Welcome to the The Kindred - a creative sandbox game set in a vibrant voxel world. Build, craft and farm your way towards civilization as you help the Kin to survive and thrive.
User reviews:
Overall:
Positive (30 reviews) - 93% of the 30 user reviews for this game are positive.
Release Date: Feb 24, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“With years of work having already gone into The Kindred, and with the core gameplay in place, we are ready to develop and implement more complex features - with your help!

We want to know how players envision the future of The Kindred. We want to make The Kindred the best game it can be. As such, keeping players informed is our main priority, as we add new features, mechanics, and items to the game.

Alpha access includes the full and final release of The Kindred - and all future content updates and patches.”

Approximately how long will this game be in Early Access?

“We aim to be feature complete within the next 12 months.

NOTE: Additional features requested by the community that make it to implementation may change this timeline.

How is the full version planned to differ from the Early Access version?

“The Early Access version of the game includes the following mechanics:
* Building
* Wind power
* Farming
* Crafting machinery
* Starvation

The full version of the game will include more building materials, several options for power generation, more farming options (crops and livestock), unique biomes, predators, Kin families, health, medicine and much, much more.

We will release monthly updates with new features, in addition to smaller content updates throughout the month.”

What is the current state of the Early Access version?

“The core features of the game are implemented. Building and farming are fully-formed systems. Electricity and mining are also implemented.

Over the course of development, we will continue to refine existing features based on player feedback.

This is an early access game. While we have done our best to remove game-breaking bugs, there may be occasional crashes and bugs as we continue development.”

Will the game be priced differently during and after Early Access?

“The game will cost slightly more after Early Access when we are content complete and are happy with the features we have planned for the game.”

How are you planning on involving the Community in your development process?

“We plan on incorporating feedback from players to tweak and refine gameplay.

We will carefully monitor forum posts and comments to gauge interest in content, features and to resolve existing issues via feedback, polls and user reviews. While we can’t incorporate every suggestion we receive, we will consider all suggestions - and implement them if we feel they can be executed to the highest standards within a reasonable time frame.

We also frequently update our blog and post updates through Twitter and Facebook. We very much look forward to working with the community.

We’re hoping to make a game that's not just fun to play for us, but also for our community.”
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Recent updates View all (28)

June 23

Alpha 5 is now Live! [Families update]

The Steam stable branch has now been updated to Alpha 5.

As always, a big thank you to everyone playing the game and sending through your bug reports!

This update is all about bringing relationships and babies to The Kindred.

When two adult Kin really like each other they now form relationships. The new status updates at the bottom left hand side of the screen will let you know when the Kin become a couple and you can then choose to place their beds side by side or leave them on their own.

If you click on Details in the Kin menu you will see a new menu screen which shows more details for each of the Kin. More information will be added here in future updates but for now you can see the relationships in more detail under the relationships tab.



If you place a cot within 4 blocks of the bed of a Kin in a relationship (in the right age bracket, etc) this will open the possibility of a baby for the couple.



The stork will periodically arrive and deliver babies into empty cots. If you want a couple to have more children, just place more cots.



What is missing? We still need to add animations for the babies and their parents, at the moment the babies stay by themselves in their cots but we will need to implement an adult caretaker to look after the babies, age ranges and child behaviour will also be tweaked in future updates.

Patch notes for v0.5.9

  • Kin can now have babies!
  • Added Kin Relationships
  • Added Cots
  • Added Stork
  • Added status messages
  • Added new Doors and Windows
  • Improved speed of game start

0 comments Read more

June 16

Alpha 4.1 is now Live!

Hi Everyone,

The Steam stable branch has now been updated to Alpha 4.1

The issue with loading larger world sizes as well as issues with crop farming should be fixed with this update.

Two exciting new additions as well - wireless electricity and the first stage of population growth with more kin arriving through the portal after the initial 6 Kin.

Wireless electricity
Text prompts have not yet been added to the game but when placing your wind turbine or coal powered generator (NEW) place a battery beside it for storage and electrical towers to transmit the energy further (these replace the original cables).

Clicking on any electrical item will show you the range that the electricity is travelling. These areas must overlap to provide complete coverage for the area.

The current H frame electrical tower is the base tower model - more will be coming soon with more expensive crafting costs but wider coverage as well.

