Combining the beauty of space combat and RPG elements, Dead Star excites with online multiplayer space shooting action. Earn loot and levels as you fight in procedurally generated battlefields to further customize your experience – including a massive warship used to invade live player matches.
User reviews:
Overall:
Mostly Positive (57 reviews) - 75% of the 57 user reviews for this game are positive.
Release Date: Apr 5, 2016

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Recent updates View all (16)

June 23

Steam Free Weekend and Hologram Event

Attention pilots! Starting today, the multiplayer space combat of Dead Star will be available for all Steam users to play at no cost until Monday, June 27.

It's the perfect opportunity to get your friends, family and loved ones into the game -- just hit up Dead Star on Steam to get going -- especially with the Steam Summer Sale underway, which offers savings on both Dead Star and its add-on packs through July 3!

Plus, anyone who logs into Dead Star between today and Monday, June 27 will instantly unlock the snazzy new hologram pilot portrait you see here:



Looking ahead, we've got more event weekends and exclusive pilot portaits coming up, so stay tuned for more!

If you’re enjoying Dead Star, please take a moment to tell your friends, family, neighbor, pet, stuffed animal, pretty much anyone who’ll listen; each and every mention helps our community grow. Conversely, if there’s something you don’t like about Dead Star, please let us know.

For help and assistance with Dead Star, please visit http://support.armature.com/

0 comments Read more

May 24

Quaz'l Ships Now Available



A new fleet of ships is now available for Dead Star!

The Quaz'l Ship Expansion adds new gameplay mechanics and strategies to the multiplayer space combat game, as well as four additional pilot portraits featuring the Quaz'l species. The Quaz'l Ship Expansion is priced at $4.99 on, with players able to try the new ships in Free Play mode before purchase.

As a show of our gratitude for their early support, those who pre-ordered Dead Star prior to release will automatically receive the Quaz'l Ship Expansion for free -- eligible players on Steam should automatically find the Expansion in their Library.

If you’re enjoying Dead Star, please take a moment to tell your friends, family, neighbor, pet, stuffed animal, pretty much anyone who’ll listen; each and every mention helps our community grow. Conversely, if there’s something you don’t like about Dead Star, please let us know.

For more on Dead Star, follow @DeadStarGame on Twitter.

For help and assistance with Dead Star, please visit http://support.armature.com

1 comments Read more

About This Game

Combining the beauty of space combat and the depth of team-based gameplay with loads of awesome loot, Dead Star offers a multiplayer twin-stick shooter experience that's easy to pick up and hard to put down.

Fight and scavenge your way through online battlefields while earning loot and levels to further customize your experience – including the ability to invade live player matches with a massive warship.

MULTIPLAYER SPACE COMBAT
Select from a variety of unique ships as you engage in intense dogfights of up to 10v10, capture outposts to expand your presence, gather resources to upgrade your defenses, and discover secrets buried within galactic battlegrounds.

LEVEL UP AND LOOT
Explore the unique skill trees of each ship to customize your gameplay, then equip loot to gain additional perks and fresh new looks for your fleet. Use Free Play to practice your load outs and strategies before taking them online!

COMMAND A MASSIVE WARSHIP AND INVADE LIVE MATCHES
With the Dead Star about to explode and eradicate everything within an entire region, those within its range are left to fend for themselves amidst the debris of quickly-abandoned strongholds. Somewhere within this wasteland lies an abandoned warship, capable of escaping the Dead Star once and for all. Gather a crew to capture the warship and use it to invade a series of live player matches, fighting against the entire Dead Star community on your journey to freedom!
 
UNIQUE BATTLEFIELDS
With every match, Dead Star creates new regions of space for you to explore, making each match a unique experience. With different map layouts, base types, nebulas, and dynamic events, no two matches will be the same!

System Requirements

    Minimum:
    • OS: Windows 7 64-bit
    • Processor: 64-bit Dual Core 3.00 ghz or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 630 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows 7 64-bit
    • Processor: 64-bit Dual Core 3.00 ghz or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 560 / ATI Radeon R7 260 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (57 reviews)
Recently Posted
- - full.of.fail
( 11.4 hrs on record )
Posted: June 28
Like: The tactical gamplay, combat mechanics and variety of different ships and generated maps to fight on. I also haven't had any trouble finding a game (US region). Most players are on PS4 but I believe by default you are matched with both PC and PS4 players.

Dislike: While sometimes you have a close match, most of the time you can tell who the winner is within the first 5 minutes. The devs really need to make changes to the "strategic victory" win condition - it often cuts the match short in an anti-climactic way and I'm yet to see a match where an underdog team makes an amazing comeback. Also, there are somewhat limited options for communicating strategy with teammates.

Overall I recommend it as a fun action game, but I hope they are able to improve how strategic victories work to make match outcomes more exciting.
Helpful? Yes No Funny
Sebakan
( 1.3 hrs on record )
Posted: June 25
10 minutes and no match found, even adding all the regions available and in a free to play weekend.
Helpful? Yes No Funny
Ice Serpent
( 36.8 hrs on record )
Posted: June 24
Finally a spiritual successor to SubSpace / Continuum.
Helpful? Yes No Funny
mortosivax
( 27.8 hrs on record )
Posted: June 13
8/10

CONS:
2 ship expansion, that costs more money, if u want those ships. I hate microtransaction jewy-dlc buiz. Alot of unlockable skins and other stuff but not the extra ships. (devs should make the remaining ships slots free, or unlockable by play)

It says full controller support for PC, BUT this is actually just for xbox controller nothing else will work. Its a twin stick-shooter and i really dont like playing it woth keyboard mouse.

