Delta Quadrant is a sci-fi turn-based strategy game with lite rogue-like elements. Destroy enemies to collect loot, gain experience to level up and use skill points to become stronger. Intended as a fun little sci-fi title, not too hardcore or difficult.
User reviews:
Overall:
Mixed (126 reviews) - 57% of the 126 user reviews for this game are positive.
Release Date: Jul 7, 2015

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March 30

Our second game just launched - Catch a Falling Star

Hi all!

We've just launched our second game on Steam called Catch a Falling Star. It's a casual and relaxing game, and it's on sale at the moment for $0.59

Here's the link: http://store.steampowered.com/app/451880

Please check it out!

Thanks!
Rudi

2 comments Read more

About This Game

Delta Quadrant is a sci-fi turn-based strategy game with lite rogue-like elements. Destroy enemies to collect loot, gain experience to level up and use skill points to become stronger. Intended as a fun little sci-fi title, not too hardcore or difficult.



Piloting a weak exploration ship, you are in search for a new homeworld for your people - that is, until you are lured into a trap by the Dark Order. This has you end up deep in unknown enemy space, with no allies or friends. Alone.



Your attempt to escape will put you in the path of numerous enemies. Fight to survive, gain experience, level up and get improved weapons and equipment. You will die, but you will also get stronger!



As you gain experience and level up, your ship gets stronger (improved hull strength, bigger shield capacity and more powerful engines), and you'll get skill points to help improve various aspects of your ship.




  • Rogue-like
    • Tiled Layout and Movement (think Chess)
    • Turn-based Game Play
    • Gain experience, level up, die, get stronger, start again. Rinse and repeat!

  • Customization - choose your play style - defensive / aggressive / adaptive
    • Defensive - Focus your skills on upgrading your shields. Assign power from your engines and weapons to your shields. Even modify your ship's weapon hard points to allow for additional shield generators!

    • Aggressive - Focus on POWER - take out the enemy before they get a chance to damage you! Divert more power to weapons. Modify equipment hard points to mount even more weapons.

    • Adaptive - Focus on energy transfer to easily adapt to the current circumstances. Divert all power to engines to flee if you're in a tight spot OR divert all power to weapons for a quicker kill OR divert all power to shields to outlast your enemi

System Requirements

    Minimum:
    • OS: Windows XP SP2/Vista/7/8/8.1
    • Processor: 1.5 GHz or better
    • Memory: 1 GB RAM
    • Graphics: 128mb Video Memory, capable of Shader Model 2
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    • Sound Card: DirectX 9.0c compatible
Customer reviews
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Overall:
Mixed (126 reviews)
Recently Posted
$Tevo
( 3.2 hrs on record )
Posted: June 24
this game suck
Helpful? Yes No Funny
Darabka
( 0.6 hrs on record )
Posted: June 23
Boring, Bland, and clunky UI. Medicore bundlefodder. Wannabe FTL, fails at it. Avoid it.
Helpful? Yes No Funny
NeoTM
( 6.9 hrs on record )
Posted: June 17
Artificially long but without much content, this rogue-lite strategy game quickly becomes tedious and stale.
Helpful? Yes No Funny
NaR_RoW
( 4.7 hrs on record )
Posted: June 8
Very interesting, passed in the same breath.
Helpful? Yes No Funny
Lyoshaspb
( 6.0 hrs on record )
Posted: May 12
In nomine patris et filii et spiritus sancti. Amen
Helpful? Yes No Funny
keohookalani
( 22.4 hrs on record )
Posted: May 11
This little indie 2d space rogue-like turn-based strategy game is strangely addicting.

By all rights, it's not a very well polished game. There are lots of spelling errors, fairly simple graphics, and issues with controls. However, all that being said, I spent a good deal of time playing it. Though I didn't play it exclusively. I spent most of the time playing this game watching TV shows on Netflix as well. So keep that in mind.