Population Growth (first phase)
Late arrivals through the portal will be joining the Kin you start with as you play. You will be notified when a portal is activated and if you click on the camera icon you can go to that location to click on the Kin and see their work skills and stats and what location they arrived in (the portals won’t appear in the same location each time) OR you can just open your work allocation screen and assign them work based on their stats and they’ll get started on any unassigned work you have queued for that option (eg. chopping wood, crafting etc).

Patch Notes v0.5.7:
New Features
  • Wireless electricity
  • Population growth (first stage) More Kin arriving through portals

Improvements
  • Optimised plants to improve both loading and runtime performance
  • Larger world sizes now load and run faster
  • Newly planted plants now appear instantly
  • Performance optimisations
  • Added ElectricalTower - This item can be crafted and placed to expand your power network range
  • Updated Light models

Fixes
  • Fixed issue with Kin not always facing the correct direction when working
  • Fixed issue with first person controls being mirrored
  • Fixed issue with cursor getting stuck in Search field during building
  • Fixed issue with two or more animal zones causing a shepherding conflict
  • Fixed rare issue with Kin not waking up after loading a saved game if they tried to talk on waking
  • Fixed bug causing seeds to not be planted

Changes
  • Removed requirement for Electrical Cables, electricity is now conducted if object is within range of a power source or transmitter
  • Kiln, Processor & DairyMachine now require power to operate

2 comments Read more
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About This Game

Welcome to the The Kindred - a creative sandbox game set in a vibrant voxel world.

Start with the bare essentials and lead the Kin’s upstart civilization to peace and prosperity. Explore new lands, discover resources, grow plants and raise animals to grow your village. Survive through the harsh winters, devastating diseases, sweltering heat, and myriad other challenges posed by an unforgiving procedural world.

Build, craft and farm your way towards civilization as you help the Kin to survive and thrive.

Current Features

  • Create Together: Survive solo or build with friends as you construct your city and shape your world block by block. (Multiplayer is currently a feature in progress and you may experience connectivity issues and it can be unstable. We are working hard on updating and refining it throughout development.)
  • The Industrial Evolution: Power your village with wind turbines and design an efficient electrical network.
  • Hunter Gatherer: Hunt and herd animals into paddocks to supply your people with meat, eggs and milk.
  • Breed & Feed: Manage farms with crops, breed and care for your animals and balance production to keep your Kin fed.

Development Roadmap

  • The Circle of Life: Create the ideal environment for families to form and flourish - a complete lifecycle.
  • The Modern Trade: Modern tool upgrades for experienced craftsmen, including chainsaws, jackhammers, and nail guns.
  • Climate & Seasons: Construct heaters and air conditioning units to combat the effects of hypothermia and heat exhaustion.
  • Unique Biomes: An ever-expanding world, with woodlands, desert, alpine and more to come.
  • Energy: Power your cities with solar panels, coal power plants and other ways both green and dangerous.
  • Health and diseases: Craft medicines to heal sickness like influenza or food poisoning.
  • Hydration and Water: One of the most basic needs of life.
  • Predator and Prey: Protect your livestock from foxes, and encounter dangerous beasts.

