ICY is a narrative-driven post-apocalyptic survival RPG set in a new Ice Age where your life and the lives of your followers hang on every decision you make. Create your own character using a detailed stats system that influences your abilities then begin your journey of survival across a frozen world.
User reviews:
Mostly Positive (164 reviews) - 71% of the 164 user reviews for this game are positive.
Release Date: Jul 27, 2015

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May 31

ANNOUNCEMENT - ICY: Remastered Edition - Free Major Overhaul

Greetings fellow nomads!

It’s been some time since ICY was released, and we’ve kept supporting it as much as we could, but now we’re announcing our plans to do something more than just a couple of updates: we will create a Remastered Edition of ICY. Not a simple update, not a couple more quests, but a fully reworked edition that will allow ICY to shine at it was meant to.

Because we had to cut out a lot of good ideas due to the lack of funds during development. We also paid for our lack of experience. ICY is not a bad game, but there’s a lot of room for all kinds of improvements, and we want our first game to be as special as when we first imagined it.

Why now?
Because we’ve had the luck to meet investors who believe in us and our projects. Remastering ICY is nothing but one of the many things we will do in the future, since we are finally in a better financial situation.

Before the end of the year, that’s for sure, but we don’t want to rush anything, and the remastered edition will come out only when it’s ready.

We’ll completely rework ICY’s gameplay to offer a better and deeper survival challenge. We will also improve the game’s narrative, following the feedbacks we got over the last months. It won’t be just a slightly improved game - it will be like playing a brand new one that happens to use ICY’s plot (which will be also improved and expanded!)

What about the old ICY?
Anyone already in possession of ICY on Steam will receive the Remastered Edition for free, because you people are the ones we have to thank for the fact that Inner Void is still a reality. We owe it to you!

Anyone interested in playing the old ICY will still be able to access it, but we will not support it after the release of the Remastered Edition.

Here’s a detailed list of things we’ll do:
  • We will change the travel system: the player will move between different nodes with his/her party, and each node will hide different locations to explore.
  • We will rework the Hunting and Scavenging systems to be more varied and offer a more interesting challenge.
  • We will completely overhaul the combat, creating a new turn-based system in which the player will be able to choose the overall setup of his/her party and use items and special abilities to overcome the enemy. This will offer a combat system that is truly strategic and challenging, greatly improving what was lacking in ICY.
  • We will rework the inventory, allowing the player not only to craft items but also to manage the equipment of the whole party. This will make scavenging much more interesting, and the loot gained will finally be shared among companions.
  • We will add more quests and improve the main storyline, especially the final part, which was a little too rushed. The player will have more time to know Tanya, TJ and Janeve, and will have to face more challenges before reaching the game’s ending.
  • We will add more content related to the party, fleshing out the characters that travel with the player.

And this list is only about the major changes and additions. We are already working on the game from the ground up to give you a 360 degrees improved experience, turning a Visual Novel with some RPG elements into a true Survival RPG, with all the features you would expect from it!

We are also open to suggestions! Is there something you’d want to see in this new ICY? Tell us, we may be able to fulfill your desires!
Thanks for your attention, fellow travelers. We hope to give you a brand new ICY to enjoy soon!

26 comments Read more


“ICY offers a large amount of gameplay, resource management and RPG elements all wrapped in a post-apocalyptic, survival based game. The amount of replay value in ICY is staggering, and players will find themselves spending hours attempting to figure out how different decisions change the path the player is on.”
95/100 – ModVive

“If you love to hold a novel in hand... you yourself should write his thrilling story with difficult choices, challenges and grim survival the profound lessons learned during the experience. - Translated from Vietnamese via Google”
8.4/10 – VietGame Asia

“ICY is a gripping playing experience, with a story that appeals to the survivor in us all and revelations about the icy world and your character’s past that keep the player hooked.”
8.0/10 – GameSpew


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About This Game


ICY is a narrative-driven post-apocalyptic survival RPG set in a new Ice Age where your life and the lives of your followers hang on every decision you make. Create your own character using a detailed stats system that influences your abilities to hunt, travel, scavenge, communicate and lead then begin a journey of survival across the white wasteland.

