Dungeon Souls is an action-adventure roguelike dungeon crawler which draws heavy inspiration from Nuclear Throne, Risk of Rain, and Overture. Explore vast procedurally generated dungeons, collect loot, and slay hordes of challenging enemies!
Recent Reviews:
Mostly Positive (32) - 71% of the 32 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (972) - 81% of the 972 user reviews for this game are positive.
Release Date:
Dec 2, 2016
Publisher:

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Recent updates View all (97)

January 14

Dungeon Souls v1.0.5.5



Scope

Details of this section:
This section contains the scope of what patches were made in the current version.

This small update brings some patches to the game and addresses a request we did to the community.

Game Elements

Redeemer
Changed Redeemer's summon behaviour. Now, the redeemer will appear after a certain amount of time has passed (more than enough to complete the level), regardless of the number of activated marks. It will also appear after activating the final mark.

This change derived from a review requested by players, since the Redeemer's purpose in the game wasn't obvious (since you could grind on a level for ever, as long as the last mark remained unactive). Special thanks to Steam user Einko for his suggestion on the matter!

Items

Sign Board
A little bit of a more personal note here: about a year ago, we requested players that helped with the game's alpha and beta stages to sign a Sign Board, since we had a surprise stored. However, we took a long time to reply to this surprise (even though the original intent never changed, which was personal custom items named after the players) and we'd like to apologize for the time it has taken! In the next patches, ALL people that signed the board up until now will get an item in the game named after them.

We will continue doing and extend this rewarding behaviour to any players we see are worthy of it, being dependent on factors such as their participation in the game, engagement with the community and overall support for the game!

Some of the items have descriptions and effects determined by us. However, if any of the item's author does not like its item's effect, please email us so that we change it accordingly

And now, here follows the first batch of items:

(NEW)Brontolo's Sight

Item Effect: +40% Accuracy. Can see enemies in entire room.
Item Class: Rare
Item Stacks: 1
Steam User: Brontolo


(NEW)SeekNDestroy Missile

Item Effect: On attack, 20/30/40% chance to launch a missile that deals 40/60/80 damage.
Item Class: Rare
Item Stacks: 3
Steam User: SeekNDestroy

(NEW)Daniel Novak (DaxThorn)'s Gem

Item Effect: +10/15% experience gained
Item Class: Rare
Item Stacks: 2
Steam User: DaxThorn

(NEW)Xgpmcnp Cookie Totem

Item Effect:Transforms projectiles into cookies. +2 mixed damage.
Item Class: Uncommon
Item Stacks: 1
Steam User: Xgpmcnp

(NEW)Austinlb90's Amber

Item Effect: +8/10/12 mixed defense.
Item Class: Uncommon
Item Stacks: 3
Steam User: Austinlb90

Bug Fixes & Feedback Changes

Details of this section:
This section contains the bug fixes that were applied in issues detected in the previous versions.

Bugs
  • Fixed a bug where the ending cutscenes were being displayed without having freed all heroes.
  • IMPORTANT: Added a temporary fix mechanism to the Out-Of-Map issue. Now, when out of bounds, if the player exceeds a square area around the map, the player will be teleported back to the dungeon's door.
  • IMPORTANT: Fixed a bug, in internal tests, where difficulty would not unlock. This means that we could no longer reproduce the bug and, players who were contacted by us with this issue no longer could as well. However, we're still not 100% sure if it's fixed. If you experience this bug, despite the fix, please email us at laminastudios@gmail.com or diogo.braga@laminastudios.com so we can enter in contact with you.
  • Fixed a bug where bane scepter would always crash upon use.
  • Fixed a bug where Power weapons could add negative bonus damage.
  • Fixed a bug where background audio music would fail to change with the slider's value
  • Fixed a bug where the inventory would disappear with the tutorial's message.
  • Fixed a bug where the player could take damage during cutscenes.
  • Fixed a bug where the enemies on the core would persist after the core's stabilization.

Feedback Changes
  • Changed quick-cast so it automatically casts the ability, instead of first shifting to the desired ability and, after a second press, casting it.
  • Implemented a suggestion related to the arcane forge UI described in this post! Thanks Steam user KERBAL BASS
  • Reduced health regeneration passive max value from 3 health per second to 2 health per second (changes all values below it, accordingly)

Known Issues

  • In some systems (both operative system and hardware components), the game has severe lags spikes for brief periods of time. This usually has to do with malfunctioning input devices, but a fix is being developed. If this occurs to you, please send an email to support@laminastudios.com with the operative system you have and hardware, as well as any relevant information (the time you were playing at and what were you doing).
  • Currently, to some players, Steam functionalities are not working under Linux systems, as well as a few in-game functionalities (such as minimap). We are working into resolving this issue.
  • During co-op, heroes have a different currency than the one specified on the HUD, resulting in some characters being able to buy certain items that the other player can't (due to gold spent). This will be fixed in a future patch.
25 comments Read more

January 3

Dungeon Souls v1.0.5.4 - Christmas Event Extension and Bug Fixes

Scope

Details of this section:
This section contains the scope of what patches were made in the current version.

