A wacky, chaotic, action game with a rogue-like permadeath, unlockable heroes, timelord, chickenguns, donkey kong levels, gameboy levels and much more. Fight your way through as many levels and worlds as you can, defeat the Black Duck Army, and close the gates of Hell.
User reviews:
Overall:
Mostly Positive (91 reviews) - 79% of the 91 user reviews for this game are positive.
Release Date: Jun 2, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Gunslugs

SUMMER SALE! Offer ends July 4

-45%
$4.99
$2.74
 

Recent updates View all (4)

February 23

version 3.0.3 and 3.0.4

Couple of updates pushed fixing the following:

- some sounds got played twice for a single even (overload!)
- music files are now in proper stereo
- all sound files are converted, which made update 3.0.3 40mb+ big (sorry!)
- fix some issues with the O-options key in the menu

2 comments Read more

January 20

Help get Heroes of Loot 2 on Steam

Hey guys,

Besides releasing Space Grunts and updating my various games, I've also been working on Heroes of Loot 2, and I could use your help getting it onto Steam.

So if you have a few seconds, please give it a vote on Greenlight :

http://steamcommunity.com/sharedfiles/filedetails/?id=604657470

thanks!

0 comments Read more

About This Game



Evil army? check! Explosions, chaos, and screen-shakes? check! A group of familiar looking heroes? check!
Welcome to Gunslugs!

Fight the evil Black Duck army as they try to take over the planet using their technology and a huge collection of foot-soldiers.
You'll get to fight on plane yards, jungles, arctica, egypt and finally the gates of Hell. Drive tanks, fly jetpacks and shoot eggs out of a chicken-gun... ..!



Gunslugs is a fast paced run and jump game with procedurally generated levels and a rogue-like permadeath element. You get one live, and the only way
you can extend that is by running into the Voodoo priest selling continue statues.

Unlock the roster of Gunslugs heroes as you go, and use them to advance your way to the gates of Hell to defeat the final boss.



Collect coins to buy upgrades, improvements, and mini-games like the Donkey Kong inspired Arcade game, the Gameboy level, the train-ride, sketchbook world and much more..

you might even bump into the man with a bow-tie and a blue box..

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or higher
    • Processor: 2.0 ghz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
    • Storage: 200 MB available space
    • Sound Card: OpenAL supported sound card
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 2.0 ghz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
    • Storage: 200 MB available space
    • Sound Card: OpenAL supported sound card
    Minimum:
    • OS: OSX Lion or newer
    • Processor: 2.0 ghz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
    • Storage: 200 MB available space
    • Sound Card: OpenAL supported sound card
    Recommended:
    • OS: OSX Lion or newer
    • Processor: 2.0 ghz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
    • Storage: 200 MB available space
    • Sound Card: OpenAL supported sound card
    Minimum:
    • OS: Ubuntu 12
    • Processor: 2.0 ghz Dual Core
    • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
    • Sound Card: OpenAL supported sound card
    Recommended:
    • OS: Ubuntu 12
    • Processor: 2.0 ghz Dual Core
    • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
    • Sound Card: OpenAL supported sound card
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (91 reviews)
Recently Posted
Excruciate
( 0.5 hrs on record )
Posted: February 19
You die once, you start from stage 1. This game is very generic so it cannot warrant extended play so this got uninstalled pretty quickly and I also uninstalled gunslugs 2 before I even played it. Hopefully this dev never makes another game again.

Sucks, very generic, -90,000/10
Helpful? Yes No Funny
Air
( 4.1 hrs on record )
Posted: January 31
I'm not the biggest fan of 'side-scrolling' games but I'm liking this game in a way. I very much like that it's not too difficult to me and seeing the bullets fly in every direction.

