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Recommended By Curators

"Rift is a solid video game, not just as an MMORPG, but as a game in general."
Read the full review here.

Recent updates View all (25)

February 6

Experience RIFT 3.1 Storm at Sea



A maelstrom of Ascended sweep toward Tyrant’s Throne and war with the Crucia’s war-forged Legion – RIFT 3.1: Storm at Sea is available!

Log in and travel to the Storm Legion’s island refuge off the coast of Goboro Reef. Steel your mind for battles against akvan demigods and test your mettle with a new spine-tingling Nightmare Raid Rift and Rhen of Fate Chronicle.

Quest across the island, discover new capes and minions, master Dusk, Dust, and Steam planar attunements, and face Crucia herself in the heart of Tyrant’s Forge, a new 20-player raid.

Happy hunting, Ascended – and good luck!

3 comments Read more

December 18, 2014

HAPPY FAE YULE!




It's time to deck the halls and stoke the fire - Fae Yule has returned to RIFT!

Join the celebrations now through Jan. 7 to rescue the missing Grandfather Frost, collect new seasonal loot, battle the Golden Devourer world boss, and spread holiday cheer throughout the planes.

This year's presents are not to be missed, including new Minions, pets, weapons, and Dimension items plus a Merry Mount and more!

More details here

1 comments Read more

The Ultimate RIFT® Experience


The free RIFT® Nightmare Tide™ expansion brings a new host of dungeons, raids, and adventures to the award-winning world of Telara! Wield new Mastery Abilities, Minions, and more as you explore the elemental Plane of Water, a realm haunted by cosmic horrors and nightmares who reign under the sea.

Collect Minions

You've gone on so many adventures for Telarans, it's about time they did some adventuring for you! Collect minion cards in RIFT® and select adventure cards for your minions. When your minions complete their adventures, you get the loot!

About This Game

Free to Play: No Trials. No Tricks. No Traps.

Join thousands in the award-winning free-to-play MMORPG RIFT® and enter the world of Telara as an immortal Ascended. Go to war against the primal armies of the elemental planes in an ever-changing landscape full of massive dynamic battles and countless dungeons and raids. Build your own class using the Ascended Soul system and embark on epic conflicts that bring you into the story, taking your RPG experience to new heights of achievement and excitement!

Build Your Class: No other game lets you build your class the way Rift does. Specialize in a single class or pick and choose abilities from many to create a character uniquely suited to your play style – and have fun while you experiment!

Choose Your Role: Each character can have more than a dozen saved roles, so you can build different classes for every situation. You might have one for PvP and another for raids; or perhaps you want a high-damage or high-defense build. The choice is yours to mix and match as you see fit – and switch at the press of a button!

Massive Dynamic Battles: Invasions unfold zone-wide, creating epic conflicts that bring you into the story! Save the world alongside hundreds of other players, and fight to reclaim lands from invading hordes.

Dungeons & Raids: The world of Telara is rich with strife and danger – there’s over 30 dungeons and raids! No matter what size party or what challenge you seek, there are plenty of options including 2-, 5-, 10-, and 20-player instances plus hard-mode dungeons and more.

PvP Combat: Battle others in exhilarating Player vs. Player combat! Earn PvP ranks, titles, and loot to further enhance your character. Head to cross-server Warfronts or 3-faction Conquest, and fight others in open-world PvP.

Dimensions: Customizable housing spaces allow players and guilds to own slivers of Telara. Use countless building blocks and items you acquire throughout your adventures to build anything you can dream!

Free and Full-Featured: Instant Adventure, Onslaught, World Events, Guilds, Artifacts, Wardrobe, and more! RIFT is the ultimate MMORPG with a best-in-class Free-to-Play model letting you play the entire game at no charge.

