A trickshooting challenge! Jump, run, hover and ricochet your projectiles with Naksu the robot.
User reviews:
Overall:
Very Positive (52 reviews) - 84% of the 52 user reviews for this game are positive.
Release Date: Nov 10, 2015

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Recent updates View all (11)

May 12

Update 1.0.14

Automatically turn off SSAO when in VR mode.
Added a warning to levels that need Full Speed.
Added a warning to levels that are Extreme ( vertigo, angled surfaces, platforming).
Added fps counter to Main Menu.
Removed VR toggle when VR mode is enabled.

Work continues, more coming soon!

1 comments Read more

May 10

Thoughts on Freedom of Movement / No Teleport

This is a gamepad/seated VR game.

Why is the game like this? Well, we started with DK2 a couple of years ago.
The game was almost finished at the point Vive started putting out their Devkits, and we have only acquired the Vive Pre quite recently. The game was designed for freedom of movement and gamepad control. The teleportation mechanic was simply not around when we were making the game.

So long story short, this was our first VR game, we will continue adding some features and fixes within reason, but purely because it was designed for a completely different system than what Tracked Controls and Teleport assume, we get a lot of challenges of how we would handle some of the levels, which one simply cannot clear with a basic teleport mechanic. Coupled/decoupled head may be added. At the moment you can find your center by looking down at your belly.

Bear with us, or get the refund, we respect that. I hope there are people who enjoy full traditional movement systems out there as well?

4 comments Read more

Reviews

“A quirky, unique puzzle game”
KeenGamer

“The game is unique and does a good job blending a shooter with a physics based game.”
Geeky Hobbies

Made for VR


Demo in Base Game : Dlc for the full game.

About This Game

IMPORTANT NOTE
1) The game is playable without a VR headset.
2) Includes a SteamVR DEMO of the game : Access the tutorial and 3 demo levels in VR mode.
The VR Expansion 01 DLC enables SteamVR throughout the full game.
3) The game has intense freedom of movement in VR. Read our guide for tips on handling it.
http://steamcommunity.com/sharedfiles/filedetails/?id=566901784

Trickshots and Tricky Situations!


Kumoon is Finnish for knocking over boxes by ricocheting your projectiles around the rooms. Mixing a shooting-gallery with billiards, platforming and puzzle-solving.
Welcome to Kumoon.
Besides taking potshots at boxes, there's a fair smattering of platforming and wall-climbing. An aggressive default movement speed enables you to make leaps over large gaps. So for those with sturdy VR legs, you can play as wildly as you wish. More sensitive players are given a half speed option to take things a bit slower, and using the analog sticks gently allow you to go as slow as you like.
There are some surprise drops, deep pits, that sort of thing to get a feeling of vertigo.
The levels are all unlocked by default, so players with low tolerance for freedom of movement can pick and choose which levels to play.

Specs

3 Tutorial Levels to get you inside the head of the robot.
15 Easy Levels, to get you acquainted and to have fun with even those holding a gamepad for their first time.
15 Medium Levels, for those comfortable with the controls and willing to forge further.
15 Hard Levels, for aspiring speedrunners, aficionados of intrigue, and those who think pain is the definition of fun.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 8+
    • Processor: Intel i5-6400 / i5-4590 equivalent or greater
    • Memory: 1 GB RAM
    • Graphics: NVIDIA: GTX 1070 / GTX 970 or greater | AMD: R9 390 / R9 290 or greater
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    • Additional Notes: OpenGL2.0, Xbox 360 Gamepad, Logitech Dual Action, SteamVR
    Recommended:
    • OS: Windows 8+
    • Processor: Intel i5-6400 / i5-4590 equivalent or greater
    • Memory: 2 GB RAM
    • Graphics: NVIDIA: GTX 1070 / GTX 970 or greater | AMD: R9 390 / R9 290 or greater
    • DirectX: Version 11
    • Storage: 200 MB available space
    • Additional Notes: OpenGL2.0, Xbox 360 Gamepad, Logitech Dual Action, SteamVR
    Minimum:
    • OS: 10.8
    • Processor: 2,4 GHz Intel Core i5
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce GT 650M
    • Storage: 200 MB available space
    • Additional Notes: No VR Support. Sorry.
    Recommended:
    • OS: MacOS 10.10
    • Processor: 2.7GHz dual-core Intel Core i5 or faster
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 470 or better
    • Storage: 200 MB available space
    • Additional Notes: No VR Support. Sorry.
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (52 reviews)
Recently Posted
Warwick J.
11.4 hrs
Posted: August 22
What is Kumoon: Ballistic Physics Puzzle?

