Julkaistu 14. kesäkuu.
Psychonauts is like a book with a weird cover. It's a game worth getting into though, even if your eyes might not agree with the art design. Once I got past my nitpicking, I finally gave it the shot it so very deserved. Psychonauts is a 3D platformer meets an adventure game and honestly, I had no idea about the former. As with all platformers, you'll die plenty from falling, which is partly due to a fixed camera and partly cos you suck. Then there are a couple of areas that just aren't very forgiving, but it's nothing you can't overcome. I'd say the difficulty level is just right for this sort of game, apart from the initally daunting and almost sadistic Meat Circus.
It's funny, charming and fun to explore. Finding collectibles is made enjoyable, but you'll have to look out for a Point of No Return, otherwise you won't get 100%. The music from Milla's Dance Party is still in my head, a level that reminded me of the club mission in DmC Devil May Cry. I doubt Ninja Theory were influenced by Psychonauts, these games being such opposites, nevertheless I found it amusing.
First Double Fine/Tim Schafer game now under my belt and I'll be checking out more from them. If it weren't for the massive development budgets we have right now, we'd see more cool games like these. Games like No One Lives Forever 3, which I'm still rooting for.