System Requirements

    Minimum:
    • OS: Windows XP, Vista or 7
    • Processor: Dual Core 2.0 GHz or better
    • Memory: 2 GB
    • Graphics: Nvidia GeForce FX 5900, ATI/AMD Radeon X300, Intel GMA X4500 or better.
    • DirectX®: 9.0c, June 2010 update
    • Hard Drive: 15.0 GB available
    • Sound: DirectX 8.1 compliant card
    • Other: Broadband internet connection (DSL, cable modem or other high speed connection)
Helpful customer reviews
462 of 514 people (90%) found this review helpful
4 people found this review funny
101.8 hrs on record
Posted: October 8, 2014
RIFT is the perfect World of Warcraft clone. It has everything WoW has:
Same interface, mechanics, professions, auction house, instances, raids, BGs, item naming, controls, addons on Curse, talents, etc,

It also has the additions that WoW has always needed:
- Random Zone Events (constant, running all the time)
- Rifts (which appear randomly and massively accros the map)
- 1 and 2 players dungeons (Chronicles)
- Built-in mechanics that in WoW you need addons (sell grey items, quest guides, etc)
- Instant Adventures, which randomly matches you with a bunch of players and then you keep doing infinitely chosen grinding quests in a zone, giving massive EXP and rewards (the best way to level).

But mostly important it has AN AWESOME CHARACTER CLASS AND ROLE CUSTOMIZATION. It's something like "make your own class and roles":
- Caster DPS-Tank-Healer
- Pure caster DPS
- Caster and Melee DPS
- Caster with Pet DPS and Healer (or just DPS)
- Melee Tank with Healing habilities
And a LOT MOOOOOOORE.

Regarding the Free to Play aspect of it: you can completely play the game without ever spending a penny, but a few restrictions:
- You can't sell on the Auction House
- Limited bags (very annoying)
- You will have to grind a lot in order to buy mounts

But I was so hooked the first day that I bought the Classic Collector's Pack, unlocking a lot of extras, plus giving 1 month of Patron, which means 40% additional exp = faster leveling. Also, I WANTED to pay, because I was willing to help Trion. This game DESERVES money. It's polished, addicting and well crafted.

If you want to play WoW but aren't willing for a comeback, RIFT is your game!
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296 of 331 people (89%) found this review helpful
5 people found this review funny
4,478.6 hrs on record
Posted: September 30, 2014
RIFT: F2P?

RIFT is a great game. As of writing this review I have logged almost 4000 hours. Mhmm. Almost four thousand. One hundred and sixty-six days. It's a safe assumption that I'm a veteran player that has been enjoying this game almost since release!

After hearing about it, I was worried about Trions Free To Play buisness model. I am happy to report (contrary to other opinions) that there is NOTHING out of reach in game to non patrons (subscribers) or those that don't want to spend hard earned cash for pixels and code, The F2P system in RIFT is created as such to allow people to purchase Credits using in-game currency. It might take a damn sight longer, but you could get everything, including sub time, just by something as simple as selling artifact collections.

Combat is pretty fun, and the souls/roles (Calling/Class) system is one of the best i have ever experienced in an MMO. Mage tank? Sure! Cleric bard? Done! A Warrior healer? Go for it! Each class is updated by the devs fairly regularly, so all of them are fairly balanced, there are a few exceptions (looking at you Physician...).

The world is huge, and gets bigger with each expansion. It still looks pretty good despite it's three year long run and is still one of my favourite MMOs ever.

TL;DR Great game with a ton of content, entirely free to play, if you don't enjoy it I'll personally refund your free for free.
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172 of 217 people (79%) found this review helpful
1 person found this review funny
24.3 hrs on record
Posted: November 16, 2014
not pay to win as stated by various users, its pay-to-look-good and pay-to-progress-faster, but you cant buy the best slotted gear (w real moneys) and the people who pay cant get better OP items normal people can, its a good example of a good F2P game. (hope i explained myself)
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80 of 113 people (71%) found this review helpful
1 person found this review funny
41.2 hrs on record
Posted: November 17, 2014
RIFT is a complete and full-featured MMO experience. It gots high-quality graphics and high playerbase with an acceptable file size, which is approximately 19GB.

