rushed.

- The graphic engine is beyond broken. The system specs on the store page are not accurate and still are absurd considering this is an Android game built in Unity and ported to PC. My computer is above the minimum specs and gets 100-115 frames in the Hub and during every encounter drops to 45 to spurt back up to 100, regardless of my video settings. I have it at 800x600 and lowest video settings with shaders off and it still does that, but it is a little more consistent. When I played with the default settings, I was getting 4 frames a second during fights with more than 8 zombies. It makes the game unplayable if you want to not be frustrated during most of the game.

- The frame stuttering caused by the game engine makes using melee weapons scary in their own right.

- There is no way to circumvent fighting the invisible foes. Most one can do is engage Bullet Time when they appear or hopefully hit them as they rush you. It is the most annoying part of the game and I hate it every time they show up. They aren't challenging.

-----------------------
Overall Verdict: 7/10 would not recommend to buy due to game engine making it almost unplayable. The rest of the game itself is a decent experience I would recommend for about $10.
Helpful? Yes No Funny
Vigo
( 16.0 hrs on record )
Posted: June 12
I was looking for coop game in FPS genre. This one looked promising.
I finished the game (so it is playable) but in general, I find it very unpolished, maiming the good general ideas with pitiful realization. I score this game as 4/10 only. See below why.

Strenghts:
1. stable coop, good coop game modes
2. good base environment (onboard a spaceship), good basic game idea (rpg elements, loot system)

Weaknesses:
1. graphic engine is extremely bad (i have a good medium rig, e.g. playing fallout 4 on ultra) yet it lagged extremely even on the lowest setting (even on dx9 mode), having FPS like 2-5 on bigger battles...really why not using an existing licensable engine (e.g. unreal) if you do not know how to make a good one...? On the top of it, it does not look that good at all...
2. skill tree is boring and badly realized, some skills are completely unusable, others are godlike. Passives have way too little effect. You can unlock 15-20 skills but can slot only 2... what is the purpose?
3. character selection has no meaning hence every character can use any weapon and skills do not matter that much (e.g. around lvl10 a peacemaker shot does 5-6k damage on LARGE range, a better aoe skill around 500 in close proximity...)
4. campaign story is boring, meaningless and lacks imagination.
5. weapon characteristics sometimes seem absurd. e.g. a lvl 10 purple weapon damaging x, on lvl 12 I find another purple damaging 6x ?
6. some weapons are completely unusable (e.g. plasma or laser) other just destroy everything (crossbow or peacemeaker or vulcan minigun). At the end we tried weapons to fight boredom (do we survive with these?) not because they are fun or better.
7. enemies are dumb and are not challenging at all, not even bosses. Their danger in their huge numbers, but not because they cannot be blown up with a single shot from e.g. a crossbow but because the game LAGS down to FPS 1 so your screen freezes and you cannot shoot... Main Boss at end of campaign was defeated using the following "tactics": Equinox (Jane character) skill popped up (invulnerability), 25k damage melee MJOLNR equipped, 6-8 hits on the head (skill expired), run away, wait until dumb boss finds the route to my character, pop shield egain, rinse and repeat 2 more times...wow what a hero I am.

Really sorry for this guys, I know I will not be popular, but I also beleive that you learn from mistakes not from admiration.


Helpful? Yes No Funny
Homie7
( 1.9 hrs on record )
Posted: June 9
The only scary thing about the game is how bad it is. Let me tell you what I did before I got my refund. Lvl 1, Wake up on table. Hear the terrible accents of 2 docters. Pass out on the table again. Woke up again. Found sword. Cut zombies up with it and then find a headless zombie that keeps moving. Figure its meant to be that way. Beat lvl 1. Lvl 2. Walk around a bit, kill a dead spacer?!?!? Get ♥♥♥♥♥♥♥♥ fat guy out of an icebox. Run into soldiers. hip fire my hole clip at one soldier about 10 meters away. 2 out of 30 hit him. Go over and chop his head off with sword. He continues to run around and shoot at me. I realize I ♥♥♥♥ed up with this game. Get my refund. Hope you enjoyed the story
Helpful? Yes No Funny
JackBurtonLsg
( 2.0 hrs on record )
Posted: June 7
This game is...weird. Your character moves slower than a snail going uphill in rollerskates. Most of the enemies move slowly too(no, thats not frame drop, its just SLOW). In fact there are times when you feel like you're playing in slow motion at 60fps. Its wierd to see some robo-zombie-dog-thing ever so slowly "running" at you. Theres no tension or sense of urgency, unless theres gun weilding enemies in the room, then your greatest challenge is overcoming the spotty hit detection(they have no such issues and NEVER miss a shot). Sadly, this dev managed to make firefights on a zombie infested spaceship boring.