It is up to you to take on the responsibilities and lead your new-found nomad family in their fight for survival. Do not take your role lightly for each decision you make, each word you speak, ripples through the lives of your community.

Take heed for you and your group are not alone in this frozen world. In addition to the elements and wild life you encounter there will be loners and bands of miscreants to deal with. Decide well on who to trust and how to react or the snow covered landscape will become your icy tomb.

  • Experience an intense story of survival in a unique post-apocalyptic new ice age setting.
  • Influence the plot with your choices, with numerous shades of morality that lead to multiple endings.
  • Lead a group of survivors, each one with different needs, values and ideals.
  • Scavenge for items and hunt for food while facing the challenges of starvation, illness, harsh elements and other bands of survivors.
  • More than 400 pieces of detailed hand-drawn artwork that portray the bleak and dire landscape of your life.
  • Customize your character by choosing how to distribute attribute points among 3 main character traits and 10 different skills that affects your abilities and experience through the entire game.

System Requirements

Mac OS X
    • OS: Windows 7, 8
    • Processor: Core 2 Duo 2.3 Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: ATI or NVidia card w/ 512 MB RAM
    • Storage: 2 GB available space
    • Sound Card: Direct X 9
    • OS: Windows 7, 8
    • Processor: Intel(R) Core(TM) i5-3470
    • Memory: 4 GB RAM
    • Graphics: ATI or NVidia card w/ 1024 MB RAM
    • Storage: 2 GB available space
    • Sound Card: Direct X 9
    • OS: OSX 10.7 and above
    • Processor: 2.5 GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: 512 MB NVidia or ATI graphics card

    • Storage: 2 GB available space
    • Sound Card: Direct X 9
    • Additional Notes: Not recommended for Intel integrated graphics or early-generation MacBooks
    • OS: OSX 10.7 and above
    • Processor: 2.9GHz Intel Core i5 processor
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GT 750M graphics processor with 1GB of GDDR5 memory
    • Storage: 2 GB available space
    • Sound Card: Direct X 9
Customer reviews
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Mostly Positive (164 reviews)
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128 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  Overall
47 of 53 people (89%) found this review helpful
11.0 hrs on record
Posted: November 20, 2015
This is a game that's somewhat overlooked. With the number of games released it is no wonder sometimes really good games slip between the cracks and fail to get the attention they deserve.
It has tons of atmosphere in a snowy landscape where a bunch of people under your avatars leadership is struggling to survive a lawless environment filled with animals, bandits , slave traders and nature itself.
As you lead your group of people you have to maintain a relationship with each, hear their stories and make decisions all the time on what to do or where to go. The plot has you trying to free some friends from slave traders and in your quest you have to constantly take care of the needs of your group by hunting, scavenging, trading and talking to people.
The controls are flawless, (you can just point and click on the map to tell the group where to go and while moving you have to keep an eye out for sites to hunt or scavenge. Sometimes you have to fight and this means making choices on how to approach the fight in several stages and the fight resolves itself.
The drawings and the artwork is first class , the storytelling engaging and the gameplay varied enough to keep you going. The music is atmospheric as it should be.
So, once again I am seriously amazed at this game not making a bigger splash than it did so far. For the price they ask it's guaranteed to make you very happy you bought this game. 9/10
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30 of 33 people (91%) found this review helpful
17.3 hrs on record
Posted: February 10
Reads like a visual novel... Plays like RPG.... You are a member of a survivor party in a dangrous and unforgiving winter world.

The leader of your party/family died and you were ambushed by bandits and some of your family were traded away by bandits to some high tech merc group WolfPack. Your step forward and took leadership and must direct this party to survive and find your lost friends.

Silent, Dark, Scray, Engaging story that better then most fiction novel you find in your local library.

The graphics seems to be decent pencil drawing and fits the unique atomosphere very well...
The sound is repetitive but it's not bad and annoy at all.
The game play is quite simple and easy to learn.
The difficulty is very easy if you just going for the story but very hard if you increase it.

There are some inventory bugs and etc but it can be easily overlocked.

An wonderful Action Visual novel that's overlooked since there are just too many games released every week..

If you love reading books and always want the main character to not make that stupid choice.. Now you can play this game and determine their fate yourself!!