Pros :
+Extensive class customization.
+Rifts create dynamic gameplay.
+Life skills system.
+Large playerbase.
+High quality graphics.
+Detailed mounts.
Cons :
-Some access locked only to buy-to-play players.
-Hard to play for newbies, complex gameplay.
-Seems like a World of W**craft copy.
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35 of 40 people (88%) found this review helpful
2,768.1 hrs on record
Posted: December 31, 2014
As I have played this game for 2,700 hours I thought I might as well leave my opinion on it. I'll keep it short and simple.[/strike]

Pros ☺
+ One of the best PvE experience I've ever had in any game. The world and the raids are extremely dynamic with fun and well-designed boss encounters.
+ Great community.
+ There's always something to do.
+ A neat wardrobe system allowing you to change the looks of your gear if you're not satisfied with how it looks or the pieces don't match. Purely cosmetic feature.
+ Many different options when creating your spec due to the soul tree feature.
+ Seasonal events in which you unlock items such as mounts, clothing/gear, companions and more.
+ F2P. You CAN buy gear with Gems which cost real money, but in order to do so, you must spend a helluva lot of money. It doesn't really have a negative effect on the game. If you're overall bad at the game/your role, gear won't help you. Guilds don't accept people without experience. The game is just as playable F2P as if you paid for stuff.
+ Free server transfer every 7 days.

Cons ☹
- Horrible PvP. It's quite unbalanced and gets repetitive pretty fast.
- Bad customer support. Can barely assist you due to all their policies.
- Spending a lot of time on farming items such as gear pieces and planar essences is necessary in order to succesfully raid. I do however believe this applies to most MMOs.
- Too few gear models. Often you'll see the same model used for several different gear pieces with other stats. Just letting you know if you're into cosmetics and looking cool.
- The amount of players seems to be decreasing.

*Please note that I stopped playing before Nightmare Tide was released. Therefore I cannot tell in which direction the game has gone.
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619 of 1,007 people (61%) found this review helpful
4 people found this review funny
3.9 hrs on record
Posted: October 19, 2014
Was a good game when it was pay to play. I had played this extensively before the game went free to play. Took a break for a while as they made the free to play transition, when I came back, all of my characters were gone.

So I submitted a ticket to support to get my characters restored (You know, the ones I had spent 100+ hours on), and support refused to do anything for me. Nor did they offer any form of compensation.

They basically gave me, someone that had faith in the game, had paid full price as well as a 6 month subscription, the middle finger. Immediately turned around my view of the game and the developers behind it.

Fun game if you can avoid ever having to deal with support. But I will not recommend it simply because of the attitude of the support team. 100+ hours put into my main character, and they delete it upon the free to play transition and refuse to compensate me in any way for it... Treating a paying player in such a manner is completely unacceptable.
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201 of 321 people (63%) found this review helpful
3 people found this review funny
1,296.6 hrs on record
Posted: October 12, 2014
After 1k+ hours of playing this game and what I've experienced nowadays as an endgame semi-hardcore player. I can no longer recommend it as the game starts to become downhill and the P2W aspects are rising up lately where it becomes unfair and unbalanced the progression paces with the F2P players simply because most of the powerful gears or BiS can be simply obtained through buying of "Gambling Lockboxes" or paying vast amounts of real money for their "Bundles". Although it's still possible to get them through working for currencies in order to buy them or raiding should you pursue PVE gearing or PVPing for vice versa. But it takes ages in order for you to get its desired full sets in order to advance on the next tier progressions. In conclusion, F2P's luck will matter more along the way to win their rolls on the dropped gear by the boss when raiding or in PUG PVPing is how competent your team is as long there isn't much bads it'll be better.

One absurd thing that I've noticed is that there will be a potion implemented to boost your character's level instantly into 60th, what a smart move Trion has done to let these payers SKIP MAJORITY of the contents of their game and just advance forward to the expansion...