Graphics are good. Yay for dem graphix. Everything else is just boring. The bannana clip on the starter machine gun has about 4 polygons, its oddly low poly for an fps. Theres a level system in place as well as some sort of loot system but even that is dreadfully dull. You get special abilities that activate iin slow motion, as if the game doesn't move slowly enough. I got some new armor recently but still haven't located a menu that would let me equip it or see my character. I've never played a shooter that was this dull. You don't get any inclination as to where you are, it's just "generic metal spaceship room 142 with crates".

I think theres a story but I'm pretty sure I blacked out from bordedom. This feels like a free to play game in Alpha that I paid for. Stay away, there are much better zombie/space games out there.

EDIT: So, theres loot and upgrades... you just can't access any of it while in a mission. I could understand that if these items had to be crafted, but they don't, you just have to wait to equip them...??? Character speed has to be upgraded. I mean, if you're really into grinding, I guess you could level a character to the point when it feels you're moving normally, I just don't see why you need bionic upgrades to move the same speed as a normal human being.

Apparently, if you die, you have to pay for a respawn with in game currency. In a single player game that is not F2P. WHY? So many odd design choices completely drown out the potential here.

It kinda picks up by the 4th mission. Kind of.
Helpful? Yes No Funny
The Slayer サワラ
( 19.2 hrs on record )
Posted: June 6
Had to make some tweaks to make the game run smoothly as the perfomance is bad if you have a weaker CPU then in the system requirements but otherwise graphics are amazing and so far I'm loving it. I picked this up at full price but it was worth it to support the developers. I definitely give it a 10/10 despite what some people's opinions may have been in terms of game play but I have no issues with the storyline. Love the addition of more variety of weapons as well. Overall best game that will be replayed in the future :)
Helpful? Yes No Funny
Williamtx900
( 19.5 hrs on record )
Posted: June 5
pros
upgrades for weapons and abilitys
item drops
zombies
ninjas
alot of missions
alot of action
alot of bosses
coop 2 players
cons
only 2 story parts
crappy ending
soldiers
overall
its a good game me and my brother beat it we were dissipointed at the ending i hate sequel baiting in games. gameplay is really intenise alot of zombies on screen devastion and damage boost are the best abiltys ever they are overpowered the music is really good i give it 7 out 10
Helpful? Yes No Funny
MAX7962
( 29.0 hrs on record )
Posted: June 5
very very nice! A loto of fun fora an effordable and reasonable price!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
7 of 9 people (78%) found this review helpful
1 person found this review funny
Recommended
2.0 hrs on record
Posted: June 16
This game is silly fun, yet way deeper than it might appear at first blush. Not only can your character be upgraded via implants and equipment, but weapons can be upgraded too. Single player story and stand-alone missions that can also be done via co-op are also joyful. Seriously, this is a delightful little game.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
Recommended
19.5 hrs on record
Posted: June 5
pros
upgrades for weapons and abilitys
item drops
zombies
ninjas
alot of missions
alot of action
alot of bosses
coop 2 players
cons
only 2 story parts
crappy ending
soldiers
overall
its a good game me and my brother beat it we were dissipointed at the ending i hate sequel baiting in games. gameplay is really intenise alot of zombies on screen devastion and damage boost are the best abiltys ever they are overpowered the music is really good i give it 7 out 10
Was this review helpful? Yes No Funny
4 of 8 people (50%) found this review helpful
Not Recommended
36.2 hrs on record
Posted: June 14
To preface: This is not a complete game. It was wrapped up to technically be finished, but it isn't even close to complete due to not having an ending and Class B bugs that cripple the bulk of PC users while their Android version is performing well. (quick score: 7/10 Game engine makes it almost unplayable in how frustrating it is to deal with, but a good game if fixed)

Pros:

- The RPG elements of purchasing upgrades for guns and melee weapons were well done. They are roughly the same for each weapon (Damage, Accuracy, Sockets, Clip Size for guns, and reload speed for guns) with negatives for melee weapons. The socket upgrades for gear as well as weapons helped some of the lackluster items have a use.

