Inspired by the works of the De Stijl masters’ limitations on form and color, Mondrian - Abstraction in Beauty takes an abstract look at the history of video game art in the form of a circular block-breaker.
User reviews:
Overall:
Positive (17 reviews) - 82% of the 17 user reviews for this game are positive.
Release Date: Sep 21, 2015

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Recent updates View all (11)

May 9

Version 1.3 Released - Bring Your Quarters [Weeklong Sale - 25% Off!]



Prepare, one and all, for Arcade Mode! In this brand new game mode, you'll have 3 lives to get through 20 rounds, collecting gems as you go. If you run out of lives, you can spend 25 gems to restock. However, you're competing for glory on the Steam Leaderboards, so losing that many gems may also mean losing first place! There are separate leaderboards for Relaxing, Easy, Medium, and Hard difficulties, and each difficulty also restocks a different amount of lives for 25 gems (Relaxing & Easy = 3 lives, Medium = 2 lives, Hard = 1 life). Also there is a Steam Achievement for beating Arcade Mode without losing a life. Have fun with that one.

We didn't have time to implement Local Leaderboards yet, but you can expect them at some point within the next couple of minor updates (1.3.1 or 1.3.2).

There are also some other new features, like the Gem Paddle, which expands every time you collect a gem and shrinks the rest of the time; and the Gem Shield, which makes gems bounce against the wall instead of flying through. Also, you asked for Premium Boutique unlocks and you got them. Levels can now be filled with beautiful, Impressionistic background art, which can be unlocked in the Boutique for 250 gems apiece! There are 9 overall, which means you'll need 2250 gems to get every single one (we know this won't be a problem for some of you Gem Hunt connoisseurs). If you're running the game on a lower-end machine, you can reduce the size of backgrounds or turn them off entirely to improve performance.

For anyone playing on an Xbox One Controller, Dualshock 4, or other equally advanced controller on Windows 10, there is now a setting to modify how the game reads trigger states, which will prevent the endless paddle spinning bug. Since the game does not auto-detect your controller (we could but we'd be updating the game until the end of time by detecting new controller names) head into the gameplay options and set the input type to "Advanced Controller." If you don't have a controller plugged in, you don't need to do anything here!

We are also happy to annoucne the release of the Mondrian Shareware Demo! For anyone who has not yet picked up the game, this demo will give you a sense of what the game is all about. It's completely free, though content is greatly limited from the full version. The demo is available here on Steam, as well as on IndieGameStand, itch.io, and we'll be uploading it to other sites as well. We encourage you to share this demo with your friends, family, and even strangers however you'd like.

There's plenty more to check out in this update, so read through the patch list and then jump in and enjoy our favorite build of Mondrian - Abstraction in Beauty to date!

Features:

  • Backgrounds! Each of our Mondrian-inspired images is available as an in-game background for the Plastic pack, as well as some brand new ones. Each background also has variants to match emulators & color schemes. Backgrounds are available at the premium price of 250 gems apiece
  • Arcade Mode! In this mode, you have 3 lives to clear 20 levels. If you clear all 20 levels or lose all 3 lives, your score is recorded on the Steam Leaderboard corresponding to your currently selected difficulty!
  • Gem Paddle! This paddle shrinks while you're not collecting gems, but grows when you do! Unlock it for 48 gems
  • Gem Shield! This powerup makes gems bounce off the wall for a short time, instead of flying through it. Unlock it for 42 gems
  • Background Quality Option: Useful for the new backgrounds as well as ones in Benefactor packs, this option allows you to set backgrounds to 100%, 75%, 50%, or 25% resolution. Lower-rez backgrounds can improve performance on lower-end systems
  • Background Toggle Option: Don't want the backgrounds on at all? No problem! You can toggle backgrounds off entirely, giving the game its classic, minimalist feel throughout. This is also a great option for improving performance as it clears the background from RAM entirely
  • Added some more tooltips to the Gem Chest screen
  • Added Controller Type input setup under Gameplay Options. Switching between Normal + Advanced will allow you to set the game to read specific functionality in regards to a controller's triggers. If you do not have a controller attached, this button will be set to a "Don't Worry About This" mode. This is a more in-depth attempt to solve the "Constantly Moving Left" issue with more advanced controllers like the Xbox One controller, which have to do with Z-Axis values as opposed to Z-Rotation values. Advanced Controller mode will read the both the current Z-Axis and Z-Rotation Value, while Normal Controller mode will only read the current Z-Axis Value. If your paddle is spinning uncontrollably, try switching to the Advanced mode.
  • Added Nightmode overrides for backgrounds
  • Added super special ending for Arcade Mode!
  • Six new Steam Achievements to go along with the Gem Paddle, Gem Shield, and Arcade Mode
  • Added B-Button as Save & Exit control in Options & Boutique