Also, one critical aspect comes with "Expansion" souls (AKA Subclasses) which requires to be paid tends to be the most useful and becomes a requisition in certain purposes later should you do raiding or PVPing. Which will certainly influence a couple of F2P players to pay these in order to expand their performances of competence in more different ways (Expanding different builds).

PVPing is broken at the moment because each soul isn't completely balanced in its proper scalings. A Mage Pyromancer has the strongest ST DPS than the other callings' similar type of souls, a Rogue's Physician whom is an ST healer tends to be unkillable and can easily save its other teammate no matter how strong their opponent's DPS is. And most of the players doing PVP tend to be casual and cares only to finish their dailies with no intention of taking things seriously granted.

The customer service tends to be unsupportive as it takes a very long time depending on how well they'll care answering the players' concerns (Varying from a week to a couple of months), which will also end up having a generic response similar to what we'll hear from other companies. Therefore, you'll most likely find the answers for your concerns through the old threads on the forum.

With the new 3.0 expansion. It's even much worse than before. The new currencies have a capacity limit rather than its previous expansion where the currencies have unlimited capacity, and there is no way to remove the cap of new currencies. Also, their new "Earring" slots are locked and is beyond paywall which requires the F2Ps to farm tremendous amounts of currencies which takes around one whole month to farm that non-stop without resorting to the usage of boosts or patrons. This kind of business model they're doing is ramping up to tremendously waste your time to achieve this, and I'd say it's not worth it. Let alone paying them up which I think is around $20-25 is better despite you can earn that amount in less than a month.

Same goes from the other things they have introduced. Such as the Planewalker: Water is the same way of unlocking the Earring slots. There are several amounts of new gears in the game that requires you to have this attunement, or you cannot equip them. Then the new factions which are extremely tough to level their notoriety when you're unbuffed, it's also the same as leveling up your character in that region. There is a couple of players who have completed everything in the three new zones (Main/Side Quests and Carnage), and they still ended up around the 63 or 64th level which is ridiculous.

I'm very disappointed for what they have done in this game. Everything was just fine during Storm Legion. Until they made it much worse to change their business model to cater more in P2Ws than F2Ps. Their motto "No trials, no tricks, no traps" is becoming a lie except that the game is still free to play without trial periods.
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96 of 149 people (64%) found this review helpful
41 people found this review funny
2,020.2 hrs on record
Posted: January 17
Played for a few hours then I quit.
Was this review helpful? Yes No Funny
35 of 50 people (70%) found this review helpful
1 person found this review funny
390.4 hrs on record
Posted: October 4, 2014
Huge F2P MMORPG, if you like an expensive world and lots of choices like different classes that can have multiple specs at the same time, switching on the fly from a tank to a DPS to a support. Huge dynamic open world battles that affect the hole zone and are lots of fun. If you like hundreds of quest and interesting story and dialog this will suit you. You can use addons to tweak the game to your liking even further. Definitely worth a look as its now F2P and not Pay to Win.
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75 of 123 people (61%) found this review helpful
1 person found this review funny
5.5 hrs on record
Posted: October 6, 2014
a decent MMO marred by horrible support. my experience with rift was good it was good enough i decided to buy into the game so i bought a sealed boxed edition of the storm legion off amazon that had a bonus code for a walmart only preorder cloak for my characters to use (i didnt care about the bonus cloak i only mention it becasue its relavent to my troubleshooting process.) once i get said boxed edition i go to try and register the cd key for the account upgrade expecting no problems at all as i researched everything via the trion worlds faqs about buying boxed edition after it went free 2 play so according to the website this should have unlocked 4 new talent trees to play with... however in stead i was treated to the error message of "an unexpected error has occurred please try again later" so i tried inputing the key code again double checking to make sure it was 100% correct again "an unexpected error has occurred please try again later" at this point i type an invalid key just to see what error message the site gives out and im greated with "invalid or expired key please check your code and try again" so its definitely not user error. so at this point i try the code for the cloak and it works no problem frustrated i file a ticket with support checking on it daily for 3 days straight there is no activity AT ALL then i post an update askign about the status and stating that even a notification of " we got it we will get to in in X business days" would be acceptable and within 24hours i get just that a cookie cutter response saying they will get to it within 72 hours..... and that was the last communication i got out of them on the ticket for the 4 more weeks i left it open after 4 weeks of no response i got understandably pissed off and closed the ticket citing the lack of support as the main reason i closed my account.