Game play is fairly simplistic, but as you progress you keep that progression of your character. I don't believe it's possible to complete the game on the first play through, similiar to Rogue Legacy. As you progress, your character gets stronger and takes their traits with them for the next play through.

Each time you start, you begin with basic equipment, and as you take down enemies you loot their technology, giving your ship an advantage. The AI is pretty simplistic, so don't expect great tactics from the enemies. The more you play the more you undersand how the enemy ships work.

The achievements will take some time to get as you need to become strong enough before you can attain some of them.

The ending I've seen wasn't the best, and the story was very simplistic. Either way, it's still a fun play while doing other things.

Overall: 6.2/10 - It's worth the dollar cost, though you can get it on sale or in a bundle.
Helpful? Yes No Funny
Darth Alpha
( 6.4 hrs on record )
Posted: May 10
First game review I've ever written on steam:

I reccomend this game. For 50 cents, it is a nice game. The UI isn't great, but for 50 cents I'm impressed if it doesn't crash!

A pros vs cons list doesn't seem to fit, but here are some perks.

- Cheap
- Simple to learn
- Decent little story line, similar to Star Trek Voyager
- Customizable ship
- Simple, yet broad tech tree

All in all, much more value than I was expecting for 50 cents.
Helpful? Yes No Funny
 
A developer has responded on Apr 19 @ 1:51am
(view response)
ThomasPierson
( 0.7 hrs on record )
Posted: April 11
A simple, interesting tactical combat game reminiscent of the battles found in Master of Orion 1&2. The gameplay is solid and the design doesn't over reach, keeping the game tight and focused. the instruction slideshow showes everything you need to know about playing the game, the rest is simple strategy and resource management.

There is some very interesting elements going on thought out this game, but I could have done with a little more to do other than turnbased combat and looting, as the constant cycle of enemies gets repetative.

Still, a fun time and worth playing again.
Helpful? Yes No Funny
wany1981
( 6.9 hrs on record )
Posted: April 7
This is a very simple and basic space tactical simulation...

You control only 1 ship and you move around in a square board in 2D tactial fashion.

There are 21 stages and all with minimum story and progression through this entire thing..
You can either exit though space portal each map quickly or fight until there are no reinforcment for every stage before moving on.

Your ship gain EXP and you level up for 1 skill point each level which you can spend on various improvment.
Even if you die. Your ship's level/EXP and already gained skills stays..You can customize your already gained skill every time under the game menu.

There are about 6 different equipment slot that each dedicate for different equipment you get by killing/looting from enemy ships you destoried. You can equip more equipment that use a differet equipment slot(like an extra weapon using scaner slot) by skills under the game menu.

Music is basic mono with no surpises and repetitive. Sound Effect is decent. Graphic is sub par unity engine. Game is easy to learn and easy to master.(just gota figure out when and where to direct energy from shield to weapon/engine).

Only challange you will have is last level.(or level 2 if u don't move away from the enemy destoryer.
The ending is not very satisfactory.

For a game that nearly don't cost anything at all.. it's would be a basic learning experience for the developer and offer enough enjoyment and thinking for a few hours only.

Achivements are quite easy to get though out the game and they are quite hard to miss even...

A get a few solid hours of enjoyment and worth the 1 dollar I send for this.. Nothing more.. nothing less.
6.5/10 is my final rating for this dollar indie game.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 2 people (50%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: June 23
Boring, Bland, and clunky UI. Medicore bundlefodder. Wannabe FTL, fails at it. Avoid it.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
25 of 31 people (81%) found this review helpful
2 people found this review funny
Not Recommended
5.1 hrs on record
Posted: September 27, 2015
This is an interesting little space roguelike made in a free version of unity. It has promise, but may not be worth your time.

Pros:
Cheap. At the time of purchase this only cost 15 cents.
Decent help. The help screens if you flip through them do a pretty good job of explaining how to play. Some of the art assets are OK.

