A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.
User reviews:
Recent:
Very Positive (64 reviews) - 98% of the 64 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (5,075 reviews) - 95% of the 5,075 user reviews for this game are positive.
Release Date: 19 Apr, 2005

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About This Game

A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen.

This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin. In his quest to join the Psychonauts--an elite group of international psychic secret agents--he breaks into their secret training facility: Whispering Rock Psychic Summer Camp. But this is no average psychic summer camp! A mysterious villain has kidnapped Raz’s fellow campers and stolen their brains. Now he must use his psychic powers of Telekinesis, Levitation, and most of all his ability to project himself into the minds of others--to find the loose noodles and keep them from falling into the wrong hands. Fight mental demons! Uncover hidden memories! Sort emotional baggage! Explore the fantastic realm of the inner mind! Join the Psychonauts!

System Requirements

Windows
Mac OS X
    • OS: Windows 98 SE/2000/XP
    • Processor: 1.0 GHz Pentium(R) III and AMD Athlon(tm)
    • Memory: 256 MB of RAM
    • Graphics: 64 MB GeForce (tm) 3 or higher or ATI(R) Radeon 8500 or higher (except GeForce 4 MX and Go series)
    • DirectX®: version 9.0 or higher (included with game)
    • Hard Drive: 3.75 GB minimum hard drive space
    • Sound: DirectX&reg 9.0 or higher compatible sound card
    • Controls: Windows-compatible keyboard and mouse
    • OS: Windows 2000/XP
    • Processor: 2.0 GHz Pentium(R) IV and AMD Athlon(tm)
    • Memory: 512 MB of RAM
    • Graphics: , 128 MB GeForce FX 5600 or higher or ATI(R) Radeon 9600 or higher
    • DirectX®: version 9.0 or higher (included with game)
    • Hard Drive: 6.0 GB minimum hard drive space
    • Sound: DirectX&reg 9.0 or higher and Sound Blaster Audigy 2 series sound card
    • Controls: Game Pad (optional)
    • OS: Snow Leopard 10.6.8, or later.
    • Processor: Intel Core Duo Processor
    • Memory: 2 GB of RAM
    • Graphics: ATI X1600 / NVIDIA 8600GT / Intel HD3000 or better card with at least 128 MB VRAM
    • Hard Drive: 4GB minimum hard drive space
    • Controls: Keyboard and Mouse
    • Leopard is not supported
    • OS: Snow Leopard 10.6.8, or later.
    • Processor: Intel Core i Series Processor
    • Memory: 4 GB RAM
    • Graphics: ATI HD 3870 / Nvidia 8800GT or better with at least 512 MB VRAM
    • Hard Drive: 4GB minimum hard drive space
    • Controls: Game Pad (optional)
    • Leopard is not supported
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (64 reviews)
Overall:
Overwhelmingly Positive (5,075 reviews)
Recently Posted
cosmic cosplayer
20.5 hrs on record
Posted: 15 August
Psychonaughts is one of those fun games that never get old, however many times you play it. The story is a methodical journey into people's minds. The battlefield is the imagination. Lots of hidden secrets, hidden collectables and funny moments. Lots of funny moments.
Helpful? Yes No Funny
Stickfiddler
29.6 hrs on record
Posted: 15 August
If you enter cheat codes to get confusion grenades early in the game and throw them at Lili, she stands up, opens her eyes super wide and turns her head in every concievable direction

