A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.
User reviews:
Overwhelmingly Positive (156 reviews) - 95% of the 156 user reviews in the last 30 days are positive.
Overwhelmingly Positive (5,030 reviews) - 95% of the 5,030 user reviews for this game are positive.
Release Date: Apr 19, 2005

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About This Game

A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen.

This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin. In his quest to join the Psychonauts--an elite group of international psychic secret agents--he breaks into their secret training facility: Whispering Rock Psychic Summer Camp. But this is no average psychic summer camp! A mysterious villain has kidnapped Raz’s fellow campers and stolen their brains. Now he must use his psychic powers of Telekinesis, Levitation, and most of all his ability to project himself into the minds of others--to find the loose noodles and keep them from falling into the wrong hands. Fight mental demons! Uncover hidden memories! Sort emotional baggage! Explore the fantastic realm of the inner mind! Join the Psychonauts!

System Requirements

Mac OS X
    • OS: Windows 98 SE/2000/XP
    • Processor: 1.0 GHz Pentium(R) III and AMD Athlon(tm)
    • Memory: 256 MB of RAM
    • Graphics: 64 MB GeForce (tm) 3 or higher or ATI(R) Radeon 8500 or higher (except GeForce 4 MX and Go series)
    • DirectX®: version 9.0 or higher (included with game)
    • Hard Drive: 3.75 GB minimum hard drive space
    • Sound: DirectX&reg 9.0 or higher compatible sound card
    • Controls: Windows-compatible keyboard and mouse
    • OS: Windows 2000/XP
    • Processor: 2.0 GHz Pentium(R) IV and AMD Athlon(tm)
    • Memory: 512 MB of RAM
    • Graphics: , 128 MB GeForce FX 5600 or higher or ATI(R) Radeon 9600 or higher
    • DirectX®: version 9.0 or higher (included with game)
    • Hard Drive: 6.0 GB minimum hard drive space
    • Sound: DirectX&reg 9.0 or higher and Sound Blaster Audigy 2 series sound card
    • Controls: Game Pad (optional)
    • OS: Snow Leopard 10.6.8, or later.
    • Processor: Intel Core Duo Processor
    • Memory: 2 GB of RAM
    • Graphics: ATI X1600 / NVIDIA 8600GT / Intel HD3000 or better card with at least 128 MB VRAM
    • Hard Drive: 4GB minimum hard drive space
    • Controls: Keyboard and Mouse
    • Leopard is not supported
    • OS: Snow Leopard 10.6.8, or later.
    • Processor: Intel Core i Series Processor
    • Memory: 4 GB RAM
    • Graphics: ATI HD 3870 / Nvidia 8800GT or better with at least 512 MB VRAM
    • Hard Drive: 4GB minimum hard drive space
    • Controls: Game Pad (optional)
    • Leopard is not supported
Customer reviews
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Overwhelmingly Positive (156 reviews)
Overwhelmingly Positive (5,030 reviews)
Recently Posted
( 35.6 hrs on record )
Posted: July 24
Product received for free
vary good game cant wait for the next one of it
Helpful? Yes No Funny
( 14.8 hrs on record )
Posted: July 23
Butt jokes and bacon. This game is now my spirit animal. 10/10 would fight psychic floating bears again.
Helpful? Yes No Funny
( 14.1 hrs on record )
Posted: July 23
This is Tim Schafer and Double Fine at their very best. Ambitious, both from a thematic and gameplay perspective, and incredibly witty and entertaining. I have played a lot of videogames in my time, and now work for a gaming company, and this game is definitely in my top 5 list. This is also the one of only a handful of games I can remember playing through twice, and I enjoyed the second runthrough just as much. Absolutely love it to bits.

That being said, there is some wonkiness here and there, mostly with the platforming and controls, but the amount of love and fun that is packed into it makes up for that tenfold. This game also has some of the most imaginitive level- and production design I have ever seen in a game. If it is not already apparent then I will say that you absolutely must play this game. You simply can't regret it.

