Slain: Back from Hell. A heavy metal inspired arcade combat with puzzle elements and gore galore. Stunning visuals and true old school gameplay accompanied by the most metal soundtrack you've ever heard.
User reviews:
Recent:
Very Positive (134 reviews) - 89% of the 134 user reviews in the last 30 days are positive.
Overall:
Mixed (517 reviews) - 64% of the 517 user reviews for this game are positive.
Release Date: 24 Mar, 2016

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12,99€

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Includes 2 items: Slain: Back from Hell - Deluxe Content, Slain: Back from Hell

 

Recent updates View all (89)

13 August

Linux version out now! + new patch

Hi everyone,

The Linux version is now available!
Sorry for the wait Linux users, and thanks for your patience!
Due to lack of resources, it's been hard to test this version to the extent that I would like, and I'm unsure of how well it will work with different control pads. Please let us know any problems you experience in the Bugs / Glitches thread on the discussion board.

Here's what's changed in the latest patch (which is applicable to all 3 platforms):

  • Support for 4:3 and 16:10 aspect ratios has been added!
    Please note that these options will give the game a letterbox effect as the playable window needs to remain at a 16:9 ratio.
  • The Blood Hound's blood breath attack now has a less unfair hit box.
  • Lord Vroll no longer teleports pointlessly small distances.
  • The option to headbang now occurs after decapitating the Thorn Beast. The main reason for this change is that you could end up performing a coup de grâce on the Thorn Beast when you were intending to headbang.
  • Hogre will no longer be frozen in the air if you kill him mid leap.
  • The boss health bar now has a dark background to help it stand out. It was quite hard to see on the Castlebridge stage!
  • When pausing the game or upon dying, any text on the screen would remain there. It now disappears, making things look a bit cleaner!
  • You now always die if you fall into a Blood pit, even if you're temporarily invincible from taking damage.

GOG versions are coming soon!
: )

8 comments Read more

8 August

OSX version out now! + some fixes

Hey guys,

The Back From Hell release is now available for OSX!

The PC version has also been updated with a few fixes:

  • Improved compatibility with Xbox One pads.
  • Baby beholders will now die alongside the Mother Beholder, so you won't be attacked whilst headbanging!
  • Fixed a bug that could cause the player to become invincible, very rarely.

The Linux version is still in the works! Sorry for the delay. We'll have it ready as soon as we can though!

18 comments Read more

Reviews

“Slain! is on a path toward greatness”
http://indiegames.com/2014/09/hands_on_the_mood_in_slain_is_.html

“...a gothic action-platformer with a none-more-metal soundtrack, buckets and buckets and gore, scrummy pixel art...”
PC Gamer

“...has more blood than a GWAR concert”
Destructoid

About This Game

Slain: Back from Hell

You control the fate of Bathoryn, a doomed hero in a Gothic world, who seeks to liberate six cursed realms from six deadly overlords.

He must battle his way through this blighted land, packed with gruesome pixel art foes before ascending (or sometimes descending) into a stronghold, all the while defeating fiendish traps and vile monsters alike.

At the heart of every domain Bathoryn will confront a mighty foe - defeat it and his quest continues to its ultimate destiny. Fail, and you’ll die gruesomely – mauled by werewolves, disintegrated by floating monstrosities, squashed by great weights or torn apart by hidden blades. And you will fail…

There are 3 key areas to be mastered in order to vanquish Slain: Back from Hell.

- Learn to wield 3 deadly elemental weapons, each one exploiting weaknesses in different enemy types. Each has a different combo, timing and use. Mastering quick switching between weapons is the path to victory!
- Glean the placement and timings of enemies and booby traps.
- Generate, conserve and unleash your Mana wisely.

Accompanied by the heavy metal visuals is an even heavier metal soundtrack recorded by Curt Victor Bryant (formally of Celtic Frost).