- It was nice seeing more scenarios for generic missions that don't relate to repeating the story missions for items or money.

- The different mini-games were enjoyable and streamlined compared to the first game

- The story was passable. I wasn't annoyed by the progression, nor with the voice acting. The plot twists were the only questionable pieces of the game, which I'll cover in the Con section as spoiler free as possible.

- I liked the variety in upgrades for character abilities, though most aren't useful in the game since only two can be equipped, leaving Bullet Time and whatever else you like to be in constant use during fights.

Cons:

- The game isn't 20+ hours of gameplay. It is 7 hours with up to 8 hours of grinding generic missions for XP and gear to help complete story missions.

- The ending doesn't even setup for a cliff-hanger. It idles out of gas half way up the cliff by fighting a bad guy's sidekick and stopping the game's story right there. (and even then, it is quite clear in the story, they both aren't bad guys at all)

- The melee weapons get two upgrades when they could have supplemented melee with improved attack speed as an upgrade option amongst other melee focused upgrades. Was a missed opportunity.

- Only two mission varieties: kill stuff, and rotate valve to stop gas from killing you. Some other options like King Of The Hill or Capture The Flag would have worked well and gave some other options for the side missions.

- Almost all of the NPCs stop progressing in their story after about mission 6. When talking to a few of them, they gave bits and pieces of what they did on the ship as well as their current motivations and almost suddenly, stops for the rest of the game. Clearly was rushed.

- The graphic engine is beyond broken. The system specs on the store page are not accurate and still are absurd considering this is an Android game built in Unity and ported to PC. My computer is above the minimum specs and gets 100-115 frames in the Hub and during every encounter drops to 45 to spurt back up to 100, regardless of my video settings. I have it at 800x600 and lowest video settings with shaders off and it still does that, but it is a little more consistent. When I played with the default settings, I was getting 4 frames a second during fights with more than 8 zombies. It makes the game unplayable if you want to not be frustrated during most of the game.

- The frame stuttering caused by the game engine makes using melee weapons scary in their own right.

- There is no way to circumvent fighting the invisible foes. Most one can do is engage Bullet Time when they appear or hopefully hit them as they rush you. It is the most annoying part of the game and I hate it every time they show up. They aren't challenging.

-----------------------
Overall Verdict: 7/10 would not recommend to buy due to game engine making it almost unplayable. The rest of the game itself is a decent experience I would recommend for about $10.
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
Recommended
14.3 hrs on record
Posted: May 30
If you're looking for a way to describe this game, I'd define it as a mashup between System Shock, Killing Floor and Borderlands. You can tell that the guys who made this title really love games in general and wanted to take a chance to implement all those things they like. Still, the final product could be -a lot- better.

The visuals are surprisingly good for something that feels like an indiegame, the gameplay however gets stale very quick once you figured out your perfect setup. Especially melee-weapons are extremely effective and make guns pretty much obsolete since you don't need to reload which is one of the most annoying things to do in this game.

Reloading feels like it takes forever and only disturbs the rhythm of the game, even interrupting an animation one frame too early will undo the reloading process itself. Pretty much the only time you'll need a ranged weapon is for dealing with those pesky drones since they seem to be immune against melee-damage.

Enemies like the zombies which you'll encounter most of the time are either bullet sponges or die immediately, depending on the type of zombie you're dealing with. There's no real middle-ground, you either waste your time on killing enemies with extremely high lifemeters (especially bosses are a massive pain in the ♥♥♥ in that regard) or you're simply curbstomping whatever gets into your way. Enemies don't feel like they have any meaningful weaknesses, every shot you take feels the same.

