A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.
출시 날짜: 2005년 4월 19일
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Psychonauts 구매

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A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen.

This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin. In his quest to join the Psychonauts--an elite group of international psychic secret agents--he breaks into their secret training facility: Whispering Rock Psychic Summer Camp. But this is no average psychic summer camp! A mysterious villain has kidnapped Raz’s fellow campers and stolen their brains. Now he must use his psychic powers of Telekinesis, Levitation, and most of all his ability to project himself into the minds of others--to find the loose noodles and keep them from falling into the wrong hands. Fight mental demons! Uncover hidden memories! Sort emotional baggage! Explore the fantastic realm of the inner mind! Join the Psychonauts!

시스템 요구 사항 (PC)

    • OS: Windows 98 SE/2000/XP
    • Processor: 1.0 GHz Pentium(R) III and AMD Athlon(tm)
    • Memory: 256 MB of RAM
    • Graphics: 64 MB GeForce (tm) 3 or higher or ATI(R) Radeon 8500 or higher (except GeForce 4 MX and Go series)
    • DirectX®: version 9.0 or higher (included with game)
    • Hard Drive: 3.75 GB minimum hard drive space
    • Sound: DirectX&reg 9.0 or higher compatible sound card
    • Controls: Windows-compatible keyboard and mouse
    • OS: Windows 2000/XP
    • Processor: 2.0 GHz Pentium(R) IV and AMD Athlon(tm)
    • Memory: 512 MB of RAM
    • Graphics: , 128 MB GeForce FX 5600 or higher or ATI(R) Radeon 9600 or higher
    • DirectX®: version 9.0 or higher (included with game)
    • Hard Drive: 6.0 GB minimum hard drive space
    • Sound: DirectX&reg 9.0 or higher and Sound Blaster Audigy 2 series sound card
    • Controls: Game Pad (optional)

시스템 요구 사항 (MAC)

    • OS: Snow Leopard 10.6.8, or later.
    • Processor: Intel Core Duo Processor
    • Memory: 2 GB of RAM
    • Graphics: ATI X1600 / NVIDIA 8600GT / Intel HD3000 or better card with at least 128 MB VRAM
    • Hard Drive: 4GB minimum hard drive space
    • Controls: Keyboard and Mouse
    • Leopard is not supported
    • OS: Snow Leopard 10.6.8, or later.
    • Processor: Intel Core i Series Processor
    • Memory: 4 GB RAM
    • Graphics: ATI HD 3870 / Nvidia 8800GT or better with at least 512 MB VRAM
    • Hard Drive: 4GB minimum hard drive space
    • Controls: Game Pad (optional)
    • Leopard is not supported
유용한 고객 평가
13명 중 12명(92%)이 이 평가를 유용하다고 평가했습니다.
1,435 개의 게임 보유 중
평가 66 개
28.3 시간 기록
꽤 잘만든 액션 어드벤쳐 게임이다.
독특한 세계관과 캐릭터 디자인. 초능력을 이용한 액션과 퍼즐, 그리고 '뇌' 속의 세상을 구현한 인상적인 디자인의 스테이지. 나름 괜찮은 OST, 재미 모든 것을 충족시킨다.

다만, 독특한 디자인의 세계라 하는 사람에 따라 어지러움증이나 분위기에 적응못하는 현상도 있을 것이다. 내가 그랬으니까.

초능력 랭크를 올리면서 각 스테이지를 클리어하다보면 여러가지 능력을 얻게되는 것도 꿀재미다.
게임하는 내내 독특한 체험과 분위기를 경험하게 될 것이다.

게임 스토리가 진행됨에 따라서 단순히 독특한 세계관에서 끝나는 것이 아니라, 주요 등장인물들의 밝고 표면적인 모습 이면에 존재하는 상처, 고민 등을 파악해가는 것도 스토리를 알아가는데 꿀재미리라.

위에서 서술한 것처럼 좋은 점을 고루 가진 명작 클래스의 게임임에도 불구하고 아쉬운 점은 너무 오류가 자주난다. 이건 사람에 따라 다를 것인데 나의 경우엔 스테이지 넘어가는 로딩때마다 팅겨서 불안해 죽는 줄 알았다. 다시 실행하기도 귀찮고, 스팀 연동도 오류난 이후로 시간을 두고 실행하지 않으면 다시 오류나서 뻗어버리는 점이 게임을 즐기는데 아주 좋지 않은 기억을 남겼다.

그리고 스테이지 곳곳에 지나칠 정도로 배치되어있는 '컬랙팅 요소'인 마커들이 있는데, 이거 너무 심할 정도로 많다. 이걸 모아야 초능력 랭크업이되는데 도전과제 하는 사람 입장에선 너무 많아서 귀찮을 지경이다.

