This is a fun Tycoon style game. Takes place post WWII. While 'Alexandra' is off trying to find her husband who was shot down during the war -- she places you in charge of resurrecting the now defunct Baumeister chocolate factory. You begin as a Novice chocolate maker, working your way through the game to become a Master Chocolatier. The storyline isn't much -- but with this style of game, it really didn't bother me. You receive tasks - some of which have strict time limits. You progress by completing tasks and filling orders efficiently. By doing so, this will open more ports. The more ports, the more ingredients you can obtain. Most ports have a variety of ingredients ... however, there are some ports that do have the same ingredient within their inventory as another port. Obtaining your ingredients at the ports selling them at the lowest price is key. As the game progresses, most ports increase their ingredient inventory. Thus, check ports for any possible additions that weren't available prior.
Your progression is measured by purchasing ingredients and producing items at your factories which include chocolate bars, coffees, infusions, truffles, exotics, and your own creations. You can haggle with a shop owner for a possible decrease in their ingredient price - being careful not to be too pushy or they become agitated and immediately increase all their prices. You are tasked with collecting ingredients, preparing orders, keeping your factories well stocked with ingredients for whatever product you're producing there, purchasing your own shops which will give you the best price to sell your own wares, and ultimately bringing all the Baumeister family members back together to resurrect the Baumeister chocolate empire. At a certain point in the game, you will be given an opportunity to purchase an airplane --- do it!! The travel costs and time to get between ports will deplete your money and your inventory.
"Chocolatier: Decadence By Design" is the only game in the "Chocolatier" series where you can make your own creations. You have the ability to pick the ingredients, create the appearances of, name the creations, describe them, and they become integrated into the game/inventory that customers will be asking for.
SIDE NOTE: especially when very, very, very tired, it is funny to see a particular character ask for X cases of your "________" creation. Meaning, don't let children play your profile -- make one especially for them. Else, you may get questions such as "Mommy/Daddy/Auntie/whomever, what does "________" mean???" Yeah, you can get real ... uhhhhhhhh ... creative with your names, appearances, and descriptions of your products.
(HINT: As soon as Havana opens up for you, hit the casino and the slots - not the other game - and you will see your money reserve explode! Bet max every time. Even if you hit "0" ... don't close that window! Just keep hitting max bet and you will get your money back plus a whole lot more! Time doesn't advance while you're in the casino ... so don't worry about that. Also, each factory can be retrofitted to produce any creation. Costs money, though. Thus, hitting the casino is well worth your while!)
Anywho, it is a simplistic time management/tycoon game that is fun to play when you don't want to immerse yourself into a game that takes a great deal of thought or strategy.