Illuminascii - a first person shooter with an ascii text based visual style, featuring randomly generated content and roguelike / rpg elements. Monsters, weapons, armor, levels and cutscenes are all created with random characteristics.
User reviews:
Overall:
Mixed (32 reviews) - 56% of the 32 user reviews for this game are positive.
Release Date: Aug 11, 2015

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About This Game

Huge letters loom in the darkness of the RNG. The sinister organisation of the ILLUMINASCII conspire to bring forth a New World Order throughout all the ascii land. As the lowly @ symbol, can you defeat their agents and overturn the conspiracy?

Illuminascii is a new first person shooter with an ascii text based visual style that features randomly generated content and roguelike / rpg elements. Monsters, weapons, armor, levels and cutscenes are all created with random characteristics.

The aesthetics of a roguelike, in a modern engine.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or better
    • Processor: Intel Core 2 Quad Q8400
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTS 450 or equivalent
    • DirectX: Version 9.0
    • Storage: 200 MB available space
    • Sound Card: Onboard
    Recommended:
    • OS: Windows 7 or better
    • Processor: Intel Core i5-3330 @ 3.00GHz or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 Ti or better
    • DirectX: Version 9.0
    • Storage: 200 MB available space
    Minimum:
    • OS: Ubuntu or equivalent
    • Processor: Intel Core 2 Quad Q8400
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTS 450 or equivalent
    • Storage: 200 MB available space
    • Sound Card: Onboard
    Recommended:
    • OS: Ubuntu or equivalent
    • Processor: Intel Core i5-3330 @ 3.00GHz or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 Ti or better
    • Storage: 200 MB available space
Customer reviews
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Overall:
Mixed (32 reviews)
Recently Posted
BinarySplit
( 1.2 hrs on record )
Posted: June 24
Cool setting, cool concept, reasonably good level design. Unfortunately the gameplay is quite poor, making it difficult to enjoy the good bits.

Enemies have no pathfinding, guns don't seem to have much variety, the gunplay is slow-paced and doesn't feel like it involves any skill, I couldn't even tell what increasing my stats was doing. Most of this game is just walking around cautiously, hoping that if an enemy sees you it gets stuck on a corner and can't shoot you.

It's worth a few dollars to try it out and soak in the novelty of the well-crafted ascii world, but I can't recommend it at its non-sale price.
Helpful? Yes No Funny
Zedek the Plague Doctor
( 0.1 hrs on record )
Posted: April 22
0/10 Unity

Controls can't be changed, physics are horrific, AI clips through walls, lame.
Helpful? Yes No Funny
jewt the newt
( 1.5 hrs on record )
Posted: March 3
Roguelike in 3D. Somewhat stale Illuminati joke. Game itself gets stale once in a while, enjoyable.
Helpful? Yes No Funny
chesse20
( 2.0 hrs on record )
Posted: January 2
the ai is an epic fail and can attack you through walls, levels can be generated that are impossible to beat, and your going to be seeing a lot of the same levels over and over
Helpful? Yes No Funny
Floro Sapiens
( 0.4 hrs on record )
Posted: December 25, 2015
Disclaimer : I didn't play the game alot, because of gameplay and key binding issues. I felt like it was bad ; however, that doesn't mean it's bad overall. I understand some (seemingly a majority) of people may appreciate it, I highly recommand to do just as I did : grab the game, give it a shot, and if you're not ok with it, ask for a refund.



I wouldn't recommand this to everyone, for many (uncommon) reasons.

First of all, there's no way to rebind the keys in this game, and that's a huge concern for me, as a left-handed player. Everything has been thought for a right-handed customer (and even then, most people like to have their own key bindings, I guess). That gave me quite some struggle with my keyboard and my mouse to find a somehow comfortable way to play.

Before going any further, I would like to say that these bindings issues are refraining me from playing anymore of this game. I did not play it alot, I do not know much about the plot and the storyline(s), and from what I've seen, it does not look all that great. Still though, understand that this review isn't covering every single aspect of the game, it would be closer to first impressions, since I'm having a hard time even playing.

