Welcome to the The Kindred - a creative sandbox game set in a vibrant voxel world. Build, craft and farm your way towards civilization as you help the Kin to survive and thrive.
All Reviews:
Mostly Positive (44) - 72% of the 44 user reviews for this game are positive.
Release Date:
Feb 24, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“With years of work having already gone into The Kindred, and with the core gameplay in place, we are ready to develop and implement more complex features - with your help!

We want to know how players envision the future of The Kindred. We want to make The Kindred the best game it can be. As such, keeping players informed is our main priority, as we add new features, mechanics, and items to the game.

Alpha access includes the full and final release of The Kindred - and all future content updates and patches.”

Approximately how long will this game be in Early Access?

“We aim to be feature complete by the end of 2018.

NOTE: Additional features requested by the community that make it to implementation may change this timeline.

How is the full version planned to differ from the Early Access version?

“The Early Access version of the game includes the following mechanics:
* Building
* Wind power
* Farming
* Crafting machinery
* Starvation

The full version of the game will include more building materials, several options for power generation, more farming options (crops and livestock), unique biomes, predators, Kin families, health, medicine and much, much more.

We will release monthly updates with new features, in addition to smaller content updates throughout the month.”

What is the current state of the Early Access version?

“The core features of the game are implemented. Building and farming are fully-formed systems. Electricity and mining are also implemented.

Over the course of development, we will continue to refine existing features based on player feedback.

This is an early access game. While we have done our best to remove game-breaking bugs, there may be occasional crashes and bugs as we continue development.”

Will the game be priced differently during and after Early Access?

“The game will cost slightly more after Early Access when we are content complete and are happy with the features we have planned for the game.”

How are you planning on involving the Community in your development process?

“We plan on incorporating feedback from players to tweak and refine gameplay.

We will carefully monitor forum posts and comments to gauge interest in content, features and to resolve existing issues via feedback, polls and user reviews. While we can’t incorporate every suggestion we receive, we will consider all suggestions - and implement them if we feel they can be executed to the highest standards within a reasonable time frame.

We also frequently update our blog and post updates through Twitter and Facebook. We very much look forward to working with the community.

We’re hoping to make a game that's not just fun to play for us, but also for our community.”
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Recent updates View all (48)

October 31

Alpha 8.13 - Bug update

Hi Everyone,

Another bug update this week with some more multithreading improvements, animal zone changes and a fix for an issue with bee hives.

We'll be taking a break next week due to some conflict with our day jobs but hope to have another update out soon!


v0.8.14 (2017.11.01.1114) &
v0.8.13 (2017.10.26.1133)

IMPROVEMENTS
* Improved Animal Zone UI

FIXES
* Fixed an issue where a duplicate animal zone name caused unresponsive UI
FIXES
* Fixed an issue with selecting trees and other objects failing
* Fixed a multithreading issue causing frozen kin/animals
* Fixed an issue with bee hives not producing honey
3 comments Read more

October 24

Alpha 8.12 - Bug fixes for game freezing, shepherding and frozen Kin and animals

Hi Everyone,

We've made some big pathfinding performance improvements in order to improve issues with the game freezing, unresponsive Kin and animals as well as some problems with animals not being shepherded.

As always when making big changes we hope that this fixes and improves the problem but there is always the chance that this will require further work so please do let us know if you continue to experience any problems.

Thank you all once again for all of the save games and log files!

v0.8.12 (2017.10.25.1020)
IMPROVEMENTS
* Pathfinding performance improvements

FIXES
* Fixed issue with Fences being able to be placed through other objects
* Fixed issue with Bee Hive's Zone button not being available
* Fixed issue with blocks not being unlimited in Designs mode
* Fixed issue with main menu background breaking after changing settings
1 comments Read more
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About This Game

Welcome to the The Kindred - a creative sandbox game set in a vibrant voxel world.

Start with the bare essentials and lead the Kin’s upstart civilization to peace and prosperity. Explore new lands, discover resources, grow plants and raise animals to grow your village. Survive through the harsh winters, devastating diseases, sweltering heat, and myriad other challenges posed by an unforgiving procedural world.

Build, craft and farm your way towards civilization as you help the Kin to survive and thrive.

Current Features

  • The Industrial Evolution: Power your village with wind turbines and design an efficient electrical network.
  • Hunter Gatherer: Hunt and herd animals into paddocks to supply your people with meat, eggs and milk.
  • Breed & Feed: Manage farms with crops, breed and care for your animals and balance production to keep your Kin fed.

Development Roadmap

  • The Circle of Life: Create the ideal environment for families to form and flourish - a complete lifecycle.
  • Climate: Construct heaters and air conditioning units to combat the effects of hypothermia and heat exhaustion.
  • Unique Biomes: An ever-expanding world, with woodlands, desert, alpine and more to come.
  • Energy: Power your cities with solar panels, coal power plants and other ways both green and dangerous.
  • Health and diseases: Craft medicines to heal sickness like influenza or food poisoning.
  • Predator and Prey: Protect your livestock from foxes, and encounter dangerous beasts.

The Kindred is available on Windows, Mac and Linux.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista/7/8/8.1/10 64Bit
    • Processor: Intel or AMD CPU, 2.0GHz or better
    • Memory: 2 GB RAM
    • Graphics: 512Mb Vram with a gpu passmark score of 2000 - Minimum Resolution 1280x720
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: On Board
    • Additional Notes: Larger world sizes will require more ram and faster CPU
    Recommended:
    • OS: Windows Vista/7/8/8.1/10 64Bit
    • Processor: Quad Core 2.5GHz+
    • Memory: 4 GB RAM
    • Graphics: 1Gb Vram with a gpu passmark score of 2500 - Resolution 1920x1080
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: On Board
    Minimum:
    • OS: Mac OS X 10.8
    • Processor: Dual Core 2.0GHz
    • Memory: 2 GB RAM
    • Graphics: 512Mb Vram with a gpu passmark score of 2000 - Minimum Resolution 1280x720
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: On Board
    • Additional Notes: Graphics card must support at least shader model 3, CPU must have SSE2 extentions
    Recommended:
    • OS: Mac OS X 10.8+
    • Processor: Dual Core 2.5GHz+
    • Memory: 2 GB RAM
    • Graphics: 512Mb Vram with a gpu passmark score of 2500 - Resolution 1920x1080
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: On Board
    • Additional Notes: Graphics card must support at least shader model 3, CPU must have SSE2 extentions
    Minimum:
    • OS: Ubuntu 12.04LTS
    • Processor: Dual Core 2.0GHz
    • Memory: 2 GB RAM
    • Graphics: 512Mb Vram with a gpu passmark score of 2000 - Minimum Resolution 1280x720
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: On Board
    Recommended:
    • OS: Ubuntu 12.04LTS
    • Processor: Dual Core 2.5GHz+
    • Memory: 2 GB RAM
    • Graphics: 512Mb Vram with a gpu passmark score of 2500 - Resolution 1920x1080
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: On Board
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