Kumoon: Ballistic Physics Puzzle saw its release last November on Steam. It is the Steam debut of Finnish developer Lucky You Studio and so far is their only game on Steam. In Kumoon, players knock over boxes by ricochetting projectiles around a room. The developers are spot on when they claim it is a combination of a shooting gallery, billiards, platforming, and puzzle-solving. There is even a valid game mechanic comparison to the great Portal franchise.

Although the game has VR features you do not need a headset in order to enjoy the game. In fact, as cool as the VR experience may be I found myself enjoying it equally as much without it. Therefore, I urge potential players not to avoid a purchase because you feel that you will be unable to gain maximum enjoyment from it.

Gameplay

The game takes place within short levels. There are three difficulty levels and a good tutorial. Your objective is to knock down boxes on each level. However, it is a little trickier than this. You need to score a certain amount of points on each level before progressing. Each box can be valued at up to 9 points. A box increases in value when the player shoots a shiny green wall, pillar or box (or whatever else). Every time you shoot the box resets back to 1 point. Therefore, the key to the game is to move to the best positions on each map and the art of ricochet.

The game begins easily enough but becomes quite difficult in later levels. This is because the game stops holding your hand at the conclusion of the easy levels and expects you to have learned the key mechanics. Skilled players will be able to move and shoot accurately throughout each level. They will also be able to utilize and develop wall-climbing and platform skills. It is safe to suggest that if you ever enjoyed bunny hopping games you will likely find yourself at home.

There are a couple of specific achievements tied to the tutorial. One of which is easy to obtain on the second level (do not shoot and use the blocks as stepping stones). The one on the third stage I recommend returning to after you have some experience.

A Note on VR

In the creation of the game the developers made some quirky design decisions that have impacted the game negatively. These include making the movement of the game set to keyboard/controller control. The other is the fact that the controls don't align with the way that you may be facing. As a result, some players have complained of VR disorientation and sickness.

Presentation

I'm a fan of the way in which the game is presented. Even without VR the game's menu system and other things are established in VR mode. The color palette is relatively basic though it is industrial-tech in design and implementation. The sound is arguably the most disappointing component of the game. It's very basic and I had to cycle through the menu in order to get the soundtrack to start playing. It then proceeded to stop multiple times over the course of my playtime. Given the fact that the game is played within empty arenas with only you and the boxes the low sound design makes the game feel emptier than it should.

Is it Steamified?

Yes. The game has Steam trading cards as well as achievements.

Verdict

Kumoon: Ballistic Physics Puzzle is a very solid game with a few non-fatal flaws. I can claim that the game has taught and reinforced a few skills that have disappeared from my gaming arsenal. People who like action and physics based puzzle games will find quite a lot to like about the game. At just US$4.99 you're looking at a pretty solid title at a not so expensive price point.

For similar reviews and your chance to win great giveaways visit Steamified
Helpful? Yes No Funny
[TBR] OranjeHazelnoot [GER]
4.4 hrs
Posted: June 25
This is a VR review!

Even on ultra low setting with 90 frames the game make you feel sick after seconds.
Also the robot looses the tracking and then you move in a different location as where you are looking.
Standing is even worse than sitting. If they dont fix it i will play it without VR instead.
Helpful? Yes No Funny
AlexPewPew
0.2 hrs
Posted: May 10
EDIT: I appreciate the developers explaining their design choices. And they are right. This vr stuff isn’t formulaic. There isn’t no easy answer, and I can’t imagine developing a game at the pace of innovation the vr world is going through. I’m not returning the game, and I hope that the devs are successful with making this game more comfortable for vr.

I will double down on the fact that pressing a move forward button that doesn’t move in the direction you are facing is very disorienting. I had to move while looking down at my ‘chest’ to know where I was going.

Original:

This game has a few of the big NO NOs for vr. Strafing and movement set to keyboard/controller controll. I don't get vr sick easily but this game did it for me. There is no teleport mechanic. Also there is no easy way to tell which way 'you' are facing. The move forward key isn't relative to where you are looking. Even more vomit!

I like the physics based knock over blocks idea, but this implementation is very difficult to play without getting sick.

