Explore a dream-like world of impossible wonders... Explore 10 different immersive, animated environments Interact with dozens of physics-based creatures and objects Solve brain-tickling puzzles to unlock new rooms and reveal new...
User reviews:
Recent:
Very Positive (15 reviews) - 80% of the 15 user reviews in the last 30 days are positive.
Overall:
Very Positive (701 reviews) - 89% of the 701 user reviews for this game are positive.
Release Date: May 26, 2009

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Buy Windosill

 

Reviews

"a magically-alive hyper-reality..."
- Offworld

"Vectorpark's Flash-based games raise the bar with their mix of beautiful art, exploration, and a strong sense of glee."
- GamesRadar.com

"Windosill somehow manages to be calming without being boring, challenging without being frustrating, and surprising without being gimmicky."
- Destructoid

About This Game

Explore a dream-like world of impossible wonders...

  • Explore 10 different immersive, animated environments
  • Interact with dozens of physics-based creatures and objects
  • Solve brain-tickling puzzles to unlock new rooms and reveal new surprises

System Requirements

Windows
Mac OS X
    • OS: Windows XP/Vista
    • Processor: 2 GHz Pentium M or higher
    • Memory: 256 MB Ram
    • Graphics: No special requirements
    • Hard Drive: 8 MB Free space
    • Sound: No special requirements
    • Computer: Intel Mac, OS X 10.5 or later
    • Hard Drive: 8MB of disk space
    • Peripherals: Mouse recommended (one button is fine)
Customer reviews
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Recent:
Very Positive (15 reviews)
Overall:
Very Positive (701 reviews)
Recently Posted
stian.rodland
( 0.6 hrs on record )
Posted: July 21
Good puzzle game :)
But as with many other games of this type, it is a bit short ;(
But it is still worth playing though ...
Helpful? Yes No Funny
DopeCat
( 1.4 hrs on record )
Posted: July 18
It's a beautifully crafted experience that captivates with its surreal and delightful style and details. All mechanics are smooth and intuitive so no little puzzle ever gets to be a big problem, precisely for which it is very short and may not be considered a full retail game; It has some great value in itself anyway.
Helpful? Yes No Funny
Husky
( 0.4 hrs on record )
Posted: July 16
This game is such gorgeous!
Helpful? Yes No Funny
darkfirefae
( 0.6 hrs on record )
Posted: July 2
As simple as it was, I enjoyed it. Very relaxing puzzle game.
I played it in about half an hour though, so it is very short.
The puzzles were interesting and not too hard or too easy, I would have loved for it to keep going.
Helpful? Yes No Funny
artemisaflima
( 0.9 hrs on record )
Posted: July 1
10 minutes (+-) of nonsence puzzle.
Quick and cute.

p.s.: I want this little steam train. It would look great on my desk
Helpful? Yes No Funny
Koala
( 0.6 hrs on record )
Posted: July 1
I imagine Windosill is enjoyed best on a touch-enabled device, but it is a relaxing little game regardless. it showcases great minimalism and the kind of simple and smooth animation that is distracting in the most pleasant way.
Helpful? Yes No Funny
Dragonzflyte
( 1.2 hrs on record )
Posted: June 29
Yeah, I don't know why I like this game so much, but it's awesome. I play it whenever I fail an exam to remind myself that at least I understand how blocks work. The art and music are soothing, but the puzzles definitely targeted at adults. Still, it IS something that I have succeeded at in life, so there is that.

If you have a little kid, they'll probably love it. Will an adult find it particularly puzzling? Unlikely.
Helpful? Yes No Funny
go play video games
( 1.1 hrs on record )
Posted: June 29
6/10
+++Great artstyle
++Creative interactions
-Little replayability
-Sometimes the best way to solve a puzzle is by trying to click on everything
--Most of the puzzles are bland

The focus of the game seems to be in the minute interactions the player has with the world. This part is done really well. But at the core of it all, this is still just a simple puzzle game with a lot of personal style. We have a lot of games like that already, and Windosill fails to distinguish itself from those games.
Wouldnt recommend unless on sale. Or unless you like games of this kind.
Helpful? Yes No Funny
Daffy
( 6.1 hrs on record )
Posted: June 26
Cute game by the talented Vectorpark. All of his games are very strange, but in a good way, and this one is no exception. You control a little toy car and your objective is to get the "key" to open the door to the next room. Definitely worth the $3. It's very short, so I wouldn't pay a whole lot more than that for it. Of course, check out the demo for this game. It isn't listed in the steam store page, but it's on Vectorpark's own website. http://windosill.com/online/
Helpful? Yes No Funny
Tummyache
( 1.7 hrs on record )
Pre-Release Review
Posted: June 24
I don't know why I own this game. I guess I've put almost 2 hours into it, but it's just a couple of puzzles where you waggle things around until stuff happens.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
1.4 hrs on record
Posted: July 18
It's a beautifully crafted experience that captivates with its surreal and delightful style and details. All mechanics are smooth and intuitive so no little puzzle ever gets to be a big problem, precisely for which it is very short and may not be considered a full retail game; It has some great value in itself anyway.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
0.6 hrs on record
Posted: July 2
As simple as it was, I enjoyed it. Very relaxing puzzle game.
I played it in about half an hour though, so it is very short.
The puzzles were interesting and not too hard or too easy, I would have loved for it to keep going.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
150 of 180 people (83%) found this review helpful
15 people found this review funny
Recommended
Posted: September 22, 2011
Based on the hit television drama Teletubbies
Was this review helpful? Yes No Funny
40 of 43 people (93%) found this review helpful
Recommended
2.4 hrs on record
Pre-Release Review
Posted: November 25, 2013
Windosill is a lovely series of interactive scenes set on a theater stage.