The Kindred is available on Windows, Mac and Linux.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista/7/8/8.1/10 64Bit
    • Processor: Intel or AMD CPU, 2.0GHz or better
    • Memory: 2 GB RAM
    • Graphics: 512Mb Vram with a gpu passmark score of 2000 - Minimum Resolution 1280x720
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: On Board
    • Additional Notes: Larger world sizes will require more ram and faster CPU
    Recommended:
    • OS: Windows Vista/7/8/8.1/10 64Bit
    • Processor: Quad Core 2.5GHz+
    • Memory: 4 GB RAM
    • Graphics: 1Gb Vram with a gpu passmark score of 2500 - Resolution 1920x1080
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: On Board
    Minimum:
    • OS: Mac OS X 10.8
    • Processor: Dual Core 2.0GHz
    • Memory: 2 GB RAM
    • Graphics: 512Mb Vram with a gpu passmark score of 2000 - Minimum Resolution 1280x720
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: On Board
    • Additional Notes: Graphics card must support at least shader model 3, CPU must have SSE2 extentions
    Recommended:
    • OS: Mac OS X 10.8+
    • Processor: Dual Core 2.5GHz+
    • Memory: 2 GB RAM
    • Graphics: 512Mb Vram with a gpu passmark score of 2500 - Resolution 1920x1080
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: On Board
    • Additional Notes: Graphics card must support at least shader model 3, CPU must have SSE2 extentions
    Minimum:
    • OS: Ubuntu 12.04LTS
    • Processor: Dual Core 2.0GHz
    • Memory: 2 GB RAM
    • Graphics: 512Mb Vram with a gpu passmark score of 2000 - Minimum Resolution 1280x720
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: On Board
    Recommended:
    • OS: Ubuntu 12.04LTS
    • Processor: Dual Core 2.5GHz+
    • Memory: 2 GB RAM
    • Graphics: 512Mb Vram with a gpu passmark score of 2500 - Resolution 1920x1080
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: On Board
Customer reviews
Customer Review system updated! Learn more
Overall:
Positive (30 reviews)
Recently Posted
elysian_fate
( 5.1 hrs on record )
Early Access Review
Posted: April 29
This is a really cute game, and a quick look at the discussions easily shows that there's a LOT of communication from the devs, which is a major factor for me concerning early access games. Feedback is definitely being taken into consideration, and bugs are being addressed appropriately. I haven't logged a lot of hours as of yet, but I can already tell that this is gonna be a great time-spender for me.

The building aspect (while a little buggy, as most early access games are) has a good amount of depth, and plenty of room for creativity, with a wide selction of building materials and fairly intuitive tools. In addition to building voxel homes, there are power sources required for things like lighting, which adds realism.

The survival simulation is pretty straightforward - grow crops, raise animals for meat, milk, wool, etc. and generally just keep your peoples happy and healthy. An exciting planned feature is the population being increased through childbirth, which is something most sim games like this lack.

The only drawback is the somewhat confusing UI, but after poking around a bit, it's not too hard to get the hang of, more or less, and while it's something I can live with, I'd love to see it improved at some point.

If you are into survival games, sim games, voxel games, or just looking for something peaceful to play and be creative with, this is definitely worth consideration.
Helpful? Yes No Funny
GoneWithTheWin.com
( 3.6 hrs on record )
Early Access Review
Posted: April 29
Early Access Look: The Kindred
Full Site Article

Take two enjoyable games (Minecraft, Banished) borrow positive aspects of each and mold one new game. It might just be that simple for The Kindred. A titled brimming with promise even in this initial Early Access stages. Colorful and charming, with nice looking water and shading effects for a block based game.

There is a lot to create and play around with and there is a lot more planned for this game is it develops over the coming months. Yes, it feels like a blank canvas at the moment. But one where you can almost "see" the wide horizon of possibilities. Once the starvation, kin families, and predators are in this is going to be one exciting game taking the best things of block breaking and building and mixing it with the survival/management aspects of a city builder. The Kindred is poised to be a memorable entry. Yes there are quirks and other negatives but its only in the opening stages of Early Access, the promise for a long and rewarding builder is there.

PROs
- Minecraft meets Banished
- Charming, in both visual style and presentation.
- Multiplayer.
- Small and Large worlds, tons of minerals, recipes, and crafting options.
- You can build a wind turbine? Wut?
Helpful? Yes No Funny
[UZ] ArcaneZorro
( 2.7 hrs on record )
Early Access Review
Posted: April 15
I really enjoy relaxing and playing this game. To me, I see this game as a Banished-lite game with more progression and more control. The game has a few glitches currently but the dev is constantly updating. I would buy this game again.

First Impressions: https://www.youtube.com/watch?v=QxtWPHdeZnA

I also found the early game to be very confusing but that was because I forgot how to find a few things and I didnt read the help.
Helpful? Yes No Funny
bryson
( 2.0 hrs on record )
Early Access Review
Posted: April 1
I like this game but it lags my computer out and i cant place anything i have a windoes 10 laptop with intel pentium
Helpful? Yes No Funny
 