Even for 2 bucks on sale I'm considering returning it.

Did run without lag on a radeon 7800 series card.
Helpful? Yes No Funny
Vive Cat
0.1 hrs
Posted: May 9
This is VR review!
after play couple seconds ,feel motion sickness and nauseating. Never sick like this seriously before! Motion sickness simulator!!
Helpful? Yes No Funny
Chrisstoph
1.6 hrs
Posted: May 5
Anything With the word Ballistic in it gets my imediate attenction so come watch me play this amazing yet frustrating game!

https://youtu.be/b7BazNQbPkg
Helpful? Yes No Funny
Ezzyboo
0.2 hrs
Posted: April 22
Made me increadibly motion sickness, but I hope I get used to it.
If you get easily motion sickness then I would be casious to buy this.
Helpful? Yes No Funny
russonc
3.3 hrs
Posted: March 25
Casual, trickshot shooting, physics based puzzle game... Made it through easy and medium levels, May get to the hard levels at some point. A fun, short term diversion. Luck often works as well as planning (which is kind of like I play pool...). Thmbs up from me!
Helpful? Yes No Funny
StarNate
0.4 hrs
Posted: March 15
Good, but not easy at times lol
Helpful? Yes No Funny
Krazedlion
4.5 hrs
Posted: March 3
Kumoon is a fun, puzzle game with cute graphics and an adorable little robot. It controls well and I thought the tutorial was informative enough. The object of the game is to bounce balls off of blue walls to hit cubes. The more blue walls you hit with the ball gives the cubes more points. Some levels I got almost double the points required to advance, others barely enough. Overall its a relaxing and enjoyable little game.
Helpful? Yes No Funny
Rectal Railway
2.7 hrs
Posted: February 29
For the price, this is a reasonable game, but reasonable at best. The gameplay isn't very fun, although unique, and the game is very short. I was able to complete it in a little under three hours. The puzzles we're very difficult at all. The 'hard' puzzles were very long and tedious, but not difficult. This game will give you something to do for three hours.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
9 of 10 people (90%) found this review helpful
Recommended
11.4 hrs on record
Posted: August 22
What is Kumoon: Ballistic Physics Puzzle?

Kumoon: Ballistic Physics Puzzle saw its release last November on Steam. It is the Steam debut of Finnish developer Lucky You Studio and so far is their only game on Steam. In Kumoon, players knock over boxes by ricochetting projectiles around a room. The developers are spot on when they claim it is a combination of a shooting gallery, billiards, platforming, and puzzle-solving. There is even a valid game mechanic comparison to the great Portal franchise.

Although the game has VR features you do not need a headset in order to enjoy the game. In fact, as cool as the VR experience may be I found myself enjoying it equally as much without it. Therefore, I urge potential players not to avoid a purchase because you feel that you will be unable to gain maximum enjoyment from it.

Gameplay

The game takes place within short levels. There are three difficulty levels and a good tutorial. Your objective is to knock down boxes on each level. However, it is a little trickier than this. You need to score a certain amount of points on each level before progressing. Each box can be valued at up to 9 points. A box increases in value when the player shoots a shiny green wall, pillar or box (or whatever else). Every time you shoot the box resets back to 1 point. Therefore, the key to the game is to move to the best positions on each map and the art of ricochet.

The game begins easily enough but becomes quite difficult in later levels. This is because the game stops holding your hand at the conclusion of the easy levels and expects you to have learned the key mechanics. Skilled players will be able to move and shoot accurately throughout each level. They will also be able to utilize and develop wall-climbing and platform skills. It is safe to suggest that if you ever enjoyed bunny hopping games you will likely find yourself at home.

There are a couple of specific achievements tied to the tutorial. One of which is easy to obtain on the second level (do not shoot and use the blocks as stepping stones). The one on the third stage I recommend returning to after you have some experience.

A Note on VR

In the creation of the game the developers made some quirky design decisions that have impacted the game negatively. These include making the movement of the game set to keyboard/controller control. The other is the fact that the controls don't align with the way that you may be facing. As a result, some players have complained of VR disorientation and sickness.

Presentation

I'm a fan of the way in which the game is presented. Even without VR the game's menu system and other things are established in VR mode. The color palette is relatively basic though it is industrial-tech in design and implementation. The sound is arguably the most disappointing component of the game. It's very basic and I had to cycle through the menu in order to get the soundtrack to start playing. It then proceeded to stop multiple times over the course of my playtime. Given the fact that the game is played within empty arenas with only you and the boxes the low sound design makes the game feel emptier than it should.

