Everybody wants to rule the world! Achieve global power with EVIL GENIUS, the one and only complete world domination simulator. All the everyday tasks of the deliciously wicked mastermind are available to experience and master from building your ultra-secret base to developing spectacular super-weapons to carry out your nefarious master...
User reviews: Overwhelmingly Positive (801 reviews)
Release Date: Sep 28, 2004

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About This Game

Everybody wants to rule the world! Achieve global power with EVIL GENIUS, the one and only complete world domination simulator. All the everyday tasks of the deliciously wicked mastermind are available to experience and master from building your ultra-secret base to developing spectacular super-weapons to carry out your nefarious master plan. How evil are you?

  • Choose from 3 notorious Evil Genius characters to serve as your icon and represent you in your quest for power.
  • Create the ultimate doomsday device and use it to achieve total global domination.
  • Create your lair with over 300 items including kung fu academies, rocket caverns, and laboratories.
  • Use ingenious traps and wicked 'interrogation' devices to toy with and dispatch obnoxious overdressed government agents.
  • Manage your minions as you train them in treacherous trades such as experimental research programs, heavy weapons usage, and international sabotage.
  • Recruit dastardly henchmen to patrol your base, take out your enemies, and undertake outrageous missions to increase your power and notoriety.

System Requirements

    • Supported OS: Microsoft Windows XP / Vista
    • Processor: Pentium® III 800MHz processor
    • Memory: 128MB RAM
    • Graphics: GeForce2 16Mb or equivalent
    • Hard Drive: 1.4 GB of free hard drive space
    • Sound Card: Windows compatible sound card
    • DirectX9®: DirectX 9.0c
Helpful customer reviews
27 of 30 people (90%) found this review helpful
0.6 hrs on record
Posted: March 13
First : Dont Look at my Steam Hours,i played that game way before Steam a long time when it was released.
An Evil Genius Tycoon as i would explain it in one sentence.
Its pretty unique you cant find any game like this out there.
You Play one of 3 Super Villains of your choice and start with bunch of money and handfull of workers on an abandoned island.

Now you gonna begin to build your first super villain base inside an old hill,while the game goes on you can send your workers on the world map to every location and let them steal money or let them do missions like kidnapping a specialist

( example : you need to kidnapp and interrogate an police officer for train your workers to be an guard, this goes on with even more specialized experts as you go further into the game ,like scientists, snipers , technician .....)

you have 4 types of workers, the normal workers ,an military tree ,an scientists / technician tree and an public worker tree which you need to run an hotel / holiday plant later on the game on your island as camouflage for your underground base.

you need train facilitys for that and every worker needs to got though every stage to get trained to an later one inside a tree.
and you need every type of your unit,example : only technicians in the scientists/ technician tree can repair equipment and facility machinery.

when your people doing missions or stealing money in an country too long it can get ♥♥♥♥♥♥ and send agents,you can either avoid them or distract them or you lead them into deadly traps inside your base.

you also need an mortuary inside your base for placing killed enemys agents there,very late in the game the countrys will send super special agents,for example a rambo like from th US and an chinese super agent from asia.

The First Island you have isnt the only one,when youre further in the Game you will get on an bigger one dont worry,there is where its maybe a good choice to build an hotel / holiday plant

the game is very old now and im not sure which version this on steam is,there are to find 1 official and 1 community patch in the internet which make the game very playable,but without the steam overlay,atleast at me.

you need to get into the game and it takes time to get that,if you wanten an super villain game and was disappointed with Omerta for example,you should try this, especially when its on sale.
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17 of 22 people (77%) found this review helpful
2 people found this review funny
12.3 hrs on record
Posted: December 20, 2014
This game allows me to fulfill my dreams of taking over the world, torturing my enemies and leading an army of incompetent mooks.
10/10 would be a James Bond villain again.
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3 of 3 people (100%) found this review helpful
11.1 hrs on record
Posted: May 17
Part Dungeon Keeper
Part Austin Powers
Part No One Lives Forever.