Changes:
  • Improved tap-to-move response time on Main Menu
  • Added more controller options for exiting the Credits screen
  • Minor change to lighting functionality in Children of Liberty pack
  • Increased Font Size of tooltips in Gem Chest screen
  • Realigned and recentered Boutique
  • Recentered Gameplay Options
  • Recentered Special Thanks Credits
  • Adjusted Difficulty tooltips in Options Menu to include information about Arcade Mode
  • Increased font size of tooltips on Gem Chest screen
  • Tied Gem Chest backgrounds into new Background Size system. Gem
  • Chest backgrounds cannot be deactivated. If your Gem Chest is slow (even without a million gems dropping) try dropping the Background Size in the Gameplay Options.
  • Minor alterations to rate of paddle acceleration
  • Bombs now have a much greater fading effect in Fading challenges
  • Updated "Get All Bronze/Silver/Gold" Achievements to reflect the six new achievements. If you previously got these, they will be unaffected

Bug Fixes:
  • Fixed a bug where Gem Number popups wouldn't be black & white in Monochrome mode
  • Fixed a bug where the main menu would scroll too fast while using a controller
  • Major reorganization of "Erase Data" function. A backend bug fix, but will help stop the engine from crashing when in development
  • Fixed a bug where new games wouldn't start with 0 gems
  • Fixed a bug where the Shift key would act as a Select function on the Main Menu
  • Fixed All Bronze Achievements not unlocking. The game was not searching for the right achievement name when it came to the Play the Tutorial achievement
  • Fixed a bug where the Main Menu would sometimes automatically scroll up
  • Fixed a bug where Paddle-less challenges would not set the wall to
  • Follower rotation if Follower was still locked
  • Override for ball type on Paddle-less challenges
  • Added a check to prevent particles from inverting in Amber Monochrome and Handheld schemes (may or may not work)
  • Fixed a bug on the Options screen and Main Menu where the Enter key would be read twice per press
  • Explored a fix to levels ending before they even begin
  • Hotfix 1: Fixed screen resolution being tied to background activation
  • Hotfix 2: Fixed paddles blinking in Monochrome color scheme
  • Hotfix 3: Fixed Gem Shields not deactivating properly
  • Hotfix 4: Fixed Monochrome color scheme not keeping the level monochrome and causing slowdown
  • Hotfix 5: Slowed the rate at which pop block particle generators decrement to make sure pop blocks always make particles
  • Hotfix 6: Fixed the ball having an incredibly small chance of bouncing back into the playing field after leaving
  • Hotfix 7: Fixed Wildcards not triggering
Enjoy the update!

8 comments Read more

May 7

Incoming Update - Backup Your Saves!

Hey everybody! This is a quick announcement to let you all know that Version 1.3 will be releasing this Monday, May 9. Cloud Saves are not yet fully implemented in the game, but we did add local backups in the last update. If you haven't played in a while, here's how to make sure your game is backed up:

  1. Update to the latest stable build, 1.2.3, or the build in the testing branch, 1.3a5
  2. Go to Options > Gameplay Options > System
  3. Press the Backup Data button, and the game will automatically create a backup of your mondriansettings file in your parent User directory
Alternately, the game will also automatically backup your settings file when you exit, so you can just open and close the game! It never hurts to manually back up your save file, though.