P.S. The time on record is only for the second playthrough, as I owned the game originally before Steam was a thing.
Helpful? Yes No Funny
Handsome Squidward
( 3.5 hrs on record )
Posted: July 23
it's a fun game when u trip on musshrooms
Helpful? Yes No Funny
( 15.8 hrs on record )
Posted: July 22
As a fan of 3D platformers with a spare dollar to spend during a Steam sale, I decided to give Double Fine Productions' cult classic Psychonauts a try. After hearing about the alleged creativity and uniqueness the game offered, I wondered if the reviews were to be believed.

Psychonauts follows the adventure of an eager young psychic named Razputin as he uncovers the secrets behind Whispering Rock Psychic Summer Camp, along with the minds of various characters around the area. When things take a turn for the worst, it becomes up to him to put an end to it and save his fellow campers.

Though the distinct graphical style may initially scare some players off, its fits the tone of the game to a 'T'. Psychonauts seems to take much of its inspiration from Western animation in terms of its character tropes and setting, and it definitely works. Combined with the superb voice acting, interesting plot and remarkable concept, the atmosphere is definitely an enjoyable one.

Along with the characters and overall mood the game gives off, the level design and gameplay is superb. The hub area is a nice concept, allowing the player to see what their favorite campers are up to while they take a break from the story. Along with housing numerous secret items, it also allows them to quickly transmit to and fro each section at will.

Being a game called "Psychonauts", it certainly shines during the levels taking place in the minds Razputin enters. Each of these possesses a unique feeling and theme to reflect the personality of the character in question. Each level also hosts their own set of challenges, and will make the player eager to progress and see what awaits them. Unfortunately, there is not much left to be explored of each world once it is cleared for the first time – the player only needs to return unless they are aiming to gather all the collectable items.

On an entirely different note, the player is given an item early in the game that allows them to ask for advice if they are stuck. The advice offered is simple, yet effective and allows the player to work around most obstacles without the game flat-out doing it for them. The game does not push or force the player to use this feature, allowing this to appeal to both those who are easily frustrated and those who want to work things out for themselves.

Of course no game is perfect, and Psychonauts is no exception to this rule. While I do not intend to sound like a certain critic featured within the game, Psychonauts possesses a few flaws which prevent it from becoming my absolute favorite. The keyboard controls feel very confusing and complicated, making a controller almost necessary to play this game; although once this is done it handles rather nicely.

A certain level in the game titled "The Milkman Conspiracy" prevents you from progressing unless you purchase an expensive item which removes the object blocking the path, which have previously only appeared in locations that would indicate this would be an optional side quest. Though the game warns the player of this obstacle beforehand, this still forces them to tediously grind for currency.

The very same level also possesses a more puzzle-based structure which requires a copious amount of backtracking as well as repeatedly searching the area for objects which can easily be missed. A miniboss is also fought here twice with no warning, variation, or possibility of skipping. While this is an understandable attempt to give the level some of the action offered by previous worlds, it becomes tedious and annoying when introduced in this fashion. Thankfully, this area is one of the game's most humor-rich areas which makes up for a good deal of its flaws, but it still is far from ideal.

Though the game has its imperfections here and there, Psychonauts is certainly an enjoyable and memorable experience for fans of the platformer genre.

On a final note - if you do purchase the game, be wary that much of the game's content is spoiled through achievements and trading cards.
Helpful? Yes No Funny
( 13.5 hrs on record )
Posted: July 22
This is a great game
Helpful? Yes No Funny
( 49.4 hrs on record )
Posted: July 20
Super duper happy with this game.

The voice acting and animation alone are worth the playthrough. The humor and intuitive gameplay feels fun, and satisfyingly difficult in rare cases. This game took millions of dollars to make, and you're getting it for $9.99 (used to be more). Great deal.
Helpful? Yes No Funny
( 80.8 hrs on record )
Posted: July 20
Where do I begin... To start off I must say, this game is just.. Fantastic! It's an old school platforms with loads of collectibles, tons of Easter eggs, and an amazing sense of crude humor. I vowed to myself not to wrote a review of this game until I completed it 100% and got every achievement, and as frustrating as that is in a lot of games, I found myself WANTING to continue to do so with this game.

You play the game as a boy named Razputin, a 10 year old boy with an affinity for psychic powers. You go to a summer camp where the staff teach the children how to harness and perfect their psychic abilities. I won't go too into detail about the plot, but basically some really crazy stuff starts going down and Raz gets to the bottom of it. The goal Raz has in mind is to become a Psychonaut, a psychic soldier.