8.5/10 for a wonderful Action-Visual-Novel.
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159 of 259 people (61%) found this review helpful
15 people found this review funny
Not Recommended
0.5 hrs on record
Posted: July 27, 2015
UPDATE: This review was made at release. I refunded the game and so no longer have it. I've understood the devs have updated since then but I cannot comment on any changes they've made.

Too many bugs at the moment. If you and a team member receive damage it simply says 'You and recieved damage'. Certain events don't match up to where you are. I was in an abandoned police station and got a 'Quick! One of your parties members is falling off a cliff'. You also can't tell who is talking as you see the names once and the rest of the time it's just a picture of the person, whom you've completely forgotten which name it is. Played it for about 30 minutes before it got annoying. Also, when you loot something, you can't hover over it to see what it actually is before you take it, most things like this, which are intuitive to video games is missing.
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49 of 71 people (69%) found this review helpful
4 people found this review funny
5.7 hrs on record
Posted: July 27, 2015

Icy focuses on narratively driven gameplay mixed with resource management and RPG progression. It is primarily a text based adventure with artwork to add the visual experience. Indeed it reminds me of a modernized old school MUD. There is a lot of text in the game and it’s something that must be read to really get invested in the characters and story which is really what the game is all about. ICY focuses heavily on choices, each choice you make will have a consequence and some will even effect the games ending as there are multiple endings to experience.

The game does have quite a few bugs in its current state. Occasionally situations mismatch such as a party member falling off a cliff in a 1 story building. The UI can be unresponsive and there is not hover mouse system for the inventory so you actually have to click on something to find out what it is. The whole game is clearly designed for a mobile port and it lacks the cohesion it needs in terms of the UI for a mouse a keyboard.

If you like narratively driven games and don’t mind reading a lot of text then I can imagine you would enjoy Icy however other than that I would suggest avoiding it as I can see where people would get very frustrated at a lot of its core design. It’s7 not a bad little indie game by any means but it sure has its problems and I feel that a good amount of voice acting would have gone a long way to massively improving the narrative.
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29 of 37 people (78%) found this review helpful
1 person found this review funny
3.2 hrs on record
Posted: July 27, 2015
Yeah, it's a bit buggy, but if you're a fan of old CRPGs, the gameplay will more than make up for that. ICY is somewhere between Fallout and Banner Saga in tone, and although the writing has a very translated feeling to it, the visuals that go along with that writing are magnificent and worth the price of admission.

$10 is not a bad buy if you *really* like this type of thing (text heavy, minimalist, stark, three hours long), but it's a $5 game at heart.


GRIPES: very short, way too easy on 'normal', stats don't seem to do anything, skills don't seem to do anything, the economy is laughably breakable in the first town, resource management is never a problem, game feels more like a prologue to a longer piece, with entire characters' extended backstories being cut, combat bugs itself into a simplified state, invisible inventory items, quests that dump you right back to the start for picking an unscripted choice, quest choices that are nonsensical or counter-intuitive, lynxes that turn into deer that turn back into lynxes, broken day/night system, dialog is sometimes very narmy.

PRAISE: beautiful visuals, you get to put together a huge party, surprisingly good freedom of choice in very limited ways, stark lovely setting, better ending than Mass Effect 3, terrifying string of choices involving a tree.
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29 of 39 people (74%) found this review helpful
1 person found this review funny
4.2 hrs on record
Posted: July 27, 2015
TL;DR: Definitely recommended if you enjoy the genre, despite a few bugs and poor translation.

I was tempted to purchase this from Splattercat's Let's Play on Youtube, and overall think the game was worth buying. The hand drawn art style is very well executed and the narrative is excellent. If you enjoy text based games, there's a lot of fun to be had here.

The RPG-esque character building system the game opens with is interesting, allowing you to allocate points into conversation based skills, or exploration and combat skills (to turn the game's RNG in your favour). I would like to see stronger influences in-game from how you allocate your stats however, as the difficulty on Story Mode made this seem slightly inconsequential. I went with a purely social build and din't have many issues with combat, especially since it's easy to balance out relatively quickly.

