March of Industry: Very Capitalist Factory Simulator Entertainments
Comrade, craft our glorious country's natural resources into advanced materials. Discover crafting recipes to create powerful weapons and then sell them. Automate your weapons factory and create many capitalist profits!
User reviews:
Mostly Negative (70 reviews) - 37% of the 70 user reviews for this game are positive.
Release Date: Oct 7, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy March of Industry



“Fair warning, though: this game will be addictive and can mess with the head.”
Hardcore Gamer

“The placement of tiles seems very intuitive and once you figure out how the machines are supposed to link up it is very easy to make a pretty complex line. Once the box loaders and everything opened up I really found myself being drawn in to the game and trying to make more efficient and interesting factory lines.”
Seattle Indies Expo Juror Feedback

About This Game

PLEASE NOTE: This is intentionally a quick play -- by design, you can beat this game in about an hour. If you have some extra time, after you beat the game you can: unlock achievements, search for all the items, easily mod in your own items, try the new game+ mode, go outside, feed the baby, water the plants, realize you don't have a baby, water the plants again, oh god whose baby is this, eat some chili, eat the plants, etc, etc.

Step 1: Craft weapons

Create products by combining the natural resources of our glorious country. Refine those products to make weapons! How about... vodka + exercise machine = Vladimir Putin's gym shorts? Its manly odor is both powerful and deadly.

Step 2: Automate your factory

Now that you've figured out how to build one weapon, can you make hundreds of them? Build out your factory for mass production with conveyor belts, barriers, pushers, black holes... wait... why did you put a black hole in the factory?! Nooooo


Now that we're mass producing weapons, we can sell those off and upgrade the factory to build more profitable (and complex) weapons. Discover new technology phases like Sand Age, Copper Age, Iron Age, and the most advanced technology: Potato Age.


  • Craft weapons & create huge factories
  • New Game+ mode
  • Cross-device cloud saving
  • Create your own resources & weapons in the Blueprint DB -- plus share your mods easily with the world via cloud mod sync
  • Full game included, no microtransactions

System Requirements

Mac OS X
    • OS: Windows Vista
    • Processor: SSE2 instruction set support
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    • Additional Notes: This game requires a free account be created for cross-device cloud saving and user modification cloud sharing. Offline play without these features is supported for when a network connection is not available.
    • OS: Tested on Mac OS X 10.10 Yosemite
    • Processor: SSE2 instruction set support
    • Memory: 2 GB RAM
    • Graphics: shader model 2.0 capabilities
    • Storage: 200 MB available space
    • Additional Notes: This game requires a free account be created for cross-device cloud saving and user modification cloud sharing. Offline play without these features is supported for when a network connection is not available.
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Negative (70 reviews)
Review Type

Purchase Type


Display As:

(what is this?)
55 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
204 of 236 people (86%) found this review helpful
2 people found this review funny
Not Recommended
1.0 hrs on record
Posted: October 7, 2015
Way too short and boring for the price tag. I beat the game in little under an hour and there isn't much to do after unlocking potato stuff. Just spam Putin's Gym Shorts until you get all the money then forget about the game. It feels more like an early beta rather that something that's supposed to be released already
Was this review helpful? Yes No Funny
160 of 183 people (87%) found this review helpful
3 people found this review funny
Not Recommended
0.7 hrs on record
Posted: October 7, 2015
Went in expecting something like Factorio, turns out it has all of the boring set-up and none of the fun automation.
Was this review helpful? Yes No Funny
85 of 95 people (89%) found this review helpful
2 people found this review funny
Not Recommended
0.2 hrs on record
Posted: October 8, 2015
Despite being a huge fan of Factorio and having enjoyed Big Pharma (although that was a little repetitive) I approached this game with an open mind. I had no real expectations that it would be anything other than a relatively casual factory/automation sim.

Unfortunately it really isn’t a very good game, which is a shame since it could have been something quite entertaining.

I’ll summarise my thoughts as a serious of pros and cons:

• It’s fairly cheap
• Very easy to get up and running in the game – it’s quite simple and self-explanatory.

• Far too simple and the automation side of things is very limited. Loading things into boxes only seems to work some of the time so I still had weapons spilling out onto the floor.
• The sound effects are horrendous. I actually ended up switching off the sound after a few minutes of playing.
• The controls are very clunky, having to drag and drop things that have fallen of conveyor belts one by one isn’t much fun. Would also be nice if the conveyor belts etc remembered which orientation you last had them in, although that’s just personal preference really.
• Very, very repetitive. Really it shows it’s free to play roots and from what I can tell it’s been switched over to a paid model with few changes.

