Inspired by Aztec legend, this action/rpg side-scroller will casts you into the middle of a war between the Gods and Mankind. As Huitzilo, heir of the Sun God, skilled in both the arts of combat and magic, only you can save your people from the wrath of the Aztec Gods by reuniting the seven phonograms.
リリース日: 2009年5月7日
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"Aztaka has top notch production: great visuals and music, decent RPG elements and a very immersive atmosphere." - GameTunnel

"As long as you have an appreciation for what makes side scrolling RPGs great, there is no excuse for not making this a permanent fixture in your game collection." - GamesAreEvil

ゲームについて

Inspired by Aztec legend, this action/rpg side-scroller will casts you into the middle of a war between the Gods and Mankind. As Huitzilo, heir of the Sun God, skilled in both the arts of combat and magic, only you can save your people from the wrath of the Aztec Gods by reuniting the seven phonograms. Accompanied by your faithful companion Ayopha - trapped in the form of a hummingbird by a magical curse – you will overcome the obstacles in you path through a combination of fighting prowess and spiritual magic.

  • Plunge into a new and fresh universe
  • Manipulate spiritual energy, through an innovative hybrid control scheme to solve mysteries and vanquish foes
  • Enhance and customize your character by training skills and abilities, and acquiring ancient artifacts
  • Embark on optional side-quests to acquire valuable items and gold
  • Visit shops to buy and sell potions, rings, piercings and skills to aid in your travels
  • Twenty-one unique and detailed levels with grand, richly-detailed backdrops and fluid character animations

システム要件 (PC)

    • OS: Windows XP/Vista Operating System
    • Processor: Intel Pentium 2.0 GHz or higher processor
    • Memory: 2 GB of available system memory
    • Graphics: 256 MB (512 MB recommended) DirectX 9.0c compliant video card with Shader Model 2.0
    • DirectX®: DirectX 9.0c
    • Hard Drive: 1.6 GB of available hard drive space
    • Sound: DirectX 9.0c compliant Sound Card

システム要件 (Mac)

    • OS: Mac OS X 10.7 and later
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: ATI 3870 with 512MB of VRAM
    • Hard Drive: 1.7 GB HD space
参考になったカスタマーレビュー
4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 236
2 件のレビュー
記録時間: 19.6 時間
The screenshots don't do this game justice, for how addictive and immersive it is.
投稿日: 2014年3月15日
このレビューは参考になりましたか? はい いいえ
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 955
68 件のレビュー
記録時間: 0.8 時間
Slow-paced side scrolling action/adventure game that fails to do anything interesting, except the refreshing Aztec setting.
投稿日: 2014年7月26日
このレビューは参考になりましたか? はい いいえ
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 187
1 件のレビュー
記録時間: 23.1 時間
I enjoyed Aztaka. The graphics, music, and setting were all quite good.

Overall, the game play was good, too, so long as you don't use your spear to attack anything. Attacking with your spear is slow, clunky, and nearly pointless once you get the air attack. Because of how worthless the spear attack is, two skills were also useless and I never once used them in the game after trying them out the moment I got them. They are just too slow and too difficult to even activate, let alone use effectively if they did decent damage or didn't leave you completely vulnerable.

Jumping was surprisingly responsive and is the most effective means of attack in the game later on in most situations, even trumping magic for most enemies.

The magic system was unique and I rather enjoyed the difficulty it added. However, you will not want to use two of the spells too often later in the game, as they have a tendency to crash the game at random.

Stability is a severe issue in Aztaka. It crashed regularly for me, sometimes when doing nothing but walking along, but usually when trying to use the two attack spells you don't start with. It will just freeze for a few seconds, then go to Not Responding(in windows 7) and finally just give up and die. Save often.

It is somewhat short, but I enjoyed it and am not sorry to have bought and played it.
投稿日: 2014年7月26日
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4 人中 2 人 (50%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 1,636
4 件のレビュー
記録時間: 13.6 時間
It pains me to give this a game a thumbs-down, it really does, but after 10 hours in, there is just so much fundamentally broken about this game that I can only recommend that people give it a wide berth until the developer finally sorts out the myriad problems with it.

It's a shame, really, because the game's handdrawn graphics are astoundingly beautiful, the soundtrack is wonderful, and its setting is startlingly original. Seriously, how many games do you see set in Aztec-era Mexico?

For the first 10 levels, you tend to be tolerant with the game, because the bugs don't manifest themselves, progression is fairly linear, you expect the somewhat sloppy combat system to improve as you gain skills, and it's just so damn beautiful. The problem is that after that, things start going downhill very quickly.

The game has a hair-tearingly annoying autosave system that saves after each level, and also records quest errors and bugs that cause you to fall into an infinitely deep hole. The combat is atrocious, and eventually devolves into using somersaults to scrape past powerful opponents in a desperate attempt to maintain some kind of combat strategy. Quest texts are misleading and often lead into dead ends, which you often cannot find your way out of without much backtracking, trial and error and - in some cases - a walkthrough.

Compounding these problems is an appallingly bad energy system, which requires you to go hunting for various types of 'energy' to pass certain obstacles. Some - the green 'vital' energy and the white 'divine' energy - are fairly regular occurrences - the others, like the gold 'elemental' energy, force you on an arduous wild goose chase with only a vague idea of how to find said energy.

And that's not to mention some of the possibly worst design decisions ever to be committed to a game - I will simply say "monkey cave" and "gap", which will probably evoke similar traumatic memories in fellow players.
投稿日: 2014年4月6日
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アカウント内の製品数: 860
111 件のレビュー
記録時間: 0.4 時間
From the screenshots you would expect Aztaka to be platformer with some rpg elements, but it is more a sidescrolling action rpg with some platforming. So I was really surprised when the game didn't support a controller. I really dislike the controls. They are clunky and you need to jump with the W of WASD. The game just isn't fun to play. It's too bad because the game looks great.
投稿日: 2014年5月13日
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2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 2,233
236 件のレビュー
記録時間: 1.9 時間
★★★☆☆
独特の雰囲気の2DアクションRPG。
キーボードで移動してマウスを使っていろいろ操作もする。
作り込んであるけどインディーズの地味さも残る。
デモがあるので、やってみて値段と交渉しよう。
投稿日: 2012年1月10日
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