1000/10
Helpful? Yes No Funny
SmashedKinkajou
30.3 hrs on record
Posted: 15 August
It's like the console adventure games I would play as a kid but for PC. The story is unique and I was hooked to the game from beginning to end. Even though it's old (2005), it's still a great game to play through any given weekend.
Helpful? Yes No Funny
「KF」
9.5 hrs on record
Posted: 14 August
It's pretty good
Helpful? Yes No Funny
Akaishi
8.3 hrs on record
Posted: 13 August
This game makes me miss my PS2. This 3D puzzle platformer from Double fine is joyous, the controls are tight, the combat is fun, and the art is good. This game took a decent amount of time to finish, considering it's price, and had fantastic writing. A controller is highly recommended, as there are some precision platforming segments that can be difficult to do with only the eight digital WSAD directions. My only main gripes with this game is that some checkpoints can be placed in quite sadistic places, like near an enemy, and sometimes the camera will move itself into awkward angles. I totally recommend this for anyone who likes a good 3D platformer, even those with potatoes can run this game at lower settings too.
Helpful? Yes No Funny
Schizm
44.1 hrs on record
Posted: 13 August
I'm not very articulate when it comes to explaining why I like the things I do. This game is no exception but ill give my best shot.

This game is by far firmly seated in my #1 favorite game I have ever played. Sure it has its flaws, its gameplay is a bit sluggish, it has no replay value, the lv design is a tad unorthodox to say the least, and the camera is pretty bad at times, but what it does have is truly a 1 of a kind experience that I probably won't ever relive flaws and all.

Just play it, its cheap and you won't forget it.
Helpful? Yes No Funny
1952 Rabbi Rabinovich
0.2 hrs on record
Posted: 12 August
Lol. This game runs better than No Mans Sky.
Meh, I was just looking around. Saw the No Mans Sky Total FAIL, and a multi-multi-million dollar game (that took many years to develop) and that runs worse than this title.

At least this game did not Permaban me for suggesting another month would improve NMS (where No Mans Sky permabanned me for saying that about ir [Even though the DESTRUCTIVE REVIEWS PROVE ME COMPLETELY RIGHT YET AGAIN]).
Damn Chimps.

No disapointments with Psychonauts.
Helpful? Yes No Funny
MD-Nerd
17.7 hrs on record
Posted: 12 August
This game is spectacular. This was the whole reason I got a steam account in the first place. PC master race at its finest.

I will say that I did have loading screen crashes occasionally. Setting the game to emulate on an XP or older OS gets you through the crash screens.

10/10!
Helpful? Yes No Funny
VOTE Cave Johnson for President!
24.5 hrs on record
Posted: 12 August
I wasn't so sure about the game based on its weird graphics, but once I got over them I loved the game! The story is cool, and nothing is too hard. There is some stuff you can do after you beat the story, mainly getting achievements.
Helpful? Yes No Funny
Δtlas
26.9 hrs on record
Posted: 12 August
TL;DR
BUY THIS GAME! If you have a controller, I'd recommend it over the keyboard and mouse as I've found it to be much easier to control Raz with a controller instead of the keyboard.

Over a decade and the game still holds up.
Psychonauts is truly a testament to great game design — released over a decade ago and still holds up well. The game features one of the most original stories this side of Spec Ops: The Line, and the humor is on-point though subtle. The characters are unique, and most importantly, human. Each one has their own problems, motivations and quirks. As the story progresses, you'll get to see characters' lives unfold, each one a different arc. I think the true achievement of Psychonaut's storytelling is that you, the protaganist, is never the main character of the story, but simply a conduit. Your actions move the story forward, but it's the lives of others that draw your attention and empathy.

And my god, the level design. Instead of filling the game with gimmicky tricks that are used once (and never again, I'm looking at you Assassin's Creed, Bioshock, Dishonored, etc.), the levels in Psychonauts is designed in such a way that each ability will undoubtedly be used over and over again (except for Clairvoyence). The levels also do not feel repetitive. Even though the core mechanics never change from the first mission to the last, every mission has it's own little gimmick that makes that one particular level feel different than every other level.

The soundtrack is on point, and even though the graphics undoubtedly feel a bit dated, when a game is this good, it doesn't really matter.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
1 person found this review funny
Recommended
24.7 hrs on record
Posted: 28 July
This game is one hell of a trip.

Like, it starts off decently normal, where you're in a strange world, at a camp. And you think to yourself, "Huh, well this is an interesting game, sort of weird but oddly addicting too." You expect it to be like other games that you have played. Then all of a sudden, as you continue playing, it just gets weirder and weirder, until you finally except that either you, the game, or both are insane somehow.
You delve into the mind of multiple characters, learning about them, and conquering their fears or "inner demons", freeing them from a bigger problem.

