Fight hordes of dangerous creatures in a mystical fantasy world.
User reviews:
Recent:
Mixed (11 reviews) - 45% of the 11 user reviews in the last 30 days are positive.
Overall:
Mixed (1,187 reviews) - 61% of the 1,187 user reviews for this game are positive.
Release Date: Jun 20, 2011

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About This Game

For centuries legionnaires have protected the nation of Ehb until they were betrayed and all but driven to the brink of extinction. Now that evil has returned to Ehb the people turn to the few remaining Legionnaires for the protection of the past. As an heir to the legion will you accept this plea for help? How it will all be resolved is up to you!
Dungeon Siege III is an Action RPG that seamlessly blends intuitive fast-paced gameplay, a robust RPG system featuring a large selection of abilities, loot galore and the depth of story Square-Enix and Obsidian Entertainment are known for creating. Players will be able to adventure by themselves, on the couch with friends, or online in a fully multiplayer experience.

System Requirements

    Minimum:
    • OS: Windows XP SP3, Vista SP1, Windows 7
    • Processor: Core 2 Duo 2.5 GHz or equivalent
    • Memory: 1.5 GB
    • Graphics: ATI Radeon HD 3870 or NVIDIA 9800 GT
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 4 GB for full installation
    • Sound: No accelerated sound hardware required
    Recommended
    • OS: Windows 7
    • Processor: Core i5 750 2.67 GHz or equivalent
    • Memory: 2 GB
    • Graphics: ATI Radeon HD 4870 or NVIDIA GTX 260
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mixed (11 reviews)
Overall:
Mixed (1,187 reviews)
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742 reviews match the filters above ( Mixed)
Recently Posted
Caerbannog
1.4 hrs
Posted: September 24
Terrible camera angle that simply ruins the fun that could be had.
Helpful? Yes No Funny
Doomrah
3.9 hrs
Posted: September 22
This game is ♥♥♥♥♥♥♥t. The enemeis spam moves. The difficulty skyrockets without warning and Lucas just plain sucks ♥♥♥♥.
Helpful? Yes No Funny
SHRN Bowmaster
3.6 hrs
Posted: September 16
I once fell into a pit of garbage and this game reminds me of that day.


Don't buy it. This isn't dungeon siege.
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Oria
0.6 hrs
Posted: September 7
Just boring... cant get into it
Helpful? Yes No Funny
Too_Old_For_This
31.8 hrs
Posted: September 6
co-op only game.
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Most Helpful Reviews  In the past 30 days
11 of 13 people (85%) found this review helpful
1 person found this review funny
Not Recommended
17.3 hrs on record
Posted: August 31
If you ever played the first two games in the Dungeon Siege series and enjoyed them, do not... I repeat, do not buy this game. It is in no way shape or form even close to the original. Other than that, its' a pretty O.K. semi- ordinary RPG taken over by a quasi- normal Japanese CO.
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3 of 4 people (75%) found this review helpful
Not Recommended
0.3 hrs on record
Posted: September 20
After all the negative reviews, I started playing the game expecting nothing but with an open mind. If this was a stand-alone game it would probably okay. But they made it under the Dungeon Siege Franchise and they really messed it up. The first two games were all about starting out with nothing but customizing your characters looks and capabilities as time went on. You were the character, it was an avatar of you...
With this newest installment to the franchise it is story-driven like The Witcher series. If you like The Witcher you might like this. But if you wanted something more like the two previous games you're gonna have a bad time. The two previous were more like a mix between Diablo and Neverwinter nights, while this seems like a bad Witcher Copy-cat.

But if you haven't played the two previous games, this game is not bad at all. It's only bad if you have played the previous ones.
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3 of 4 people (75%) found this review helpful
Not Recommended
123.2 hrs on record
Posted: September 1
Having played and loved the first two Dungeon Siege games this one came as quite a shock. It's a very different style of game and that's not in itself a bad thing, but the way it has been implemented here is.