A developer has responded on Apr 2 @ 9:28pm
(view response)
MarkTGS
( 0.7 hrs on record )
Early Access Review
Posted: March 15
A very nice creative game that is being updated regularly as well as being full of great ideas. I love a bit of early access! :)

https://www.youtube.com/watch?v=h_kCnuJGN0M
Helpful? Yes No Funny
Rabbit wolf
( 0.3 hrs on record )
Early Access Review
Posted: March 13
Could you issue an offical Chinese version?
Helpful? Yes No Funny
Hassan_alhosani
( 7.9 hrs on record )
Early Access Review
Posted: March 10
Why are my kins not eating?? Please help
Helpful? Yes No Funny
 
A developer has responded on Mar 17 @ 7:47pm
(view response)
Dan958
( 19.2 hrs on record )
Early Access Review
Posted: March 9
Title: The Kindred
Genre: Indie, Simulation, Strategy, Early Access
Developer: Persistent Studios
Publisher: Nkidu Games Inc.
Release Date: 24 Feb, 2016

Review copy was supplied by the publisher.

Please note that The Kindred is in early access at the time of writing this review. The game is subject to major change, so please check out their update page on the Steam community.

--------------------------------------------------------------

Steam is a popular breeding ground for a variety of games that are currently in development known as Early Access. Some of these are extremely popular and are great fun to play. Most, however, are terrible – there are games that should not be being sold on a storefront, and there are games that just never get finished with development as the developer runs with the cash. Where does The Kindred stand? I’m pleased to say that I have been have been getting immense enjoyment out of playing this, and I hope that the game can only improve as it gets further into development. Persistent Studios have been working on The Kindred for 3 years before bringing it to Early Access, I feel like this game is a good example of what Early Access should really be about.

You must have either played or heard of Minecraft at some point? When you look at The Kindred you will be quick to see the similarities between the two games. I like to think of The Kindred as a cross between Minecraft and Banished. Your job in the game is to manage a group of voxel people called the Kin, they live in a voxel world surrounded by pretty flowers and large lakes. However, the Kin cannot function without you managing them and giving them tasks to do. You, as their God, must make sure that they have a place to live with enough food to suffice (none of this is actual ‘lore’ in the game, you are not their God – I just like to play the game thinking that I am)

Currently you start off with 6 Kin that you need to care for. As the game is in Early Access, there is no reproduction – so do not bother trying to set them up with each other, it won’t work – I’ve tried. Your first step would be to make sure that they have a place to sleep and food to eat. This means that you need to go and chop down some trees or mine some stone, and set up some farms. The map will randomly generate as you initially start the game (You can also enter in a ‘Seed’ code, so feel free to share yours around the internet, or take someone else’s if you think their starting map looks good). Dotted around the map you will find ores and plants/vegetables. There should be one of each vegetable that you can harvest, from there you can cultivate them and grow more and more, thus getting food for your Kin.

Using a small selection of tools and objects, you can build your dream world. Although, with the current amount of objects your dream world will be very limited. You can create a crafting bench, a dairy machine and even a kiln. Being an Early Access game, there is an extremely limited amount you can do on The Kindred. I have played the game for 17 hours at the time of writing this review, and I can safely say that I have built every item that the game has to offer. For me, 17 hours is a large amount of time to spend on a game and have a blast constantly. It is very rare that a video game will keep me entertained for 100% of the time, but that is mainly due to how relaxing The Kindred is to play. You know what makes this even better? Knowing that there is always more content on the horizon.

The 17 hours that I spent have been on multiple maps, as I have had to restart my map a few times to try to get the patches working (Again, it is Early Access), have just been building up a farm and getting all the items I will need. I have yet to start working on some amazing architectural wonders, but that is mainly down to how awkward and time-consuming building structures is. Building a square building that is 6 X 6 with a roof, door, window and a nice window plant for each of my Kin took a very long time. I had to cut down a bunch of trees, and then I wanted to use the crafting bench to turn these into planks so that they looked a bit prettier than just using the standard logs. My Kin are a lazy bunch of ♥♥♥♥♥♥♥s and just seem to take forever to complete the build queue, this makes building a large building out of the same material a task that I just cannot be bothered to currently do. What doesn’t help is that when I want to do some farming with one of the Kin that is just standing around doing nothing, all the others that were building will come and ‘help’ with the farming (Work allocation is something that is being added into an unstable beta version of the game).