When the game updates, you can restore your progress just as easily:
  1. As soon as you open the game, go to Options > Gameplay Options > System
  2. Press the Restore Data button to restore your game from the backup location!
Just make sure to restore your data BEFORE you exit the game!

Update and full patch list coming on Monday, along with a small surprise.

1 comments Read more

Reviews

“Quite a sight to behold.”
Kill Screen

“A real passion piece.”
Rock, Paper, Shotgun

“A potential all-in-one video game art history lesson.”
GameLuv

About This Game

Mondrian - Abstraction in Beauty is a full-circle block-breaking game about video game art history. Inspired by the works of the De Stijl masters’ limitations on form and color, Mondrian - Abstraction in Beauty takes an abstract look at the history of video game art, through unlockable features like paddles, balls, powerups, and screen effects. The game is dynamically generated, with millions of level combinations and endless replayability.

Features:

  • Break out of the boring, vertical-only block breaking experience with 360 degree freedom of motion.
  • Over 48,000,000 possible combinations in level generation
  • Collect gems to unlock goodies like paddles, balls, powerups, wall shapes, visual styles and more.
  • Level Packs and Museum Galleries based on other games for an in-depth look at video game art history.
  • Play the game your way with adjustable gameplay options, level packs, and screen effects.
  • Inspirational quotes by Piet Mondrian

Soundtrack

Mondrian - Abstraction in Beauty: Original Game Soundtrack, composed by Davidjohn Blodgett and Hannah Hoyt, features nearly an hour of acid jazz, hip hop, trip hop, ambient, electronic, and classical music. Remastered from in-game tracks and exported as 320kbps, 44.1khz MP3’s, this stunning collection of music is bound to keep you immersed in Mondrian’s geometric world at work, at home, at a party, or on the go.

Available Now!

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel Core i3/AMD Athlon X2 2.0ghz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 300 series/ATI Radeon HD 4000 series
    • DirectX: Version 9.0c
    • Storage: 165 MB available space
    • Additional Notes: XBox 360 Controller Drivers for Windows are required to play. If you experience difficulty starting the game, you should download these direct from Microsoft at https://www.microsoft.com/hardware/en-us/d/xbox-360-controller-for-windows
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i7/AMD FX 3.0ghz+
    • Graphics: nVidia GeForce 600 series/ATI Radeon HD 7000 series
    • Storage: 165 MB available space
    • Sound Card: Stereo Headphones or Surround Sound Recommended
    • Additional Notes: XBox 360 Controller Drivers for Windows are required to play. If you experience difficulty starting the game, you should download these direct from Microsoft at https://www.microsoft.com/hardware/en-us/d/xbox-360-controller-for-windows
Customer reviews
Customer Review system updated! Learn more
Overall:
Positive (17 reviews)
Recently Posted
Salarn
( 2.5 hrs on record )
Posted: June 22
https://youtu.be/Sf527Webq7Y

Classic breakout gameplay wrapped in a circular play space designed to look like a hexagon. This trusty formula is immediately scared by weak controls that are paddle relative instead of screen or stick relative leading to frequent misplays. Compounding that is a funky physics simulation that causes the ball to bounce unpredictably inconsistent.
Helpful? Yes No Funny
frank.washburn
( 3.4 hrs on record )
Posted: June 21
Very enjoyable meditative game with great music. Don't be fooled by the tutorial - it's there to literally teach you the basics of the game. As you play and accumulate gems, you can spend those gems on new paddles, balls, and levels, allowing you to pick and choose your own advancement through the game's content. Great game to wind-down on before bed, or to kill a few minutes with here and there.
Helpful? Yes No Funny
Dahl
( 99.2 hrs on record )
Posted: June 3
Recommend! ːthumbsupː
If you are a fan of breakout games you should give this a go.