The mouse sensitivity. I'm used to a very low mouse sensitivity, and it was so high, I coldn't even figure if which one (from 0 to 11) of the values was the lowest sensitivity.

The music is nearly inexistant or poorly done, decreasing even farther my will of going farther into the game. I know, these musics or the silence are quite a personal and subjective point ; in my opinion, I think I shold not censor what I think of the game.

The graphics are very original, that's what attracted me the most to this game, even if it unfortunately led to quite a disappointment. This game may be good, but the unchangeable binds prevent me from discovering it more deeply.

I can't recommand this to everyone, especially if you're left-handed.
Helpful? Yes No Funny
pango
( 0.5 hrs on record )
Posted: November 30, 2015
I like the style of the game but it's a bit dark and hard to see and the gameplay is a bit... cheap or flimsy. What I mean is that sometimes you go to pick up an object and miss; also shooting mobs feels very "beta" and unsatisfying. Menus are annoying and use too many key presses too.

Put it like this, I only played once and I kept hoping I would die soon so I could stop playing because I was getting bored of going round opening drawers and breaking stuff.
Helpful? Yes No Funny
echo x^|x>x.bat&&x
( 1.1 hrs on record )
Posted: November 26, 2015
This game is more like casual/action rogue-like than a real rogue-like. RNG is in place, but most of other things are missing. All enemies have same AI, so they get boring really fast. Still, this is a good time waster. If you are here for the graphics, gtfo, this game is for those that enjoy the gameplay. If you are here for the story/strategy stuff, gtfo, this game has little to none of that, it's just fun action game to play. There's one thing I hate about this, it is that enemies are not in VGA CP437 font, unlike rest of the game. If u liek loomynati dank memez dis is juzt 5u, in diz game u f1nd l00myna71 5 real. I wouldn't spent $8 ($11 in USA) for this game, get it on sale.
i r8 6/8 gewd b8.
Helpful? Yes No Funny
ray
( 0.3 hrs on record )
Posted: November 20, 2015
I have a mac & every time ive opened it its black with sound or sometimes the devoloper name pops up in green. But freezes with the sideways line that glows, And I jam buttons and I got lucky once & the game started. PLEASE HELP ME
Helpful? Yes No Funny
Akselmo
( 0.5 hrs on record )
Posted: October 5, 2015
When I first saw some pictures of this game somewhere, I instantly wanted to play it. I love the ASCII theme, just like in some oldschool roguelike such as Nethack!

The gameplay itself is a mix of some roguelike, RPG elements (random levels and names, hunger etc. + experience points and statpoints) and FPS. It works well enough together, but the game lacks some polishing. For example, sensitivity settings only affect vertical mouse sensitivity.

Otherwise the game is just fine and entertains me well enough to keep me playing, but I dislike two things:

1. The music is kinda.. Blergh. It feels really glitchy and weird. I feel like that was the devs intention, but it.. Could be better. I usually disable the music and just set Hotline Miami soundtrack on the background. Maybe someone else will like the music though!

2. Enemies are.. Boring looking. They're just letters of the alphabet. Now, I know they're an obvious reference to old roguelikes with ASCII graphics, since in those games enemies were just letters with some name. I still would've liked it more if atleast some of the enemies would have had somekind of animated sprite made with ASCII graphics. Atleast the names of the enemies are entertaining: Nothing like getting attacked by a Horny Politician. (The names are randomized.)

Overall Illuminascii can be an entertaining and fun game but only if you get most of the jokes, and like the oldschool ASCII style. The jokes are usually references on things people who have played older roguelikes can get. I recommend this game to anyone who liked older roguelikes, maybe not for the gameplay, but for the neat visuals and references.
Helpful? Yes No Funny
joaomlo2
( 2.8 hrs on record )
Posted: September 30, 2015
I am just wondering how it took 7 days for the developer make a very interesting game from the ground up (On the annual 7 Day FPS Contest), but a year and half later the paid version is, overall, barely superior both in content and quality. I swear that it is like someone hacked the developer's computer, stole the (unfinished) game and launched it on Steam.