And along the way, you grow pretty attached to the main character of the story. And at the end you just sit back, staring at the main menu of the game, silently saying to yourself, "What the hell just happened?"

11/10 would play again.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
13.9 hrs on record
Posted: 29 July
Bow down to our lord Tim Schafer!

....oh, and something about the milkman.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
49.4 hrs on record
Posted: 20 July
Super duper happy with this game.

The voice acting and animation alone are worth the playthrough. The humor and intuitive gameplay feels fun, and satisfyingly difficult in rare cases. This game took millions of dollars to make, and you're getting it for $9.99 (used to be more). Great deal.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
25.2 hrs on record
Posted: 22 July
As a fan of 3D platformers with a spare dollar to spend during a Steam sale, I decided to give Double Fine Productions' cult classic Psychonauts a try. After hearing about the alleged creativity and uniqueness the game offered, I wondered if the reviews were to be believed.

Psychonauts follows the adventure of an eager young psychic named Razputin as he uncovers the secrets behind Whispering Rock Psychic Summer Camp, along with the minds of various characters around the area. When things take a turn for the worst, it becomes up to him to put an end to it and save his fellow campers.

Though the distinct graphical style may initially scare some players off, its fits the tone of the game to a 'T'. Psychonauts seems to take much of its inspiration from Western animation in terms of its character tropes and setting, and it definitely works. Combined with the superb voice acting, interesting plot and remarkable concept, the atmosphere is definitely an enjoyable one.

Along with the characters and overall mood the game gives off, the level design and gameplay is superb. The hub area is a nice concept, allowing the player to see what their favorite campers are up to while they take a break from the story. Along with housing numerous secret items, it also allows them to quickly transmit to and fro each section at will.

Being a game called "Psychonauts", it certainly shines during the levels taking place in the minds Razputin enters. Each of these possesses a unique feeling and theme to reflect the personality of the character in question. Each level also hosts their own set of challenges, and will make the player eager to progress and see what awaits them. Unfortunately, there is not much left to be explored of each world once it is cleared for the first time – the player only needs to return unless they are aiming to gather all the collectable items.

On an entirely different note, the player is given an item early in the game that allows them to ask for advice if they are stuck. The advice offered is simple, yet effective and allows the player to work around most obstacles without the game flat-out doing it for them. The game does not push or force the player to use this feature, allowing this to appeal to both those who are easily frustrated and those who want to work things out for themselves.

Of course no game is perfect, and Psychonauts is no exception to this rule. While I do not intend to sound like a certain critic featured within the game, Psychonauts possesses a few flaws which prevent it from becoming my absolute favorite. The keyboard controls feel very confusing and complicated, making a controller almost necessary to play this game; although once this is done it handles rather nicely.

A certain level in the game titled "The Milkman Conspiracy" prevents you from progressing unless you purchase an expensive item which removes the object blocking the path, which have previously only appeared in locations that would indicate this would be an optional side quest. Though the game warns the player of this obstacle beforehand, this still forces them to tediously grind for currency.

The very same level also possesses a more puzzle-based structure which requires a copious amount of backtracking as well as repeatedly searching the area for objects which can easily be missed. A miniboss is also fought here twice with no warning, variation, or possibility of skipping. While this is an understandable attempt to give the level some of the action offered by previous worlds, it becomes tedious and annoying when introduced in this fashion. Thankfully, this area is one of the game's most humor-rich areas which makes up for a good deal of its flaws, but it still is far from ideal.

Though the game has its imperfections here and there, Psychonauts is certainly an enjoyable and memorable experience for fans of the platformer genre.

On a final note - if you do purchase the game, be wary that much of the game's content is spoiled through achievements and trading cards.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
2 people found this review funny
Recommended
11.5 hrs on record
Posted: 17 July
WHERE DA ♥♥♥♥ IS 2
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
26.9 hrs on record
Posted: 12 August
TL;DR
BUY THIS GAME! If you have a controller, I'd recommend it over the keyboard and mouse as I've found it to be much easier to control Raz with a controller instead of the keyboard.