The game play is so much fun, the story is great, the voice acting is awesome, and for a game that came out over 10 years ago, the graphics are just fantastic. The cutscenes are a little dated but otherwise, they're still fantastic and hold up very well. This game is one of the greatest platforms of all time, and anybody who likes platforming, adventuring, or both, this game is a must have. It's worth the $10 but it often goes on sale for $5 and sometimes even $0.99. It's worth every penny and more.
10/10 will play again and again.
Helpful? Yes No Funny
Dickheads R Us
( 1.5 hrs on record )
Posted: July 19
really really fun!
recomended to ANY platform lover!!!
Helpful? Yes No Funny
( 26.2 hrs on record )
Posted: July 18
PS2 memories... Loved this game then and i still love it !
Totally worth more !!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
19 of 24 people (79%) found this review helpful
10 people found this review funny
26.0 hrs on record
Posted: June 28
best 99cents spent on steam sale hands down
Was this review helpful? Yes No Funny
11 of 11 people (100%) found this review helpful
1 person found this review funny
36.4 hrs on record
Posted: June 25
I had this in my library for over a year and a half before I finally finished it. I regret to not have done so much earlier, because this is truely an outstanding game. I'm really envious of the amount of creativity. There are so many details and humorous easter eggs. It's pretty lengthy as well. Much content. Lots of good!

What makes this game special first and foremost is the jarring design - that makes the characters, the voices, the dialogue, the level architecture + gimmicks and naturally the humour. What I like about it is, that it takes itself serious enough to not become a total joke. It's not constantly funny and that's a good thing.

I also like the structure and all the little conveniences. You have a Hub-world with multiple screens where you can free-roam to collect goodies. You have a transit system for fast travel and can get information at every moment so you never have to leave the game if you're stuck. The actual levels are in people's mind, and boy, did they make sure everyone feels unique. They are thinking out of the box more that in the box if you know what I mean. There is also a level select screen, the collective unconscious - another means to give you quick and easy control over where to go.

Psychonauts is a blend of different genres. It's a 3D-Platformer but also an Action-Adventure game. These elements are served in rotation and there are long stretches where one of these takes a backseat. For example, sometimes you are significantly jumping around more and collecting stuff, Other times it's more about item management and problem solving and then there is straight-out combat. Very good pacing, both gameplay-wise and visually.

And there is a lot to do... the feature list of the game mechanics are staggering. It could be tedious at some point or the other to collect all figments, say like 243 in a huge screen, but most of the time it feels very good to get everything. In some places it is a little glitchy and frustrating. You eventually get annoyed in your attempt to conquer all of it. Like, when you set the enemy on fire and he runs into you and passes in on, making you run around uncontrollably. Or when you can't get enough momentum to jump high enough off off a trampoline. Or when you're trapped in a tight space and jiggle around to get free. Yeah... be prepared for this. At that point you're probably willing to forgive more easily when the game has won you over.

A little tip to prevent you from having the same start as me: As soon as you reach level 3 (from 10) you get a new mode of transport and that changes everything.

Play with a gamepad!
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7 of 7 people (100%) found this review helpful
12.8 hrs on record
Posted: June 27
Psychonauts is easily one of the most unique games available. It's the right combination of quirk, sass, eye-candy, and humor bundled with phenomenal (while corny, in several respects) storytelling and a particular sense of fervor that's difficult to come by, pertaining to character development and sentimental value in the setting.

Psychonauts is a game that you can forget the world with. Sit down, relax with a controller, and immerse yourself. Definitely recommended.
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6 of 7 people (86%) found this review helpful
3 people found this review funny
22.8 hrs on record
Posted: July 3
First time review, so here it goes:

This is a great game. No caveats or buts; it is, without question, a masterpiece.

The games is about a young boy named Raz, who ran away from the circus to a summer camp to become a Psychonaut.
Once there he meets many quirky and colorful characters and enters their minds to fight their inner-demons, unpack their emotional baggage, and maybe learn to set things on fire.

The main strength of this title comes from its focused design. All the pieces just fit well together. The level of minds you must face, the leveling system, the odd off the wall plot, the aft for mentioned cast of characters, the music choices, and the overall sense of the game. A mix of the seemingly familiar wrapped in the trapping of the strange.

