From the same developers as Toki Tori, their talent with creating tricky but doable puzzles is still readily apparent. I am not at all a fan of puzzle games as I get frustrated very quickly, so the fact I finished this one is probably everything a fan of the genre needs to know.
Gameplay is deceptively simple- use redirectional tiles to guide a series of coloured blocks home. If you've seen the trailer, you already know everything you need to know in order to start playing. The layouts are fiendish though, and tease you with making it very clear what you HAVE to do, but keeping HOW to do it closely guarded. Many of the puzzles are forehead-slappingly clear once you figure it out, but until you get to that point you'll be dazed and confused trying to figure out how you're supposed to get THIS block over THERE with two Turn Left tiles and a Stop tile.
Unfortunately the hardest levels tend to devolve into a confusing mess of tiles and blocks everywhere- while earlier levels it was clear where you were going wrong, later levels are so tightly packed it can be hard to figure out exactly what the problem with your solution is. However, the powerful in-built Hint system is tremendously helpful in untying these knots, and perhaps borders on being TOO helpful if you allow it to be- one button tells you if the tiles you have placed should be where they are or not, the other reveals the correct location of every tile you have (but not while tile to put in that place). With trial and error these hints can pretty much solve the puzzle for you, so stay strong-willed and only use it when you're completely against the wall!