Truly one of the first "Next Gen" games, before the term was coined. Looking at it 15 years old you might never guess it that old, it's dated graphics sure, but has a timeless style, graphics are good enough even today, and there is weather effects and such. It also has so much customisation within the options panel. You can change controls and camera many ways to suit you. Hraphics options control options ect. Inside the game play is very user friendly with rosseta type flyout controls.
First game that i ever saw with that, and tons of games are doing it today, but Sacrifice did it 15 years ago. Fantastically done interface and useability. Some games today don't even give you as much.
Gameplay is tactical, you can issue orders and waypoints to your armies, as well as grouping, them, set them to guarding structures, following, flanking, circle formation, wedge formation, skirmish..., the list goes on. Very in depth but easy to get going once you do the tutorial ( highly recommended).
I bought this game when it came out in 2000. Friends and i played it in Lan games and i have some of the best memories pc gaming playing this. Sacrifice was ahead of it's time but seemingly went un noticed even with high accolades due to the stiff cometition it had from the groundbreaking releases of 1999 and 2000. Quake 3, Unreal Tournament, CS old school pre 1.6 and the soon to come looming giant Diablo 2. As such Sacrifice got unjustly buried as we all fell under Diablos spell and followed the Dark Traveler, to the East....always to the East.
Sacrifice is forever a AAA title, even today in 2015 it holds it's own. RTS/Moba all owe homage to Sacrifice. It Is still beautiful, deep, funny, challenging and just FUN.
Unfortunately i'm not sure if there is online multiplayer, at least it wasn't working for me. Lan should work, not sure about hosting - i would think direct connect IP to IP could work though.