As far as the good things go, the combat is excellent and a much better system (imo) than the previous games. Characters actually have some story to them, although the banter is not as good as DS2. The art, sound and graphics are also very good. And, oddly, your choices do actually have some relevance.

Unfortunately the rest is not so good. Major things like the camera, the (lack of)path/journey, the skillsets, the inventory, the loot, the overall story (the sub stories and characters are fine) and the lack of playable characters really detracts from the game. Especially the loot. Finding uniques doesn't actually matter, the stats are cryptic and you will most often replace items every 5 minutes. Characters are also horribly imbalanced. Anjali and Lucas are what you would expect, but Reinhart is a tactical nuke the further you progress and Katarina is weaker than wet paper. Why? Because of stats. Agility (Dex) which is crucial to Katarina gets worse as you level wheras Will (Int) remains the same which is crucial for Reinhart's skill spamming. Katarina is also not a good AoE character but Reinhart is all about AoE.

I could ramble on for ages but what it comes down to is this. There are plenty of other games you could buy and play and be much happier with. If you really want to get this, do it when it is on sale as this is a once through kinda game with 0 replayability other than trying out each character or playing in coop.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
Not Recommended
8.5 hrs on record
Posted: September 8
The graphics are fairly pretty, the gameplay is solid and the optimisation & stability is great.

Why do I give it a thumbs down then?

The story is BORING. Not just boring, but BORING in capital letters. After only 8h I'm already 3/4 finished yet nothing interesting happened and character development is quasi-absent, in the end you just can't get yourself to bother about the plot or the characters.

Because of that I stopped playing, farming for badger hides in a mmorpg feels more epic than this story...
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2 of 3 people (67%) found this review helpful
Not Recommended
13.0 hrs on record
Posted: September 5
Product received for free
Ok Hack'n'Slash, weak RPG, uninteresting story with incoherent characters - Every major boss in the game basically murders entire citys because "The Legion was mean to them", but, when you beat them, they turn kind and thoughtfull...

Some of the enemies (especially towards the end) look really good and graphically the game is pleasing.

I would recommend it if you like top down, fantasy RPGs and have a friend to play with. Otherwise, it's really not good.

-> I finished the campaign as a knight, with a gamepad and solo.
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5 of 9 people (56%) found this review helpful
1 person found this review funny
Recommended
65.0 hrs on record
Posted: August 30
I originally played through this game on console in local co-op, and now I wanted to try out the DLC. Turns out you need to play through quite a lot of the main campaign to even get to the DLC which kind of sucks, but I found the game good enough to replay. It's even better in single-player actually because of the annoying camera issues in co-op, and there's also quite a bit of dialogue which slows down the pace.

DS3 is nothing like its predecessors; the loot is kind of non-relevant, RPG elements are dumbed down, the world is much more linear, and the main theme isn't even in the game. But it's still a solid ARPG with a good combat system, good music and beautiful environments. The story and the lore is super well written and there's a lot of it, all with good voice acting too. Too bad there's no sequel in sight.
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Most Helpful Reviews  Overall
120 of 154 people (78%) found this review helpful
Not Recommended
4.3 hrs on record
Posted: July 8, 2014
Meh...it's average/slightly below for a generic hack and slash, which is part of the problem. DS 1&2 were damn good, and then you get this ____________. You could build your character how you wanted based on spells found and weapons used, now you are stuck in predefined roles as named characters. You used to have a fairly open world to explore, now it's pretty much a guided tour...seems like things keep getting "simplified" for "our benefit" in many modern games.