Cons:
This is a very rough around the edges product. There is a lot of polish missing.
Small spelling errors throughout ("sacrifise", "3 enemies is approaching", etc.)
Gameplay itself is both easy and boring, and yet also tedious. You start off slow and will be hitting the end turn button a lot.
The map does not scroll with you which gets annoying as soon as you can move faster.
The art is pretty bad in many cases.
The font is too large. The whole game feels designed for a phone and not for a PC.
The later gear does not have clear descriptions, and there are no pop-up or context menus on anything. This means that figuring out what new gear does is a matter of trial and error. Now you CAN flip gear back and forth for free, so this helps. Sometimes I noticed no difference from equipping a new piece of gear.
A story is told, but you have no input, and I found myself quickly skipping past the screens.
Needing to quit a level and "lose all progress" to spend skill points quickly gets annoying.


At the end of the day it isn't bad for someone's first try at a game. This is not the sort of project that should be sold, unless you like paying for someone else to learn game design. The game is boring, easy and tedious with poor artwork. It feels like a school project.

3/10
Was this review helpful? Yes No Funny
11 of 11 people (100%) found this review helpful
Recommended
22.4 hrs on record
Posted: May 11
This little indie 2d space rogue-like turn-based strategy game is strangely addicting.

By all rights, it's not a very well polished game. There are lots of spelling errors, fairly simple graphics, and issues with controls. However, all that being said, I spent a good deal of time playing it. Though I didn't play it exclusively. I spent most of the time playing this game watching TV shows on Netflix as well. So keep that in mind.

Game play is fairly simplistic, but as you progress you keep that progression of your character. I don't believe it's possible to complete the game on the first play through, similiar to Rogue Legacy. As you progress, your character gets stronger and takes their traits with them for the next play through.

Each time you start, you begin with basic equipment, and as you take down enemies you loot their technology, giving your ship an advantage. The AI is pretty simplistic, so don't expect great tactics from the enemies. The more you play the more you undersand how the enemy ships work.

The achievements will take some time to get as you need to become strong enough before you can attain some of them.

The ending I've seen wasn't the best, and the story was very simplistic. Either way, it's still a fun play while doing other things.

Overall: 6.2/10 - It's worth the dollar cost, though you can get it on sale or in a bundle.
Was this review helpful? Yes No Funny
11 of 12 people (92%) found this review helpful
Recommended
6.9 hrs on record
Posted: April 7
This is a very simple and basic space tactical simulation...

You control only 1 ship and you move around in a square board in 2D tactial fashion.

There are 21 stages and all with minimum story and progression through this entire thing..
You can either exit though space portal each map quickly or fight until there are no reinforcment for every stage before moving on.

Your ship gain EXP and you level up for 1 skill point each level which you can spend on various improvment.
Even if you die. Your ship's level/EXP and already gained skills stays..You can customize your already gained skill every time under the game menu.

There are about 6 different equipment slot that each dedicate for different equipment you get by killing/looting from enemy ships you destoried. You can equip more equipment that use a differet equipment slot(like an extra weapon using scaner slot) by skills under the game menu.

Music is basic mono with no surpises and repetitive. Sound Effect is decent. Graphic is sub par unity engine. Game is easy to learn and easy to master.(just gota figure out when and where to direct energy from shield to weapon/engine).

Only challange you will have is last level.(or level 2 if u don't move away from the enemy destoryer.
The ending is not very satisfactory.

For a game that nearly don't cost anything at all.. it's would be a basic learning experience for the developer and offer enough enjoyment and thinking for a few hours only.

Achivements are quite easy to get though out the game and they are quite hard to miss even...

A get a few solid hours of enjoyment and worth the 1 dollar I send for this.. Nothing more.. nothing less.
6.5/10 is my final rating for this dollar indie game.
Was this review helpful? Yes No Funny
15 of 20 people (75%) found this review helpful
3 people found this review funny
Not Recommended
7.1 hrs on record
Posted: September 28, 2015
has potential, but there are just too many problems. the only way it's a roguelike is that there's permadeath.

many things are unbalanced. as long as things are outside of cooldown, you can swap whenever you like, which takes away any sense of strategic tradeoffs. likewise for shifting energy use. abilities aren't well thought out, some are clearly massively better than others. if you level too much, the difficulty gets ramped up massively high; you're better off just deleting your save and starting over if you die.