But it feels like the levels are repeating themselves, I can't avoid damage, because the bullets come from every side and so I can't avoid getting hit.
Helpful? Yes No Funny
Gunpower
( 0.3 hrs on record )
Posted: January 30
stupid game! Different control Layout for 2nd Player, Stupid control layout (XBox Pad) (B Button for menu)
Helpful? Yes No Funny
Proxy-senpai
( 2.2 hrs on record )
Posted: January 8
I really wanted to enjoy this game.
The game makes you pick up coins, ammo, and health packs (which are just small for you to notice), and you can buy power ups during the stages to help you. But every time you die, you go to the beginning of the game, however, rescuing new characters gives access to the stage you rescued them, but since the characters are mostly the same, the stages keep getting harder and you will not have enough coins to buy power ups, the logical answer is to replay old stages for help which is really annoying.
The controls are decent and, the sound is okay and there isn't much to say about the graphics.
However, these things are badly implemented. The sound is just there, the gameplay becomes confusing when you have so many enemies on screen at the same time, sure they look different, but that only makes it more difficult to identify yourself on the screen.
The game also lacks feedback on many places, you hardly notice when taking damage, picking a weapon gives only a small prompt on under your life bar that becomes really annoying when everything blends together.
Speaking of weapons, they aren't really great, sometimes I would find myself avoiding them because my standard gun is more straightforward even though the shots don't go too far.
Also the achievement system requires you to have a certain objective for it to count as an achievement.
The worst offender though is time. Yep, everything has a weird timing, mine quickly beep twice before exploding, enemies take too long to disappear after dying and only drop items after disappearing, and, though these items stay on the screen a good amount of time, just like the mines, they blip too fast for you to pick up before disappearing. Enemy choppers come too fast and you need to destroy them using the environment.
To me, all of these design decisions make the game too frustrating for it to be fun.
Helpful? Yes No Funny
Animus Furandi
( 3.5 hrs on record )
Posted: December 17, 2015
There are games that are tough because they provide a legitimate challenge, and then there are games like Gunslugs that wall the player by throwing as much cheap difficulty at them as possible. Had most of these people who gave the game positive reviews actually played it for more than a few minutes, they'd realize that this game is only playable for the first level. After that, it becomes nearly impossible because the player is continually confronted by impassable waves of procedurally-generated horse ♥♥♥♥. As if that weren't enough, the developer actually HID the checkpoints starting with level 3. So assuming you're lucky enough to play through three sublevels without getting a tank spawned directly in front of a walker while a helicopter lands waves of troops in front of an explosive barrel, and you're lucky enough to get the grenade launcher required to beat the boss, you can have fun trying to conjure that perfect storm all over again when you don't perform the unintuitive task necessary to find the only checkpoint of level 3. Garbage design, garbage implementation, garbage game. Avoid.
Helpful? Yes No Funny
Azsassinz
( 4.8 hrs on record )
Posted: December 6, 2015
I am not a platformer game fan and the only game of this kind that i feel good was metal slug. This game is nothing like metal slug. It is too messy to dodge bullets and the graphic makes it very dull. The 1st boss was so easy I did not notice any attack from the boss although it take a while to take it down.
Helpful? Yes No Funny
Krixtoph
( 4.9 hrs on record )
Posted: December 2, 2015
Neat little game, like a simple version of Contra. The controls are a little weird but you get used to them. Gameplay is challenging and somewhat rewarding with several achievements to chase after.
Helpful? Yes No Funny
MadAnal
( 1.4 hrs on record )
Posted: November 24, 2015
Makes me moist +1
Helpful? Yes No Funny
Richard
( 1.6 hrs on record )
Posted: November 18, 2015
win from orlygift
Helpful? Yes No Funny
HeadCrusher
( 4.7 hrs on record )
Posted: November 14, 2015
Good game!
Helpful? Yes No Funny
Most Helpful Reviews  Overall
16 of 17 people (94%) found this review helpful
Recommended
12.8 hrs on record
Posted: September 24, 2015
Sidescrolling run-and-gun games are, arguably, a classic that never seem to go out of style. Games like Contra and Gunstar Heroes, with their multiple weapon types, hundreds of attacking enemies, and billions of bullets whizzing past your head are a frantic and fun diversion. Naturally if you're going to make a run-and-gun game, these are the key elements you'll want to have present.Gunslugs borrows heavily from these tropes, but still manages to come up as a unique and fun shooter with a large emphasis on the silly.