If you can get it cheap, go ahead...It's decent, but I wouldn't suggest paying full or even half price.
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91 of 115 people (79%) found this review helpful
3 people found this review funny
Recommended
17.1 hrs on record
Posted: May 3, 2015
PROS:
1. Great story/lore
2. Your decisions shape the story/relationships with other characters
3. Great graphics/music/voice acting
4. Maps are easy to follow
5. Trail feature allows you to see where you need to go for a quest
6. Seamless changeable battle stances
7. Point and click facing enemies rather than mindless one-click automation (More engaging battles)
8. Learning about a set character's backstory and personality (Refreshing change from spending a lot of time customizing a character yourself)
9. Easy to follow/understandable/simple talent tree (Refreshing change from tedious, complicated talent trees)

CONS:
1. TERRIBLE camera angles / control. I mean it was so bad, I almost didn't want to play this game.
2. No zooming in feature.
3. Playing as Lucas is darn near impossible. You're in for a huge challenge if you decide to play as him.
4. This game has near NOTHING to do with the first two games, therefore making it more of its own game rather than a continuation to the series.

I felt like I owed this game my two cents because honestly I'm astonished at the amount of bad reviews. I will fully admit to this: After I first bought the game I only played it for one hour before giving up in frustration. The camera control in this game is absolutely TERRIBLE. If they would have just made it so the camera follows the way the character is facing, it would have solved the problem entirely. I also hated the fact I can't zoom in at all, because I like to look at my character and the monster detail closely on occasion. Despite this, I decided to give the game another chance later on because I am a huge fan of the Dungeon Siege series and I really wanted to finish the third installment. Getting used to the stupid camera controls took a lot of patience but eventually I found I had almost shrugged off an awesome game. The lore and storyline is rich and engaging, arguably the best aspect of this game. I also really enjoy how my decisions shape the game's outcomes and relationships with the other playable characters, much like The Walking Dead series (which I also love). The graphics and music are great, the voice acting is excellent. I liked how the maps were easy to follow and I almost never got lost due to the really great quest trail feature. Being able to swap between "stances" or whatever you want to call them during battle was near seamless. I actually liked that you had to point and click in the direction of the enemy rather than mindlessly clicking once on a target and letting your character attack by themselves as in DS1 and DS2(that is, if you choose the DS1 style of doing that when playing DS2). Many will argue that just having four generic characters is boring and un-inventive on the player's part - however I personally feel it is a refreshing change. You get to uncover this character's rich backstory, and learn their personality and style as you play. It's almost like getting to know a new friend rather than just making up a fake one. lol. Besides, I could spend upwards of 1-2 hours fully customizing my character down to the shape of her nose (*cough* Elder Scrolls anyone?) and for what? She's going to be wearing a helmet anyway, and even if you have a mod to make it so you can see your character's face, how often are you actually going to look at it? It ends up being kinda tedious, especially since I just want to get onward to the game! I -would- have liked to at least be given the choice of keeping their generic name OR coming up with my own like some RPGs, but meh it's not a game-changer for me either. As for other things I DON'T like about this game, let's talk about Lucas for a second. I'm a straight girl, so when I saw Lucas I was like wow this guy looks super hot...I'm going to try him out. ;P BIG mistake. The problem with Lucas is that to do any real damage you have to basically be up the enemy's ♥♥♥♥♥♥♥♥, and when you're in the process of doing that in a huge mass of flustercuck you're going to get mowed down as often as the White House lawn. Unless you fully specced into every healing ability possible and have a ton of chaos:vampirism as Lucas, then you're in for a world of pain my friend. I don't really like when a game forces me to spend all my talent currency in ONE thing. Like okay well if I don't want to die over and over and over again I better spend everything in every healing ability possible. Super lame! My favorite character has got to be Katarina. Her gear looks cute and girly, her voice actress sounds exotic and awesome, and she hits like a truck from afar. I can just sit back and send my cool hound in while doing some badarse sniping and when the enemy gets too close I can just switch to my sidearms and deal powerful knockback damage. Amazing. Anjali is also fricken AWESOME. She's absolutely beautiful, especially in her fire form with all those tribal tattoos and the orange eyes. The way they made her voice actress (as well as the other archon in the game) sound all ethereal-ish was cool as hell too, it really added depth to the exotic element of her race. Her fire jackal is super cute, I love the little noises he makes!! Her self-healing is ridiculously through the roof, it's almost impossible to die as her if you do it right. She also has some decent range on her attacks, and both of her forms are viable though I tend to stick more to her fire form. Reinhart is the only one I haven't tried yet and meh, I probably won't. For some reason whenever I look at him I think of the Sultan from Aladdin and I start laughing. Also the way he talks is kind of annoying. lol. I've never even used him as the AI. I'm sure he's a great character with great abilities if I just gave him the chance, but meh. Moving on, I see a lot of people complaining about the very basic talent tree but let me tell you something, I WELCOMED it. Huge, complicated talent trees with a billion different avenues has always been one of the things I actually DON'T like about RPGs. It's like, here let me google online what is the very best talent tree and fricken -research- how to play my dang character. Otherwise I'm going to be halfway through a game and realize shoot I totally screwed up my talent tree and I can't go back so now I either keep playing and pretend it doesn't bother me or restart. GROAN. It's like work instead of play at that point! In closing, I see a lot of the angry people are commenting that they don't like this game simply because it isn't like the other two. True, it IS sort-of a letdown that this game has next-to-nothing similar with the first two games other than some very minor basic lore ties. But I wouldn't just throw out the whole thing just because it isn't a similar or because it "shames the franchise". I tend to want to look at it as its own game...just ignore the whole continuation of the 3 slapped onto the name. :P
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100 of 132 people (76%) found this review helpful
2 people found this review funny
Recommended
23.9 hrs on record
Posted: March 4, 2014
Dungeon Siege III really falls somewhere between good and bad but in the end, I do think it was a fun experience.
The game takes place in a generic fantasy setting where generic evil people are being generically evil and you, the generic hero of a generic almost extinct generic group of generic heroes do generic things in the name of generic goodness.