The goal of the game is to find a cube to unlock the door to the next room. That's it. However, you really shouldn't see it as a game, but rather more as an interactive art piece. So take your time, relax, admire, and play.

It wonderfully succeeds in offering a pleasing and captivating experience to the player for a brief moment (it may take you only 15~30 minutes to finish).
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26 of 26 people (100%) found this review helpful
2 people found this review funny
Recommended
1.4 hrs on record
Posted: March 27, 2015
Yet another puzzle game in the style of Amanita creations, with a very distinctive surrealistic art.

The game consists of 11 levels that have the same goal: you are required to move a toy car from one side on the room to another, by interacting with different abstract objects in a certain order. The objects react differently to your clicks, they surprise you with their reactions and discovering their meanings or roles is part of the fun of solving every puzzle. Putting it all together makes use of your creative thinking and seeing the picture in full is a very satisfying feeling.

What I liked a lot about this game was the difficulty of the levels: they’re neither too simplistic, nor too challenging, just the right amount to keep you wanting to solve the puzzle by yourself while being tempted to check a guide. I personally didn’t need to check a guide and I managed to find the solution to every puzzle only after a few minutes of poking around. The solution was never obvious, but the puzzles are designed so that you’ll always figure it out.

I think that this game would fit better on a touch screen device than on PC since it consists in a lot of experimenting with objects, clicking them or dragging them, and there’s no time limit or time requirement to solve the puzzles.

Although it’s quite short (45 mins – 1h), Windosill is a wonderful and relaxing experience, and I think it’s worth the price.

More reviews on the Lilly's Corner Curator page
Was this review helpful? Yes No Funny
29 of 31 people (94%) found this review helpful
1 person found this review funny
Recommended
0.6 hrs on record
Posted: November 24, 2014
Short Verdict: A nice but short puzzle game about a toy locomotive (truck?) making its way through some levels, each with a distinct riddle. It's cute and totally worth playing, but don't expect much more than a great free flash game.

Pros:
  • Beautiful graphics with nice interactable objects
  • Interesting puzzles with unconventional logic that take some trial and error, but don't make you go running to look on guides
  • Manages to be fantastic, somewhat trippy, and still keep the puzzles to a sober level of difficulty

Cons:
  • Very short--beat it in half an hour
  • No replay value
  • Almost no BGM

Bought on / for: I traded it for a spare bundle key/link I had. Although its price is low, considering the minutes of fun you get, it might be a bit expensive. But if you end up with it in your Library, either by getting it in a bundle, trade, or somewhere else, you should really play it!

Similar games: It kinda reminded me of those Grow games from EYEZMAZE.
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30 of 34 people (88%) found this review helpful
1 person found this review funny
Recommended
1.0 hrs on record
Posted: February 20, 2014
There is an inherently charming and magical quality Windosill; an enchanting playfulness that can't properly be put into words and is better enjoyed first hand. A point and click puzzle game encompassing ten inordinately imaginative rooms, it's neither challenging nor lengthy, but in the same way a short picture book can be hugely delightful, Windosill succeeds because of its simple design and childish sensibilities.

There is not a whole lot more I could say about Vectorpark's bite-sized treat of a game, and hopefully I don't need to to convince you it's worth your time. It's a brief expedition (about 30 minutes, depending on how good you are at puzzle solving) to another world, full of strange sounds and bizarre creatures, that is entirely unassuming in its execution. A gorgeous artistic endeavor, it shows that sometimes all a game needs to be worthwhile is a clear vision and a lot of passion to back it up.

It's the sort of game that is effortlessly relaxing; best enjoyed curled up with a blanket next to the fire, sipping a cup of cocoa and just enjoying life.

You can read more of my writing on Kritiqal.
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30 of 35 people (86%) found this review helpful
1 person found this review funny
Recommended
63.7 hrs on record
Posted: December 24, 2013
My preschool-aged son loved this game. Really, really loved it.
Was this review helpful? Yes No Funny
20 of 20 people (100%) found this review helpful
2 people found this review funny
Recommended
0.6 hrs on record
Posted: February 6
Teal Deer
  • Developers: Vectorpark Inc
  • Publishers: Vectorpark Inc
  • Initial release: May 2009
  • Genre: Adventure
  • #Worth/NotWorth: #Worth
Exposition, Concurrence and Summation
I think... I think I have just witnessed a visualized concept of the imagination you once had and lose as you become an adult because life is a thing. And that was once present inside of you as a child when you look at something simple like a toy or a just a box on a shelf and develop impossible worlds that it could exist in right behind it. Either that, or I've gone completely insane.

This is a physics based puzzle game on its it face. It'll physics the ♥♥♥♥ out of you. The puzzles are very simple yet obscure in their solution. Its only about 30 minutes long unless you play around with the physics for awhile.

Either I'm having an very strong emotional reaction to this visual art piece or something has gone very wrong with my cognitive senses. I'm starting to tear up right now writing this after just finishing the game ...and I don't know why but I think I'm happy about it?

I think you should play this.

Follow my curation for more
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12 of 12 people (100%) found this review helpful
Recommended
0.5 hrs on record
Posted: December 16, 2014
An artsy puzzle game with one goal. Get from A to B. To explain it any further will spoil the surprise.
Many puzzles are very easy, a few have some real tricks involving timing and interaction of several pieces. Overall a fun way to kill some time.
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