I’ve played many Early Access games, and they are going to have lots of bugs, that even goes for AAA games. The Kindred is quite low on major bugs that I have seen reported in the forums, and I have encountered only a few. The staff at Persistent Studios are easy to approach in the forums of by email with any big requests and are extremely friendly and helpful, they have fixed a number of bugs that I and other people have found and reported. There is still some things that definitely need to be fixed, such as Kin just idling around and doing nothing when there is a large queue of things to actually get on with – this bug has been worked on and has been made better, although a better fix is on the way. I’ve also had some problems with Kin just falling down large holes and then dying of Starvation (which I didn’t notice about until it was too late, much too late. You will be remembered, whatever your name was). The FPS seems to dip down quite frequently to the 45 range when rotating the camera or panning around the screen – but this does not have as much of a bad impact as it is a slow-paced strategy game.

The Kindred is one of a small amount of Early Access games that I would recommend to anyone that enjoys relaxing to small town management game. With the craze of everyone making terrible voxel games, it is always wonderful to find a game that is a joy to play and an honour to the genre. If you are the type of person that needs lots of content in a game, probably best to hold off until the game is out of Early Access. I strongly believe that the game has enough content to justify the current price tag, and although I have done everything that the game currently has to offer, there is still plenty of hours I can sink into the game by making my town look the best. By looking at the development roadmap, you can see that Persistent Studios has a vision of how they want the game to be later on down the line, and I cannot wait to see all these features come into the game. The Kindred is the perfect game sit down and help you relax. Put on some music, your favourite podcast, or even a movie and cut down some trees and build a fort.
Helpful? Yes No Funny
Adracamas
( 8.1 hrs on record )
Early Access Review
Posted: February 28
I will recoomend this now out of hope. It has a way to go yet though. Lots of refining. (it staggers here and there, it also is quite the resource hog to be perfectly frank)

As the game progresses is struggles. Not sure exactly why.

It consumes ~4gb of ram running (I have 32 available so it's a moot issue with me)

Loading times are a little bit of an annoyance but I guess is to be expected.

Looking forward to refinement.
Helpful? Yes No Funny
theboys619
( 0.4 hrs on record )
Early Access Review
Posted: February 26
this is a fun game but do not get yet on linux to slow to play. Yes you can get on windows do that one, but do not get it on ubuntu 14.04 or above. Lag will happen even with a fast computer. Recommended for windows only. But this game is still in development so just wait and see.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
41 of 55 people (75%) found this review helpful
Not Recommended
1.9 hrs on record
Early Access Review
Posted: February 26
This is not a "no" because the game is bad, it's a "no" because it just isn't quite there yet.

I can't recommend this game in its current state to the average person. It's always tricky evaluating these early access titles because there's always a promised feature set, but I strive to give an impression of the game as it is and not what it promises to be. As I'm sure many of you reading this know, this type of game (the god game/city building game) has had a very harrowed early access experience with the terrible situations we have in Towns, Stonehearth, Castle Story and more. It's an awesome genre plagued by failure, and because of that (not the devs' fault here) I am very cynical about this genre.

There currently isn't a whole hell of a lot to do because it's still very early in early access and the included features are very limited. HOWEVER, I will say that the features that are in are working pretty damn well and the developers are VERY hard at work to improve the game day after day after day. The in-game change log is damned impressive and shows some passion for the work their doing. I believe that one day this game will be amazing, but right now it's just a pretty game with cool concepts and a lot of potential.

If you want to support this game and dive in, by all means do so! Like I mentioned, the developers are clearly passionate about what they're doing and are very communicative, which is an enormous selling point that inspires confidence. However, if you're more wary about your purchases, I advise you to just add this to your wishlist or watch list or follow list or however you follow early access/indev titles.

Now about the actual game, since I've rambled about early access enough:
The game features a beautiful voxel aesthetic and includes some neat ideas like shepherding wild animals into fences to create a ranch, cook complex meals with food, and buildings that you have to power with electricity-generating machines. The electricity part is very bare-bones at the moment and hard to do (because of reasons I'll mention in a bit), but that's a mechanic that, at it's core, is enough to really differentiate itself from many other titles in this genre. Not many care about electricity *at all*.