Don’t bother with this game. If you really have an automation itch that needs scratching wait for Factorio to come on Steam (or buy it from their website now). Failing that if you want something less complex (than Factorio) get Big Pharma.
Was this review helpful? Yes No Funny
44 of 56 people (79%) found this review helpful
1 person found this review funny
Not Recommended
3.5 hrs on record
Posted: October 7, 2015
This game is a cheap clone of big pharma and factorio (coming to steam soon). It lasts maybe an hour of play then it expects you to jump through the hoop of prestiging, like in CoD or idle games. The only difference is in those games prestiging is used to extend the life of the game by forcing you to restart to earn bonuses. In this game, you restart to earn useless machines that are purely convenience.

The whole challenge in this game is derived from matching resources together to complete objectives and earn money. Once you prestige you do the exact same thing all over again, with the same knowledge of combinations. It lasts maybe and hour, and after that it's a game all about waiting. Unless you choose to install mods, this game isn't worth the price of admission.
Was this review helpful? Yes No Funny
21 of 25 people (84%) found this review helpful
Not Recommended
3.4 hrs on record
Posted: October 8, 2015
A few hours worth of game play.... Would not recommend. Play factorio for the same price, and a full actually game. I'm talking 80+ hours for a game of factorio vs a few hours for this game...
Was this review helpful? Yes No Funny
13 of 14 people (93%) found this review helpful
1 person found this review funny
Not Recommended
1.3 hrs on record
Posted: December 30, 2015
This key was obtained from the developer for the purposes of review.

Void of life. The fact that this game asks for 10 dollars with the lack of content is a bit of joke, but that's the least of this games problem at time. The interface is very selective of what it allows you to do: and at times that makes the management part of the game really really frustrating. In a game that's made to manage a factory. You see the problem here. The game's “replayability” factor to me is a joke, as while the main game can be beaten in 30 minutes. But the “new game +” is barely an addition to the content, it just speeds things up. A game like Big Pharma knocks it out the water with its options, and while it's more expensive, it's return on value is infinitely more useful then March of Industry. It feels like a game in Early Access to be honest, a game that's not only rough around the edges, but really lacking in a lot of areas overall. An easy pass.

Gameplay Footage and Video Review:

  • It has Mod support?
  • I mean it's a good concept at its core....The automation is a tiny bit interesting.
  • I guess figuring out the combinations can be fun.....

  • While the game touts replayability, the lack of content here becomes apparently quickly, especially for the price point in question. It's almost like the mod support was there just to add content for the game that the developer didn't have at the core.
  • A really clunky interface that fights you more then it helps you. Feels like it wasn't designed for the game in mind. Trying to grab one item at times can be really freaking hard, harder then it should be.
  • New Game +? More like New Game. It's really the same thing. There's a small benefit, but it really doesn't change gameplay that much.
  • The sound design/lolrandom elements get really freaking annoying very quickly. Your ears will bleed.
  • Multiple items on the same location makes no sense whatsoever especially as it doesn't really indicate that visually.
  • Give the options like speeding up at the start. There's no reason to hold it back.
  • Needed added functionality to help the factor elements of the game, like the ability to stop production lines and add switches into it.
  • Rather ugly at times.
  • I'm just going to come out and say it: How is this game a 10 dollar game? It doesn't justify the price at any point.
Was this review helpful? Yes No Funny
14 of 16 people (88%) found this review helpful
1 person found this review funny
Not Recommended
21.4 hrs on record
Posted: October 10, 2015
I agree with others that the game is too short for the price. I understand that the design choice was to allow each play through to be around an hour, focusing on replayability. My disapoitment was after the first play through I found myself doing the same thing over and over again.

  • It's an automation game
  • Interesting Non-Grid/Non-Tiled approach
  • Mod Support, but not really integrated into the game itself.
  • Humor

  • No Tutorial or information on how an object functions
  • Very short production chains (I believe the max uses 5 items)
  • Very simple production chains (Combine 1 or Combine 2 items)
  • Very little replayability. No randomness... (outside of one unlocked machine each new game+) Everything is the same, No Events, No Quests( Random Orders)
  • Only supports Just In Time Manufacturing, All machines are either on or off. If you get backed up, you stop your production chain by moving parts out of the way.
  • Only 10 Achievements. Again for a game about replayability this seems counter.
  • Sound is painful, I had to turn mine off.
  • Automation is limited, simple, repeditive nothing like Factorio or FortressCraft Evolved.
  • As of 10/8/2015 The developer says he might be adding more content, but that players can mod easy.
Was this review helpful? Yes No Funny
16 of 20 people (80%) found this review helpful
Not Recommended
1.4 hrs on record
Pre-Release Review
Posted: October 17, 2015
Notice: I had been provided a complimentary copy of March of Industry by the developer, Archive Entertainment, for review purposes. These opinions are my own.

