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We'd like to try a new way of testing out balance changes before making them live: releasing them as part of a mod! Mods are easy to activate and deactivate, and they're quick for us to tinker with on our end. Since a balance change is easier to implement than a new feature or a bug fix, and is unlikely to cause issues with the game, we can post these changes out without having to create a new build, which might have issues depending on where we stand in a dev cycle.
These changes are based on community suggestions. You can give feedback on how they affect gameplay and your experience playing with them, which we can in turn implement into the next iteration of the mod, etc! Considering the XML is easy enough to read, you can also directly make changes to it and submit your suggestion so we can try it out, too, and if it works, see how we can factor it in.
Our Lead Designer Meedoc explains in more detail what this first iteration of the G2G Balance Mod is all about, over in this thread.
Note that there are other avenues to give feedback, such as the dedicated thread on our Games2Gether platform which already has a few answers!
If you're impatient, you can directly head over to the mod's page on the Workshop and check it out:
Just click it
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