Slain: Back from Hell. A heavy metal inspired arcade combat with puzzle elements and gore galore. Stunning visuals and true old school gameplay accompanied by the most metal soundtrack you've ever heard.
Recent Reviews:
Mixed (13) - 53% of the 13 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (806) - 70% of the 806 user reviews for this game are positive.
Release Date:
Mar 24, 2016

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Recent updates View all (108)

February 18

Valfaris post: Check it out – a checkpoint!

So here's a totally rad GIF of Therion respawning at one of the checkpoints in the area of Valfaris known as the Eco Chambers:

Checkpoints are going to be located fairly generously throughout Valfaris. However, in order to become operable, they need to be activated with a Save Crystal.

You'll be able to find Save Crystals scattered around the levels (some easy to find, others harder to spot), but you'll only be able to carry a maximum of three at a time. Do you use your last Save Crystal now or do you forge forward and try to make it to the next checkpoint? Play it safe or play it risky? The choice will be yours!

As well as being markers to save your progress, checkpoints will also give you a chance to change your weapon loadout and apply upgrades. I'll have more info about that in a future post.

Until then, keep it metal!

Matt | Digital Uppercut

Wishlist here:
4 comments Read more

January 13

Valfaris post: Tomb Keeper – Before and After

Hey everyone

Want to see what a Valfaris character looks like before it gets 2D-ified for its in-game appearance? Of course you do.

The triple-headed potbellied brute you see below is a Tomb Keeper. He keeps Valfaris' subterranean tombs nice and tidy by eviscerating anyone who dares stray into them.


As you can see, it's rendered here as a low-poly 3D model. After the initial sketch concept phase, this is how Andrew [Andrew Gilmour – dev druid/art warlock] likes to start working on Valfaris' characters. When he's happy with how it looks, he extracts the pixels and sets about bringing it to life in the game.


And, after its preliminary three-dimensional fling, here's the Tomb Keeper in all his flattened (but still fully enfattened) 2D pixellated glory. A hulking colossus of an adversary that towers formidably over Therion.

I should point out the game is still deep in development so everything you see here is work-in-progress and may not fully represent how ass-kickingly awesome the final version will be.

Oh, and I don't think it's too late to wish everyone a happy New Year and all the best for 2018!

Matt | Digital Uppercut

Wishlist here:
7 comments Read more


“The landscapes are beautifully drawn, as are the monstrous inhabitants of this forsaken land; but it’s the animation of Slain that is truly amazing”
9/10 – GameSpew

“The best Castlevania game in years...Slain is a fun retro platformer with a slick combat system, great visuals, and a killer soundtrack.”
8/10 – Gaming Trend

“Slain: Back from Hell is an addictive platform game forged in heavy metal culture.”
8/10 –

About This Game

Slain: Back from Hell

You control the fate of Bathoryn, a doomed hero in a Gothic world, who seeks to liberate six cursed realms from six deadly overlords.

He must battle his way through this blighted land, packed with gruesome pixel art foes before ascending (or sometimes descending) into a stronghold, all the while defeating fiendish traps and vile monsters alike.

At the heart of every domain Bathoryn will confront a mighty foe - defeat it and his quest continues to its ultimate destiny. Fail, and you’ll die gruesomely – mauled by werewolves, disintegrated by floating monstrosities, squashed by great weights or torn apart by hidden blades. And you will fail…

There are 3 key areas to be mastered in order to vanquish Slain: Back from Hell.

- Learn to wield 3 deadly elemental weapons, each one exploiting weaknesses in different enemy types. Each has a different combo, timing and use. Mastering quick switching between weapons is the path to victory!
- Glean the placement and timings of enemies and booby traps.
- Generate, conserve and unleash your Mana wisely.

Accompanied by the heavy metal visuals is an even heavier metal soundtrack recorded by Curt Victor Bryant (formally of Celtic Frost).

  • Challenging ‘elemental’- based melee and magical combat
  • 6 hours of bone-crushing, metal-fueled mayhem & gore
  • Choose from 3 unique weapons in your fight against the demon hordes.
  • Full soundtrack recorded by Curt Victor Bryant formally of Celtic Frost. \m/
  • Cunningly concealed secrets (shhh).
  • Boss fights, mini-boss fights, sub-mini- boss fights & macro-sub- mini-boss fights.
  • No laborious levelling, no tedious grinding, no wimpy crafting!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Vista, 7 or 8
    • Processor: 1.5 Ghz or faster
    • Memory: 1 GB RAM
    • Storage: 500 MB available space
    • OS: Mac OS X 10.7+
    • Processor: 1.5 Ghz or faster
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0+ Compatible Card
    • Storage: 500 MB available space
    • OS: Ubuntu 10.10+
    • Processor: 1.5 Ghz or faster
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0+ Compatible Card
    • Storage: 500 MB available space
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