The worst thing that could happen to you is ending up at the center of a zombie sandwich, once you're stuck in an obstacle you're as good as dead since there's no way to free yourself without turning yourself into a suicide-bomber. Speaking of explosives, they hardly seem to break up zombie-hoards which only makes you question the use of grenades at all. Even massive melee-weapons like the sword only seem to hit single enemies and never more than one target which makes it extremely hard to free yourself once you're surrounded.

When it comes to the special abilities in this game, all you'll need is bullet-time and that one ability which grants you temporary immunity to damage. Both of those abilities can be acquired very early and make the rest of the skill-roster feel very much obsolete, they're just THAT good. And they're pretty much the only thing that can you get out of those nasty situations which I've described earlier.

Collecting gear CAN be a fun experience but it gets old very fast, and I mean that in a literal sense. Pretty much any piece of gear you acquire is immediately obsolete after you're done with your latest mission. Even the so called epic and mythical items lack the "oomph" you'd expect from them, they're even weaker than regular gear most of the time to make up for their seemingly redundant ability bonuses.

Now in regard of the singleplayer experience (I never tried the multiplayer itself, I prefer to play horrorgames on my own), the ending of Dead Effect 2 feels extremely abrupt and only leaves you longing for a conclusion which will probably follow in a third installation of the series. At this point I'm left wondering how they're even going to expand on the locations if we already saw most of the ship in the first two games so far.

If you're looking for something to kill your time with, and you happen to see this game on sale, you might aswell give this zombie-sci-fi game a shot. On average you'll get one hour of playtime for each buck you spend (and that's just for the singleplayer experience) - if that's okay with you, you know what to get. Personally, I hope they'll try to fleshen out their gameplay a bit more since that's pretty much the bread and butter of this genre.
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2 of 4 people (50%) found this review helpful
Recommended
19.2 hrs on record
Posted: June 6
Had to make some tweaks to make the game run smoothly as the perfomance is bad if you have a weaker CPU then in the system requirements but otherwise graphics are amazing and so far I'm loving it. I picked this up at full price but it was worth it to support the developers. I definitely give it a 10/10 despite what some people's opinions may have been in terms of game play but I have no issues with the storyline. Love the addition of more variety of weapons as well. Overall best game that will be replayed in the future :)
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Most Helpful Reviews  Overall
322 of 410 people (79%) found this review helpful
9 people found this review funny
Not Recommended
0.9 hrs on record
Posted: May 6
Have no idea if I'm playing the same game as everyone else, but this feels like a mobile game.

It's not bad for a mobile game, but this has no business being on PC.

Weapon accuracy is terrible, menus are only accessed through NPCs, none of the stats are explained, your health and the damage you take make no sense.

The best way to play the game is just to run up to the enemy and shoot them in the head, because 100% accuracy doesn't mean "hits inside the crosshair"

This is definitely not a very good game for a PC FPS. It's clunky in every way you would expect a mobile port to be, and while it's cool to see some of the techniques and solutions they applied to a mobile platform, they do not carry over to the PC. Ultimately, that's unfortunate, because while the production values are fairly low, it's not incompetent.
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A developer has responded on May 8 @ 12:44pm
(view response)
101 of 161 people (63%) found this review helpful
10 people found this review funny
Not Recommended
18.0 hrs on record
Posted: May 6
- Every maps feels the same, they are boring and uninteresting.
UI isn't controller friendly. The store page says "Full controller support", but you'll end up using both, your mouse and controller to navigate through menus, in-game inventory, since there's too much mobile leftover.
The "story" is highly forgettable.

+ Performance are good, graphics looks good.

Overall experience is negative.
To sum up, this game is overpriced, no online servers, barely no story, clunky controls, bad UI, maps all feels the same.
If you want to try this game, download the free mobile version.
Was this review helpful? Yes No Funny
128 of 216 people (59%) found this review helpful
26 people found this review funny
Not Recommended
1.0 hrs on record
Posted: May 6
imagine if games had a b-movie catergory this one fits the bill
Was this review helpful? Yes No Funny
49 of 76 people (64%) found this review helpful
6 people found this review funny
Not Recommended
3.0 hrs on record
Posted: May 9
Dead Effect 2 or Random Space Shooter No.891245 with Zombies

This Game is mediocore at its best. Everything does not feel "right". The Controls are clunky, the game has the most annoying enemies ever seen in videogame history and the RPG-elements are not worth mentioning.