The first thing most will notice about the game is the look: a decidedly retro aesthetic is evident with its pixelated graphics, super-deformed characters, and minimalist backgrounds. I must admit the first time I saw this title, I wasn't impressed with the graphics. It looked like Contra and Metal Slug had an ugly baby. However, the sloppy schlock of it all grew on me, and it's mostly thanks to the soundtrack and control.

Gavin Harrison's chirpy chiptune soundtrack is a delicious throwback to games gone by, and his pulsing tunes really set the mood for the frenetic shooting. And boy is there a lot of it. Your basic M.O. is to run to the right side of the screen and shoot everything. Enemies, crates, giants walkers, helicopters.

As you shoot, enemies and crates drop ammo pick-ups, and different weapons, such as flamethrowers, egg guns, and dual-wielding pistols (which have you shooting in front of and behind you). Sadly, once these weapons run out, you switch back to your standard pistol. It would have been nice for the option to switch weapons on the fly, but honestly, it's a minor quibble at best.

All of this would be nothing if the game wasn't fun and easy to control, and thankfully, the minimalist approach does wonders for the gameplay. Jumps are precise, you need only to hold down the fire button to shoot, and movement is quick and fluid. As soon as you drop into the action - literally, via parachute into every stage - you're being shot at. As you mow down baddies you must also take down beacons, as they summon more troops. Eliminate all the beacons and get to the end of the stage where a helicopter takes you to the next level. Every three stages ends with a giant boss fight, and then you're off to a new locale.

There's a surprising amount of variety in Gunslugs, and this is mostly due to the game's random level generator. The layout of each stage is randomly configured, so If you die in level 2-1, the next time you play it, nothing is where it was before. This may go against the grain of memorizing patterns like in the shooters of yore, but that actually brings a freshness to the genre, as well as allowing for a unique experience each time you play. That said, the randomness to the level design can sometimes be too random, as boxes and landmines may sometime pop-up in impossible to avoid areas, or power-ups may not be able to be bought when the item shop generates at the beginning of the stage.

There are several optional objectives to clear beyond taking out the beacons and the bosses, offered up three at a time, such as blowing up three enemies at once, playing as a certain unlockable character, or driving a tank (another Metal Slug comparison) over five enemies in a row. These objectives carry over through multiple playthroughs, so if you've completed a few and die, you can pick up where you left off, objective-wise.

And die you will. While it's not a one-hit kill situation like Contra, your life bar can get depleted fairly quickly with all the chaos and explosions happening around you. Once it's gone, you're dead. One life to live. Continues can be bought but are hard to come by due to the random nature of levels. Ammo too is a precious commodity, and once that bar is empty you'll have no way to battle - though thankfully ammo drops aren't as rare as continues.

While there is a story, the real draw to the game is getting the high score and unlocking the goofy characters. Even though they don't really offer anything beyond a cosmetic change, the character names really got a chuckle out of me, with such action-movie cliches as Willis Kiyay and Bad ♥♥♥ Barracuda rocking the super-deformed look. There's even a few minigames peppered throughout that pay homage to older titles that aren't even shooters, such as Super Mario Land and Donkey Kong, used to help refill your health and ammo bars, as well as offering a brief reprieve from all the bullet-hell.

Gunslugs is a great tribute to the old school, while still maintaining a fresh outlook on the genre. While its random level generation isn't perfect, the control and chaos at play here is a fun distraction for an afternoon. You'll shoot a lot, you'll die a lot, and you'll always be moving right, but you'll always be having fun too.
Was this review helpful? Yes No Funny
7 of 10 people (70%) found this review helpful
Not Recommended
2.7 hrs on record
Posted: November 10, 2015
A 2D platformer involving guns, guns and more guns that is procedurally generated giving it a "be ready for anything" attitude.