All awesome, but short, fun.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
11.9 hrs on record
Posted: February 27
An old favorite of mine. I distinctly remember just seeing this on an EB Games shelf when I was 14. I loved the box art at first glance and upon further inspection, I discovered that this game involved the building of a secret island lair, from which countless dastardly schemes could be unleashed upon the world. "Perfect," said young Myself. The only reason I really remember this experience was because the oldest woman I have ever seen working at a video game store tried to get me to show her some form of ID because it was rated Teen. I told her I was fourteen years old and I didn't know of any kids my age who had IDs who weren't sheltered because I didn't know any of these kids because they were sheltered and sat at home playing games about learning and stuff and living life like an inspirational poster, only to dream secretly at night of escape and perhaps even breasts or ♥♥♥♥♥♥♥ or whatever body parts they learned to like.

Anyway, I bought this game, took it home and installed it and it ran horribly on my Compaq from the dark ages. I had what fun I could with it barely functioning, but ultimately it got tossed aside for a while UNTIL I GOT A DESKTOP THAT DIDN'T HAVE WINDOWS ME ON IT. I spent days installing games that I once thought were meant to run with the in-game models either upside down or simply invisible for the first time in double digit frames and with all of their visual effects present. I made my way through the pile and then suddenly arrived at this little gem from the past. I reinstalled it and away I went into my second world domination career.

My apologies for the story. Moving onto the game, you are tasked with the objective of constructing a hidden lair somewhere on some unknown island (where bumbling tourists and slightly less bumbling secret agents happen to wander to) with the intent of world domination. You must start smaller, however, and your options slowly unfold for you as you progress. It's pretty much Dungeon Keeper in a Bond movie setting. Over time you will research new rooms and equipment to further your schemes. Unfortunately, over time your enemies will become much less forgiving as well. You will eventually have to build a front, an island hotel to lure tourists in until they grow bored and leave. You will have to capture skilled individuals to train specialized minions. But most importantly, you will carry out evil deeds from your control center.

This brings us to the world domination portion of the game. This is basically a view of the globe on which you will place minion pieces used for stealing cash for your lair, plotting new heists and whatnot, and carrying out said shenanigans. These plots range from stealing the Eifel Tower to clubbing seals and to obliterating the city of Nashville, Tennessee, thus eliminating country music from the world; your singular act of goodwill throughout the course of the game. It's bursting with humor, much of it slapstick or parodic of spy fiction in general. If that's not your thing, you may not enjoy the game so much, but me? I can't get enough of it. I will say, however, that this is probably where the game struggles most. Playing from this sort of board game-like perspective can become pretty monotonous at times and you ultimately just spend a lot of time waiting. You have to keep a near constant check on it near the end of the game and this becomes nerve-wrecking once you're being bombarded by meddlesome agents at your home base at all hours of the day. Something in the interface to show a sort of minimized view of the information this screen provides during base construction/defense would have been nice.

The game is pretty tricky to figure out and will probably take a few practice runs to get the hang of before you can really start progressing. I'd say the first half or so of the game is learning all the intricacies where the second half is more of a "here's an island, go wild and work towards this ultimate goal" sort of thing. This is an objective-based game and there isn't much point to just letting your base idly run without moving forward in the story a bit. In that aspect, it's not particularly open-ended and this actually does restrict it quite a bit. Don't go in expecting any sort of free mode. There will be none of that. Of course, if you want, you can totally give yourself all the items and a ton of cash and just make your island into an insane deathtrap for incoming agents.

Which brings me to one of the game's strongest features: its base construction. You have a limited space in which to build your island stronghold and there isn't really one way you have to go about it. This is where the game most certainly gives you the most freedom. You can opt to have a very open base, with all of your rooms sort of running into one another for easy maneuvering. Or you can take the route of twisting, tight corridors chock full of traps both deadly and confusing to the enemy (or even your own minions if they're not careful). Your goal in base construction is more or less to keep your heat-generating rooms as far away from the entrance as possible, while keeping things like minion barracks and mess halls towards the front. Or you can always just fill the entrance corridor with flame pits and slaughter every intruder before they even get a chance to step through the door. The AI is just smart enough to keep you on your toes, yet dumb enough to get themselves into some silly predicaments fairly often. About the AI, though, it should be noted that your minions are not directly controllable while in your base (apart from your avatar and your handful of main henchmen), and this can lead to some awkward situations, often involving their unnecessary deaths or dismemberment.