To put it shortly:

Pro
  • Graphics are decent - nothing spectacular, nothing bad
  • The core-gameplay is okay - you shoot stuff and level up
  • The characters in the game are (even if they are totally stereotypicall) somewhat funny

Contra
  • The performance of the game is terrible. Everything lags and does not run smoothly - at least on my rig - not mentioning the online mode, wich for some reasons does not run smoothly for me and my friends as well.
  • The enemies - they are a pain in the a**. Some of them are invisible until they attack you, some use hit and run tactics and most of them are bullet-sponges too.
  • The feel of progression is not given in this game - everything takes ages. Level ups take a lot of grinding and even if you find a legendary weapon you do not feel this "itch" what happens in every hack and slay rpg, because they nearly feel the same as the old weapon you used.

Verdict

This game could be good, but in the end, the game fails at being fun. As said, everything feels clunky, uninspired and allready seen like a hundred times. For the asking price the game is just bad.

My guess is, that if you and a friend would get it for 5€ it can be fun for maybe 2-3 hours. After that time you will feel that something is not right and regret that you bought this piece of boring software.
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43 of 72 people (60%) found this review helpful
5 people found this review funny
Recommended
28.5 hrs on record
Early Access Review
Posted: February 24
With 18 hours in the early access version of the game, with pretty much all the content in the EA version of the game finished, I figured I think I have played enough to write a review.

So what is Dead Effect 2?
It's a sequel to Dead Effect, that was first developed as mobile phone game and later ported to PC with microtransactions removed. Dead Effect 2 was released on Android and Iphones late last year, and now we have a "premium" version on PC, so to speak. I spend only a little time playing the android version, mostly because I can't aim with thumbsticks even if my life depended on it, so I can't say too much about the differences. What I can say is that once again, the developers removed all the microtransactions (Thank god for that!) and this time around they really have pushed the Unity engine.

Yes, the game uses Unity 5 but you couldn't tell that just by looking at the gameplay or screenshots. The textures look really sharp, it has all the bells and whistles from depth of field to SSAO to bloom. It really doesn't look like the same game that I have on my Samsung S4 Active and that I played for few hours before giving up.

The gameplay itself is a mix of FPS and RPG (Think System Shock) and loot hunting like in Borderlands or Diablo. Each weapon comes in Common, Regular, Treasured, Legendary and Mythical ranks. With Common being the lowest and Mythical the highest. They also come in different levels and flavours, with option to upgrade the damage, reload speed, accuricy, magazine and add slots for "enchantments". The same is true for implants and armor, with armor also having sets that give bonuses with more parts of the set equipped.

There are three classes in the game, each with their own class skills. And although the Jane for example is an "assault" class the game doesn't restrict you from using equipment based on the class.

On top of the story missions (At the time of writing the EA version has 9 and the developers have stated there will be 20 by the time the game is released) the game also features "Generic Missions", that range from fetch missions to NPC protections to hacking. Biohazard pits you against increasingly hard waves of enemies. In Survival you need to survive for given time and Lone Wolf missions at the time of writing make you get through soldiers and activate consoles, after which you need to survive an enemy assault.

From missions you gain XP, loot and credits, that you can use to buy new equipment or upgrade to old ones.

I haven't tried the coop, so I won't comment on that. Although on the forums people have stated that the coop mode causes FPS drops by the time of writing.

So would I recommend the game? If you liked original Dead Effect, this one is bigger and better. Much better. For people who haven't tried Dead Effect, you might want to read some more reviews, but take note that on "teh interwebs" most reviews are of the mobile phone version.

Personally I'm loving it. Sure, it's missing content, but for me it runs flawlessly and it's in early access. And the gameplay is addicting as heck. I have tried to hunt for bugs but the worst one I have found was enemy spawning inside a tank and had to be killed by shooting it's legs. And that happened twice. During 18 hours of gameplay. Pretty damn good for a game that has been in early access for less than 48 hours if you ask me.

The developers also are really active on the forums and are working on the first patch already, so I can see the full game coming out "before the summer" as the developers have intended.
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