Mondrian (in my opinion) adds a unique spin and challenges to the genre. There are 3 different game modes (Endless, Gem Hunt, Arcade) to switch things up, as well as 4 difficulty settings, and 3 speeds.

And the options don't end there. Instead of just swatting the ball around and picking up buffs/debuffs as they drop into a vertical path you spin in a circle and try to collect 'gems' as they break free from the shapes you destroy. But don't forget to keep an eye on your ball or it might be game over.

So many choices.
The gems are used to buy different things to reduce or add to the challenge and many visual styles to keep your retinas interested.
  • There are 9 wall shapes/frames and 6 different rotations to pick up. Some of the frames rotate and drop multiple walls instead of the typical fixed bottom so it can become quite a bit more challenging than the standard breakout game.

  • 3 paddles, 2 ball types and 4 powerups. If you think it as simple as letting the ball bounce around inside the frame, the Breakerball, while it will plow through the whole board, will implode if your paddle doesn't make contact after its destroyed 34* amount of bricks/shapes.
    *Check the developer comment below for more detail.

  • 12 different brick/shape patterns to be loaded at random with 11 color choices for those shapes. And then 9 artistic backgrounds.
And in the end, don't worry if you are bad. Every 5 minutes you can click on the Facebook & Twitter button on the main screen to get 50 free gems. So even the worst player can eventually get some additional goodies.


Developer props
The developer has also been very responsive, active and listens to the feedback from the players. After an update that resulted in broken achievements he worked at pushing several hot fixes trying to get it working correctly as quick as possible.
Helpful? Yes No Funny
coolandrew91
( 5.4 hrs on record )
Posted: March 1
Play 5 hour after geting the game 3 day ago. Going for the high score. Come try and beat mine!!!

https://twitter.com/coolandrew91
Helpful? Yes No Funny
caubert
( 11.9 hrs on record )
Posted: February 25
Actually I can't review this game, because it's so abstract for me. But I like the quotes about modern art and the music. Using mousebuttons to control the paddle is pad design, using mouse would be better. And yeah, as always, Steam Controller does not work like they tell you controllers should work. But still I recommend you this crazy artzy game :)
Helpful? Yes No Funny
EternalClimb
( 4.8 hrs on record )
Posted: January 13
Interesting concept for Arkanoid-alike coloured blocks wrecking game, there you move your pad not only on flat line track, but star- , cicrle-shaped and that not.

Though I didn't go far yet, there seems to be vast variety of settings and levels to keep you intertained longer.
Helpful? Yes No Funny
Valex
( 0.2 hrs on record )
Posted: December 23, 2015
Cons
* Unresponsive, clunky, jerky controls.
* Poor ball contact recognition (hard to control direction, something key to breakout games)
* Screen shakes aggravatingly- even with the screenshake option turned off in menu.
* Clunky UI
* Terrible music quality
* Penalty screens on death are too long
* Uninteresting gameplay
(No casual/relaxed charm, nor the responsiveness, challenge, or depth of a good breakout game)
* Not at all relaxing

Neutral
* Cool-sounding "unlocked components+randomized generation" component is hampered by the different tiles being a challenge to tell apart, and the design of the components only further aggravating the mechanical shortcomings of the game.

