Dos geniais criadores de puzzle por trás de Toki Tori chega um novo jogo, chamado simplesmente de RUSH. Felizmente, para fãs de puzzles de alta qualidade, RUSH é tudo, exceto simples. Em suas fases 100% tridimensionais, jogadores precisam guiar cubos em direção a saídas coloridas utilizando esteiras, teletransportes, sinais de pare,...
Análises de usuários: Muito positivas (674 análises)
Data de lançamento: 3/dez/2010

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Pacotes que incluem este jogo

Comprar Two Tribes Classics Pack

Inclui 3 itens: EDGE, RUSH, Toki Tori

Comprar Two Tribes Pack

Inclui 4 itens: EDGE, RUSH, Toki Tori, Toki Tori 2+

 

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5 de fevereiro

RIVE's Enthusiasm Trailer is Out!

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https://www.youtube.com/watch?v=A0bl3HWvzzU

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Sobre este jogo

Dos geniais criadores de puzzle por trás de Toki Tori chega um novo jogo, chamado simplesmente de RUSH.
Felizmente, para fãs de puzzles de alta qualidade, RUSH é tudo, exceto simples. Em suas fases 100% tridimensionais, jogadores precisam guiar cubos em direção a saídas coloridas utilizando esteiras, teletransportes, sinais de pare, fendas e mais! O jogo pode ser facilmente controlado apenas com o mouse, permitindo ao seu cérebro focar-se inteiramente em solucionar os puzzles

Principais características:

  • Jogabilidade única de solução de puzzles em 3D, utilizando esteiras, teletransportes, sinais de pare, fendas e mais
  • Mais de 70 níveis com dificuldade crescente
  • Sistema de dicas, para quando seu cérebro precisar descansar
  • Sistema de controle arrastar e soltar
  • Ambientes altamente estilizados
  • Conquistas do Steam
  • Múltiplos Perfis
  • Para Mac & PC (utiliza Steam Play)

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows® XP SP3 or higher
    • Processor: Intel® Pentium™ 4 2.4 GHz or better / AMD Athlon™ XP 3000+ or better
    • Memory: 1 GB
    • Graphics: 256 MB video RAM or better (NVIDIA® GeForce® 8400 GS or higher / ATI Radeon™ HD4000 series or higher)
    • DirectX®: 9.0c
    • Hard Drive: 400 MB free space
    • Sound: Windows® compatible sound card
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel
    • Memory: 512 MB RAM
    • Graphics:
    • Hard Drive: 300 MB HD space
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel
    • Memory: 1 GB RAM
    • Graphics:
    • Hard Drive: 300 MB HD space
    Processor: Intel® Pentium™ 4 2.4 GHz or better / AMD Athlon™ XP 3000+ or better
    Memory: 1 GB RAM
    Graphics: Hardware accelerated graphics card with 256 MB VRAM and working OpenGL 2.1 drivers(*).
    Hard Drive: 300 MB HD space
    Controller: Gamepad support (uses: SDL2)

    *NOTE: Attempts have been made to allow the game to run on OpenGL 1.4
    or 1.5, so long as the following extensions are available:
    - ATI_separate_stencil
    - ARB_vertex_buffer_object
    - ARB_shading_language_100
    - ARB_shader_objects
    - ARB_vertex_shader
    - ARB_fragment_shader
Análises úteis de usuários
1 de 1 pessoas (100%) acharam esta análise útil
1.1 hrs registradas
Publicada: 14 de abril
Rush é um jogo que me surpreendeu bastante, pois começou com um nível de dificuldade bem baixo, mas soube crescer bem chegando ao ponto de enrolar a cabeça do jogador. Sinceramente ele não é um estilo de game para mim ficar focando unicamente nele. É tanto que o joguei com a meta de 5 fases por dia e complementava meu horário de jogatina com outro jogo, no qual estava o meu real foco por tempo indeterminado. Mas se por acaso você for um jogador de puzzles, saiba que Rush é extremamente indicado a você! Gostei bastante de joga-ló e não me arrependo!
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1 de 1 pessoas (100%) acharam esta análise útil
4.8 hrs registradas
Publicada: 15 de janeiro
bom jogo faz vc pensar em uma nova soluçao para os preblemas.
contra a musica e muito chata
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12 de 13 pessoas (92%) acharam esta análise útil
4.1 hrs registradas
Publicada: 30 de novembro de 2014
RUSH is simple puzzle game wrapped in a gorgeous 3D package.
RUSH is ideal for people who love to sit down, strap on a thinking cap, and let the brain juices flow. The game provides a plethora of beautifully made puzzles, based around the concept of transporting cubes from point A to point B under various conditions and using a given set of pieces to alter pathways. I really enjoyed my time with Rush and found myself getting the great sense of accomplishment with each success, I just wish I could think a little more critically to do it.
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7 de 8 pessoas (88%) acharam esta análise útil
9.2 hrs registradas
Publicada: 11 de novembro de 2014
From the same developers as Toki Tori, their talent with creating tricky but doable puzzles is still readily apparent. I am not at all a fan of puzzle games as I get frustrated very quickly, so the fact I finished this one is probably everything a fan of the genre needs to know.