This small update brings some patches to the game and extends the duration of the christmas event.

Game Elements

Events
Christmas Event

Duration:
The event's duration was extended until the 7th of January.

Bug Fixes & Feedback Changes

Details of this section:
This section contains the bug fixes that were applied in issues detected in the previous versions.

Bugs
  • Fixed a bug where the game would fail to reset its data.
  • Fixed a bug where players could start a tutorial after quicksaving.
  • Fixed a bug where boss music would carry on playing when quick restarting.
  • Fixed a bug where engineer's landmines and spider bots attempted to hit enemies during invulnerability, resulting in very different damage outputs.
  • Fixed a bug where random enemies could spawn in event areas if the player had looped at least once.
  • Fixed a bug where Slime Gargantulum would fail to attack.
  • Important: Fixed a bug where the game would fail to save the collected gold after displaying an end game cutscene.
  • Fixed a bug where the audio of the ending screen would glitch

Feedback Changes
  • Added a counter that specifies how many required recipes the player has obtained, out of how many required recipes there are (available in the arcane forge crafting menu). Thanks to Steam user Taft for the suggestion!

Known Issues

  • In some systems (both operative system and hardware components), the game has severe lags spikes for brief periods of time. This usually has to do with malfunctioning input devices, but a fix is being developed. If this occurs to you, please send an email to laminastudios@gmail.com with the operative system you have and hardware, as well as any relevant information (the time you were playing at and what were you doing).
  • Currently, to some players, Steam functionalities are not working under Linux systems, as well as a few in-game functionalities (such as minimap). We are working into resolving this issue.
  • During co-op, heroes have a different currency than the one specified on the HUD, resulting in some characters being able to buy certain items that the other player can't (due to gold spent). This will be fixed in a future patch.
6 comments Read more

Reviews

“Splashy, frantic and hugely enjoyable.”
Rock Paper Shotgun

“Dungeon Souls quickly sinks its hooks in and doesn’t let go.”
Hardcore Gamer

“Dungeon Souls has a lot of items...stat-boosters to life-stealers, eyeballs that shoot fireballs, shields to block bullets, or even items to make your foes explode on death – it's all here!”
Destructoid

About This Game



Dungeon Souls is an action-adventure roguelike dungeon crawler.

Each level is completely procedurally generated so every playthrough is guaranteed to have unique environments and encounters. Search for and activate all the marks placed in each level to unlock the dungeon portal and escape from the Redeemer. Scavenge various items and upgrades to counter the dungeon's dark forces and challenging bosses. You must survive. Hurry.

Dungeon Souls was inspired by Nuclear Throne, Risk of Rain, Overture, BitVenture and Shoot First.




  • Harness the powerful abilities of 10 unique characters
  • Explore a plethora of different environments including dark dungeons, sewers and cathedrals
  • Immerse yourself with deep character progression and permanent skill upgrades
  • Experiment with 50+ unique passive items - Speed boosts, damage buffs, lifesteal bonuses...
  • Battle hordes of dynamic enemies and challenging bosses hell-bent on destroying you

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: 2.9 GHz
    • Memory: 2 GB RAM
    • Graphics: 256 MB
    • DirectX: Version 9.0
    • Storage: 200 MB available space
    Recommended:
    • OS: Windows 7/10
    • Processor: 2.9 GHz or higher
    • Memory: 2 GB RAM
    • Graphics: 1 GB or higher
    • DirectX: Version 9.0
    • Storage: 200 MB available space
    Minimum:
    • OS: Mountain Lion 10.6.x
    • Processor: 2.9 GHz
    • Memory: 2 GB RAM
    • Graphics: 256 MB
    • Storage: 200 MB available space
    Recommended:
    • OS: Later version
    • Processor: 2.9 GHz or higher
    • Memory: 2 GB RAM
    • Graphics: 256 MB or higher
    • Storage: 200 MB available space
    Minimum:
    • OS: Any Linux Distribution
    • Processor: 2.9 GHz
    • Memory: 2 MB RAM
    • Graphics: 256 MB
    • Storage: 200 MB available space
    Recommended:
    • OS: Any Linux Distribution
    • Processor: 2.9 GHz or higher
    • Memory: 2 MB RAM
    • Graphics: 1 GB or higher
    • Storage: 200 MB available space
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