long story short its a fun game UNLESS you need to deal with customer support as they dont care about the players and as a result i will not be supporting this or any other trion worlds product i reccomend other plaers also steer clear of this product due to the lack of customer support
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71 of 120 people (59%) found this review helpful
1 person found this review funny
143.8 hrs on record
Posted: September 29, 2014
This is one I wish I had the option of both thumbs up and thumbs down. It is a great game, good free model over all but it is not fully free if you want the best experience, it's not as insanely expensive as some games to get the full package but that upgrade bundle, consider that the box fee if you want to get the most of Rift. You can get by without those added classes and stuff but you will be limited in the end and I am here to tell you before you dive in expecting to have everything free like a few other recent models you should look at this as a massive unlimited trial since the most enticing classes and pretty much crucial upgrades to a core Rift player have a 60 buck minimum fee to procure. It's not a bad deal and the game if you ask me is worth that cost but I can't rightly tecommend this as a free product. Over all as an mmo i'd give it a 9.5 our of 10 if you have the time and dosh to invest in it. Otherwise I recommend something with less unlock fees and a more cassual approach if you are restricted on time.
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32 of 50 people (64%) found this review helpful
1 person found this review funny
47.0 hrs on record
Posted: November 10, 2014
Gives a distinct resemblance to WoW after my 7 years of it. I got tired of monthly fees and eventually shyed away from MMORPGs. Found my way crawling back to them and decided to give RIFT a go and I love it fun community, easy to understand, and it looks good. From a veteran of MMORPGs I give it an 8/10 only because there are some P2W aspects late game but, that shouldn't stop you form trying it out!
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48 of 82 people (59%) found this review helpful
96.8 hrs on record
Posted: October 16, 2014
4.5/5 RIFT is a free to play MMO with a familiar (Warcraft) feel to it, that does enough to distinguish itself from all the other f2p MMOs out there.

Pros:
- The class system has been designed with flexibility in mind. Every class has the ability to switch roles, so you could be tanking in a dungeon one minute and doing solo quests as a DPS the next. MMO newbies can play with preset skill-trees to avoid being overwhelmed, whilst MMO veterans can tinker away with custom builds to their heart's content.

- Dynamic zone events. You can be quietly questing in a zone, when suddenly, rifts open up spawning mobs and eventually, the event boss. This encourages everyone in a zone to band together to close rifts and take down the boss, which is great fun.

- How you choose to level up is really flexible. Do quests, instant adventures (kill/fetch quests with other players), zone events or dungeons.

- RIFT is still actively being developed. Version 3.0 is due soon (end of Otober 2014)

- Once you hit lvl 50, a new skill tree system (planar attunement) opens up, offering more customisation. A special set of dungeons (Chronicles) designed for 1-2 playes also becomes accessible from lvl 50+.

- If want to try dungeons (designed for 5 players) but haven't got guild friends to join with, you can join a dungeon queue that will automatically match 5 random players together. (Note: the wait time depends on your role, it seems that tanks are in short supply, followed by healers)

Cons:
- Quests can get a bit grindy sometimes; many are of the "collect 20 of .." or "kill 12 of ..." variety. However, occasionally you do come across more fun/unusual/interesting/innovative quests, lifting the game above your standard MMO.

- Some zones are not well optimized and FPS will suddenly drop from a smooth 60fps down to 20fps.

- Free players can buy stuff from the auction house but can't sell (although there is a trade chat channel available). It is possible however to use in-game currency (plat) to buy something called REX that another player has paid for using real cash. The REX can be used to unlock the ability to sell in the auction house.

