A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.
用户评测: 好评如潮 (3,926 篇评测)
发行日期: 2005年4月19日

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"Original and creative Action Adventure. Captivating writing; hilarious storyline and mature humor. You'll meet a lot of memorable NPCs, gameplay is fun!"

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A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen.

This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin. In his quest to join the Psychonauts--an elite group of international psychic secret agents--he breaks into their secret training facility: Whispering Rock Psychic Summer Camp. But this is no average psychic summer camp! A mysterious villain has kidnapped Raz’s fellow campers and stolen their brains. Now he must use his psychic powers of Telekinesis, Levitation, and most of all his ability to project himself into the minds of others--to find the loose noodles and keep them from falling into the wrong hands. Fight mental demons! Uncover hidden memories! Sort emotional baggage! Explore the fantastic realm of the inner mind! Join the Psychonauts!

系统需求

Windows
Mac OS X
    • OS: Windows 98 SE/2000/XP
    • Processor: 1.0 GHz Pentium(R) III and AMD Athlon(tm)
    • Memory: 256 MB of RAM
    • Graphics: 64 MB GeForce (tm) 3 or higher or ATI(R) Radeon 8500 or higher (except GeForce 4 MX and Go series)
    • DirectX®: version 9.0 or higher (included with game)
    • Hard Drive: 3.75 GB minimum hard drive space
    • Sound: DirectX&reg 9.0 or higher compatible sound card
    • Controls: Windows-compatible keyboard and mouse
    • OS: Windows 2000/XP
    • Processor: 2.0 GHz Pentium(R) IV and AMD Athlon(tm)
    • Memory: 512 MB of RAM
    • Graphics: , 128 MB GeForce FX 5600 or higher or ATI(R) Radeon 9600 or higher
    • DirectX®: version 9.0 or higher (included with game)
    • Hard Drive: 6.0 GB minimum hard drive space
    • Sound: DirectX&reg 9.0 or higher and Sound Blaster Audigy 2 series sound card
    • Controls: Game Pad (optional)
    • OS: Snow Leopard 10.6.8, or later.
    • Processor: Intel Core Duo Processor
    • Memory: 2 GB of RAM
    • Graphics: ATI X1600 / NVIDIA 8600GT / Intel HD3000 or better card with at least 128 MB VRAM
    • Hard Drive: 4GB minimum hard drive space
    • Controls: Keyboard and Mouse
    • Leopard is not supported
    • OS: Snow Leopard 10.6.8, or later.
    • Processor: Intel Core i Series Processor
    • Memory: 4 GB RAM
    • Graphics: ATI HD 3870 / Nvidia 8800GT or better with at least 512 MB VRAM
    • Hard Drive: 4GB minimum hard drive space
    • Controls: Game Pad (optional)
    • Leopard is not supported
有价值的用户评测
66 人中有 63 人(95%)觉得这篇评测有价值
51.8 小时(记录在案的)
发布于:4月29日
Psychonauts hails from a golden age of gaming where developers poured passion into their creations and weren't completely drunk with greed. Great story, crafty gameplay and plenty of achievements and collectables. One of the most creative and original games I've ever had the pleasure of playing. Highly entertaining, highly recommended. Play this game.
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17 人中有 16 人(94%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
18.5 小时(记录在案的)
发布于:4月12日
EVERYONE BUY IT SO DOUBLEFINE CAN MAKE PSYCHONAUTS 2
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15 人中有 14 人(93%)觉得这篇评测有价值
2.6 小时(记录在案的)
发布于:4月20日
One on my favorite games of all time, I have bought it 3 times now, will buy again in the future if i have to. Just waiting for the sequel...
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7 人中有 7 人(100%)觉得这篇评测有价值
17.6 小时(记录在案的)
发布于:6月2日
Psychonauts is a 3D action-platformer game originally released on Xbox and Windows in 2005. This game is probably one of the most creative and artful games ever made. In this game, you are a character named Razputin and you need to travel through people's brains in order to solve their problems and whatnot. Each brain (world) is completely different and can be pretty weird. A world takes 30 minutes to 1 hour to complete most of the time, more if you're wasting your time somewhere or trying to solve a puzzle (yes, there are a few puzzles, but they aren't very difficult and give you hints all the time). The game itself isn't super long, you can finish it within 20 hours, probably around 5 if you're replaying the game (it took me 17 hours). You also get upgrades in your journey which let you use special powers (levitation, shooting fire, etc.)

This game is gold. It has great writing and some bizarre humour, excellent voice acting, beautiful environments, good character design, and an awesome soundtrack. On the negative side, the camera can get annoying sometimes and the story continuity kinda drops near the end of the game. Other than that, it's a game that you should definitely try (you can also get in on Xbox Live or the new Mac version) and that is worth every penny. I honestly wish this game got a sequel though. Awesome game, totally recommend to absolutely anyone.
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9 人中有 8 人(89%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
33.2 小时(记录在案的)
发布于:6月14日
Psychonauts is like a book with a weird cover. It's a game worth getting into though, even if your eyes might not agree with the art design. Once I got past my nitpicking, I finally gave it the shot it so very deserved. Psychonauts is a 3D platformer meets an adventure game and honestly, I had no idea about the former. As with all platformers, you'll die plenty from falling, which is partly due to a fixed camera and partly cos you suck. Then there are a couple of areas that just aren't very forgiving, but it's nothing you can't overcome. I'd say the difficulty level is just right for this sort of game, apart from the initally daunting and almost sadistic Meat Circus.

It's funny, charming and fun to explore. Finding collectibles is made enjoyable, but you'll have to look out for a Point of No Return, otherwise you won't get 100%. The music from Milla's Dance Party is still in my head, a level that reminded me of the club mission in DmC Devil May Cry. I doubt Ninja Theory were influenced by Psychonauts, these games being such opposites, nevertheless I found it amusing.

First Double Fine/Tim Schafer game now under my belt and I'll be checking out more from them. If it weren't for the massive development budgets we have right now, we'd see more cool games like these. Games like No One Lives Forever 3, which I'm still rooting for.
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