I could ramble about this game for a good while, but that's all I can think of off the top of my head that's worth mentioning. I would like to lay out some pros and cons, I suppose:

+Wonderful base building; again, traps are a load of fun to play with
+Great art direction and style; TF2 reminded me of this when I first saw it
+Superb music
+Lots of humor, though this is always subjective
+Tough, but very satisfying to succeed at
+Polish, polish, polish. I don't know of very many glaring bugs in the game

-World domination feels kind of like playing a board game, which may not be what you'd expect from this and is also fairly monotonous/stressful as it almost always eats away your minions
-Fairly steep learning curve. Some objectives are relatively unclear in their descriptions
-Minion AI often leaves a lot to be desired. There is a henchman that will more or less destroy your base if he enters combat

Would I recommend it? You bet. Almost every flaw present here can be looked past pretty easily. I know fun is a bad word, but at the end of the day, this game supplies loads of it.
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3 of 4 people (75%) found this review helpful
12.0 hrs on record
Posted: March 2
Easily one of the best simulators where you play the bad guys on the market.

Has lots of content, from resource management and minion management to traps and worldwide domination. It does not fall short in any catagory other than story, as there is not much of one, so there is much room for roleplay in this game. Small price tag adds even more to the value, and it's a great game to play to kill time, be it in one sitting or in short bursts. Has a charming humor to it, and the lack of any real dismemberment and bloody carnage further adds this charm to it. The game can be very difficult and very frustrating, especially the last half of the game, but it only adds to the flavour of the game.

10/10, would lock Russians in a giant venus flytrap filled room again.
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3 of 4 people (75%) found this review helpful
12.7 hrs on record
Posted: December 19, 2014
I have played this game for a decade, since I first bought it in 2004. It was a huge part of my childhood, and I owe THOUSANDS of awesome afternoons to this here video game.

I recommend this game, don't expect a fast paced, action packed strategy. Expect humour, cleverness, and challenge.

People expect everything to happen instantly with games nowadays.

Little effort is put into building an empire, which is exactly what this game demands.

You're building an evil lair! Of course you need to grow your minion numbers! You are the Evil Genius in this game, Evil Genius' don't go out into the field, shooting the bad guys. No, they stay on the island, instilling fear and killing minions. They oversee the creation of a base, and tell minions and henchmen where to go in the world and what missions to undertake, not how to do them. They expect results, and will kill any hapless minions who don't shape up.
This game is fantastic, give it a little patience, and throw away any preconceptions.
Because you're the Evil Genius, not God telling each person to do something.

I recommend this game, don't expect a fast paced, action packed strategy. Expect humour, cleverness, and challenge.
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3 of 4 people (75%) found this review helpful
40.0 hrs on record
Posted: April 5
very good stratedgy game! just think dr evil + the sims....
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4 of 6 people (67%) found this review helpful
4 people found this review funny
1.5 hrs on record
Posted: December 21, 2014
Every Villian Is Lemons
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7 of 12 people (58%) found this review helpful
2 people found this review funny
65.9 hrs on record
Posted: February 7
This game is pure win, I always wanted to know what it was like to be Nigel Farage. Now I know what it's like to be an inbred psychotic gay basher whom doesn't like dem coloured folk.

Also DAMNIT BOND GET OUT OF MY POWER PLANT!!!! I DON'T EVEN KEEP MY DEAD BABIES IN THERE!!! WHAT DID THE ELECTRIC COMPANY EVER DO TO YOU?!?!?! DID THE DURACELL BUNNY TOUCH YOU AS A CHILD????
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3 of 5 people (60%) found this review helpful
3.5 hrs on record
Posted: December 24, 2014
A really good game that is fun at the same time cause its really easy to accidentaly kill your minions!
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4 of 7 people (57%) found this review helpful
8.5 hrs on record
Posted: December 15, 2014
Very recommended! The game allows so much fun to happen in just one session, and you'll be playing it for a long time, I assure you. Things are really balanced, and offers gameplay that many games dont have. And on top of that, once you're done the game, theres still so much playability! Really well inplemented thoughts in such a great game.
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1 of 2 people (50%) found this review helpful
11.4 hrs on record
Posted: December 22, 2014
Yes I rec'd this game. Eight years later and it is still just as much fun. Espionage, building, enemy egents to raid your evil lair. Quick to learn, many hours of fun.
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1 of 2 people (50%) found this review helpful
37.5 hrs on record
Posted: January 27
This is probably on of the best base management sims ever created. Everything from the aesthetic of the game to the wacky voice-overs when you complete missions is charming and memorable. This is a game I regularly come back for not just for the excellent gameplay, but the metagame lore is just as enchanting(Mixer, anybody?).