My playthrough took place with a friend. He played the generic wizard and I played the generic swordsman. We played on the hardest difficulty. While the game offers some fun hack and slash combat, there's nothing very special with it. Each character has two modes (zwiehander/sword+shield, rifle/dual pistols, etc.) with three skills per mode in addition to three defensive abilitites. While I do believe you're supposed to use both of your modes, there seemed to be no benefit in doing so for me. I just went berserk with my zweihanders and that worked terrifically.

I can't say anything about lower difficulties but we mostly found the regular enemies to be rather trivial while the bosses were hard only because they could kill you in one or two hits. This was challenging and fun in its own way but not in a good way as this was more like artificial difficulty where you're punished for a single mistake.

With this in mind, the balance between bosses wasn't good, either. One early boss was super hard while others were a breeze. The penultimate boss was one of the hardest in the game while the last boss was a joke.

Lastly, the game had some notable issues with other aspects. The depiction of women felt rather sexistic as you could usually judge the moral level of a woman by looking at the size of her breasts. Big breasts - good person. Small breasts - evil person. The camera was a pain as my partner and I limited each others' movements, which was super problematic as he was a long range character and I was purely melee. As far as I know, the game is purely a console port and although it could actually be good, I'm not so certain that it's good if you don't have a gamepad to play with.

So that's my review. You can see that I ended up giving it a recommendation but that's a weak recommendation. I do not recommend buying this game unless you'll either have someone to play with or if you can get it for less than the base cost.
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86 of 111 people (77%) found this review helpful
4 people found this review funny
Recommended
32.8 hrs on record
Posted: October 20, 2014
Summary (TL;DR)
Dungeon Siege III, while not stellar, is a bit underrated or otherwise suffers unjustly from its departure from the original games of old. Those had more of a Diablo-like interface, with top down, mouse point&click, party management gameplay, with classes, gear and loot. Dungeon Siege III was clearly designed for consoles and controller use, as the keyboard and mouse controls are very awkward and it has a more 3rd person view. Without a controller, it is very difficult to play this game.
I’m a fan of the original game, and I found that despite the change in paradigm to a 3rd person hack and slash action RPG designed for the controller, the Dungeon Siege “feel” is there. Experiencing the different events in the story, meeting new characters and talking to them, going from location to location, playing the combat, collecting loot, and optimizing abilities and equipment in regards to combat, all was rather enjoyable. None was arguably groundbreaking, but was interesting and enjoyable enough to keep me invested for 32 hours, which, in retrospect, is saying something. 7/10