Another reason it sets itself apart: THE AI ISN'T HOPELESSLY BROKEN. They're a little confused at times (it's early access still, after all), but you don't have the AI pull a Stonehearth and just refuse to work ever again. The one time I saw it, it was identified by the devs and fixed very promptly! Nothing's more frustrating then lazy AI people.

Main reasons I can't recommend this game at the moment (aside from relatively small feature set) is because the game can become really tedious pretty quickly. The UI is clunky and the game is currently missing a lot of small quality of life things like farm auto-harvesting (must right click each individual crop and click harvest) or easy crafting of a ton of building materials (gotta click one at a time). Placement of building materials is a bit spotty, and the interface sometimes doesn't quite respond the way you want it to leading to a bit of confusion. Plus you're stuck with a measly 6 kin, so if you wanna go crazy and build a lot it will take about 50 years (hyperbole) to build anything big.

If you're like me and this is a genre where you desperately want a game to succeed and deliver, at _least_ watch this game to see how it grows over time. Follow videos and development. Or if you're excited, go ahead and buy it and speak with the developers! As far as I can see they're very communicative and open to feedback. If you wanna see this game in action, feel free to check out my video below:

https://www.youtube.com/watch?v=gOYDLyrx_0o
Was this review helpful? Yes No Funny
15 of 19 people (79%) found this review helpful
Recommended
2.1 hrs on record
Early Access Review
Posted: February 24
The number one thing that is fantastic about this game is the dev communication with the community within the steam forum section. It's EA but it's great to know the devs are taking advice from the players.

I have suggested a few things to lessen the tedious micromanaging at the moment, like the kindred doing jobs based on their needs or being assigned to certain task. I feel like this game will develop into something fantastic and far beyond other games similar to it if they add those few features such as.

Kindred hunting and taming animals based on the needs of the people, so if the town is hungry a kindred with excellent hunting experience will go out and fish or kill for some meat, a more intelligent kindred will know when to tame/herd a certain species of animal not to extinct the area from over hunting.

Kindreds should build things based on their needs, if a kindred desires a bed all the time he should go chop down some wood, build the tool to make it, or use whatever is fully stock in the inventory to satisfy his desire and needs.

if you want specific kindreds with more experience to do a better job at a certain task you should jsut be able to select them and assign them what to do, if that task is fullfilled perhaps they can help with secondary needs.

When kindreds age they should be able to teach younger kindreds how to chop down wood/wire things/hunt

since this is a foreign world I also think there should be unique creatures and other creatures/animals building in the world with you, this will differientiate the game almost immediately from the other ones.

stone hearth has giant monsters that will attack..all sorts of interesting random events, so hoping to see what kind of innovations the kindred can come up with.

anyways this is EA and hopefully all of that will make it into this game or some form of it does.

love it so far.
Was this review helpful? Yes No Funny
23 of 35 people (66%) found this review helpful
Recommended
0.3 hrs on record
Early Access Review
Posted: February 24
The Kindred is a voxel sandbox city builder, similar to games such as Stonehearth and Timber & Stone, but with a greater focus on technology and industry. Contruct your own town, create your own power network, herd and breed animals - but be careful not to throw the nature out of balance.

Feel free to check out our video here - https://youtu.be/WmFyFyvdUzI
Was this review helpful? Yes No Funny
13 of 19 people (68%) found this review helpful
Recommended
1.4 hrs on record
Early Access Review
Posted: February 24
Very nice game, can't wait to try the coop on it. Has a great crafting system that doesn't cause too much stress, not fiddly like some games. Would like to see some more danger, maybe there is but I haven't come across any yet, tutorial could do with some fleshing out such as explaining the stuff in the upper left of the screen. Defo worth the money.
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
Recommended
5.1 hrs on record
Early Access Review
Posted: April 29
This is a really cute game, and a quick look at the discussions easily shows that there's a LOT of communication from the devs, which is a major factor for me concerning early access games. Feedback is definitely being taken into consideration, and bugs are being addressed appropriately. I haven't logged a lot of hours as of yet, but I can already tell that this is gonna be a great time-spender for me.

The building aspect (while a little buggy, as most early access games are) has a good amount of depth, and plenty of room for creativity, with a wide selction of building materials and fairly intuitive tools. In addition to building voxel homes, there are power sources required for things like lighting, which adds realism.

