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UFO: Extraterrestrials GOLD is a new GOLD edition which includes a number of changes and improvements giving a player a new look on the classic game: new maps, possibility to hire soldiers, globe UFO swarms and configurability.
Release Date: Feb 17, 2010
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Buy UFO Extraterrestrials Gold

$9.99

About the Game

UFO: Extraterrestrials GOLD is a new GOLD edition which includes a number of changes and improvements giving a player a new look on the classic game: new maps, possibility to hire soldiers, globe UFO swarms and configurability. UFO: Extraterrestrials GOLD represents fiction in which the human race faces a threat from space, aimed to be a spiritual sequel developed by Chaos Concept. The game picks up where the original left off, incorporating a twist of the aliens defeating Earth. The game is set on a newly colonized planet named Esperanza, where the alien threat has just arrived.

New items to research and produce:

  • Proximity Grenades,
  • Personal Energetic Shields,
  • Jetpacks
  • Autoguided Rocket Launcher with ballistic ammo
  • Cyborg Battlearmor.
  • Hydraulic Suite and many others

Other New Features

  • Radar map in missons and a combat log
  • Possibility to hire soldiers
  • Cooperating UFO swarms on globe
  • Performance optimizations

System Requirements

    • OS: Windows 2000/XP/Vista
    • Processor: 1.5 Ghz Processor
    • Memory: 256 MB RAM
    • Hard Drive: 2.6 GB of free space
    • Graphics: 128 MB Video Card with DirectX 9.0c compatible drivers
    • Sound: DirectX 9.0c compatible
    • DirectX®: 9.0c
Helpful customer reviews
6 of 6 people (100%) found this review helpful
56 products in account
13 reviews
49.9 hrs on record
This was an xcom original clone. Turned out to be pretty good and had I think 6-7 teirs of weapons technology that I really liked alot, gave me the feeling I was constantly progessing throught the entire game.
Posted: April 24th, 2014
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5 of 5 people (100%) found this review helpful
113 products in account
6 reviews
158.2 hrs on record
good game just like ufo defence with a face lift
Posted: June 3rd, 2014
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4 of 4 people (100%) found this review helpful
118 products in account
2 reviews
127.9 hrs on record
Good game just a bit buggy. If you like the X-com type of game, then this one is right up your tail pipe!
Posted: March 30th, 2014
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0 of 1 people (0%) found this review helpful
360 products in account
27 reviews
71.2 hrs on record
Playthrough on hard.

+ Deep research Tree
+ Decent combat
+ Loads of alien types

- The english and grammar is the worse I have ever seen in a game
- Some text elements do not fit on the UI properly: Names and descriptions
- The bee keeper 2 armour is brown in the equip screen but green in combat
- If more than one soldier reacts to an alien but it dies with the first soldier shooting the other soldiers waste their reaction shooting nothing
- If the second or third shot in an auto shot would fire where the is no line of sight it stops the attack completely
- Mind shield has no description of how to actually use it
- The Cruiser ship type barely has an appearance before the enemy start spamming heavier ships
- Defences can be completely destroyed in one hit, not disabled and can take up to 40 days to build, in which time you can get attacked multiple times
- The only ships to attack bases are battleships, which can spawn right next to the base they are going to attack giving you no chance to shoot it down first.
- Base defences are weak.
- On terror missions, ♥♥♥♥ poor enemy and civilian placement means most civilians die on the first turn. (An in game item lets you see this)
- Ships need an instant return distance around bases because they sometimes spin around a lot before entering them.
- Reaction shots should NOT BE AUTOSHOTS.
Posted: July 6th, 2014
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3 of 9 people (33%) found this review helpful
86 products in account
3 reviews
1.6 hrs on record
It crashed after I sold something.







10 outa 10
Posted: July 28th, 2014
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49 of 53 people (92%) found this review helpful
247 products in account
15 reviews
42.8 hrs on record
UFO: Extraterrestrials Gold

Background:
Purchased as part of a bundle from Bundle Stars. I played X-Com so many times when I was in University and completed it and Terror from the Deep at least once. Played this for over 20 hours.

Impressions:
So much nostalgia. UFO really captures everything about the original X-Com game perfectly and with updated graphics to match modern displays but many of the graphics look unpolished but functional. But that's not where the heart of UFO is.. it's in the strategic management of cash, research, building, manufacturing, expanding and alien hunting.

As ever the missions are the best part: shoot down a UFO over land you get to send your team on a mission to slay/stun the invaders and bring back their technology, corpses and the occasional live specimen for your own probing experimentation... then it's back to base to research and re-equip.

I had a lot of nostalgic fun with the game and while the weak graphics do jar the game mechanics are as solid and fun as ever.

The Bman mod is included and it's well worth tinkering with the well annotated mods before you start playing. There is a temptation to make the game really easy (and the mod will let you make things a lot simpler.. giving more cash and stats for missions, etc.) but if you try some moderate tweaks you'll find the game remains a lot of fun while making progress easier. I recommend playing the game untweaked till you learn the ropes and then start a new game with the tweaks that make it fun for you.

The Good:
*Recaptures the feel of the original X-Com game all too well.
*Lots to buy and equip.
*Missions are really fun and get more so as you level up.
*Renaming and equipping troops makes a squad to be proud of.
*Random base missions are fun and add extra drama.
*Lots of replay value.
*Can save at almost any time.


The Bad:
*No tutorial: using med packs was really confusing until i googled it.
*Visuals are sometimes under whelming.
*Slow loading of sector map on missions.
*Slow processing of alien moves when out of line of sight.
*Obtaining and identifying Commanders is really tough without a mod tweak.
*Some aliens are invisible to some marines (when floating over rocks).
*Feels really dated, which works for fans of the original.
*Grenades can feel overpowered.
*Saves are too useful for avoiding heavy losses that are hard to come back from.

Recommended for:
Lovers of the first 2 X-Com games. Sci-fi fans who like their aliens unfriendly and their humans just as violent. Fans of strategy games will have something to get into here too.

Conclusion.
7/10. Huge fun once you get past the visuals and start to enjoy the strategy and base management elements.
Posted: November 26th, 2013
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