I entered March of Industry with the knowledge it would not take too long to proceed. This wasn't a bother as the idea of the game piqued my interest.

Turns out, March of Industry was nothing like I thought it would be. Automation? Assembly? Capitalism? These concepts exist at the most basic level imaginable, and this is where disappointment kicks in.

March of Industry plays like a ‘Doodle God’ or similar style mobile game, where your aim is to take two objects and attempt to merge them together to make a new object. This new object could then be merged with another object to make a new one, and continue this process until you’ve discovered all possible objects. The manner in which you solve this puzzle is to place objects into a machine that either, by itself, converts to a new object – or merged with another object, converts to a new object.

The problem lies in the automation. March of Industry claims to have automation of which there is almost none. You must manually purchase your beginning objects, run them through your machines using conveyer belts, and then manually sell your end results. The only automation that takes place is conveyer belts moving items through your constructed system. Further automation improvements include the obvious: Automatic buying and automatic selling of objects.

March of Industry also boasts crafting of your weapons. Crafting was already described above: put one or two items into a machine, new item comes out. That’s crafting. There are no timers, no extra machinery, no secondary steps, no real puzzle – just put items in a machine and see if something new comes out. Didn’t work? Try a different item or combination.

Capitalism? There’s none of that, either. There is no real sense of “profit” except needing to make money to buy more expensive objects. Never does your money mean anything else. Finally... play with your sound off. Every time an object it produced, there is some sarcastic quip that is played *every bloody time* the item is produced. Since the game driver is "make money," producing lots of items to sell is obvious. You will drive yourself mad listening to the same audio clip over and over and over and over and over again. The fact that there is no option to disable these, astounds me.

With major changes and improvements, March of Industry would be the Doodle God of the year. Unfortunately in its current state, you’ll find yourself easily frustrated at the manner you play and the lack of sense of accomplishment as you progress.
Was this review helpful? Yes No Funny
9 of 11 people (82%) found this review helpful
1 person found this review funny
Not Recommended
2.0 hrs on record
Posted: October 11, 2015
This game is just not worth its price. If it was free to play it would be fine but now its just way to short for this price.
+Small game, doesn't require a good pc
+Simple gameplay, you don't have to klik on help because everything is self-explaining
+I have never seen a game like this it looks really cool

-Way to high price
-The most ♥♥♥♥♥♥ music ever
-highly annoying controls(NEVER hold down your right mouse en then move your mouse you won't be able to find your factory again.)
-If you expected to find out thousends of items, im sorry to say your at the wrong place. This game has only about 30 items and the recipe's make no sense at all. In the beginning you think its easy and if you just combine random items that you wel get something out of it. WRONG. 90% of the recipe's(which almost isn't even possible with 30 items) is weird as ♥♥♥♥ and really confusing
Was this review helpful? Yes No Funny
13 of 19 people (68%) found this review helpful
Not Recommended
1.2 hrs on record
Posted: October 7, 2015
Cute game and a fun concept but it's not really quite there.

Controls are irritating to use, could really benifit from some better/more shortcut keys.
Doesn't seem to have much to it in terms of actual content either.
Was this review helpful? Yes No Funny
Recently Posted
0.8 hrs
Posted: September 10
Not realy Worth it.

The Soviert humor is about the only interesting thing about it.

Better play Factorio or
Helpful? Yes No Funny
1.6 hrs
Posted: August 21
There's just nothing here. No content and no engagement.