Over a decade and the game still holds up.
Psychonauts is truly a testament to great game design — released over a decade ago and still holds up well. The game features one of the most original stories this side of Spec Ops: The Line, and the humor is on-point though subtle. The characters are unique, and most importantly, human. Each one has their own problems, motivations and quirks. As the story progresses, you'll get to see characters' lives unfold, each one a different arc. I think the true achievement of Psychonaut's storytelling is that you, the protaganist, is never the main character of the story, but simply a conduit. Your actions move the story forward, but it's the lives of others that draw your attention and empathy.

And my god, the level design. Instead of filling the game with gimmicky tricks that are used once (and never again, I'm looking at you Assassin's Creed, Bioshock, Dishonored, etc.), the levels in Psychonauts is designed in such a way that each ability will undoubtedly be used over and over again (except for Clairvoyence). The levels also do not feel repetitive. Even though the core mechanics never change from the first mission to the last, every mission has it's own little gimmick that makes that one particular level feel different than every other level.

The soundtrack is on point, and even though the graphics undoubtedly feel a bit dated, when a game is this good, it doesn't really matter.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
9.4 hrs on record
Posted: 30 July
Its a game by Tim Schafer game. If that doesn't sell you, then I guess I'll have to talk about the game.

Psychonauts is a platformer that has collectathon elements, powers, and a ranking system, as well as a large hub world. The main chunk of the game and gameplay takes place inside the minds of individuals around the psychics' camp,calling Whispering Rock Psychic Summer Camp.

The characters are the best part of this game. This game is amazing in every aspect, but the characters are easily the best part of it. They're quirky, they have their own permanent personalities, they have backstories told through slideshows within that person's level, they are full of life and are portrayed so well by their respective voice actors that you never get the sense that they're people in a room recording lines of dialogue, you get immersed into the world of the psychonauts and the characters slowly have their affect on you. They also teach you valuable life lessons (for instance, control over emotions and saying that you cannot lock it completely away, or you'll explode inside Sasha Nein's marksman training).

Honestly, the rest of the game works as well as any other decent 3D paltformer/collectathon, and I can't help but comparing it to Conker's Bad Fur Day, but with fewer curse words. It functions well and would otherwise not stand out, but because of its writing and its characters (and in Psychonaut's case, its art style too. CBFD looked a lot like Banjo & Kazooie). Its powers are neat and the premise is certaintly unique, but the characters really bring this game to life.

Double Fine Productions are similar to Vigil games, as many of their games are huge cult classics, that weren't huge at their release, but have over time garnered a huge following. I just hope Double Fine doesn't go the way of Vigil.

Overall, I highly recommend it to any 3D platforming fan. Its quirky, it pokes fun and its overall a blast to play. 10/10 from me, Double Fine. I cannot wait for Psychonauts 2 to come out in...2018, supposedly...I just hope its worth the wait and meets expectations
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1 of 1 people (100%) found this review helpful
Recommended
16.3 hrs on record
Posted: 6 August
This game brought something back that i thought i lost in myself . It brought back my love for videogames. The story was great and very good to see unfold. The characters were interesting to: the protangist raz, to his girlfriend lili, to the psychonauts themselves. Even the villians were a interesting change from being evil to just be evil. Overall this game is a cult-classic and a great hidden gem to play i rate this game 9/10 because the mechanics seemed like they could have been a little more refined and I didnt like the point of no return stuff but maybe thats just me. Well what are you waiting for get it and play it.
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1 of 1 people (100%) found this review helpful
Recommended
3.3 hrs on record
Posted: 11 August
This game gives me what I've wanted, Banjo Threeie
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
17.6 hrs on record
Posted: 29 July
One of my favorite games of all time. Creative gameplay, amazing art, great action, and a fun to follow story line. This game had it all and still holds up today. A true classic.
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