Although fun to play, the number of random events and outcomes need to be greatly expanded upon. A lot of looting events are constantly repeated and have mismatched outcomes (characters randomly falling off cliffs when looting a building, etc). You can also spoil the story if you decide to explore areas that you aren't being guided to by the quest system.

There's an interesting selection of loot in the game, but sadly you can only equip the player character and not your entire group. I'd appreciate being able to equip my spare weapons onto other party members, since it's unclear if they even effect your combat stats.

Dialogue wise, it would be nice to see some of the weird translations and syntax patched into more colloquial English. The story is excellent and poor translation can spoil the immersion.

Even though I'm being critical, I really enjoy the game overall and think a patch or two could make something good truly outstanding. Hopefully we see a few updates soon! I think some community involvement with the Devs would do a world of good.
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19 of 23 people (83%) found this review helpful
1 person found this review funny
4.2 hrs on record
Posted: July 29, 2015
Hey everyone!

I'll keep this short and try to hit some of things that have jumped out to me in the first three hours of play. I'll edit when/if things change or become necessary

The Good:
The story and main characters seem decently written, with a nice amount of comedic relief mixing in with the generally tense, bleak atmosphere.
Has somewhat of a "point and click" feel to the loot, it makes you want to keep things with you in hopes of using it for events.
The events that happen seem plausible in the environment, and the RNG behind them doesn't seem overly punishing.
Needing to keep track of multiple resources (food, first aid, fuel) adds a bit of complexity to the game.

The Meh:
First and foremost, grammatical errors are rife in this game. You'll still get the point, but can't help but wince at some of the mispelled words and errors. (To vs too, for example)
Sometimes the dialogue choices don't seem to match up to what you find in your inventory.
I've had some of the plot revealed through dialogue choices I could see, despite not pressing characters about their backstory. (You were a red horseman? Gee, you didn't mention that when we talked Fang)
No loot after battles? Huh?
The game definitely has some glitches with inventory, both the player's and items the npcs sell.

Overall, if you are a fan of dialogue driven games, it's still worth a look. It just would've been nice to see a bit more attention given to the dialogue, I suppose the errors could be confined to the first part of the game, but not holding my breath. I've enjoyed the game so far and will edit later to add a link to a let's play series I'm doing of the game if you want to see some gameplay footage.

https://www.youtube.com/watch?v=Lm32MDNux20 and voila', the link appears. (If you want to see character creation and the general look of the game)
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56 of 90 people (62%) found this review helpful
3 people found this review funny
Not Recommended
1.3 hrs on record
Posted: July 27, 2015
Hmm i want to like this but this game has problems.

The Sound is weird, the ambient sound, the music etc is all in one track, so if you mute the music the whole game goes silent, very odd.

The Events that happen do not make sense, for example i killed a few boar then it said the Wolf i was hunting is attacking, umm what Wolf.

A guy turned up in my party, for plot reasons then vanished again...

The spelling and grammer needs work too.

The Art in the game is fantastic, but the world map is horrible, equiping your party is no existant and very confusing and needs major work asap.

The game could be fun but i am afraid to say it needs more work.
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14 of 16 people (88%) found this review helpful
2.0 hrs on record
Posted: October 29, 2015
This game reminds me of one of those well made CYoA style games on mobile (like Tales of Illyria - probably one of the best story mixed with turn based combat games Ive ever seen on mobile), also a simpler NeoScavenger. The premise is interesting, it appears to be a nuclear winter post apocalyptic wasteland, far enough in the future where our society referred to as the "ancients" and only remnants survive. Groups of nomads who call themselves "families" eke out a living in the frozen waste, and bandits and slavers run about harrassing people

Its pretty simple. You create your character. Put points in stats and off you go. The story is told through images and text. You choose what to say from a few options, which changes the outcome. Typical dialogue tree stuff any gamer is familiar with.

Theres a map you wander around on, showing a little party icon. You have medicine to heal, food and fuel (basically anything to burn, although the image is a gas can). You need food to not starve as you wander about. Time passes as shown by the little clock in the corner, and at night ou need fuel or the party may take damage if you cant find a safe place to rest. Bullets are used in guns, and also as currency.