Recommendation: If you want to experience the fun and familiarity of an MMO like Warcraft, but don't want to pay a monthly subscription, then RIFT will provide exactly what you are looking for. It is a well-designed, flexible game ... and did I mention it was free?
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17 of 25 people (68%) found this review helpful
1 person found this review funny
273.5 hrs on record
Posted: September 18, 2014
Good game, dumb, dumb, dumb... community.
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20 of 34 people (59%) found this review helpful
3 people found this review funny
425.2 hrs on record
Posted: December 23, 2014
How about some balance?

Well, this isn't the easiest review to write. Rather than a "thumbs up" or "thumbs down", this is sort of "thumbs horizontal" I guess? There are very strong positive aspects to this game and very negative ones as well.

Typically, anything that markets itself as "discount [game]", is pretty much going to be "horrible [game]". So, Titan Quest is discount Diablo II, Demigod is discount Dota, etc. In this case, Rift is not so much "discount WoW", but "alternative WoW". Now, I've played WoW for a very extensive amount of time from the vanilla to Cataclysm, so I'm pretty familiar with both by now. From what I've seen, there aren't actually any "downgrades". What WoW players complained about lacking for a very long time were pretty much stocked to begin with, if not pillars of the game itself. These included:

Regional events that keep areas changing and make it more interesting to live in, which includes their gimmick, rifts (portals from another realm that launch invasions on nearby towns).

1-2 player dungeons and easier match-making for full five player dungeons. In fact, because of how build classification works (tank, DPS, heals, support), you are assured that every party will be pretty balanced for what you encounter, since every party must have a tank, a healer, a support, and two DPS.

Guild quests and better guild management.

Mentor level - You can scale your power down to a lower level if, for example, you have a friend join the game and don't want to be grossly overpowered when you play with them.

Sidekick (which I don't agree with) - If you are the lowest level in your guild (which is the only explanation I can imagine) and everyone but you is doing some dungeon, you can temporarily raise your level to the party's rather than being left out of the event.

Instant Adventure - particularly useful if you are just going to be on for ten minutes and don't want to get into the game too deep.

Better UI elements like selling grey items and auction house price trends.

Change classification on the fly - Basically, the skill points that you first chose that got you to whatever level you are can be changed, easily. There's a huge amount of flexibility when it comes to how you play your character. A rogue can be played how you expect it to, relying on range or pets, or it can be turned into an assassin, it can be made into a make-shift tank, or it can be a healer. Even when it comes to a make, which is typically a glass cannon, there's flexibility about whether you want a nuker-pyro or an AoE damage like stormcaller or AoE heal like chloromancer, you can even have a melee mage. The way you play your character has huge amounts of flexibility with both how you play and how you look, I may never see another game with this range of possibilities. Even though this strategy really only works once you've reached level 60 and unlocked all of your skill points, this is where Rift draws a lot of its strength and it's an awesome dynamic.

Warfronts (medium scale PvP) used to be broken and not match players up very well based on class and gear, but now they seem to be doing better, a few more tweaks with healing and I think I won't have anything to make note of there. The games are pretty good.

Conquest (large scale PvP) is a cluster. And honestly, I don't think a lot people enjoy it because you kinda have to play with your leader holding a gun to your head saying "move when I say move, ♥♥♥♥♥". Well, no one enjoys that, but most people do it because the rewards are high enough to justify it. It's more about leader strategy and numbers than anything you do, personally.

The theming for the original game is great. It definitely loses it and goes off in strange directions when you get into the first and second expansion pack, and that's mildly disappointing, but hey, don't let it get to you.

As has been described elsewhere, the only thing you cannot do without spending money is using the bank and all of your potential bag slots - and as little as five dollars unlocks those. This is ridiculously cheaper than the $15/mo WoW charges for the privilege of the same service. That said, the devs still need to pay rent, so a real money store is available in-game. 90% of the items are cosmetic; the other 10% are basically broken into two categories: Spend a small amount of money to get a slight boost to gold, exp rates, etc. Spend an exorbitant amount of money to get significant boosts or an item outright. In, literally, all cases, you may not purchase any item in the store that you cannot get some other way in the game.

