NECROPOLIS: BRUTAL EDITION is a major update featuring a new playable adventurer (The Brute), a completely new outdoor environment (The Black Forest), and lots of new enemies, weapons, armor, traps, potions, scrolls, and other big improvements to the game.
Análises de usuários:
Ligeiramente positivas (274 análises) - 70% das 274 análises de usuários dos últimos 30 dias são positivas.
Neutras (2,417 análises) - 69% das 2,417 análises de usuários deste jogo são positivas.
Data de lançamento: jul 2016

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Atualizações recentes Ver todos (6)

16 de setembro de 2016

Hotfix 1.1.1

  • Reduced frequency of random crashes while playing
  • Resolved issue that prevented animations from displaying for others in multiplayer when killed on sticky traps
  • Resolved issue that caused loss of stolen items (from the Bandit) in multiplayer
  • Resolved issue that caused a chest to rarely appear inside another chest
  • Resolved issue that caused Male Blackguard to become Female when equipping Armor of the Infernal Lich
  • Increased the spawn rate of multiplayer focused resurrection scroll
  • Hitbox and attack animation polish
  • Resolved minor localization issues
  • Environment and character polish
  • Audio and visual effects polish
  • Minor UI bug fixes

68 comentários Leia mais

6 de setembro de 2016

Version 1.1 Brutal Edition

We’ve reached a milestone in our ongoing improvement work on Necropolis. Eight weeks ago, Harebrained Schemes committed to respond to feedback from critics and the community with a series of free updates and improvements. That work culminates in today’s free update, the NECROPOLIS BRUTAL EDITION.

Version 1.1 contains the following additions, enhancements, and fixes for Necropolis.

  • Added a new playable character, The Brute, with 7 unique armor sets including the fearsome Raider’s Garb which offers increased damage at some hefty costs.
  • Added a new outdoor environment, The Black Forest, with 36 new modules!
  • Added a new starting module to reduce the time needed to get back into the action.
  • Added 7 more new enemies including the Bandit - watch it, he’ll steal your loot!
  • Added 16 new weapons, with unique abilities such as the Arcane Shadow - a devastating maul that deals incredible amounts of damage, but its curse strips the player of most of their defenses, use at your own risk.
  • Added new traps, the Necropolis wasn’t deadly enough so we added some spinning blades and even deadlier spike traps. The Black Forest has its own traps, too.
  • Added 5 new consumable items (potions, scrolls, etc.) including the Multiplayer focused Resurrection scroll! All your fellow adventurers in danger and downed? Revive them from a safe distance!
  • Added new loot! Recipes are now part of loot drops, you can find them throughout the Necropolis. Buying is now just one way to expand your potion and crafting potential!
  • Improvements to blocking and shield bashing. Stamina costs for successful blocks has been reduced, as well as the threshold for shield breaks has been increased, meaning it will happen less often. Lastly, damage bleed through (in the event of shield break) has been lowered.
  • General performance improvements
  • Localized all text

These 1.1 release improvements are of course in addition to the previous improvements we’ve released since launch, which include:

  • Added 2 more new enemies, including the Fire Djinn.
  • Added 6 more new weapons featuring unique abilities and effects including one which slows enemies with each slash, for example.
  • Added 2 more new armor sets with greater risks and rewards.
  • Added an additional new potion and scroll, each designed for higher impact in Multiplayer.
  • Added several new behaviors to some enemies for greater challenge (flanking, grouping, predictive movement, and attack cycling).
  • Added 25 more new environment modules.
  • Balance changes for Changelings, Gemeaters, Spider Queen, Bone Effigy, and Naguals.
  • Buff to ‘Mr. Monk's Most Excellent Pamphlet on Avoiding Exhaustion’ Codex, it now regenerates more exhaustion than before and in a shorter time scale.
  • Major rebalance to the revive system. Revive will now bring you back at a diminished ratio every time you die down to a minimum HP and Stamina/Exhaustion.
  • Loot re-balance:
    • Reduced gem drops on all enemies
    • Reduced crafting drops on all enemies
    • Removed Iron Ration from starting recipies
    • Reduced crafting cost on Potion of Big Boy Strength
    • Increased crafting cost of some common recipes
  • Jumping is now more responsive, allowing you to jump out of more situations or in quick succession.
  • Improved UI messaging to reflect save actions, “Save & Quit to Desktop” and “Save & Exit To Title screen” text.
  • Major update to all weapon and codex descriptions to expose more functionality.
  • Improvements to AI aggro line of sight.
  • Added early spawn opportunities for some larger, stronger enemies on earlier floors.
  • Revised and rebalanced all armor sets.
  • Added new spawn animations for some Skeletons and Hoardmen.
  • Revised Hoardman aware behavior to make them quicker to take action.
  • Corrected imbalanced effects on some healing potions.
  • Changed “Rotten Is Just Another Word for Delicious” codex to completely prevent vomiting when eating rotten food.
  • Added option to invert X-Axis Camera to Options / Settings.
  • Added DLC Soundtrack files.