You can hunt, or scavenge certain areas. Hunting and scavenging are handled through a random event "choose what you do" type thing (ex. you come across a locked storage shed - do you try and pick the lock, use explosives (if you have them), have a party member break in etc). The choices you make determines any further random events or what you get for your feffortTheres a basic inventory and equipment, but you seem to be only allowed to equip your charactere, not your party. You can also collect items to barter in trade areas.

Combat is handled through a similar system, only there is "party health" and "party morale" bars, and the enemy party has one of each too. Random combat syle events are mixed in where you have to use your skills.

Interesting random events happen, and can lead to people dying, getting angry, or joining your group. The story and premise are interesting. I'm a sucker for post apocalyptic games, especially ones like this where the writing's pretty good and the story is different enough from standard post apocalyptic fare to make it interesting. The map seems large, although I dont have enough in game hours to see how long the game really is.

My one complaint is that it throws you right into it without even a brief tutorial of game functions. The UI took me a bit to figure out, and the help menu doesnt really help at all. Like can you equip stuff on other party members? Do they use your items that are in inventory? Is there crafting, or is it ok to just sell off the animal fur and random elertrical parts Ive collected for fuel and other goods? I still don't know. I'm all for not handholding, but at least tell us how to operate the UI! Another thing. Theres a setting, I think is "difficulty". It goes "Story, Easy, Normal, Hard, Survivor". It was autoset to "Story". So does that mean the others are not a story mode, but a survive-as-long-as-you-can-mode? I have no idea. If it is just the difficulty, why on earth does it default to the easiest mode? Shouldnt it be "normal?" And why is it called "story" and not "easiest"? Theres some minor graphical bugs too. I got one where inventory items owuld get all stacked up on top of each other when you switched between item types. Nothing major, though so far.

The price of the game seems a bit steep at $13. Unless the game is *huge* and the main quest is long with lots of sidequests. I dont know yet. I got it for 40% off and Im happy with the price I paid

Its still fun though. Fans of NeoScavenger type games wil like this one.
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16 of 20 people (80%) found this review helpful
4.1 hrs on record
Posted: July 28, 2015
Really enjoying the game. The indie spirit and grittiness definitely showing through.
Very mature and deep story, generally well done, but definetely has some moments of cliche
Dialogues have some flaws, obviously written by non natives.
However i am willing to provide some leeway as team seems to be based in Italy, and i know i can barely order pizza in Italian :)
Very important thing to me is the presence of the team on the forums and their willingness to listen and act.

I look forward to the improvements and corrections.
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Recently Posted
1.5 hrs
Posted: October 6
icy 's review for ICY
I'd buy it again. Best possible name for a game.
Helpful? Yes No Funny
0.2 hrs
Posted: October 5
Hello, im having a little problem with your game, i buyed the full version here at steam, but everytime i try to play it, the game crashes and it reports the "folder report' a bunch of numbers saying that i should report that to you, i only buyed that game yesterday, and i would really like to play it, how do i do to resolve this problem?
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5.8 hrs
Posted: August 27
Awesome atmosphere.
Hard decisions.
Touching story.
10 frozen corpses out of 10.
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🐔 crow
2.5 hrs
Posted: August 23
the marketing for this game says it's a SURVIVAL GAME with DIFFICULT RESOURCE MANAGEMENT and stuff like that but it's all lies. that's not a bad thing though because survival games are stupid and they suck. what this really is is a GAMEBOOK RPG of the kind you might have found in the 90s, with some CYOA bits and some people to recruit but an ultimately linear plot regardless. it's cool and all, but you won't replay it for the HARDCORE CRAFTING EXPERIENCE or whatever the hell it is people do when they play minecraft forever, i dunno, those people are weird, this game is cool. it's only about 2 hours long tho and like i said you won't be playin through it again any time soon so budget appropriately if that mattes to you.
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3.1 hrs
Posted: August 14
This game is not worth to survival gamers.
Necessary things like survivor's conflict is critically lacked.
If I have 0 food, immediately game over. It's very nonsesnse. Isn't food's distribution necessary element in survival game?
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5.2 hrs
Posted: August 4
It's a good game, but lacks narrative.
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3.5 hrs
Posted: June 26
I don't usually write reviews, but felt I had to express an opinion after reading many positive reviews, buying the game because of them, and then bumping into many things I felt had not been mentioned.