Pros
- Constructing a base in any way you're interested in (corporate facade, death trap, hotel facade)
- Those visuals dude, iirc TF2 took some inspiration from this game's art style
- Quirky humor, but unexpected tidbits of brilliance
- Valet minions sleep during 1-on-1 training and I find that unreasonably hilarious

Cons
- Quirky controls when demolishing or fixing rooms (plan ahead plan ahead plan ahead)
- World map agents automatically unhide after a too short interval (can be fixed in configs)
- World map isn't really all too exciting when you only get 100 minions maximum without changing configs (reducing base defenses/activity)
- Only 100 minions maximum..... unless you edit it to like 500 like I did :p

$10 for one of the most memorable games is a steal, if you find it on sale for less don't second guess yourself... pick it up!
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95 of 107 people (89%) found this review helpful
1 person found this review funny
32.5 hrs on record
Posted: October 3, 2014
So sad that as of last week I still played this game on cd, yes the org cd... The hundreds if not over a thousand hours I've put into this game. Then i see it on steam (compleatly unware) and have to build my game hrs all over again like I'm new. Great game. From the little comedy antics to the satisfaction to see your gold has filled the room. HEY GAME MAKING DEV PEOPLE. Make an EVIL GENIUS 2 (this time add a sandbox island).
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68 of 71 people (96%) found this review helpful
8.5 hrs on record
Posted: October 17, 2013
I love this game! This classic combines aspects of games like Theme Park and Dungeon Keeper. Some bugs are really annoying, such as when your minions get stuck (quite often), but otherwise is a fantastic game. It's worth his price, for sure. Prepare to become an evil genius and conquer the world with this fantastic simulator.
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51 of 54 people (94%) found this review helpful
81.2 hrs on record
Posted: November 25, 2013
Buy Evil Genius.

This game is a fantastic work that will suck down your hours into Satan's Chimney. The concept is simple: you are an evil genius who rules over a set of minions on an island. You defend your base from enemy agents (the "good" guys) and send minions out into the world to do evil deeds. It's simple, but effective and engrossing. Before it was released on Steam, I had over 100 hours logged into this game spanned over 5 playthroughs. That's a few more than my traditional 0.5 playthroughs of most games.
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47 of 49 people (96%) found this review helpful
62.9 hrs on record
Posted: January 2, 2014
Have you ever thought to yourself "I'd like to play Dungeon Keeper 2, but instead of imps and demons, I'd like it to be part of a 60s themed Bond movie, complete with creepy villains, an evil lair and strokeable ♥♥♥♥♥*"? If not, why not? *Disclaimer. There's not actually a cat. I lied to you.

Evil Genius is a comedic, spy-design dungeon-keeperesque game. It's funny, it's addictive, it's one of a kind and it doesn't get anywhere near the love and appreciation it deserves.

It may be a little dated, but don't you want people to play with you when you get old? The graphics have held up surprisingly well and the gameplay is just as solid as it was in 2004. Bonus because of the age, it's pretty cheap now! Give it a chance.
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43 of 45 people (96%) found this review helpful
52.9 hrs on record
Posted: September 30, 2013
A slow paced and sometimes confusing game, Evil Genius has it's moments and is, by far, the most stylish and well executed game I have ever played. From the awesome 60's soundtrack to the quasi-futuristic design this game a joy to look at and listen to. The game puts you solidly into a 60's spy spoof world from the opening cinematic to the final credits and is a great game for anyone who loves managment style (tycoon) games or for anyone who ever wanted to own their liar on a volcanic island.
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41 of 42 people (98%) found this review helpful
1.3 hrs on record
Posted: November 25, 2013
I used to have this game around 5 years ago. Back then, it was the best game I had played. Even now, I find it one of my favorite games out there. It is a beautiful mix of comedy and strategy that will leave you laughing for hours
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61 of 75 people (81%) found this review helpful
20.6 hrs on record
Posted: June 25, 2014
Love this game, I seriously hope they bring out a new version but I think it is unlikly.
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