Features
  • Challenging ‘elemental’- based melee and magical combat
  • 6 hours of bone-crushing, metal-fueled mayhem & gore
  • Choose from 3 unique weapons in your fight against the demon hordes.
  • Full soundtrack recorded by Curt Victor Bryant formally of Celtic Frost. \m/
  • Cunningly concealed secrets (shhh).
  • Boss fights, mini-boss fights, sub-mini- boss fights & macro-sub- mini-boss fights.
  • No laborious levelling, no tedious grinding, no wimpy crafting!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Vista, 7 or 8
    • Processor: 1.5 Ghz or faster
    • Memory: 1 GB RAM
    • Storage: 500 MB available space
    Minimum:
    • OS: Mac OS X 10.7+
    • Processor: 1.5 Ghz or faster
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0+ Compatible Card
    • Storage: 500 MB available space
    Minimum:
    • OS: Ubuntu 10.10+
    • Processor: 1.5 Ghz or faster
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0+ Compatible Card
    • Storage: 500 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (134 reviews)
Overall:
Mixed (517 reviews)
Recently Posted
jeffkoensgen
( 0.7 hrs on record )
Posted: 14 August
I liked this game right from go. A little buggy? Sure. Go back and play Altered Beast and tell me that felt finished. After everybody and their dog whined and complained about how their FOURTEEN DOLLAR GAME wasn't perfect, the developers went back to it, and made something that is absolutely awesome. Best game I've played since Ninja Gaiden 2.
Totally sweet.
Helpful? Yes No Funny
#NV
( 8.9 hrs on record )
Posted: 14 August
Hail the Great Horned Metal God!: Headbang after every single boss has been defeated.
Achievement in 'Slain: Back from Hell‘
__________________________________________

Introduction

Several months after the initial release you can definitely say that 'Slain: Back from Hell‘ has gone a very interesting path: back in march critics totally 'slayed‘ the game, branding it as a bug-ridden mess with bulky gameplay and a massive lack of variation that was overall more a lame attempt on side-scrolling-arcade-games from the 80’s and 90’s than a great memorial.

However the game provided one aspect that even a lot of bigger and better games miss: a team of developers that was willing to see bad decisions and did their best to improve the game. They started releasing lots of updates and fixes to improve nearly every aspect of the game and listened to the (small) community: the gameplay was improved and the fights became more diversified, they re-wrote the mostly 'meh‘ dialogues, eliminated most of the bugs and added some more content to improve the games‘ overall length (e.g. additional bosses).

At least once a week there was a new update and now in August they re-released the game as 'Slain: Back from Hell‘ (and even handed out a gift key copy for persons who already bought it). And to cut a long story short: their work was not in vain, Slain has improved massively over the last months.
__________________________________________

Graphics and Audio

One thing that can be seen easily is that the graphic style and the design definitely looks beautiful. It‘s not only colorful and dark at the same time but it also fits the overall metal-gore style perfectly. In combination with the (mostly badass) metal Soundtrack Slain is definitely an interesting retro-arcade-adventure for ears and eyes.
__________________________________________

Gameplay

Take your sword and start slicing skeletons, witches and other demonic beings into little bits while trying not to be killed by their weapons, spells or some nasty traps. Every now and then you're confronted with a jumping passage or a boss fight to bring some diversity to the way you die.

The battle system comes with charged attacks, blocking, riposte and some charged mana attacks and you will definitely need their help to get further in this hellish realms. At first some timings and hitboxes seem a bit weird but you get used to it pretty fast and then the system feels easy and comfortable – there’s not much to complain about though I’d have liked some more depth and additional weapons (the metal sword, the fire blade and the ice axe feel quite alike).

As the difficulty is set pretty high you will see the 'You have been SLAIN‘ screen a lot. Everything (aside from probably one or two NPC) wants to kill you and the enemies and traps are quite capable of doing so. You’ll die a lot and if you plan to get all of the achievements you can say goodbye to your nerves and patience - the menu option 'Restarting from Checkpoint‘ will become your best friend when trying to beat some nasty bosses without taking damage (...yeah, I'm talking about you Mother Beholder).

The overall length of the game is approximately around five or six hours. Sadly there’s not much replay value aside from some hidden talisman parts and the achievements. Some more hidden rooms and stuff to explore would have been an interesting addition to the game.
__________________________________________

Cons

As already mentioned the levels are quite linear and there’s nearly nothing to explore. That'S a shame as they look very interesting and have a bit of lore there would have been a nice potential for additional paths, rooms and secrets. Moreover there are some annoyingly hard passages due to spamming mobs or difficult ambushes. This can be very frustrating and even if you're used to challenging titles and tough sequences, you will probably end in hating the game or at least some areas as much as you like other parts.