As far as a WoW-style point and click auto-attacking game goes, it's pretty decent. Why am I not recommending it?

The players suck. No really, they honestly do. I would take Dota people over these guys in a heartbeat. I have never in my life seen such a hostile group of folks in a game. It's kinda hard to get immersed in the environment and experience that I just described when there are fifty people at any given time complaining about how much they dislike the latest patch changes or the expansion systems or how their support ticket wasn't answered in the same day they submitted it...every single thing that the devs do is just a life-threatening crisis. As you might expect, some of the devs get snippy in response and then that becomes fuel for the internet trolls for the next month.

I was there for Faeblight (which was an incident in which 25 hours of gameplay was rolled back due to a server crash), which so many people are still talking about. I also happened to have played that day and lost about two levels and six or so hours of progress. I also believe that 1) if it was worth playing that day, it's not the end of the world if I have to play it again, 2) ♥♥♥♥ happens. I know this from my own servers. But holy ♥♥♥♥ the level of negativity in this game is just unfathomable. Unfortunately, this is not something the devs can correct. It's like Starbound where the devs are making a solid product, but the players won't have it - their mind is made up, no more facts need present themselves. If you want to attack the devs with something that happened a year and a half ago, that's fine too. It's not like we need to move on or anything.

*sigh*

Since this is an MMO - a social game, or at least a game where it is intrinsically necessary to interact with other players, this hostility really affects your mood and the time you're having and makes you question whether your time isn't better spent elsewhere. It's not something that you notice right away...or even something that bothers you right away. But it's something you notice after aout 300 hours, and something that bothers you after 400. I don't feel like I've wasted my time, but I think it's probably time to call it quits. I might check back next year and reevaluate the atmosphere, but at this point, the amount of frustration I get from the players is greater than the amount of enjoyment I get out of the game.

It's a damn shame, really.
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4 of 4 people (100%) found this review helpful
274.3 hrs on record
Posted: January 28
the more you get to know about this game, the better it gets.
most games gets boring after awhile. However this game has so many features like dungeons, Instant Advanture, PvP, dimension, and skills like crafting that you will never get bored! Once you are bored at doing dungeons you can simply do PvP instead and if you are bored again, do some dimension!!

Especially when i first found out about dimension, I was amazed that I could build my own house and other stuff! It was like minecraft within MMORPG!
I really enjoyed playing this game myself and I highly recommend this game to everyone.
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7 of 10 people (70%) found this review helpful
153.1 hrs on record
Posted: November 30, 2014
Went the way of the dodo bird.

like others they are more intrested on a quick mony grab then to improve on the game . You might find it fun at first if you get past some of the graphical quirks. but it will lose it's flavor quick . think of it as a piece of gum. yeah it tastes good at first but with in a matter of minutes it will lose its flavor and in the end its just a bland stale pice of gum you just end up spitting out
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10 of 16 people (63%) found this review helpful
152.2 hrs on record
Posted: December 17, 2014
RIFT is a GREAT free-to-play MMORPG comparable to World of Warcraft but with several advantages, like many more classes (known as Souls) and of course the lack of subscription.

RIFT is clunky in some areas such as animations and hotbar bloating, but most of these issues are minor nuisances rather than a game breaker.

For a quick overview of the game, including pros and cons, feel free to check out the video below:

http://youtu.be/Fdz1wDGorhY?list=PLklrkLw7j3VRjVPlrlF4tNcvFfmNewO6r
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3 of 3 people (100%) found this review helpful
151.5 hrs on record
Posted: December 30, 2014
best mmo game, graphic, environment, location, job, dungeons, all very very cool and made the best of this genre perabotka for a long time, play and explore the exciting world!
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3 of 3 people (100%) found this review helpful
91.0 hrs on record
Posted: February 19
Honestly I like it WAY better than World of Warcraft
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