Choose your side. Fight the invasions.
User reviews: Very Positive (4,688 reviews)
Release Date: Oct 24, 2013

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Free to Play

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Recommended By Curators

"Rift (previously known as Rift: Planes of Telara) is a fantasy free-to-play massively multiplayer online role-playing game (MMORPG) dev. by Trion Worlds"
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Recent updates View all (22)

October 22

Nightmare Tide is Now Available!

With the launch of Nightmare Tide, we have breached planar boundaries and together we march, ride, and swim into new realms beyond Telara. This is our first expansion as a free-to-play game, and it’s really exciting to be able to share it with all of you.

We’ve increased our maximum level to 65 and introduced the Mastery system to further customize your character as you venture into the Plane of Water. Explore three massive zones packed with quests and dynamic events, six dungeons, a new Warfront, a new Sliver, and in a few weeks – a new 20-player raid.

The Minions system brings all new collectibles, along with new ways to earn rewards and profit. Mentoring has been expanded and improved to allow players of all levels to play together – low level players can now scale up and play with their friends! That’s right, all players have the opportunity to experience adventures and zone events in the Plane of Water. Meanwhile, Nightmare Rifts bring new and terrifying challenges to every zone in RIFT. Test your skill by fighting unending waves of enemies while racing against the clock!

Of course, this is just the start of the Nightmare Tide era for RIFT! As always, the team will continue to add content, listen to your feedback, and work at making every version of RIFT better than the last. Your contributions and feedback are amazingly important; making RIFT wouldn’t be the same without the community we have and the support you give us.

It’s an amazing time to be playing RIFT, Ascended, so let’s go play! See you on the other side of the Infinity Gate.

Bill “Daglar” Fisher

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August 6


The Infinity Gate lumbers through portentous skies as a dark presence returns to Telara. From the forests of Silverwood to the shores of Pelladane, mortals succumb to a magical sleep. And somewhere off Fortune’s Shore, across a bridge unopened, nightmares plot a haunting reunion with their unwitting creators. Madness Wakes has arrived!

RIFT 2.8 unleashes a story arc surging toward the Nightmare Tide expansion. It throws open the gates to Nightmare Coast, the first RIFT 3.0 Dungeon pitting the Ascended against Lord Arak and his troubled minions with huge implications for the future of the planes. Meanwhile, seas of change bring major additions to Auction House features, a full revamp for the Pyromancer Soul, and more. Check out the trailer for a first look at Madness Wakes, or jump to the RIFT Community Blog for all the details!

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“RIFT delivers top notch gameplay in spades.”
Ten Ton Hammer

“Puts the ‘massive’ back into MMORPG.”
PC Gamer

“It’s fantastic. Go get it.”
Gaming Trend

About This Game

Free to Play: No Trials. No Tricks. No Traps.

Join thousands in the award-winning free-to-play MMORPG RIFT® and enter the world of Telara as an immortal Ascended. Go to war against the primal armies of the elemental planes in an ever-changing landscape full of massive dynamic battles and countless dungeons and raids. Build your own class using the Ascended Soul system and embark on epic conflicts that bring you into the story, taking your RPG experience to new heights of achievement and excitement!

Build Your Class: No other game lets you build your class the way Rift does. Specialize in a single class or pick and choose abilities from many to create a character uniquely suited to your play style – and have fun while you experiment!

Choose Your Role: Each character can have more than a dozen saved roles, so you can build different classes for every situation. You might have one for PvP and another for raids; or perhaps you want a high-damage or high-defense build. The choice is yours to mix and match as you see fit – and switch at the press of a button!

Massive Dynamic Battles: Invasions unfold zone-wide, creating epic conflicts that bring you into the story! Save the world alongside hundreds of other players, and fight to reclaim lands from invading hordes.

Dungeons & Raids: The world of Telara is rich with strife and danger – there’s over 30 dungeons and raids! No matter what size party or what challenge you seek, there are plenty of options including 2-, 5-, 10-, and 20-player instances plus hard-mode dungeons and more.

PvP Combat: Battle others in exhilarating Player vs. Player combat! Earn PvP ranks, titles, and loot to further enhance your character. Head to cross-server Warfronts or 3-faction Conquest, and fight others in open-world PvP.

Dimensions: Customizable housing spaces allow players and guilds to own slivers of Telara. Use countless building blocks and items you acquire throughout your adventures to build anything you can dream!

Free and Full-Featured: Instant Adventure, Onslaught, World Events, Guilds, Artifacts, Wardrobe, and more! RIFT is the ultimate MMORPG with a best-in-class Free-to-Play model letting you play the entire game at no charge.

