Cash_Out is a top down shooter with stealth and action in mind, where the goal of the game is to raid the building and steal cash. Levels are procedurally generated, with randomized weapons as well. There are many different items, clothing sets and skills that you can use to give you the edge while raiding.
Gebruikersrecensies:
Totaal:
Positief (35 recensies) - 82% van de 35 gebruikersrecensies voor deze game is positief.
Releasedatum: 27 mei 2015

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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Deze game in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om deze game in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

“Cash_Out has a lot of content, and with that comes bugs and unbalance. I want the game to release in a pristine state. The best way to do that is to allow people to play the game during the early access period. Along with that, suggestions and concerns will be taken into account to ensure the game is great.”

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

“Until it released, I'm about maybe 70% done right now.”

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

“I'm planning several features not currently in the game. I don't really want to talk about them in case something goes wrong and they can't be added. Something I can say is that a lot of content will be added in the Early Access period.”

Wat is de huidige staat van de versie met vroegtijdige toegang?

“Functional, if not partially buggy.”

Zal de game anders geprijsd worden tijdens en na vroegtijdige toegang?

“The game will be cheaper during early access, if you are interested in buying the game, this would be the best time.”

Hoe zijn jullie van plan de community te betrekken in het ontwikkelproces?

“I'll be taking suggestions and criticism into account during this period, if you don't like something, feel free to post on the discussions tab and I'll try to get it fixed.”
Meer informatie

Cash_Out kopen

 

Recente updates Alles weergeven (53)

26 mei

Cash_Out has been updated to 0.9.1.0!

Not a lot added this update, unfotrunately this update took much longer than I had anticipated due to some issues with bugs. Next update will actually add some content though, hopefully.

Additions
  • Readded the map/key/keycard/treasuremap indicators, theyre on the inventory screen now.
  • Added a new patch notes button.

Modding
  • Added nested commands into modding.
  • Added the ability to repeat multiple commands.
  • Fixed a major issue causing major framerate drops in modding. (May also have effected normal play, but at a smaller scale.)
  • Fixed another major issue that was totally making scripts not work.
  • Random junk items will now spawn in mods.

Other Changes
  • The "campfire" room can now spawn in rooms besides the end rooms. (I will be doing some stuff with this next patch.)
  • Increased the inventory size from 60 to 75. (The end of raid inventory box had more slots than the ingame box.)

Bug Fixes
  • Fixed an issue that was resulting in the wrong coop rank being given.
  • Fixed several bugs related to modding and resetting the game.
  • Fixed an issue that was locking the player in the tutorial if they left it.
  • Fixed a crash with the tutorial if the player left it.
  • Fixed the raid buyout button.

Enjoy!

3 opmerkingen Meer informatie

25 april

Cash_Out has been updated to 0.9.0.0!

Co-Op is here. After a long (sorry about that) wait, co-op has been moved from beta to a more stable release. Along with it is a lot of quality of life changes and a new tutorial. Hopefully the game will be smoother now.

Additions
  • A new tutorial has been made. This should explain content better than the old tutorial, hopefully. I've temporarily removed the advanced tutorial as it covered stuff in this new tutorial, and it doesn't work right now.
  • Added keyboard and gamepad controls to the autosetup.

  • Added some more unique weapons to coop. Due to the mechanics of some weapons, not all weapons were ported over.
    • -Boxing Gloves
    • -Scout Rifle
    • -Used Needle
    • -Bolt Action Rifle
    • -Assault Rifle
    • -Stake
    • -Six Shooter
    • -Greatsword
    • -Ballistic Knife
    • -Taser
    • -Chainsaw
    • -Spiked Plank
    • -Icicle
    • -Claws
    • -Rapier
    • -Peppergun
    • -Dual Pistols
    • -Blowtorch
    • -Flare Gun
    • -RPG
    • -Grenade Launcher

    Bug Fixes
    • Fixed performance issue in coop related to the floppy disk pickup.
    • You can now rebind the aim mode properly.
    • Fixed many gamepad issues in the menu.
    • Fixed item popup for unique weapons.
    • Added a frozen sprite for enemies holding items.
    • Fixed a bug with the hockey stick weapon.
    • Fixed a bug where confused enemies wouldn't attack other enemies.
    • Backup helpers no longer fire at the player.
    • Tightened up collision detection.
    • Shock field no longer shocks enemies outside of the field.
    • Clients can no longer change the map in coop.
    • Fixed a crash caused by hitsplats in coop (may have also occured outside of coop too.)
    • Fixed riot cops in coop.
    • Fixed being able to enter the car in coop before picking up the money.
    • Fixed an issue related to completing a raid in coop.
    • Fixed being unable to damage concrete blocks outside of coop.
    • Fixed a potential issue with the greatsword. (Was using the same index as the claws.)
    • Fixed resizing the game screen in the options menu.
    • Fixed a potential crash in coop with thrown items.
    • You can no longer melee through walls in coop.
    • Fixed thrown weapons in coop.
    • The tutorial will now play for the first quickplay raid.
    • Fixed an issue causing all the unlocks based on global money stolen not to unlock.

    Balance
    • Weapons
      • Prosthetic Hook - Damage greatly reduced.
      • Saw Spinner - Damage reduced, now attacks faster.
      • Stungun - Lowered firing speed.
      • Baseball Bat/Lil Slugger - Increased damage, lowered speed.
      • Scout Rifle/Dissolver - Increased damage.
      • Slice and Dice - Increased damage.