Gameplay is deceptively simple- use redirectional tiles to guide a series of coloured blocks home. If you've seen the trailer, you already know everything you need to know in order to start playing. The layouts are fiendish though, and tease you with making it very clear what you HAVE to do, but keeping HOW to do it closely guarded. Many of the puzzles are forehead-slappingly clear once you figure it out, but until you get to that point you'll be dazed and confused trying to figure out how you're supposed to get THIS block over THERE with two Turn Left tiles and a Stop tile.

Unfortunately the hardest levels tend to devolve into a confusing mess of tiles and blocks everywhere- while earlier levels it was clear where you were going wrong, later levels are so tightly packed it can be hard to figure out exactly what the problem with your solution is. However, the powerful in-built Hint system is tremendously helpful in untying these knots, and perhaps borders on being TOO helpful if you allow it to be- one button tells you if the tiles you have placed should be where they are or not, the other reveals the correct location of every tile you have (but not while tile to put in that place). With trial and error these hints can pretty much solve the puzzle for you, so stay strong-willed and only use it when you're completely against the wall!
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7 de 9 pessoas (78%) acharam esta análise útil
6.6 hrs registradas
Publicada: 8 de novembro de 2014
This game isn't as easy as I think it is and the actual challenges are really hard. Especially stage Carrot almost took me an hour to solve.
It's a good puzzle game which takes hours to finish including completing achievements.
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3 de 3 pessoas (100%) acharam esta análise útil
1.0 hrs registradas
Publicada: 1 de dezembro de 2014
If you are sitting at home alone, without any ideas what to do - thisis the best game for you. You'll spend hours, thinking of easy and difficult puzzles. There are many levels, you can choose the one you want. As I see, the game is worth buying, especially when it costs about 0,25 euro (sales, yeah). I recommend everyone!
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3 de 3 pessoas (100%) acharam esta análise útil
0.3 hrs registradas
Publicada: 30 de dezembro de 2014
This game charmed me with its colorful graphics, beautiful 3D design and delivering puzzles in an entertaining way.
Im giving this a 9/10, the only - is that its not really an original idea
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2 de 2 pessoas (100%) acharam esta análise útil
0.6 hrs registradas
Publicada: 5 de janeiro
Pros:
Solid Gameplay
Good Art Style
Great Mechanics

Cons:
Some levels are a little overwhelming

I bought it really cheap so I could get 'verified'. It was worth it, I think.
It's a fun little puzzle game, it is.
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1 de 1 pessoas (100%) acharam esta análise útil
8.4 hrs registradas
Publicada: 10 de dezembro de 2014
RUSH is a decent puzzle game suffering from some interface issues. Gameplay is quite simple, and unlimited hints allow anyone to progress through the game. The main problem is that you will likely spend more time rotating the camera to the correct angle rather than thinking about the puzzles. I feel like this camera issue is almost by design, as later levels push the designs to obscure as much of the layout as possible. It's a simple puzzle game without clarity in many levels. Interestingly, some puzzle elements are barely utilized or introduced (speed up/down modifiers), but the game is most certainly not getting updates to add levels using these elements.

It's a short, simple, and imperfect game for sure. I was never really amazed, but it wasn't an awful experience. You can live without it, but it is quite affordable. The game can be beaten 100% in under 7 hours. I got it for 90% off if I recall, and I would recommend a decent sale considering the limited length.
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1 de 1 pessoas (100%) acharam esta análise útil
10.3 hrs registradas
Publicada: 4 de maio
Really good puzzle game!