If you saw the trailers, what you see is what you get, but to be honest, as much as I like certain aspects of this game, it just feels lazy and ends up being broken. There is absolutely no reason to buy this as there is barely a difference from the free 7DFPS version from where this game came from plus the fact that it featured randomly generated cutscenes that are missing in this version.

What do I mean by broken and lazy:

-The clue finding levels involve you searching containers around the level area for an X number of clues and leave the area when you have them. You interact with the container and there is a (fair) chance that it drops a clue for you to pick up. The problem is that as long as you haven't picked up the clues, you still have the chance to have the containers drop more of them. And NO there is not the excuse of "it is not broken because that X is the minimum your character needs" because the clues stop dropping once you get all you need.

-Some doors are locked and need a key, but you can kick down all doors. Noticed the problem there?

-On the title screen it says: "Press f6 to clear data". What data? There are no savegames and there is not any kind of leaderboard.

-The UI is a mess and don't get me started on the you-can-only-navigate-down-the-item-column inventory.

-Though there are plenty of lovely ASCII based weapon sprites, the reload animation is the same for ALL of the weapon tipes and they end up only being different in the stats.

-The gameplay ends up being boring. As you beat the levels, the enemies get more HP and deal more damage. You find better weapons to deal more damage and level up you character.

-The outdoor levels are shamelessly defined by a black wall of nothing.

-No key rebinding.

-It is badly optimized.

-Strangely enough, what is shown in ASCII is actually neatly detailed: interact with lamps and they turn on/off, interact with shower heads and sinks and they drop ASCII water. touch fireplaces and you get burn damage, etc.
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Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Not Recommended
1.2 hrs on record
Posted: June 24
Cool setting, cool concept, reasonably good level design. Unfortunately the gameplay is quite poor, making it difficult to enjoy the good bits.

Enemies have no pathfinding, guns don't seem to have much variety, the gunplay is slow-paced and doesn't feel like it involves any skill, I couldn't even tell what increasing my stats was doing. Most of this game is just walking around cautiously, hoping that if an enemy sees you it gets stuck on a corner and can't shoot you.

It's worth a few dollars to try it out and soak in the novelty of the well-crafted ascii world, but I can't recommend it at its non-sale price.
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Most Helpful Reviews  Overall
109 of 159 people (69%) found this review helpful
6 people found this review funny
Not Recommended
0.6 hrs on record
Posted: August 11, 2015
So after playing a bit of this game I can see it being a tad interesting. I have yet to inspect the full elements of the game but so far have the basics pretty down. The point of the game so far as I can tell is to gather intelligence through formats of info such as pamphlets, discs, etc. You may also be given the objective to kill a specific man in the world. You are fighting back to learn more information of the truth and you do so by rampaging throughout your world killing all you see. Everything represented by letters and/or symbols of the text appearance and plenty of objects being made out of them.

Pros:
-The game's controls are tight and responsive.
-You can immerse yourself into the game as you progress.
-Different variables to the game to assist you and thus adding more possibilities such as money.
-The style of it is very easy on the eyes and something I have yet seen be done.
-Such as any Rogue like game you have the need to explore every nook and cranny to advance and gain better equipment.
-Potential of endless hours of enjoyment.

Cons:
-Level Design is limited and possibly seems repetetive.
-The AI is a tad forgetful once they see you as soon as you hide behind a wall they forget all about you and just stay.
-The AI gets tuck a lot on just simple corners.
-I see a lack of much variety in equipment so far only have gotten a hat and not very specific kind either, it's a hat.
-The aiming is a tad awkward as it seems your aiming for an enemy but in reality your shooting the corner of a building, so the gun shots themselves are more to the right than they are centered.
-Keys for doors seem pointless as you can just kick them down.
-Depending on the color of the enemy you may or may not see them as they just flat out blend in with the enviroment.
-Immersion can be broken easily when you have to reach for 'I' to open the inventory.
-Yet to have customizable controls.
-Have yet to see any story or plot whatsoever as you continue on.
-When you spawn you best be ready because more than likely you'll be surrounded already.

