STEEL RIVALS is a 2.5D fighting game for one or two players. Play tournament mode, survival mode or VS mode against the AI or another human player. Supports leaderboards and trading cards.
User reviews:
Mostly Negative (7 reviews) - 28% of the 7 user reviews for this game are positive.
Release Date: Nov 18, 2015

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About This Game

STEEL RIVALS is a 2.5D fighting game for one or two players.

  • Tournament mode
  • Survival mode
  • Two player VS
  • Trading cards
  • Leaderboards
  • Unlockable outfits

System Requirements

    • OS: Windows 7 64-Bit
    • Processor: Dual core 2GHz
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4600
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Additional Notes: Hand controller is recommended
    • OS: Windows 7 64-Bit
    • Processor: Dual core 2GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 750, GTX 860M or similar
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Additional Notes: Hand controller is recommended
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Negative (7 reviews)
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3 reviews match the filters above ( Mostly Negative)
Most Helpful Reviews  Overall
35 of 40 people (88%) found this review helpful
8 people found this review funny
Not Recommended
4.1 hrs on record
Posted: December 18, 2015
I'm not a fighting game reviewer. While I do play and enjoy games from this genre, I don't consider myself qualified to discuss the pros and cons. Understanding fighters can require long-term commitment, and their very nature changes due to techniques discovered by the players. Some of these changes can be so dramatic that the game just isn't the same anymore. So for me to review a fighter, something must be seriously wrong.

On that note, let's talk about STEEL RIVALS!

As the story goes, 18 men, women, and beasts are fighting in a tournament. The prize? A change of clothes. Now I've played a fair amount of Tekken, Soul Calibur, and Virtua Fighter. I can say without a doubt, that most of that time was spent unlocking and purchasing clothes. Playing virtual dress-up with Kung Fu Barbie will never cease to be enjoyable for me. Still, I would have liked even a semblance of a storyline. Something along the lines of "so and so hates whatever their name is, and they're going to fight to the death." Instead, if you win the tournament, your fighter says "Yay I won! Here's a new outfit for me!" Gee willickers, that's just swell...

This game is described as a 2.5D fighter, but it's more of a .5D. Just so we're clear I'm saying that STEEL RIVALS is a POINT 5D FIGHTER. You can walk forwards, backwards, attack, block, or do those Virtua Fighter 1 moon-jumps. Now depending on the character, you're going to cross off some of those maneuvers. For example: Morgan uses magic. Her strategy is going to consist entirely of jumping backwards and throwing projectiles. If the enemy gets close, she crouches and performs a spinning slide move to knock the opponent down. In order to combat this strategy, the opponent must...I don't know.

Typically in fighters, projectiles are jumped over, or there's some other technique to handle players that abuse them. With this block and keep blocking? Maybe your opponent will get bored and try another move instead. Jumping over fireballs doesn't work, because every jump sends you soaring far over everything (including the opponent). I suppose you could try moving forward, and hope to bait out the slide-attack. Playing theory fighter is the most dangerous game of all, because in STEEL RIVALS, it all hinges on your opponent doing something tremendously stupid.

There's no reason for Morgan to put herself in any danger. She can continue to jump backwards, throw her mid-air projectiles, mix in a few while standing, and tire her opponent out. At worst she might get tapped by an attack and get knocked down, but there's little the opponent can do to capitalize. This is all due to the combo system. When you land an attack, you can press combinations of the first two attack buttons to create combos, then press the third button for a special finish(this uses meter). Unless you can land hits, you'll never get meter, but if you land hits that you can't combo off of, then it's all rendered moot.

But let's forget about Morgan for now and discuss another character. This guy's name is Sardis. For whatever silly reason, his two standing moves ignore attacks. This means his opponent could be doing anything, and he'll simply power through it and go into his combos. This should be game-breaking, but his ability as a fighter is shattered by simply blocking. His attacks have a ton of recovery time, so all you have to do is block and punish. This poor jerk doesn't have any options. He doesn't have quick light moves, a grab, or anything that could force the opponent to respect him. When you face Sardis, all you have to do is block...and punish. This is what I mean by a .5D fighter. Either you perform the one move that can defeat your opponent, or you don't. That is how wins and losses are decided.

Some other characters (like Maya) get dive-kicks and/or really fast attacks. Now I won't claim that my STEEL RIVALS skills are good enough for EVO but I think my dive-kick + combo into finisher strats could at least get me to grand finals. Again, this is because there aren't any decent methods for getting out of combo traps. Some characters can perform special evasive moves or counters, but that requires meter. As I said earlier, meter comes from landing hits. Maya is going to be moon-jumping and dive-kicking all the time, even if the opponent blocks everything, she can just jump out of the way and try again. Some other characters have nothing but slow moves, or they only hit high instead of mid or low. At this point they're just plain sad. All that can be said about them is: Why even wake up? You were designed for failure.

Admittedly I haven't spent a lot of time with everyone. I won a few tournaments with some of the female fighters because uh...well I was hoping they'd win some clothes. Not different know...clothes...because a couple of them are wearing practically nothing. This made the tourney victories all the more bittersweet, because their new outfits tended to be even more revealing. I can't even appreciate the titillation because everyone looks like they're made out of plastic. Maya's hair is yarn for crying out loud.