I was afraid the game would be too easy to finish or the levels to be too recurrent, but there's a good difficulty rate and we don't get easily tired of the beautiful colored graphics.
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2 de 3 pessoas (67%) acharam esta análise útil
4.6 hrs registradas
Publicada: 20 de dezembro de 2014
I bought this game on sale for very cheap, and while I can't say it's not worth what I paid, because it most certainly is, I just think there was a lot of wasted potential here. The thing is, puzzles in general can be very fun and rewarding, or very frustrating. I think the main thing that makes a puzzle frustrating is when you simply don't have enough information to solve it. Sure, it's a valuable life skill to be able to solve problems even when you don't have all the tools, but those kinds of problems are supposed to give you real life rewards, not present themselves as games and take your money.

My biggest complaint about this game is that it relies heavily on things it never gives you a chance to understand, particularly timing. Many of the puzzles are very simple in a spatial sense, but require timing movements exactly so that you can interweave block paths. However, the game doesn't let you change the speed of the runs, and it's not consistent between different runs. Furthermore, some of the harder puzzles have blocks traveling at different speeds.

As if that wasn't enough, it seems the game doesn't even judge collisions based on a notion of which block occupies which tile, but rather it actually uses hit detection, so blocks entering and leaving a tile at about the same time can still collide by touching corners for a split second. This makes some of the puzzles unnecessarily trial-and-error in nature, with the player just switching blocks around between multiple nearly identical solutions in spatial terms which result in slightly different timing, in the hopes that one of them will eventually produce the correct result. A good puzzle game shouldn't be designed to make you just randomly try things until one works.

Another complain I have is that there's no ability to zoom the camera in or out as far as I can tell. You can rotate the camera, but the level of zoom is consistently too close or far to clearly see all of the map. The game would've also benefitted from a square lense (orthogonal view if I remember correctly from 3D modeling) rather than an eye-type lense, because several of the puzzles have you dropping blocks from one platform down to another below it, and trying to line up the camera from above to see what will happen isn't very effective.



All in all, it's an interesting concept for a game that had potential, but it feels like it was developed to work against you and force you into trial-and-error runs rather than actually thinking about space and time in discrete units with well-defined, known rates of movement. This game could've been more fun in 2D 20 years ago. I found myself using the hints (which make it way too easy) and trial-and-error to solve the harder puzzles, because it didn't even feel like cheating when that's about what I would do without the hints anyway.
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2 de 3 pessoas (67%) acharam esta análise útil
1.0 hrs registradas
Publicada: 30 de novembro de 2014
Highly recommended when you can get it cheap. I got it for £0.34 and is better than many puzzle games I have played. This is though-provoking at its peak. Simplicity excels when it is done correctly.
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2 de 3 pessoas (67%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1.7 hrs registradas
Publicada: 30 de novembro de 2014
Want to test if you are really dumb ?
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4 de 7 pessoas (57%) acharam esta análise útil
3.8 hrs registradas
Publicada: 5 de janeiro
Интересная игра. Правда, я достижения нечестно получил, но да ладно.
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1 de 2 pessoas (50%) acharam esta análise útil
2.6 hrs registradas
Publicada: 11 de novembro de 2014
Very fun and challenging game!
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1 de 2 pessoas (50%) acharam esta análise útil
0.9 hrs registradas
Publicada: 1 de dezembro de 2014
Excellent puzzler. Simple but fun!
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1 de 2 pessoas (50%) acharam esta análise útil
1.3 hrs registradas
Publicada: 11 de janeiro
Fun And Addicting Game
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1 de 2 pessoas (50%) acharam esta análise útil
2.7 hrs registradas
Publicada: 18 de janeiro
The puzzles were a great balance of difficulty and ease. Found myself stuck on a few puzzles but I figured them out within 10 minutes (without cheating). Easy levels are a bit too easy though.
Price Rating: 8/10, Good for 3-5 hours of fun/puzzling, Great buy on sale, but still worth the $5 if not on sale to the Hour of play = dollar spent ratio.
Game Rating: 7/10, Great puzzles, some of the harder levels made my PC lag a bit, so it's rating dropped a bit from that, otherwise a great orgy of color in a nicely made puzzle game.

Total Rating: 75/100
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1 de 2 pessoas (50%) acharam esta análise útil
0.3 hrs registradas
Publicada: 6 de janeiro
RUSH is another cool game by the makers of EDGE and QUBE. very fun in short bursts and a good puzzler when played. runs pretty smoothly, with the sudden lagspike if playing on an older computer. you direct cubes to the right goal by placing down tiles that redirect them. if pure puzzle is youre style, or you just want a fun game, get RUSH. my rating 7/10
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1 de 2 pessoas (50%) acharam esta análise útil
0.4 hrs registradas
Publicada: 10 de janeiro
i like the puzzles a lot they are hard to beat and its time consuming.
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