Bug Fixes
  • Fixed an issue with our procedural environment algorithm. A large assortment of previously hidden environment modules (over 30) are now available.
  • Resolved minor issue with elemental VFX and SFX.
  • More responsive general performance on lower spec computers.
  • Resolved minor audio issues in multiplayer.
  • Removed armor switching exploit.
  • Resolved issue that prevented a menu option from displaying text in several languages.
  • Found a workaround for crashes at launch when using a Razer headset.
  • Removed developer console access.
  • Resolved an issue that could prevent the main menu from opening on launch when Necropolis was set to several non-English languages.
  • Steam Achievements are now viewable through the Steam client.
  • Fixed an occasional issue with multiplayer jitter when switching armor.
  • Fixed many minor bugs.

105 comentários Leia mais


“The Necropolis you can play today is very different from, and vastly superior to, the Necropolis that launched in July. […] So if you wrote this game off or have been on the fence about it, now is as good a time as any to jump in, because in all honestly, you’re missing out on one of the finest gaming experiences of the year.”
9.2/10 – Absolute Geeks

“While roguelike and roguelike-inspired games such as these feel like a dime a dozen in recent times, Necropolis stands out simply by being the best that it can be, with a striking visual style, great sense of humor and an enjoyable co-op mode working together with immense, randomized, yet terrifically-designed levels and some great combat.”
4.5/5 – Hardcore Gamer

“Battles shine with crazy enemy variety—and epic ones feel even more thrilling in co-op [...] hero and enemy designs are among the coolest in the roguelike genre.”
Ars Technica


A controller is highly recommended to play Necropolis.

Sobre este jogo

NECROPOLIS: BRUTAL EDITION is a major update featuring a new playable adventurer (The Brute), a completely new outdoor environment (The Black Forest), and lots of new enemies, weapons, armor, traps, potions, scrolls, and other big improvements to the game.

The BRUTAL EDITION is the definitive NECROPOLIS experience. HERE’S WHAT’S NEW:

  • The Brute - a formidable new player character
  • The Black Forest - a completely new wintry outdoor biome to explore
  • Deadly new enemies and improved AI behaviors
  • Greatly expanded environmental variety, including new traps and gameplay
  • Clearer descriptions for all items in the game, including weapons, armor, recipes, potions, and magical codexes
  • Improved game balance and loot economy
  • New weapons, armor, potions, scrolls, and more!

NECROPOLIS combines third-person action with Rogue-lite dungeon-delving for a game that’s fast-paced and addictive, yet diabolically hardcore. Adventure alone, or with up to 3 friends in a magical deathtrap that reconstructs itself each time you play. Craft, equip, explore, and fight to stay alive as you delve deeper and face ever-greater threats in the twisting halls and endless chasms of the NECROPOLIS. Have no doubt, you’re going to die - often! - but you’ll improve your combat skills, available upgrades, and dungeon know-how with every playthrough, bringing you one step closer to the exit. (Warning: “Just one more time” mindset can be addicting.)


  • ...PERMANENT. Game Over? Jump right back in with a new adventurer and try again!
  • ...DIFFERENT EVERY TIME. A new procedurally-generated dungeon with every death.
  • ...BETTER WITH FRIENDS. Drop-in / drop-out CO-OP multiplayer for up to 4 players!
  • ...MONSTROUS. Gemeaters, Changelings, Hoardmen, and more - they exist to kill you.
  • ...NOT WITHOUT PERKS. Each new dungeon is littered with powerful weapons, armor, and upgrades to wield against your foes. (And there’s crafting, too!)
  • ...UNAVOIDABLE. But don’t worry, this NEXT playthrough is totally the one. We’ve got a good feeling about it.

Requisitos de sistema

Mac OS X
    • SO: Windows 7 or Higher
    • Processador: Intel Pentium Core 2 Duo E8500 3.17GHz or AMD Phenom II X2 555 3.2GHz
    • Memória: 4 GB de RAM
    • Placa de vídeo: NVIDIA GeForce 630 GT or AMD Radeon HD 6670
    • DirectX: Versão 9.0c
    • Rede: Conexão de internet banda larga
    • Armazenamento: 5 GB de espaço disponível
    • Placa de som: DirectX 9 sound device
    • SO: Windows 7 or Higher
    • Processador: Intel Pentium Core i3 2100 3.10GHz or AMD A8 3870K 3.0GHz
    • Memória: 8 GB de RAM
    • Placa de vídeo: NVIDIA GeForce GTX 750ti or AMD Radeon HD 7900 Series
    • DirectX: Versão 12
    • Rede: Conexão de internet banda larga
    • Armazenamento: 10 GB de espaço disponível
    • Placa de som: DirectX 9 sound device
    • Outras observações: Microsoft Xbox 360 Controller for Windows (or equivalent) or Steam controller
    • SO: OS X Mavericks
    • Processador: Intel 2.0 Ghz
    • Memória: 4 GB de RAM
    • Rede: Conexão de internet banda larga
    • Armazenamento: 5 GB de espaço disponível
    • Placa de som: On Board Audio
    • SO: OS X El Capitan
    • Processador: Intel 2.5 Ghz
    • Memória: 8 GB de RAM
    • Rede: Conexão de internet banda larga
    • Armazenamento: 10 GB de espaço disponível
    • Placa de som: On Board Audio
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