System Requirements

    • OS: Windows XP, Vista or 7
    • Processor: Dual Core 2.0 GHz or better
    • Memory: 2 GB
    • Graphics: Nvidia GeForce FX 5900, ATI/AMD Radeon X300, Intel GMA X4500 or better.
    • DirectX®: 9.0c, June 2010 update
    • Hard Drive: 15.0 GB available
    • Sound: DirectX 8.1 compliant card
    • Other: Broadband internet connection (DSL, cable modem or other high speed connection)
Helpful customer reviews
260 of 299 people (87%) found this review helpful
843.3 hrs on record
I've been shaking off the urge to write a review for the F2P MMORPG, Rift, for about a week now, purely because I wanted to write one that did it justice. I'm a little under 200 hours into this game at the time of this review, but despite that, I've barely scatched the surface.

I'll start negative. Rift isn't original, I mean sure, the Rift aspect is, but other than that it's pretty much filled with the same content you'd expect from an MMO. Quests that are uncreative, grinding to level and lots of walking, for the most part. So at this point you might be asking yourself why would you play Rift?

Well, in short, Rift does what other MMOs do, but better. The only exception to this, in my view is the spell effects in game are lacking, they feel a little washed out, but everything else, from killing monsters to presentation is absolutely crisp, responsive and highly polished. The scenery is gorgeous, you'll often find yourself stopping to take screenshots and admire the landscape, and even the monsters. Every area has a totally unique atmosphere and feel to it, each crawling with unique monsters waiting to rip your face off. This brings me to difficulty. Rift isn't easy, at least not compared to other MMOs. The monsters and combat are a lot less forgiving, death comes with a penalty and continous deaths with permantly penalize your stats until you visit a healer. This is a good point though, it makes the grinding aspect of the game more enjoyable, because your attention is focused solely on the game in nail biting moments. Look away for even a few seconds and you could come back to find your body laying on the floor surrounded by dragons.

Rift features a huge amount of content. The map is huge, there are several islands to travel, hundreds and hundreds of quests and a huge range of monsters to be killed by. Raids, Chronicles, Rifts, Hunt Rifts, Bounty Hunting, Warfronts, Instant Adventures, Dungeons and so on. To give a perspect on the amount of content, I list eight game types, in just one, for example Dungeons, there is about 40 dungeons in Rift ranging across across levels from 1 - 60. Once you hit 60, it isn't over. You can prestiege and the game introduces a second XP bar for planer attunement, which unlocks new abilities and skills.

I was lucky enough to be invited to a guild on my first day of playing Rift, and I've stuck with it ever since. Joining a guild, working together to do guild quests and form raids/events is where I have the best fun, as I think a lot of people do also. You're able to completely customize your guild to represent and battle others, all the while earning points that contribute to the leveling tree in the guild. This too unlocks perks such as bonus xp, better loot drops, faster health regeneration, teleporting to guild members and so on.

For those of you who may be collectors, don't worry, Rift has a HUGE amount of collectibles in-game, named "artifacts". Artifacts are found around the map, either by exploring or by looting monsters and/or chests. Rift encourages exploration, if you can see it, chances are you can go there. You'll be searching for these hidden artifacts for hours and hours, and when you finally do get the complete set for a particular catagory, you get rewards. Rift always rewards you for your work, and it rewards well.

Professions in Rift are quite in-depth, there's enough to keep you digging away for hours, looking for the materials and crafting the items you need to level. The leveling doesn't take too long, there is 375 levels per skill, currently I've managed to achieve this in Fishing, which took about 30 hours or so, just to give a perspective. There is two types of professions; gathering and crafting, both of which tie into one another. You'll be given useful hints and tips as you progress, suggesting which receipes do craft and for what reasons. There is currently about ten professions, give or take, which include: Minning, Butchering, Fishing, Survival, Outfitting, Foraging, Armoursmithing, Weaponsmiths and so on. All the reciepes and materials you craft can either be used, traded or sold either to NPCs are stores or on the player economy driven Auction House.

This game is ENTIRELY free to play, from level 1 to collecting every item, every piece of armour and maxing every skill. There is no restrictions and no cut out content. There is a store, you're able to purchase some items through real money. This is more of a boost, the items can be obtained in-game and no real world purchases are neccesary or required in any way. Spending credits earns loyalty points, which the more you spend, the more you earn. These unlocks are only available via the loyalty system, but can still be obtained absolutely free. There is an in-game item called "Rex", which you can purchase with game currency, then exchange it for both credits to spend in the store, as well as loyalty points to earn items. This means you can obtain everything in Rift, absolutely free.