Sure, some games can manage short sessions, if they have replayability, but this doesn't. There are far superior factory sims out there. Go find them instead.
Helpful? Yes No Funny
5.0 hrs
Posted: August 9
As I do agree withsome of the reviews, the reviews fail to tell you about the custom items that people have made for the game. They shouldent be depended on people makeing items but your asking a small team of around 3 or 4 people to keep the game up? otherwise yes this game is short but if you want to make it masive do so, and if you want to be lazy with putin shorts thats your own problem.
Helpful? Yes No Funny
6.1 hrs
Posted: May 30
Okay I came into this game with very low expectations. The "Mostly Negative" Reviews had me very wary and thinking I might refund this game. But It looked interesting enough that it was on my wishlist and it was on sale. Now... I don't get the hate. It's a trial and error factory production game. You have to try and figure out multiple things and create machines that will let you sell it. I find it a lot of fun and it is pretty fun in spurts. It's worth the full price I'd say.
Helpful? Yes No Funny
1.5 hrs
Posted: March 30
Dont Buy Just boring
Helpful? Yes No Funny
3.1 hrs
Posted: March 23
Its a short game... And by short I mean they lack more items...
They could put more machines like 3 input or even 4, diagonal lines and even more serius items, I mean, internet+vodka=Porn with good writings... Its a good game, I really like they way you construct and made your own efficency producction, but I guess is what you get for 3 bucks....

7/5 would beat the game in 20 min again...

This game just need to have more items of higer price, an auto sell some random perks like stock, more machines and fix the glitches with the items getting stuck everywhere. Then it will be a 2 hours game...
Helpful? Yes No Funny
2.9 hrs
Posted: December 30, 2015
Not a good game. Sound track is annoying, reciepes make no sense making the discovery element arbitrary, interface is tedious. Play time is inflated because I afked to get cards (Because I'm a huge nerd).
Helpful? Yes No Funny
17.8 hrs
Posted: December 18, 2015
More Reviews @

Once again I’m thrust into the world of making arms for money. Wait, what did I say again? Ignore that part. But here you are, making arms for the Motherland. It’s a simple premise of test and build and sell to expand and reset to be able to build better and faster… for funzies! Most of the time those types of games don’t interest me much at all. I’ve played a few games based on resetting to get a bonus and they just leave me with a bad taste. March of Industry is a great example of how to make that formula fun.

You’ll start out with simple, basic materials and will need to work your way up to the more advanced ingredients and weaponry as you progress through the ages. The ages thing does feel a bit tacked on, but I get what they were going for. It’s just so easy to work through the “ages” that it feels more like a “prove you can work with this” test to gain access to better materials. Would that have been better? I’m not completely sure, but I appreciate what they were going for. The interesting part of all of this is that you’re never given any specific blueprints. That means you’ll need to figure out which ingredients make which parts or weapons and then sell or make them into more complex parts or weapons. Maybe for some players the ages will take ages to get through, but I would like to give the players the benefit of the doubt.

You’ll probably get through the ages rather quickly if you’re going to sit down and plow through March of Industry like I mentioned. If you turn it on for only a few minutes at a time, it will be a different story. The longevity of this game looks to be in the achievements and mods. There are mods for new parts and weapons that you’ll have to figure out how to build as well as figure out if they are more cost efficient to build as opposed to other weapons that you already can build. Achievement wise, the two that will take you the longest will be discovering all of the blueprints first and then maximizing the size of your factory. Don’t cheat to find out what the correct blueprints are, that kills the point of this whole game. Test and see. After all, “Discovery requires experimentation.”

These achievements are going to be tackled together for my play-through. It only makes sense due to the abnormal amount of money that is required to maximize your factory’s size. I plan on building my money machines and then just experimenting on the side. What’s a money machine? Well, when you figure out what’s the cheapest to build and sells for the most, you can usually buy the 100 packs of the materials and have a series of conveyors taking those parts into machines that will combine them and then send the end product into an auto-selling crate. All very clean and proper. So I just have to make sure they have the supplies they need and then I can experiment on the side while the money flows in and out of my coffers. If only I could figure out how to auto-purchase ingredients… I’m sure it’s possible…

Score: Gewd/Tasty

While it may not do much, it does what it does well. I am enjoying the puzzle of figuring out all of the different combinations in March of Industry. I’m not sure why I’m finding this so fun… but I am and I’ll take it. It’s all about fun here on The Backlog and March of Industry delivers for me. Will it forever change your mind about a genre, probably not, but if you can catch a good sale and you like this type/style of game, you should pick it up because I’m guessing you’ll enjoy it.
Helpful? Yes No Funny
5.8 hrs
Posted: November 21, 2015
This game is really good! It's simple, but has enough complexity to be challenging. I always like to play this game whan I have no other games in mind to play. It's relaxing, and a good puzzle, too
Helpful? Yes No Funny