In addition the game comes with some achievements that are real nightmares as well. One example here is to finish the whole game without loosing a life. Sure…
...I love challenges but that sounds like a total nope.
__________________________________________

Conclusion

Slain is a great example to show what happens when developers care about their game. After their failure with the initial launch of the game (they released it early due to internal problems) they accepted their mistakes and made lots of patches. Now the game is very different compared to the first release and it’s finally the game it should have been from the start: a nice little homage to oldschool arcade-action adventures.

Maybe the Metascore of 44 was deserved during the first release, however now the game is a lot of fun, the developers care about their product and still continue to support it. Now I’d give the game at least an 7.5 out of 10. Because I bloody love gory-retro-hellish-viking-styled fantasy-metal-monster-slayers (...even with some flaws and a lack of depth).

By the way: your character is able to headbang to celebrate the victorious slaying of a boss and his hair is definitely fabulous. Metal as f*ck.

This endorsement was approved by The Reviewers' Union, providing better standards for reviews and reviewers.
Helpful? Yes No Funny
Atsou
( 8.0 hrs on record )
Posted: 14 August
This game is metal as ♥♥♥♥. If you're metal. Try this ♥♥♥♥ out.
Helpful? Yes No Funny
Grandmaster of Pwn
( 1.2 hrs on record )
Posted: 14 August
Its really good now. Reminds me of classics like altered beast/shadow of the beast.
Helpful? Yes No Funny
LosTHopliTe
( 0.6 hrs on record )
Posted: 14 August
If u played SotN back in the day and loved it...If u r still playing it...Then BUY this one!
Helpful? Yes No Funny
Naughty Senpai
( 6.9 hrs on record )
Posted: 14 August
I wasn't around when the game originally released, so I have no idea why it was broken back then, and why it received so many terrible reviews.

All I can say is that this game is an awesome action platformer that is very similar to Volgar the Viking.
It doesn't do anything groundbreaking, but what it does it does very well.
The pixel art is gorgeous, the soundtrack is amazing, the controls are spot on, the level design is good but nothing special and the bossfights are fun and challenging.

This game gets a solid 7/10 from me, and more people should play it.
The game isn't very lengthy but it more than makes up for that in terms of difficulty and pricing.

If you're not easily frustrated with difficult games, go ahead and buy it!
Helpful? Yes No Funny
HELLruler
( 4.1 hrs on record )
Posted: 14 August
Literally back from hell, and with full power

Slain had a rough release, but, unlike other games, the developers worked day and night to improve the game. In a few weeks, it was fixed and the recent reviews reflect the job well done

This game resembles SNES games - simple to play, no tutorial ♥♥♥♥♥♥♥t, straight to action, no difficulty options. Speaking of difficulty, this game is hard. The traps and enemies were carefully placed to give you challenge, and learning how to balance defense and offense is the only way to overcome some of the monsters

The pixel graphics are amazing. The character, monsters, stages and effects look impressive, and everything blends well. And the metal theme adds extra flavor to it (the soundtrack is pretty good)

The boss fights are all about learning the patterns and striking in the moments of opportunity, a la Dark Souls. Timing your dodges and parries is an important key to victory

There are several weapons, and each of them is strong against a certain kind of enemy. Magic is balanced just right - it's neither too strong nor too weak

The only con I can come up with is the length of the game. It has a few stages only, and no replayability

The price is just right, and don't hesitate to buy it during a sale
Helpful? Yes No Funny
Mr.69
( 4.3 hrs on record )
Posted: 14 August
Slain is a nice and difficult jump&run with super atmospheric and detailed pixel art.

!!!ATTENTION: Former issues with the controls were patched out, along with other bugfixes so the earlier reviews are not up-to date!!!

Please give Slain a chance if you like a challenge and like tactical combat.
You will die a lot but the game is always fair and you have a chance to adapt your strategies. The checkpoints are somewhat balanced, too.

The Atmosphere is good, too with it's gritty and dark bloody themes.

The pixel-art is absolutely GORGEOUS!