I did enjoy some parts of it. Gearing up is kinda fun for a few sectors. Other than that, there's just not enough meat on the bones and too many balance issues to recommend it.
Was this review helpful? Yes No Funny
11 of 16 people (69%) found this review helpful
2 people found this review funny
Recommended
2.8 hrs on record
Posted: September 27, 2015
I paid $0.15 for $0.21 worth of cards, and was mildly interested because it was a turn-based strategy.

It actually turned out to be a decent game. The goal is to find a new homeworld in enemy territory and each level throws a wave of enemies at you. You can choose to complete the objective or just find the exit and escape to the next level. On the way you find equipment for your ship and earn experience to improve your base abilities. Your abilities carry over to future games, so you should do better with each attempt.

There are a few things I'd love to see improved:
1. The enemies have terrible pathing. They always take the most direct route to you unless blocked by another ship. This means they won't surround you when they should. To be fair, some levels have so many enemies that if you were surrounded, you wouldn't last long.
2. When you level up you actually have to quit the game, return to the main menu, and select a new ability, then restart. This is unnecessary. It would be nice if it let me pick a new ability before continuing with the next level.
3. The difficulty ramped up quickly, or at least the instructions for the bomber level weren't explicit enough. After having only a mild challenge, I was suddenly killed in one hit.
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5 of 5 people (100%) found this review helpful
1 person found this review funny
Not Recommended
3.8 hrs on record
Posted: December 20, 2015
This is a fairly average Unity engine 2D game.

Some recognition is deserved for the complexity of the gameplay, but at the end of the day, it's simplistic with mediocre graphics and nothing much to engage the player and draw them into the game.

While the game includes a few pages of instructions, these are tedious to flip through, a tutorial would have worked much better.

Ultimately the game had potential, but the delivery was flat. It just doesn't come across as fun. You'd be better off finding an ancient copy of Master of Orion.
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7 of 9 people (78%) found this review helpful
Not Recommended
9.0 hrs on record
Posted: October 29, 2015
3/10 - A SoSo Game. Could be much better.

Not terrible, but really basic, no multiplayer etc. Turned based combat of mediocre maps and characters. Worth buying if still on sale for $0.14. Otherwise pass on this one.

Worth $0.10-0.15

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17 of 30 people (57%) found this review helpful
2 people found this review funny
Not Recommended
0.3 hrs on record
Posted: July 9, 2015
Unpolished and tedious. First thing in the game is a fight against 10 ships which takes way too long to fight. You have to move a few steps and then do end turn when moving around the map even when all the enemies are dead. Screen doesn't scroll to track your ship you have to scroll it awkwardly yourself with the mouse. Shooting something requires two clicks. Fonts are too large as if mobile port.

Can't recommend at all.
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4 of 5 people (80%) found this review helpful
Recommended
14.9 hrs on record
Posted: March 20
I enjoyed this game enough to finish it, and that took a decent amount of time. When I purchased such a cheap game, I expected much less from it.

I love strategy games and this one is fairly basic on the surface, but there's more than meets the eye.

The game does have some flaws, but overall it's quite solid in my opinion. I didn't think the game was tedious; I thought the missions made sure there's enough variety to keep things interesting. There's some griding involved, but that didn't phase me too much.

The equipment you find is also interesting. There's not a ton of weapons, but each weapon has its place. They're different enough that there are certainly different tools for different jobs. Once you figure out what the weapons do, you'll know that you need to keep several spares so you can swap them around when needed.

I recommend this game, especially for such a low price. I would love to see a second Star Chronicles game, or a DLC that extends the story.
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