Is it Steamified?

Yes. The game has Steam trading cards as well as achievements.

Verdict

Kumoon: Ballistic Physics Puzzle is a very solid game with a few non-fatal flaws. I can claim that the game has taught and reinforced a few skills that have disappeared from my gaming arsenal. People who like action and physics based puzzle games will find quite a lot to like about the game. At just US$4.99 you're looking at a pretty solid title at a not so expensive price point.

For similar reviews and your chance to win great giveaways visit Steamified
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
17 of 22 people (77%) found this review helpful
Not Recommended
0.2 hrs on record
Posted: May 10
EDIT: I appreciate the developers explaining their design choices. And they are right. This vr stuff isn’t formulaic. There isn’t no easy answer, and I can’t imagine developing a game at the pace of innovation the vr world is going through. I’m not returning the game, and I hope that the devs are successful with making this game more comfortable for vr.

I will double down on the fact that pressing a move forward button that doesn’t move in the direction you are facing is very disorienting. I had to move while looking down at my ‘chest’ to know where I was going.

Original:

This game has a few of the big NO NOs for vr. Strafing and movement set to keyboard/controller controll. I don't get vr sick easily but this game did it for me. There is no teleport mechanic. Also there is no easy way to tell which way 'you' are facing. The move forward key isn't relative to where you are looking. Even more vomit!

I like the physics based knock over blocks idea, but this implementation is very difficult to play without getting sick.

Even for 2 bucks on sale I'm considering returning it.

Did run without lag on a radeon 7800 series card.
Was this review helpful? Yes No Funny
11 of 16 people (69%) found this review helpful
3 people found this review funny
Recommended
0.5 hrs on record
Posted: January 20
I found this to be entertaining and also found the price very reasonable. I wouldn't say this game is for everyone. You basically try to bounce a ball between colored squares and then into blocks to rack up the highest score possible. The gameplay felt smooth. Graphics were decent. Music was not bad. It's only 5 bucks and if you want to ricochet balls into blocks, by all means get this game! You can watch me bounce balls into blocks here: https://youtu.be/tsEhCI1tszA
Was this review helpful? Yes No Funny
11 of 16 people (69%) found this review helpful
4 people found this review funny
Recommended
1.2 hrs on record
Posted: November 10, 2015
I love physics puzzles, and this is something new, an approach from the head of a cute robot, I like to think in these puzzles ,they make me feel smarter
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
1 person found this review funny
Not Recommended
4.4 hrs on record
Posted: June 25
This is a VR review!

Even on ultra low setting with 90 frames the game make you feel sick after seconds.
Also the robot looses the tracking and then you move in a different location as where you are looking.
Standing is even worse than sitting. If they dont fix it i will play it without VR instead.
Was this review helpful? Yes No Funny
10 of 15 people (67%) found this review helpful
1 person found this review funny
Recommended
1.3 hrs on record
Pre-Release Review
Posted: November 11, 2015
First hand impression. GREAT!
Hello everyone I'm reviewing Kumoon : Ballistic Physics Puzzle
on behalf of the groups Youtubers Unite and Twitchers Unite
The developer for the game was kind enough to hand out beta keys for the groups which was super kind of him.

Now for the review

As a puzzle hater by nature I must say I really really enjoyed Kumoon! the game runs smoothly and it does not take too much time to figure out what is going on.
the mechanics are simple and the sole idea is just great and fun!

The 3d Puzzle game that it is has its limits but I think that the developer did a good job on this.

The objective
simply score points by hitting your bouncy balls on the walls placed around the levels and hit the blue boxes to proceed!

The game progresses to develop difficulty but it didn't get on the level where as someone could begin raging on it!
I was blown away of the physics and simplicity of this game.
When the walls began falling down from the cieling upon hitting them to create new ways of trickshotting with your bouncing balls, really nice idea in my opinion!
Some of the maps have basically, tilted rooms, what i mean is, the floor is not horizontal. This really really got me hooked because I loved the new ways of trickshotting like that!

You can also use your character, which reminds me of Eva from Wall-E :), to make the walls placed around the levels fall over, this creates new ways of trickshotting again!
The game REALLY develops into something challenging the more you play it!
Oh, by the way. Love the menu, especially in-game where it kinda just, floats in front of you!