STEEL RIVALS has a loooooooooong way to go before it can be considered being worth anywhere near $15. The game looks like a low-budget Soul Calibur, but has all the complexity of a Karate Champ prequel. Your time and money are better spent elsewhere.
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13 of 14 people (93%) found this review helpful
21 people found this review funny
Not Recommended
0.4 hrs on record
Posted: December 27, 2015
In it's defense. The breasts are REALLY good.
Was this review helpful? Yes No Funny
25 of 36 people (69%) found this review helpful
2 people found this review funny
Not Recommended
0.7 hrs on record
Posted: November 20, 2015
Has good game modes
Graphics are not bad but not great
Character models look ok
Boobs - yes this is also a con...
Has local play

No story
Character movement sometimes looks horrible
Bad soundtrack
No block button! or maybe it was just me...
Very few moves
Needs better controls
Doesn't have online play
Boobs boobs everywhere!

-The game is not the worse thing on earth but could use some big updates to improve as it kinda feels like an early access game.

Video (Quick look) gameplay:
Was this review helpful? Yes No Funny
13 of 20 people (65%) found this review helpful
1 person found this review funny
Not Recommended
0.6 hrs on record
Posted: November 22, 2015
An big review isn't needed for this game. Its really simple once you know the attack patern. There are just 2 basic attacks and with that you can just spam attack your enemies. I like that all characters have different moves though but there isn't anything in this game that you won't get from others.

Here is an video in wich you already can see many things that are wrong with this game:

It would have been good if it was an free online browser game. This game is nowhere near worth the asking price and looks like an early acces games. If you really want this game just wait when it becomes $1 soon enough.
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5 of 6 people (83%) found this review helpful
4 people found this review funny
Not Recommended
0.4 hrs on record
Posted: January 16
All I got to say is WTF. I've played tons of fighting games. I've played some bad ones too. But this fighting game steel rivals I can't even describe how I feel about it. The best I can explain is that I rather play Art of Fighting the first one. I rather play Shaq Fu. I rather play Cheetah Man even though that's not a fighting game but ♥♥♥♥♥ I play that instead.
Was this review helpful? Yes No Funny
23 of 41 people (56%) found this review helpful
2 people found this review funny
Not Recommended
2.2 hrs on record
Posted: November 18, 2015
I was excited to try a new fighting game... then I tried STEEL RIVALS ..................

Let's start by saying that the camera of the game is already too close to the players, the gameplay vapid, few combos available, nonexistent physiology , soundtrack from blood from the ears, there are no jumps .. but only "FLIGHTS"

Ah, but in the game there are a lot of B.OO.B.S and a.s.s .. <3 *_* *O*
(Below is the Italian full review)

STEEL RIVALS è un gioco di combattimento 2.5D, giocabile sia singolarmente che in multiplayer.
Ci sono verie modalità, come il torneo, sopravvivenza, modalità VS e Training.


Modalità Torneo
Modalità Sopravvivenza
Carte Steam
Abiti sbloccabili

Parere personale:

Ero eccitato nel provare un nuovo gioco di picchiaduro... poi ho provato STEEL RIVALS..................

Cominciamo col dire che già la telecamera del gioco è troppo vicina ai giocatori, il gameplay insulso, poche combo disponibili, fisica inesistente, soundtrack da sangue dalle orecchie, non ci sono salti.. ma solo "VOLI"

Ah però nel gioco ci sono tante tette e chiappette..

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2 of 2 people (100%) found this review helpful
1 person found this review funny
Not Recommended
8.4 hrs on record
Posted: February 23
Don't .. just don't... stay away...
Too bad... actually could be the worst fighting game I've ever come across...

Bad controls... Training mode isn't working... you can't even play... and apparently... seems like it won't drop any trading cards....

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3 of 4 people (75%) found this review helpful
2 people found this review funny
3.5 hrs on record
Posted: May 22
This is one of the worst fighting games I've ever played, but amazingly the tournament mode in this game actually follows a legit version of tournament rules. The game also allows you to easily break world records in Survival Mode, where the the high score charts are as barren as math class during the summer holidays.

It's probably a perfect game for satirical youtube videos, especially if you want to showcase my waifu Morgan, and her incredibly broken fireball zoning in a game where no one else has fireballs. Or struggle with my husbando - the hilariously named Minotaurus Rex - who sports the slowest swings in the game and cannot even jump!

Overall, a terrible game with awful controls, broken mechanics, sub-par animation and appaling character balance that is almost saved by a couple of cool character designs, surprisingly well thought-out modes, okay stage design and decent music. If you're a masochist like me, you can definitely get a couple of hours worth of ironic fun out of Steel Rivals - but if you want a decent fighter, literally every other fighting game currently on Steam is better.
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0 of 1 people (0%) found this review helpful
Not Recommended
3.3 hrs on record
Posted: October 2
Cannot recommend this game.
Was this review helpful? Yes No Funny
2 of 6 people (33%) found this review helpful
2 people found this review funny
Recently Posted
0.3 hrs
Posted: August 19
Avoid this like the plague!

There are 3 listed attack buttons (only 2 work), 1 listed defense button (also broken). They A.I. is annoyingly repeatitive and abusive of the same abilities (you can't block but the A.I. can). It's very sad and there has been no updates to the game to even attempt to fix it.
Helpful? Yes No Funny
4.1 hrs
Posted: February 1
I think people really need to calm down, I mean come on it's a indie game and for 7 USD it's not that bad of a game once you get used to the controls. It's not like they are charging a full 60$ retail price because that would be atrocious! I'm pretty sure with updates the game will get slightly better.
Helpful? Yes No Funny
[DOD] Little Hero
0.3 hrs
Posted: January 30
Helpful? Yes No Funny
0.4 hrs
Posted: January 29
couldn't even get the game to run. it crashed after opening for the first time, and even on a different system same result
Helpful? Yes No Funny