The survival simulation is pretty straightforward - grow crops, raise animals for meat, milk, wool, etc. and generally just keep your peoples happy and healthy. An exciting planned feature is the population being increased through childbirth, which is something most sim games like this lack.

The only drawback is the somewhat confusing UI, but after poking around a bit, it's not too hard to get the hang of, more or less, and while it's something I can live with, I'd love to see it improved at some point.

If you are into survival games, sim games, voxel games, or just looking for something peaceful to play and be creative with, this is definitely worth consideration.
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
1 person found this review funny
Recommended
3.6 hrs on record
Early Access Review
Posted: April 29
Early Access Look: The Kindred
Full Site Article

Take two enjoyable games (Minecraft, Banished) borrow positive aspects of each and mold one new game. It might just be that simple for The Kindred. A titled brimming with promise even in this initial Early Access stages. Colorful and charming, with nice looking water and shading effects for a block based game.

There is a lot to create and play around with and there is a lot more planned for this game is it develops over the coming months. Yes, it feels like a blank canvas at the moment. But one where you can almost "see" the wide horizon of possibilities. Once the starvation, kin families, and predators are in this is going to be one exciting game taking the best things of block breaking and building and mixing it with the survival/management aspects of a city builder. The Kindred is poised to be a memorable entry. Yes there are quirks and other negatives but its only in the opening stages of Early Access, the promise for a long and rewarding builder is there.

PROs
- Minecraft meets Banished
- Charming, in both visual style and presentation.
- Multiplayer.
- Small and Large worlds, tons of minerals, recipes, and crafting options.
- You can build a wind turbine? Wut?
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4 of 4 people (100%) found this review helpful
1 person found this review funny
Recommended
0.6 hrs on record
Early Access Review
Posted: February 25
Ok so the trailer with Helen really sold me on this game. There is something about an accent that requires my credit card.


This game really shows that the creators are not just trying to make money but actually love this project. I tried out the tutorial and ran into a glitch with carrots but thats ok since its EA and I can see that they are putting time into that part. I am looking forward to what the future holds. If you like city builders with a mix of minecafty stuff then you should consider helping this team out.

Totally recommend.

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10 of 16 people (63%) found this review helpful
1 person found this review funny
Recommended
2.5 hrs on record
Early Access Review
Posted: February 24
Here is my 1 hour and 25 minute long early access launch day livestream recording:
https://www.youtube.com/watch?v=tXRlNO5iKJo

I love this game so far and think it offers a fantasic value for your money that's only going to get better and better as it gets further along in its development. ^5 to the married couple who have been making this little gem.

Right now, after a simple tutorial that shows you the very basics of how to play the game (5 to 10 minues), you start on a procedural seeded map from one of five different sizes. You'll have a group of six people, at least on the normal difficulty on this first day in early access. You need to keep them working and micro manage them enough to start growing food, crafting a comfy bed to sleep in, and gather the resources needed to survive and increase their standard of living as the game progesses.

Everything seems to work really well, especially considering the early state of development. I love it so far, and am having a lot of fun.

I'll have a much more in depth review once I get further into this game, but for now I am giving this game the following scores: Value: 32/40 ; Fun: 25/30 ; Controls & Bugs: 20/20 ; Graphics & Sound 8/10.
...This adds up to a very impressive 85% score and for its early access launch day, that is an impressive score that will likely only get better and better is more stuff is added and fleshed out in its development.

If you like this kind of game, I'd say it's a MUST BUY... for everyone else, just consider what style of game you like and keep in mind that multiplayer isn't complete yet (at the time of this review), but it's a really fun casual game.
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4 of 5 people (80%) found this review helpful
Recommended
7.6 hrs on record
Early Access Review
Posted: February 24
Very interesting game a cross between minecraft and windows 10 stlye ui in isometric view.

So far not bad play well a few minor glitches but not bad for a EA game, Look forward to the full game.
I hope my EA purchase helps with development cost :)
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6 of 9 people (67%) found this review helpful
Recommended
0.8 hrs on record
Early Access Review
Posted: February 24
Game seems interesting, I'm curious to see how high I can build. Haven't played much but I loike what I see and I'll update as I play. It's still early but I REALLY hope they add a Creative mode. I would love to just build sometimes Great so far guys, looking forward to future content and features!
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