You should definately check this out if you like these side scrolling games, with a little more focus on the combat-system.
Helpful? Yes No Funny
-*Mystic*-
( 0.5 hrs on record )
Posted: 14 August
This game is cocaine......
Helpful? Yes No Funny
rtasooji
( 6.7 hrs on record )
Posted: 14 August
This game made me write my first review, look at that!!!

Why you should buy it:

-Great pixel art(Just this by itself is enough to buy this game)
-Cool soundtrack
-Nice level design, not too hard and not too easy, enjoyable
-Solid mechanic and fun to play( Bought it after patch released and it is really good!)

Why you shouldn't buy it:
- You are into high end triple A games and you don't want to support cool indie developers.


Support them so we will see the sequel.
\m/
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
301 of 314 people (96%) found this review helpful
5 people found this review funny
Recommended
6.5 hrs on record
Posted: 1 August
This game was a mess at launch, but the devs instead of acting like brats burying their heads in the sand, like many other devs would, they took the criticism like men and worked their ♥♥♥ off to fix the issues. I'd say thats an attitude that should be supported. Bugs were fixed, gameplay was balanced and improved to feel satisfying.

The main selling point of this game is stil the aesthetics, this is like an artwork of a heavy metal album made videogame. It's 100% metal
Was this review helpful? Yes No Funny
71 of 73 people (97%) found this review helpful
Recommended
3.3 hrs on record
Posted: 1 August
This game is excellent (now) I have it since launch day and it was awful but now all the awfulness is gone, devs have done an incredible job bringing it up to be a fantastic game.

-Great music
-Beatifully done pixel art
-Satisfying combat
-Challenging enemies
-Awesome bossfights

and many more thins that you will discover for yourself my metal friend, BUY IT NOW!!
Was this review helpful? Yes No Funny
54 of 58 people (93%) found this review helpful
1 person found this review funny
Recommended
4.1 hrs on record
Posted: 14 July
I wasn't around for the rough launch, but what is here now is very solid and enjoyable. The developer also promised a new patch which will add new content and fine tune what is already good. I have no reason to give this game, as is, a thumbs down.
Was this review helpful? Yes No Funny
43 of 45 people (96%) found this review helpful
Recommended
1.2 hrs on record
Posted: 1 August
Its what it was supposed to be! .. its FINALLY WHAT IT WAS SUPPOSED TO BE!

After the most recent update and change to "Slain: Back from Hell", this revamped version is everything we wanted from the game. Its a hardcore trial by error slog that feels challenging and rewarding to succeed. The music is amped up, the animations have been made even better and the combat system is much more fleshed out and intuitive.

If you already have the game but was dissapointed by it, now is the time to play it.

If you liked the look of the game but never bought it (understandably), now is the time to try it out!
Was this review helpful? Yes No Funny
24 of 24 people (100%) found this review helpful
Recommended
10.1 hrs on record
Posted: 29 July
I'm a huge horror nerd and, though so far I haven't found many Heavy Metal artists that I enjoy, I really appreciate the aesthetic. I have also always loved the Castlevania games. From the origional on the NES, all the way up through the 2d DS classics.

I will admit I got scared off by this game's initial reception. Everything I read painted it as a real failure. I read that a big patch was coming in a few days though, and as a birthday gift to myself I picked this up. This is EXACTLY what I was looking for. Gorgeous pixel art, a heavy-handed, pulpy tale brimming with purple prose, geysers of blood, burning witches, vast lands of demoniac, blasted beauty, more Metal iconography than even King Diamond (Hallowed be his name!) can shake an inverted cross at.

Now, clearly you can tell from my time played that I've not beaten this, but there is a fair challenge that never gets TOO unfair in my experience. I'm an old guy and, well, ol' grey mare she ain't what she used to be. My reflexes aren't going to get me into e-sports anytime soon. We have here very generous load points that respects the player's time, though, so don't let the relative difficulty scare you off. Even when you get your head handed to you for the tenth time by a radioactive giant skeleton you'll find that death's sting is never too severe.

The music, as well, warrants mention. Chunky metal by way of Curt Victor Bryant, formerly of Celtic Frost. Maybe that means something in your world? I've not previously heard of them, yet I'm listening to them as I write this. The soundtrack is excellent and quite fitting. It truly helps set the grimdark mood.