First of all, the game did not disappoint me, but I felt that it did have some issues. I did enjoy playing through it, and although I got a bit bored in the last half-hour or so due to being too powerful, I finished the game and don't regret buying it. Now, here's my lsit of things I didn't register being mentioned or stressed in the reviews I personally read:
  • The game has a negative difficulty slope and I never actually struggled or felt challenged. It might be harder on Survivor, but the game initially sets it to Story mode and it was still painfully easy for me on Normal difficulty. You don't actually need to renew items or really buy much, but by the time you have a full set-up the game throws approx ~1000 bullets at you.
  • After you get the hang of things, hunting and gathering become a chore. You can choose how much time you spend doing things, but there's no time constraint in the game. You get random events to spice things up, but they get repetitive and after a few of these I found that certain options worked 100% of the time.
  • The interface is all right (a bit too flat for a game whose graphics options go up to "Fantastic"), but I found a lot of glitches. Items overlapping in the inventory, occasionally dialogue windows appearing blank, sometimes what I did and what happened didn't seem to be connected.
  • The combat gets repetetive and also did not present any challenge. It's just text messages of the form "Party takes -10HP damage. Raiders take -150HP damage." repeatedly. After the first third or so of the game, I barely had to read them and just kept clicking "Attack with Bow". I won every fight with no damage done to my party.
  • Your party members are, simply put, boring and flat. After you talk to them more than once, at least. The devs obviously put care into creating a varied cast, but they don't get any depth. All of them have backstories that start and end with "I'm a nomad" and no new dialogue choices ever appear, so you only need to talk to them once. Occasionally, the game does throw you random events where your companions approach you, but what they tell you does not seem to have any effect on what happens later in the game, so it's just an illusion of getting to know them. Your oldest, "wise man" companion also tells you to watch out for trouble in your family, but after a few pre-scripted fights nothing else ever happens again or needs resolving. For a text-based game, there is barely any character participation and that's what really disappointed me the most.
  • In a late-game mission, a companion died and his wife survived with her leg "bent the wrong way". However, immediately after the mission she was in full health, greeted me cheerfully and never even talked to me about her dead husband.
  • There's a stats and skills system but there's no clear indiction what it does. I used my Speechcraft a lot, but I have no idea what my stats or other skills did. I'm also not sure if my companions actually counted in anything. It's just not laid out to see.
All that said, the game had a reasonable-sized map with interesting settlements and interesting people, it has great artwork and although your companions ignore you on your journeys they still participate in mission dialogue. Don't buy this game expecting a combination of Resident Evil and Oregon Trail. Buy it because it offers an interesting alternative to radiation or zombie wasteland settings.
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Grandpa DJ
7.1 hrs
Posted: June 26
A short, fun, atmospheric novel. There is a bit of resource management and a combat system, but neither of these are very significant. The storyline and immersion are great. I finished the game in about 6 hours in one play through. Well worth the sale price I got it at.
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17.3 hrs
Posted: June 26
Not bad, if much thinner than advertised. At time the story choices don't logically connect with the consequences, but over all it was fun, if very short.
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4.4 hrs
Posted: June 24
I’m not finished with the game yet, however I do love the general vibe and story of the game.

There are a few technical flaws while it does not impact the story negatively, it really grinds my gears that there are certain things I cannot do.

1) I cannot organize inventory, that is to say the least, very annoying, I cannot drag and drop things from one page to another, and when I do try to organize things the save resets it.
2) The inventory is so glitch, sometimes items will be on top of other items, sometimes there are blank empty spaces that just won’t accept other items.

Weird Glitches!

1) Not sure if this is intentional, but when something fails, like opening a lock or climbing up the building you lose health but still get the items even if you “failed” at opening the lock
2) Sometimes when it says somebody lost health and you check your party tab, they have full health and haven’t lost any health at all.
3) The loading screen sometimes glitches out when escaping it, or takes a really long time to load.

All in all, for a game that’s like 3 bucks during the steam sale, it’s pretty darn good, and I saw that it’s getting re-mastered for free so I hope these problems will be fixed!
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