If you have the money to spend buy this game if you're looking for a decent time waster. If not then wait for a bit if you're not that super excited over it. The game could have potential but it is VERY limited. Not one of the best Rogue Like games, but it's decent enough for it to not be terrible.
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36 of 58 people (62%) found this review helpful
22 people found this review funny
Recommended
10.1 hrs on record
Posted: August 11, 2015
This game is a spiritual journey through your inner self. You will dwelve into the life you know you have. The quality of this game makes me forget what time it is. I can feel temptation as I hear the drumming of the sound, the sound of our future. ASCII numbers and letters will forever and always haunt my life. This game brings realization, with top notch sound/music effects. The world is like my mind, deep with uncertainty, a void that is filled with logical nonsense. This game is like a drug, some of you will see it as not your thing, but some of you, will see this as an awakening.. a spiritual path through our life, I will cherish this game for as long as I can. I truly believe this is a beautiful masterpiece that will stay hidden and only a few of us will be able to carve into its inner beauty. Give it a shot, you might like it, you might not, but don't say I never warned you to stay away or to cave in. Numbers and letters have always been the answer to everything, what we made. We are the beginning and the end, but this game, this product of perfection, has no end. Even if it did you can't reach it. This game test all who is willing to enter what has been unknown to us since the beginning of mankind.

This game is a gift from the Gods. Buy this game, have a smoke, and enjoy the inside of your mind.
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49 of 83 people (59%) found this review helpful
34 people found this review funny
Recommended
1.2 hrs on record
Posted: August 11, 2015
Illuminascii is probably one of the only games to claim the title of randomly generated text based fps.
10/10
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16 of 23 people (70%) found this review helpful
Not Recommended
0.4 hrs on record
Posted: December 25, 2015
Disclaimer : I didn't play the game alot, because of gameplay and key binding issues. I felt like it was bad ; however, that doesn't mean it's bad overall. I understand some (seemingly a majority) of people may appreciate it, I highly recommand to do just as I did : grab the game, give it a shot, and if you're not ok with it, ask for a refund.



I wouldn't recommand this to everyone, for many (uncommon) reasons.

First of all, there's no way to rebind the keys in this game, and that's a huge concern for me, as a left-handed player. Everything has been thought for a right-handed customer (and even then, most people like to have their own key bindings, I guess). That gave me quite some struggle with my keyboard and my mouse to find a somehow comfortable way to play.

Before going any further, I would like to say that these bindings issues are refraining me from playing anymore of this game. I did not play it alot, I do not know much about the plot and the storyline(s), and from what I've seen, it does not look all that great. Still though, understand that this review isn't covering every single aspect of the game, it would be closer to first impressions, since I'm having a hard time even playing.

The mouse sensitivity. I'm used to a very low mouse sensitivity, and it was so high, I coldn't even figure if which one (from 0 to 11) of the values was the lowest sensitivity.

The music is nearly inexistant or poorly done, decreasing even farther my will of going farther into the game. I know, these musics or the silence are quite a personal and subjective point ; in my opinion, I think I shold not censor what I think of the game.

The graphics are very original, that's what attracted me the most to this game, even if it unfortunately led to quite a disappointment. This game may be good, but the unchangeable binds prevent me from discovering it more deeply.

I can't recommand this to everyone, especially if you're left-handed.
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20 of 32 people (63%) found this review helpful
4 people found this review funny
Recommended
1.0 hrs on record
Posted: August 11, 2015
So far. I have done one play through of this game and i got to say. Kicking enemys and watching them expode into little pixels is pretty satisfying. This game has a basic combat systerm but it makes up for that in its comedic and funny texts. I would recomend this game to anyone who is interested in buying a game they can play when bored or during loading screens.
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13 of 22 people (59%) found this review helpful
4 people found this review funny
Not Recommended
0.6 hrs on record
Posted: August 12, 2015
You'd think a game about the Illuminati would have some substance.