Overall even at full price I suggest picking this up if you want to be transported to a world of monsters and steel, of blood and flame, of cheesy horror comic writing and album covers.
Was this review helpful? Yes No Funny
23 of 24 people (96%) found this review helpful
Recommended
19.5 hrs on record
Posted: 4 August
First review ever, but I think there's some justice to be done. This is not my mother language, so expect some (I hope) minor mistakes.

I'm not going to talk about the more than flawed release, just about the product as it is right now. First of all: it's worth it. If you're thinking wether to spend your money or not, don't think it twice and grab this. Here are the reasons why:

-Art is awesome. And yes, let's not fool ourselves; it's the main reason to play this game.
-Music is not bad. I've listening to metal for more than 20 years so there is little room for surprises here, don't expect it to get better than most metal music you can find out there. But it's good enough and it clearly delivers what's intented to, without being too repetitive.
-Gameplay... Well, it has its up and downs. It's really fun once you get used to it, but during the first two hours or more timing is a bit odd, blocking and reflecting projectiles is not as intuitive as it should, and a bit of practice is required. Also, it relies heavily on trial an error. If you don't like to be killed, reloading the game and trying something else until you find the way to be more effective and survive, I'm not sure I'd recommend this, because sometimes it can even get frustrating if you just go swinging your sword mindlessly, which is the top 1 thing you should never do.
-Story is Meh. Epic ending though, pretty much what a heavy metal story should have.
-Challenging bosses, at least some of them.
-Sound desing is awesome. I still hear those banshee wails in my mind.

Personally, I think it lacks some more speed. There are too many moments in Slain in which you'll find yourself waiting for that platform to get closer, then jump over it just to be killed by an executioner after missing your block for 0.1 miliseconds: repeat again. Fortunately, there are moments like the Wolf Run too.

A forewarning: the game only last 5-6 hours if you're good, but I'm replaying it quite a bit. As I've already said, it's worth it, as it comes with the best pixel art I've ever seen, and one of the best concepts too.
Hope you found this review useful.
Was this review helpful? Yes No Funny
21 of 21 people (100%) found this review helpful
Recommended
2.3 hrs on record
Posted: 24 July
Slain's pixel art is on par with Metal Slug in terms of quality and distinct style. Everything has this dripping, practical-effects-in-an-80s-horror-movie look that brings satisfying kinesthetic weight to combat. Gnarly creature design; heavily detailed environments; and flat-out *beautiful* backgrounds.

Gameplay is smooth; run, jump, attacks all feel good. Solid encounter and enemy design require the player to make meaningful use of Slain's simple mechanics. Reminds me of Shovel Knight in the sense that the available actions serve multiple purposes (such as using your sword to attack or to bat away projectiles).

Not too far into it yet, but very fun start. The art I've seen so far has already been well worth the price tag.
Was this review helpful? Yes No Funny
20 of 20 people (100%) found this review helpful
Recommended
8.9 hrs on record
Posted: 14 August
Hail the Great Horned Metal God!: Headbang after every single boss has been defeated.
Achievement in 'Slain: Back from Hell‘
__________________________________________

Introduction

Several months after the initial release you can definitely say that 'Slain: Back from Hell‘ has gone a very interesting path: back in march critics totally 'slayed‘ the game, branding it as a bug-ridden mess with bulky gameplay and a massive lack of variation that was overall more a lame attempt on side-scrolling-arcade-games from the 80’s and 90’s than a great memorial.

However the game provided one aspect that even a lot of bigger and better games miss: a team of developers that was willing to see bad decisions and did their best to improve the game. They started releasing lots of updates and fixes to improve nearly every aspect of the game and listened to the (small) community: the gameplay was improved and the fights became more diversified, they re-wrote the mostly 'meh‘ dialogues, eliminated most of the bugs and added some more content to improve the games‘ overall length (e.g. additional bosses).

At least once a week there was a new update and now in August they re-released the game as 'Slain: Back from Hell‘ (and even handed out a gift key copy for persons who already bought it). And to cut a long story short: their work was not in vain, Slain has improved massively over the last months.
__________________________________________

Graphics and Audio

One thing that can be seen easily is that the graphic style and the design definitely looks beautiful. It‘s not only colorful and dark at the same time but it also fits the overall metal-gore style perfectly. In combination with the (mostly badass) metal Soundtrack Slain is definitely an interesting retro-arcade-adventure for ears and eyes.
__________________________________________

Gameplay

Take your sword and start slicing skeletons, witches and other demonic beings into little bits while trying not to be killed by their weapons, spells or some nasty traps. Every now and then you're confronted with a jumping passage or a boss fight to bring some diversity to the way you die.