      Skills
      • Leeching Shots - Health on hit reduced from 20% to 5%.
      • Healing Spores - Hitbox size increased.
      • Damage Leech - Health on hit increased from 5% to 10%.
      • Shadow Shield - Reduced active time from 2s to 1s.
      • Defense Bubble - Increased the speed in which the bubble shrinks.
      • Hang On - Increased revival percentage from 20% to 40%
      • Lone Survivor - Increased amount of healing per dead team from 10 to 15.
      • Counter - Reduced cooldown.
      • Confusion Field - Changed to frost field, freezes any enemy stuck in it.

    • Reshuffled coop stat bonuses.
    • Leader enemies now have more health, but will move slower and glow red. Theyll also drop more ammo and health on kill.
    • Enemies now only notice sounds that are only louder than the sounds theyre currently noticing.
    • Knocking out enemies gives stealth points, combo points, adrenline and stance now.
    • Increased the speed in which doors are opened in coop.
    • Weapon spread is now determined by how close your cursor is to you in coop.
    • Bullet offset has been added to coop.

    • Scavengers can no longer pick up ammokits, but will pick up healthkits and carry them instead.
    • Slightly changed Assassin AI.

    Other Changes
    • Some default keybinds for gamepad have been changed around.
    • Inspecting no longer creates a popup, but instead will show the nametag of the object you are inspecting.
    • You can now pause in coop.
    • You can now resize the game screen with the gamepad and keyboard.
    • Added some backend security to the steamworks connection for coop. (Was possible to send data to games you're not a part of.)
    • Changed how cash_out is loaded slightly, the game no longer restarts after every raid.
    • Added visual effects for the medic and assassin enemy in coop.
    • You can no longer crit with swing weapons in coop.

    Coop
    • You can now invite members to your steamworks games.
    • You can now join a steamworks game from your friends list.
    • Ranks and a leaderboard have been developed for co-op.

    Added some chat commands. Lobby only.
    • -/kick 2,3,4 - Kicks the chat member in the slot. (ADMIN ONLY)
    • -/ping - Pings, and displays the chat members pings.
    • -/quit - Quits the server.
    • -/hide - Hides the lobby from the matchmaking. (ADMIN ONLY)
    • -/show - Shows the lobby on the matchmaking. (ADMIN ONLY)
    • -/invite - Opens the invite page.


I'd like to work on some stuff related to achievements next, the current two achivements in the game will be removed, they were tests rather than actual concrete additions.

Enjoy!

4 opmerkingen Meer informatie
Alle discussies weergeven

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Latest Content Update


LATEST UPDATE - 0.9.1.0 - 26/5/2017

Additions

  • Readded the map/key/keycard/treasuremap indicators, theyre on the inventory screen now.
  • Added a new patch notes button.

Modding

  • Added nested commands into modding.
  • Added the ability to repeat multiple commands.
  • Fixed a major issue causing major framerate drops in modding. (May also have effected normal play, but at a smaller scale.)
  • Fixed another major issue that was totally making scripts not work.
  • Random junk items will now spawn in mods.

Other Changes

  • The "campfire" room can now spawn in rooms besides the end rooms. (I will be doing some stuff with this next patch.)
  • Increased the inventory size from 60 to 75. (The end of raid inventory box had more slots than the ingame box.)

Bug Fixes

  • Fixed an issue that was resulting in the wrong coop rank being given.
  • Fixed several bugs related to modding and resetting the game.
  • Fixed an issue that was locking the player in the tutorial if they left it.
  • Fixed a crash with the tutorial if the player left it.
  • Fixed the raid buyout button.

Free Quickplay Demo

Want to try out Cash_Out before you buy? This demo includes a short raid, and a small selection of loot, skills, weapons and items you can find in the full game!

Over dit spel


Cash_Out is a randomly generated top down shooter that blends stealth and action to keep the gameplay moving. Build up your character with career mode, or jump right into the game with quickplay. Choose your class, stats and skills to customize your character to your playstyle. While in raids pick up items, weapons and clothing to give yourself the edge while raiding!

  • over 90 Skills Across 6 Unique Classes.
  • Over 45 unique and randomized weapons to suit your playstyle.
  • Over 16 sets of clothing with interesting bonuses applied!
  • Over 19 items to find and use in raids!
  • 38 perks that can change how you play instantly!
  • 3 game modes that change the way you progress!
  • Scripting system allows you to make level sets, workshop support included!
  • Play together with up to 4 players with the co-op mode.


Cash_Out currently features a scripting system to allow you to make and upload unique room sets to the steam workshop, bundled with development tools to help you make levels. Along with that, the scripting language included allows you to go beyond basic level design, and add logic to your levels!




Co-Op for Cash_Out is currently in beta! Join up with up to 4 different players though TCP connection to raid a building together! It won't be easy though, the more players, the harder the raid is, so build up a character with 4 new class types to help you in the raid!




Cash_Out will be cheaper during early access, so if you're interested, now would be the best time to try it!

Systeemeisen

    Minimum:
    • Geheugen: 100 MB RAM
    • DirectX: Versie 9.0
    • Opslagruimte: 30 MB beschikbare ruimte
    Aanbevolen:
    • Geheugen: 500 MB RAM
    • DirectX: Versie 9.0
    • Opslagruimte: 50 MB beschikbare ruimte

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