Pros
* Might not cause cancer of anything but the eyes

In any case, as a major fan of breakout style games, I absolutely can't recommend this game. :/

1/5
Helpful? Yes No Funny
A Train
( 1.2 hrs on record )
Posted: December 22, 2015
Video review -
https://www.youtube.com/watch?v=gp8G1-H7cnM

Overall it's a mix of a couple things;
1. It's gameplay is very bland, even with the skins over it.
2. You don't have a whole game when you buy it, you must unlock it, how? By playing. this and other various practices make me feel this is more of a mobile free to play game with ads, not something that's valued at $6.99
3. There's not much here. The video options are pretty clean due to pre rendered 2d assets, but some antialiasing even for 2d could help a little with the jagged edges I see everywhere in the game. And the game itself just reskins it slightly and doesn't do much overtime.
4. "Mondrian - Abstraction in Beauty is a full-circle block-breaking game about video game art history." I couldn't agree more, its a ♥♥♥♥ing game that took brick break and just made it round, which LIMITS the game further, to where there's less screen space for the bricks, therefore less bricks always in the center making in uninteresting even more so than a regular brick break app I can just download on my phone, both are time wasters but at least one has more contents such as powerups like sticky paddle and the tons of balls or the one that doesnt bounce off a brick after it destroys it, so in more ways than one a free app I got on google play has more content than this game. And I learned really nothing in this relating to video games as a art form really.

P.S. Look at the Achievements images, they're ugly basic shapes with gradients applied to them!
Helpful? Yes No Funny
phillyx42
( 0.3 hrs on record )
Posted: November 6, 2015
Mondrian was really fun. I enjoyed the music and the varying puzzles. Had a tough time sometimes with controlling the moving platform as sometimes it would stick, but not enough for me to put the game down.

You can see my full review at: http://www.confidentgamers.com/review-of-mondrain-abstraction-in-beauty/
Helpful? Yes No Funny
Dr. Professor ShootBang
( 3.5 hrs on record )
Posted: September 28, 2015
A game built to show off the art history of games that surprises you as you unlock more generation elements (color palettes, arena shapes, ball types, block configurations, etc.). Each unlock has the potential to work together in really neat and logical ways, and accompanies the solid, chill, evolving gameplay.

I interviewed the developer, and it turns out there's some even cooler stuff beneath the surface as well, with an emphasis on honoring the work of Piet Mondrian and other indies! Playlist link below if you're interested:
https://www.youtube.com/watch?v=M3ENebtzq1s&list=PLInHtsv_oXa8DnKsC22LiP68qInfCIAgu&index=1
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
13 of 14 people (93%) found this review helpful
Recommended
99.2 hrs on record
Posted: June 3
Recommend! ːthumbsupː
If you are a fan of breakout games you should give this a go.

Mondrian (in my opinion) adds a unique spin and challenges to the genre. There are 3 different game modes (Endless, Gem Hunt, Arcade) to switch things up, as well as 4 difficulty settings, and 3 speeds.

And the options don't end there. Instead of just swatting the ball around and picking up buffs/debuffs as they drop into a vertical path you spin in a circle and try to collect 'gems' as they break free from the shapes you destroy. But don't forget to keep an eye on your ball or it might be game over.

So many choices.
The gems are used to buy different things to reduce or add to the challenge and many visual styles to keep your retinas interested.
  • There are 9 wall shapes/frames and 6 different rotations to pick up. Some of the frames rotate and drop multiple walls instead of the typical fixed bottom so it can become quite a bit more challenging than the standard breakout game.

  • 3 paddles, 2 ball types and 4 powerups. If you think it as simple as letting the ball bounce around inside the frame, the Breakerball, while it will plow through the whole board, will implode if your paddle doesn't make contact after its destroyed 34* amount of bricks/shapes.
    *Check the developer comment below for more detail.

  • 12 different brick/shape patterns to be loaded at random with 11 color choices for those shapes. And then 9 artistic backgrounds.
And in the end, don't worry if you are bad. Every 5 minutes you can click on the Facebook & Twitter button on the main screen to get 50 free gems. So even the worst player can eventually get some additional goodies.