게임이 나온지 좀 되서 윈도우7에 안맞는지는 모르겠지만, 시스템에 따라서 게임 환경이 좋지 못한 점과 지나칠 정도로 많은 '수집 요소'가 감점 요인으로 작용하겠다.

한 가지 팁을 주자면, 이 게임 '회차 전승' 요소도 없고, 클리어 후 깔끔하게 끝나는 1회차 게임이므로 도전과제 또는 풀업그레이드를 하려면 최종 스테이지 전에 모든걸 달성하도록 하자.
게시 일시: 2014년 4월 13일
이 평가가 유용한가요? 아니요
48명 중 46명(96%)이 이 평가를 유용하다고 평가했습니다.
677 개의 게임 보유 중
평가 12 개
13.1 시간 기록
Personally this is my favorite Double Fine game. Although it is about nine years old it still holds up as a good game with an interesting art style. Unlike most games built as an atempt at photorealism, the extremely cartoonish graphics and garish colour palette still looks good almost a decade after release. As all games from Tim Schafer the writing is magnificent, the voice acting is well done and the characters always have something important or hilarious to say. The setting of a Summer camp for Psychics not only influences the plot and gameplay but the dialogues actually sound like something children at summer camp would be saying, except that they are about the outlandish topics involved with a world surrounded by psychic weirdness. The gameplay is devided up into two sections, the overworld with some, but not much combat, sidequests, the one shop in the game, and most of the colorful non-essential dialogue, and the insides of the various character's minds. These minds serve as the various levels of the game, each with the same basic controlls but slightly different gameplay. The Meat Circus level is all about fast paced platforming, whilst Lungfishopolis is completely based on the combat system, and the Milkman level(BEST LEVEL EVER) is an old school inventory adventure puzzle mixed with a fever dream X-Files Plot. Throughout the game you gain psy powers that are used in combat and level navigation, some work as a long range attack with the need to collect ammo, and there is a bouncy ball/parachute power that makes platforming much more difficult and interesting.

Now that i have sufficiently gushed about all the things i freaking love about this game it is time to get realistic and talk about the flaws. Most of these flaws have to do with the fact that this was Double Fine's first attempt at an action game. the combat can be a bit annoying with enemy spamming getting overdone at times, that being said most of the basic enemies are too easy to dispatch and clearing the room becomes simply a chore without much actual difficulty. The controlls are somewhat soft and the platforming would be vastly improved by tighter controlls to allow for fine tuned navigation. and if you watch a let's play you can see that the dificulty scale starts off low but when it does ramp up it does so without telling you and later levels,(Milkman,Meat Circus) can become frustrating and take forever to get past, not allways from dificulty of combat or platforming but in the milkman level if you do not know what you are doing it can be almost impossible to figure some of the puzzles out organically.

All that being said these flaws are really not as bad as it sounds. the increased difficulty lends less to frustraton and more to angry inspiration to just beat this next level and prove that you are better than the game. and for the milkman, a quick glance at a gameFAQ can help if you get too badlt stuck, enough people have been frustrated by the level to have wonderfull walkthroughs made to relieve the tension. in the end the story and experience is so good it makes up for any akwardness in gameplay. 8/10, This game is a love it or hate it, and i love it, fantastic but not even close to perfect.
게시 일시: 2014년 4월 3일
이 평가가 유용한가요? 아니요
13명 중 13명(100%)이 이 평가를 유용하다고 평가했습니다.
1,269 개의 게임 보유 중
평가 172 개
10.9 시간 기록
The story and level design certainly are original, and it was fun to play. However, wonky controls and sometimes horrendous camera control bring the score down a couple notches. 10 hours of game play make it definitely worth the money though.
게시 일시: 2014년 4월 24일
이 평가가 유용한가요? 아니요
10명 중 10명(100%)이 이 평가를 유용하다고 평가했습니다.
73 개의 게임 보유 중
평가 1 개
19.3 시간 기록
Psychonauts is one of the most challenging platformers I've ever played. Finding and collecting secrets completely changes the game, so take the time to explore the environment and really enjoy the picture that Psychonauts paints. Overall, the experience is rewarding and you simply won't find another game quite like it.
게시 일시: 2014년 5월 2일
이 평가가 유용한가요? 아니요
6명 중 6명(100%)이 이 평가를 유용하다고 평가했습니다.
30 개의 게임 보유 중
평가 1 개
35.8 시간 기록
Possibly my most favorite game from my childhood. It has great humor, and gameplay that you can really get a hold on, and the areas within the game i have never thought would be there, overall great game. Highly reccomended
게시 일시: 2014년 6월 2일
이 평가가 유용한가요? 아니요