The game is wicked fun! I can only fully recommend it for people that like these kinds of games!

A few specifications

3 Tutorial Levels to get you inside the head of the robot.
15 Easy Levels, to get you acquainted and to have fun with even those holding a gamepad for their first time.
15 Medium Levels, for those comfortable with the controls and willing to forge further.
15 Hard Levels, for aspiring speedrunners, aficionados of intrigue, and those who think pain is the definition of fun.

VR - support via the oculus rift! (fantastic!)

Menu and game in 26 different languages!

First/Third person switching

Mouse and keyboard / gamepad switching

Low Hardware requirements!

Low diskspace requirements!

Extra things

Single-player

Steam Achievements

Steam Trading Cards


Known bugs as of 05-11-2015
Since its in beta right now theres ought to be some bugs in the game, this was not the case really for me.
I noticed 3 minor bugs!

Soundtrack not playing on first startup.

Upon Pressing ESC the menu did not come up, this was fixed by pressing it a few more times.

Menu text in game didn't disappear when starting a level. (fixed by pressing ESC again!)

These minor bugs are sure to be fixed via feedback to the developers!


Pricing and future plans for the game!

The Pricing was said to be 7.99 for the game which is a fair price in my opinion!
+ DLC for VR support 4.99

Well, Any updates or anything related to the game itself could be found at its:
Facebook Page
Steam Group
LuckyYouStudio Website

Comming from the developers:
We intend to support HTC Vive once it comes out, make more levels etcetera if game is reasonably succesful
Was this review helpful? Yes No Funny
13 of 21 people (62%) found this review helpful
3 people found this review funny
Not Recommended
4.3 hrs on record
Posted: January 12
An interesting physics based ball bouncing physics game with some flaws
https://youtu.be/2opuCsOJ8Lg
+ Visually Appealing
+ Although somewhat strange, I do like the fast techno/rave music
+ Controls/Performance wise it runs great, had no issues even with lots of objects on the screen
+ Kinda fun throwing balls all over the place and watching them bounce around

- The tutorial does a pretty poor job of explaining the game, the "goal" is to bounce a ball off a wall/object and then hit the blocks. The more walls the ball bounces off of the higher the score will be when/if the ball hits the box/stack.
- The game feems somewhat mindless, as instead of lining up your shot it's far easier to just mindlessly throw balls around until you score enough points without really aiming. (this could fixed if there was a limit to the amount of balls you could throw)
- The levels lack variety in terms of the environment making it feel very repetitive
- Lacks a "purpose" or a story to go along with the game, what am I doing? why am I hitting blocks? Am I trying to escape? What am I testing?
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
1 person found this review funny
Recommended
4.9 hrs on record
Posted: January 14
If my kid asks me to buy them play Call of Duty, I'll get them this instead so they can practice REAL trickshots!

Serious review: Beyond my fondness for ballistic physics puzzles with lots of ricohets, I found the cute and simple environment and robot extremely aentertaining. The simple and mostly wordless in-game interface, HUD and tutorial are a plus, and likely made it easier for the developer to provide a LOT of language options without worry about poor grammar or syntax. My only concern is that really small children will get frustrated when they can't figure out how to ricohet the ball enough to get the high scores. But then, kids need to learn patience, perseverance and geometry.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
Recommended
4.5 hrs on record
Posted: March 3
Kumoon is a fun, puzzle game with cute graphics and an adorable little robot. It controls well and I thought the tutorial was informative enough. The object of the game is to bounce balls off of blue walls to hit cubes. The more blue walls you hit with the ball gives the cubes more points. Some levels I got almost double the points required to advance, others barely enough. Overall its a relaxing and enjoyable little game.
Was this review helpful? Yes No Funny
6 of 9 people (67%) found this review helpful
Recommended
4.9 hrs on record
Posted: February 24
What a pleasant game!

I had no expectations walking in, and have really enjoyed my time with it. It's an immersive and enjoyable experience, learning the rules of the environment. You are looking to score a certain amount of points for each level, and have to knock over blocks to score points. It's a simple premise but each level has it's own challenges requiring you to adapt. It's not a crazy-deep game you'll spend years trying to defeat, it's an enjoyable journey through level. I highly suggest it, in that I feel more relaxed after playing and frankly I could use more games that have that centering effect.
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