Developer props
The developer has also been very responsive, active and listens to the feedback from the players. After an update that resulted in broken achievements he worked at pushing several hot fixes trying to get it working correctly as quick as possible.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
3.4 hrs on record
Posted: June 21
Very enjoyable meditative game with great music. Don't be fooled by the tutorial - it's there to literally teach you the basics of the game. As you play and accumulate gems, you can spend those gems on new paddles, balls, and levels, allowing you to pick and choose your own advancement through the game's content. Great game to wind-down on before bed, or to kill a few minutes with here and there.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
15 of 18 people (83%) found this review helpful
1 person found this review funny
Recommended
0.7 hrs on record
Posted: September 21, 2015
I found this game very simply to pick up and learn to play. It seems like something I will be able to play in short bursts when I have time to game and it's seemingly got the potential to have a decent difficulty in later stages.

7/10

Pros:
Fun
Easy to learn
Can play in quick bursts

Cons:
The only complaint I currently have is I can't navigate the main menu with a Steam Controller, though to be honest, I probably need to launch with a different controller template. Will touch back again on this later once the Steam Controller is available commercially.
Was this review helpful? Yes No Funny
10 of 13 people (77%) found this review helpful
3 people found this review funny
Recommended
3.4 hrs on record
Posted: September 21, 2015
Easy to learn, quick to play!

It plays like break out but with more directions to attack from. I look forward to playing more in the future when I can't decide if I should play through HL2 again or just blow things up in GTA5.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
1 person found this review funny
Recommended
2.2 hrs on record
Posted: September 26, 2015
This game is wonderfully relaxing to play. Even on the hardest settings it's pretty simple, so you can just revel in the fantastic soundtrack, pleasant sound effects and pop colors. A good game for unwinding and de-stressing.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
1 person found this review funny
Recommended
19.0 hrs on record
Posted: September 26, 2015
Welcome to relax the video game!

If you are looking for a nail biting twitch mased reaction then you should not get this game at all.

If you want a game to play for ten to fifteen minutes while hearing an amazing soundtrack and watching the beautiful blocks destroed then pick it up.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
4.8 hrs on record
Posted: January 13
Interesting concept for Arkanoid-alike coloured blocks wrecking game, there you move your pad not only on flat line track, but star- , cicrle-shaped and that not.

Though I didn't go far yet, there seems to be vast variety of settings and levels to keep you intertained longer.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
1 person found this review funny
Recommended
2.7 hrs on record
Posted: September 25, 2015
Mondrian is a fun relaxing game that I have grown fond of playing to relieve stress.

As someone who likes games like Breakout having a more modern twist is an amazing addition to my steam library.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Recommended
3.5 hrs on record
Posted: September 28, 2015
A game built to show off the art history of games that surprises you as you unlock more generation elements (color palettes, arena shapes, ball types, block configurations, etc.). Each unlock has the potential to work together in really neat and logical ways, and accompanies the solid, chill, evolving gameplay.

I interviewed the developer, and it turns out there's some even cooler stuff beneath the surface as well, with an emphasis on honoring the work of Piet Mondrian and other indies! Playlist link below if you're interested:
https://www.youtube.com/watch?v=M3ENebtzq1s&list=PLInHtsv_oXa8DnKsC22LiP68qInfCIAgu&index=1
Was this review helpful? Yes No Funny
13 of 26 people (50%) found this review helpful
4 people found this review funny
Not Recommended
0.2 hrs on record
Posted: December 23, 2015
Cons
* Unresponsive, clunky, jerky controls.
* Poor ball contact recognition (hard to control direction, something key to breakout games)
* Screen shakes aggravatingly- even with the screenshake option turned off in menu.
* Clunky UI
* Terrible music quality
* Penalty screens on death are too long
* Uninteresting gameplay
(No casual/relaxed charm, nor the responsiveness, challenge, or depth of a good breakout game)
* Not at all relaxing

Neutral
* Cool-sounding "unlocked components+randomized generation" component is hampered by the different tiles being a challenge to tell apart, and the design of the components only further aggravating the mechanical shortcomings of the game.

Pros
* Might not cause cancer of anything but the eyes

In any case, as a major fan of breakout style games, I absolutely can't recommend this game. :/

1/5
Was this review helpful? Yes No Funny