Detailed review
RPG-wise, it’s actually quite deep with lots of stats and mechanics. You choose from 4 different main characters with different characteristics and play styles: a knight for meele/tank, a rifle and pistol/shotgun wielding ranged character, an agile fire magic female warrior and a spell casting mage/scientist. One of the other characters follows you as an AI companion. Each character has 2 stances that can be switched on the fly, each stance has one attack and 3 active abilities. There are also 3 defensive abilities per character. Active abilities include heavier or AOE attacks, buffs/debuffs, or even summoned creatures. Defensive abilities include healing, pushing back of enemies or buffing yourself. As you use attacks and abilities you fill their mastery bar and once you’ve mastered it, you can perform an empowered version of it. As you level up, you can develop each of your abilities in a branching choice, for instance do you want more damage or increased chance to knockback opponents? You can go all in on one, or choose any balance between the two. Additionally, there are passive “talents” to level up. With all this and also the different equipment you loot, buy and enhance with enchantments (3 weapon slots, 4 armor slots, a ring and a pendant slot), with different stats, you have a vast array of possibilities. You can choose the abilities’ perks to work well with one another enhancing your favorite play style, and also compliment your companion’s abilities to your own, which is very satisfying, particularly, I suspect, in local coop.
However, with this 2-stance system sometimes it’s a bit difficult perform actions from different stances in the heat of battle with a lot going on. Of course, it would be easier with pausable combat and 1-9 keyboard hotkeys, but this is a 3rd person action game. Also, the way aiming works is a bit awkward, especially for ranged combat, as you have to move in the direction of an enemy to soft lock on it. This results in sometimes having to move away to get a better line of sight to the desired target. I got used to it, though. Additionally, the companion AI is not ideal, though it’s reasonable. Again, local coop should be fun.

I won’t spoil the story, which I found surprisingly interesting, meaning that the game is far from a loot fest. Events are set approximately 150 years after the first game, much of what once was has fallen or faded, and the characters from the first game are now close to legends, which also means you don’t need to play the other games to enjoy this one. You’ll learn of what happened as you progress in the game, your journey has always that tone of grandeur lost as you seek to reestablish some of that. You’ll meet interesting characters and the plot will make you reflect on your actions and compare them to the main antagonist, and also think about your dialogue choices. The voice acting is also good and the dialogues lengthy. The lore is very well done, tying in nicely to the Dungeon Siege universe, and is deepened by finding some books or documents, and talking to characters. You’ll even explore a location directly related to the characters of the first game, which was extremely satisfying for a fan.

The progression is mostly linear with growing scale of locations, enemies and events. It’s an action RPG, but the pacing and amount of enemies is not insane like for instance on Diablo 3, though some battles are more enemy heavy. Though there are different and varied locations with enemies matching them, “dungeons” aren’t as big as in the first game, but nonetheless acceptably lengthy.

The graphics are quite good, showing some age by now, but at least in runs well, high FPS. However, the camera is always restricted to look down a little, so you can’t tilt it up and enjoy the scenery in a more 1st person style, which is a shame. That restriction also sometimes doesn’t provide the best view for combat either. Though different equipment reflects visibly on the characters, there’s no way to view the full character close up and rotate it, like in a character screen. The HUD is somewhat simplistic, as are the indications above enemies, which at first makes it a bit difficult to understand what’s going on.

The soundtrack is quite good, mostly in the atmospheric orchestral style, aiding to that tone of grandeur lost, but with tense and epic combat sequences.
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