You wander around procedurally generated (read: ♥♥♥♥) environments, trying to find 5 Quest Items so you can go to the next level and do the same thing. Some enemies roam the place, but after you kill them the level becomes a barren ghost town.
Everything is as basic as can be, with absolutely no depth: stats, weapons, leveling up.

Ah, but these days a game is not proper unless it has a Hunger mechanic. It's there for no other reason than frustration.

The very definition of run-of-the-mill. Avoid this game.
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7 of 12 people (58%) found this review helpful
3 people found this review funny
Not Recommended
1.6 hrs on record
Posted: August 14, 2015
Illuminascii

Honestly, the style from this game is cool and perfectly made. The whole "only ascii letter" thing is anyhow cool and it feels just cool how everything "explodes" in those lil tiny asciis.

Well thats pretty much all prositiv about this game, really. I mean dont get me wrong but thats it coz the game has really a lot of bugs right now which "NEEEEEEDDDSSS" to be fixed.

Some samples:
- Sometimes your Hud plays crasy: in one moment is shows you youre hungry so you go eating something, maybe even 2 times "FOOD" than you are suddenly so full you need to puke? Da fuq? Another time is tells me i have no bullets left, if i change my gun into one of the others and switch than back i suddendly have bullets back in the gun. okeeeeeey?

- Sometimes the menu "stuck" if you dont press the EXACT right button to leave it, as sample: I opens inventory, enter to use a item and X if you used it. If you dont press now X and press insteed I to leave the inventory, the inventory keeps so long frozen till you PRESS X, if you dont you are not able to use a item EVER again.

http://steamcommunity.com/sharedfiles/filedetails/?id=500019044
- The Weapons feel pretty much like the same, i mean some appiers stronger but they all act like a normal, straight shooting gun - even the "shotguns", sadly. Some shoot faster, some slower, some are stronger but thats really it. they maybe look different but handle like the same.

- The Enemys (Letters) appiers pretty stupit. They act like they really wana only getting close to you, using different kind of "weapons". The most horrible thing is that those Enemys can "wallcheating /-hacking" - which simply means they can shoot thru walls - so hidding behind one will not help.

http://steamcommunity.com/sharedfiles/filedetails/?id=500018863
- It looks like it only gives 3 kinds of "random" stages which is pretty less if you think about the whole game costs you (about) 11€. Also the "random" placement is even not the best (look picture)...

-A very very very very simple "hunger" system. I duno why it IS even in this game. It makes no sense to be in this game and as much as i played the game, the only "opinion" to "fill" this system with was, literally, "FOOD" and nothing else...

- It is pretty much everytime the same, either you "hunt" for items or have to kill a special "letter" (ENEMY~). Thats kinda it. Also you can finish each stage in less than 2 minutes, if you rush them...

Fact
Illuminascii looks like a great game but the game self is so much buged that it *NEEDS* kinda a lot of updates, like a lot lot. The Enemy AI is stupit and they appier to wallhack/-cheat, the weapons act like the same, the random placement is pretty weird and the missions and stages appiers like pretty much the same time after time. For 11€ a mess of bugs and not worth it, even the maybe nice idea in graficstyle not. If those stuff get really fixed some day it might be making more fun and i would sure overwork my review.
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7 of 12 people (58%) found this review helpful
3 people found this review funny
Recommended
0.7 hrs on record
Posted: August 14, 2015
An interesting attempt to blend genres, simply put - it's a rouge-like with bastadrized fps elements.

The game is overall pretty sparce, you run about completeing three different types of missions on procedurally generated levels, whilst levelling up your similarly randomly generated character. The $10 price range might be a bit steep, however if you're willing to spend the dough, it's a decent enough time-killer.
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8 of 14 people (57%) found this review helpful
2 people found this review funny
Recommended
1.4 hrs on record
Posted: August 12, 2015
Illuminascii is a very simple and barebones game with not a ton of variety but the humor and interesting visual look of it more than made up for that. It was fun!
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