The battle system comes with charged attacks, blocking, riposte and some charged mana attacks and you will definitely need their help to get further in this hellish realms. At first some timings and hitboxes seem a bit weird but you get used to it pretty fast and then the system feels easy and comfortable – there’s not much to complain about though I’d have liked some more depth and additional weapons (the metal sword, the fire blade and the ice axe feel quite alike).

As the difficulty is set pretty high you will see the 'You have been SLAIN‘ screen a lot. Everything (aside from probably one or two NPC) wants to kill you and the enemies and traps are quite capable of doing so. You’ll die a lot and if you plan to get all of the achievements you can say goodbye to your nerves and patience - the menu option 'Restarting from Checkpoint‘ will become your best friend when trying to beat some nasty bosses without taking damage (...yeah, I'm talking about you Mother Beholder).

The overall length of the game is approximately around five or six hours. Sadly there’s not much replay value aside from some hidden talisman parts and the achievements. Some more hidden rooms and stuff to explore would have been an interesting addition to the game.
__________________________________________

Cons

As already mentioned the levels are quite linear and there’s nearly nothing to explore. That'S a shame as they look very interesting and have a bit of lore there would have been a nice potential for additional paths, rooms and secrets. Moreover there are some annoyingly hard passages due to spamming mobs or difficult ambushes. This can be very frustrating and even if you're used to challenging titles and tough sequences, you will probably end in hating the game or at least some areas as much as you like other parts.

In addition the game comes with some achievements that are real nightmares as well. One example here is to finish the whole game without loosing a life. Sure…
...I love challenges but that sounds like a total nope.
__________________________________________

Conclusion

Slain is a great example to show what happens when developers care about their game. After their failure with the initial launch of the game (they released it early due to internal problems) they accepted their mistakes and made lots of patches. Now the game is very different compared to the first release and it’s finally the game it should have been from the start: a nice little homage to oldschool arcade-action adventures.

Maybe the Metascore of 44 was deserved during the first release, however now the game is a lot of fun, the developers care about their product and still continue to support it. Now I’d give the game at least an 7.5 out of 10. Because I bloody love gory-retro-hellish-viking-styled fantasy-metal-monster-slayers (...even with some flaws and a lack of depth).

By the way: your character is able to headbang to celebrate the victorious slaying of a boss and his hair is definitely fabulous. Metal as f*ck.

This endorsement was approved by The Reviewers' Union, providing better standards for reviews and reviewers.
Was this review helpful? Yes No Funny
17 of 17 people (100%) found this review helpful
Recommended
2.4 hrs on record
Posted: 1 August
After awaiting this game's release for months, I bought it the week it was released and like many others, was severely dissapointed. I contemplated getting a refund which I've never done with a Steam game, but after seeing the developers' posts about recognition of the game's flaws and upcoming updates, I decided to stick it out. Best decision I've ever made. This game is damn good. Until hell freezes over and Konami releases the Castelvania library on Steam, this is about the closest you can get to the pre-SOTN style games. The game is difficult but give you plenty of mechanics to use and they work well. Useless mechanics like the beheading feature are gone and replaced with useful ones like blocking and a better timed back-dash. The music is great, the combat has been finetuned, and the graphics are as amazing as they were when the game first released (about the only thing it had going for it back then) Also, my main complaint has been fixed: you can now play using the D-pad. Plus you have 2 CRT options a la Megaman: Legacy Collection, so your SNES dreams have been fulfilled.
Was this review helpful? Yes No Funny
15 of 16 people (94%) found this review helpful
1 person found this review funny
Recommended
8.9 hrs on record
Posted: 1 August
Bought the game, loved the game, and now that the 2.0 patch has been released, I have another reason to go through this great title again. I just wanted to let anyone know who purchased this game before the patches were released and didn't like the present state, you might want to take a second look since the developer has made some outstanding improvements. This title has really evolved in a positive manner.
Was this review helpful? Yes No Funny