As far as MMOs go, this one is one of the best. It's free, it's filled with content and it's crisp in every aspect. I highly recommend you give this a go, it's a little slow to start off, but you'll find yourself hooked and playing daily, enjoying every second of it.

9.5/10 - A fantastic MMO that achieves everything it sets out to do in a high quality fashion.
-0.5 for the lacking spell visuals, it's minor, but noticable.
Posted: June 15
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227 of 271 people (84%) found this review helpful
184.4 hrs on record
RIFT - a great option for MMO players. Great graphics, beautiful and detailed landscapes. You can customize your character the way you want to by using different souls available within your selected class. For example, take a bit of Pyromancer for offense, a lot of Elementalist for some serious pet capability, and some Chloromancer to heal the party. Rift also has several pre-built options for those who like to get in and play quickly. Beyond all of the systems in the game, the standard things about the game are also very well done. The audio is phenomenal, and the controls are pretty intuitive. Glitches are very infrequent, and minor anyway. Besides, the game is still fairly new so such things are to be expected. Leveling up in this game is not grindy at all. The game frequently keeps you on quests (storyline and otherwise) which level you up as you play the game, rarely (if ever) forcing you to pull off to the side for some time to just level up. The solo-play material is well-handled, as is the group-play material. Gameplay is mostly solid, and the freedom to progress however you wish is definitely a bonus. The quests could benefit from more variety – something Trion should keep in mind for future content updates – and the overarching story is easily lost beneath the endless strings of ‘Collect this!’ and ‘Kill those!’ If you go in expecting total originality, immediate disappointment is sure to follow, but spend some time with the game, and you’ll be impressed with what Trion has to offer. Rift breathes new life into the genre, restoring otherwise tired old concepts and proves success isn’t always built on originality.
Posted: May 3
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771 of 1,102 people (70%) found this review helpful
238.7 hrs on record
First I'll say that rift is a great game, however it has one small flaw which decided whether or not I would recommend this game to others.

The game itself is as good I would say as any subscribtion f2p MMORPG out there, better then some actually because the game is actively worked on by devs and lots of bug fixes, I almost never have had a game crash or see visual bugs. The game is clearly a polished and honed mmorpg and is pretty good at its current state effective of 6/13/2014.

However, the small flaw, which actually is a huge deal for me personally, made me decide to not recommend and quit the game entirely.

This game is free to play in name only, You are not required to, but pretty much have to if you are going to play anywhere past level 50, meaning endgame. And what would be the point of investing time and energy into a game where you hit a pay wall. the pay wall in rift is its loyalty points issue. basically, in rift, you cannot auction. at all. not one item. unless you have spent 10 dollars. and their is a in game currency coin cap. 2500 platinum which is an extremely small amount when people are running around with tens of thousands of platinum.

All in all this game is good and i would say probably would suit casual players, but even then the no auction and coin cap rule is foolish IMO on the part of rifts dev team. The rift community is quite tiny and probably not growing due to this one small/large issue depending on how you look at it. But this is the games pay to play wall. Beware.
Posted: June 13
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34 of 46 people (74%) found this review helpful
71.2 hrs on record
Rift is a fantastic MMO. Great graphics, beautiful and detailed landscapes. Trion is an amazing development company that truly gives players there sub's worth. However I felt there were some downs to the game(your opinion may vary). Personally I felt the story was bland and boring, and didn't do a good job of pulling me into the story. Another dislike was how the classes lacked any unique mechanics, and many skill trees seemed to be very close to wow skill trees. Also no real open pvp(rvr style) was a downer. That being said, the game play and rifts were fun
Posted: April 27
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20 of 31 people (65%) found this review helpful
90.0 hrs on record
A really good polished game ......

you have a Big world to explore ............

pve is great doing pve with friends is really fun and sometimes you cant do quests alone so you are gonna play with some friends and thats really good..

pvp is not the best no the worst either it keeps being better and they are working on it....

anyway its a good game dont miss this one.......
Posted: May 30
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475 of 556 people (85%) found this review helpful
384.5 hrs on record
Everything that made World of Warcraft great (minus the world itself), Telara is pretty big on its own. Had some great time tinkering builds in the game, dungeons are pretty challenging when you get into them at first. Progression feels very smooth and any time you spend into the game is rewarding.

Polished and neat MMO, very recommended
Posted: November 25, 2013
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