Some very minor nitpicks I feel I need to add. They are by no means game breakers. In fact I encourage you to go play this game before reading this list. The game doesn't tell you can interact with as many things as you actually can. For my second play through I was using the action button on everything and finding that there's always some throwaway line or gag for nearly every object or person. The figments (one of your main collectables) are the fiddliest things to get in every level. They can range from mildly annoying, frustrating (the race), to downright impossible (waterloo world). That wouldn't be so bad if there was a way you could track down the ones you missed (you always miss one, guaranteed). But if you really want 101% you need to use the internet to track down the missing ones (itself a pain in the butt).

I honestly had no problem with the Meat Circus first or second time. (The first time I did have problems with (one of) the final boss, but that was performance issues with my PC and me not configuring it properly). [Pro-tip: ignore everything in the first tent and just save the little kid and get to the top. You can come back later]

One last thing I want to really highlight, is the settings of the levels. Every one of which is exploding with a creativity rarely seen in any videogame. My favorite is a toss-up between Waterloo World and The Milkman Conspiracy. (Though Lungfishoppolis comes in a close third)

In the end, this is only my opinion, not everyone’s. I mean, what do you care, this game is how old now and every person on the internet has given their opinion on everything. But hear me out, even as old as it is, it is still one of the greatest video games of all time. Period. The humor, the charm, it's all there for all to see and play.

The sequel is apparently coming out soon, I don't know what to think about that, but if it is half as good as the original the gaming world on the whole will be better for it. Signing off in the words of Coach Oleander that I think sum up the game quite nicely-

"You shall engage the enemy in his own mentality! You shall chase his dreams! You shall fight his demons! You shall live his nightmares. And those of you who fight well, you will find yourselves on the path to becoming international secret agents — in other words... Psychonauts! The rest of you... will die!"
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3 of 3 people (100%) found this review helpful
54.1 hrs on record
Posted: July 7
With the new Psychonauts game on the way, I felt I needed to make a review for the first one. Let me start off by saying that if you have not already played this game, you are missing out. It is an absolute classic from one of my favorite developers, Double Fine. (And the man behind it all: Tim Schafer)

The game itself is filled with great humor, amazing level design, eccentric characters, a villain's ridiculous plot to take over the world, and a mysterious milkman. (Play the game to see what I am talking about) The creativity of the developers is astounding and I found myself actually wanting to come back to all the levels to collect every little thing the developers put in there. All the levels have their own charm to them and the premise of the game really allows for some of the most memorable levels I have ever had the joy to play through.

And honestly, I am extremely excited now that we are finally going to get a continuation of the story in the new game they are developing. I really hope it will be good, but even if it isn't, I still think people should pick this game up and play through it. In my opinion, it is well worth the $10 asking price, but if you still don't want to pay that much, then make a note to pick it up during a sale.


- Great Characters
- Humorous story
- Amazing levels
- Interesting premise
- Psychic Powers
- Milkman


- Collecting all the figments can be annoying sometimes. (Only a problem for completionists)
- Some minor bugs
- It ends. :(

Overall, I highly recommend this game. It's worth the price and Double Fine really produced a great game.
Personal Score: 9/10
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5 of 7 people (71%) found this review helpful
3 people found this review funny
0.1 hrs on record
Posted: June 29
Jesus Christ get this game!! Its on my top 3 favorite games of all time!! It's one of the greatest moments you will ever spend while wasting your life looking at a computer screen for hours, and it's only $0.99 for the Steam Summer Sale!! So what the hell are you doing? Buy this game already!
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2 of 2 people (100%) found this review helpful
1 person found this review funny
15.8 hrs on record
Posted: July 9
Let's have the fans wait decades for the next one & have our entire company be run on crowdfunding. Mwhahahahahahaha.


If you couldn't tell this is both a joke because I actually like this, but the message is still clear Double Fine is as broke as was Broken Age Part II
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
15.5 hrs on record
Posted: July 1
Superb!!!!!! No more words to explain!!!! I couldnt stop playing this game its really one of the best!!!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
16.4 hrs on record
Posted: June 25
Way too many things for any sane person to collect but it's worth playing through if you like 3D platformers.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
17.6 hrs on record
Posted: June 25

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