At first the game appears to consist of a mindless walking forward, jump ‘n’ shootin’, and picking up weapons/ammo, you’re having a grand old time. But then you realize that doing kills you real fast later on and fun’s over, if you want to get further, that is.

Graphically it's simple, but when ammo and bullets start flying you'll start to wonder what is friend, foe, or empty cartridges falling off the screen.

The music is fine, nothing to really talk about. It's chiptune in an 8-bit inspired game. GG.

Pretty sure this game is a mobile game that was just ported to steam for some reason. It's not bad but it feels unnecessarily out of your control. It's hard to make any sort of progress without being smited after making what you thought was a small risk or wasn't even much of a threat. You can get lucky with finding and having enough money to buy some of the slightly helpful powerups but have any sense of security ripped away from you almost immediately, leaving you naked and exposed to the cruel forces of RNG.

This is also one of those games that frontloads you with achievements, pushing you to continue to play. However, it uses the mobile game formula of “even if you did achieve it, you don't unlock until you do it again while the achievement is set to an active one” (that was a mouth-full, oops). But what if I've done the achievement several times and the only reason the current ones aren't getting down is because they are based on random encounters? I know this won’t be an issue for everyone but personally, as someone who’s a bit cuckoo for achievements and occasionally likes to 100% games, this is just rude.

Like what you see? Maybe, just maybe, consider getting it on mobile device where you can play it on and off because you certainly won't find enough gameplay here to keep you going for too long.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
1.9 hrs on record
Posted: November 3, 2015
Its a very nice game, worth some time-wasting.
In this rogue-like game, you have to defeat the "Black Duck army" by destroying beacons in randomly generated levels and kill their army.

The gameplay might not be unique (see for example Expendabros), but even with the pixel graphics the game looks very decent.
The music and the sounds fit to the 8-bit style of the game.
The controls are a bit... "unique" and not customizable unfortunately, but you get used to it.

All in all, this is a very nice game worth its 5 dollars. Great work!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
4.9 hrs on record
Posted: December 2, 2015
Neat little game, like a simple version of Contra. The controls are a little weird but you get used to them. Gameplay is challenging and somewhat rewarding with several achievements to chase after.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
3.3 hrs on record
Posted: October 31, 2015
Nice game like the Mario ones but here we need to shoot and run...
Good controller as well background music... Great game for Pixel Art Gamers...
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
0.6 hrs on record
Posted: November 5, 2015
This is a great side scroller game with increasing levels of enemies to kill and silly weapons like chicken guns! It's challenging and alot of fun! I like it!
Was this review helpful? Yes No Funny
8 of 14 people (57%) found this review helpful
2 people found this review funny
Recommended
0.8 hrs on record
Posted: June 4, 2015
Good Sidescroller fun :)

The first levels where kinda easy for me, I play many Retro "Run 'n' Gun" but then it started getting challenging and I have to use my Old School skills to beat the levels.

Nice game for Pixel Art lovers :3
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1 person found this review funny
Recommended
1.4 hrs on record
Posted: November 5, 2015
Super great side-scrolling quick shooter. You are running right shooting everything that is moving and creating total mayhem. There are different weapons and methods to kill enemy. Also lots of achievement and secrets to uncover. All together - fun fun fun.
Was this review helpful? Yes No Funny
6 of 12 people (50%) found this review helpful
1 person found this review funny
Recommended
6.6 hrs on record
Posted: June 5, 2015
Yeah, really wanted to play this one on Steam... played this game a lot on our TV in the two-player mode (Pascal needed some one to test it with) but now I have to do it all on my own. I loved walking through Gunslugs 2, just found out that Gunslugs 1 is a lot harder, but I will manage.
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
1 person found this review funny
Recommended
2.2 hrs on record
Posted: October 1, 2015
Pretty good run & gun.

Would be cool to see a DOS port in the spirit of RcR DX
Was this review helpful? Yes No Funny