PC-Version, is LONELY there is cross-server option for ps4 (otherways u have no one play with unless u know someone who owns the game on steam, u cant invite and play with ur ps4 friends). And for ps4 players the cross-server option goes the otherway, if they dont like to play with pc players they can easily uncheck it and still play with loads of people.

PROS
- Its fun, fast and pretty and easy to get into. great setting and interface.
- games are fast 11-15 mins often
- balance might be a bit random but rebalance between everygame if u find a nemesis u might be friends next game
its not horrible I say its different in a randomly good way.
- If u own a ps4, 2 of the cons dont even apply
Helpful? Yes No Funny
Duvious
( 59.6 hrs on record )
Posted: May 14
A lot like Subspace but with a twist. I've also seen a lot of people compare it to MOBA's though I don't play those so can't really comment. Overall it comes across as simple at first but the level of complexity between the races, ships, various loadout options, etc. make this a strategically deep 2D space shooter. Cross-play with Playstation 4 ensures you will always find a full match even if PC players are somewhat lacking at this time. No cross-play voicechat though unfortunately. Armature has been providing weekly updates and some has included free avatars, XP bonuses but most importantly fixes based on community feedback! Go pick this up now, fast, fun and addicting.

Update: They have changed the controls (at least on a Logitech F310 gamepad). The movement stick is now tied to the d-pad instead of the left analog stick. Fundamentally changes things. For that I cannot recommend this game until they fix that. There are zero options to adjust controller settings for actual gameplay. All you can do is turn vibration on or off.
Helpful? Yes No Funny
SingallZ
( 3.2 hrs on record )
Posted: May 8
The worst match making experence I've had in a game yet... Maybe its broken? Maybe it just doesn't like to be played...
Helpful? Yes No Funny
HendoThaNeezy
( 15.4 hrs on record )
Posted: April 30
Remember Subspace? It's a king of the hill version of that game. Matches are 5v5 or 10v10 (plus some other stuff I haven't even tried yet), and they're more or less timed. It's entertaining, and doesn't have to eat up your whole day, although it might. XD
Helpful? Yes No Funny
Demonic
( 68.7 hrs on record )
Posted: April 27
My favorite game out right now. Watched some youtube videos and was sold on the retro theme, had no idea I was actually buying a sick f-kin game with tons of replay value.

-DM
Helpful? Yes No Funny
lolotech
( 22.8 hrs on record )
Posted: April 18
this games about as balanced as a 1v1 fight with a habib, just you and him bro, just, him and all his cousins bro, and there you are standing wondering dont these people have lives to live? seriously all his cousins....allllll of them...

but in all seriousness, this game is horifficly balanced, for one there is no party limit cap, i just had 2 games where the entire team was 1 party which included 3-4 level 30+'s, and because there is no spare slot on their team to "balance" yup its totally balanced. a team with levels (1,1,3,10,14,20) vs (5,10,30,32,35,40).

about 85% of the time your either in a game where your the only guy chasing his own jet trails going weeeeee while your team wins it for you or everytime you spawn u have about 15 seconds to kiss your sweet new ride goodbye as your murdered by an overpowered/upgraded angry mob. its that 15% of the time that makes it all worth it...
Helpful? Yes No Funny
Grifball Legend
( 71.2 hrs on record )
Posted: April 15
A prety fun game with decent replay value. Plus the full controller suport is nice.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
36.8 hrs on record
Posted: June 24
Finally a spiritual successor to SubSpace / Continuum.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
45 of 51 people (88%) found this review helpful
2 people found this review funny
Recommended
18.4 hrs on record
Posted: April 9
TL;DR - Game is polished, fast paced, and fun. Well worth the price. Do recommend.

First off, ignore the reviews that say this game has no players. Those were posted while it was in early access/beta and the player base was only around 2000 people total. Now that it has released fully, there's plenty of people playing

This game is a twin-stick shooter style MOBA. It is fast paced, easy to learn the basics, and rewards smart tactical and strategic decision making. There's 9 different ships - 3 size classes for each of the 3 races - three of which the player can choose to bring into battle with them. Smaller ships tend to be lower HP but fast and good at burst damage, as well as being able to capture bases quickly. Medium ships often have the choice between a support of damage dealing role, and have moderate speed and HP, as well as an expanded cargo hold for upgrading bases. Large ships are slow but tanky and can output a high volume of sustained damage, in addition to providing some interesting niche support capabilities such as team healing or cloaking.

Players compete over a map containing various different bases. The bases start off NPC controlled. Once the players take them over, the bases can be upgraded to improve their defenses and to increase the number of strategic points the base rewards the team with.

The game ends when one team successfully captures the opposing team's home base, or when one team accumulates enough strategic points to take control of an ion cannon to destroy the enemy's home base. A typical match will last between 15 and 20 minutes.

Players start off at level 1 every match. Their ships will have a base amount of shields/HP and one basic weapons system. By performing various activities in game - killing NPCs, capturing bases, killing opposing players, and upgrading bases - players gain XP and will level up. Every time a player levels up, they may choose an additional upgrade for their ship. Each ship has 4 different weapons/abilities they can put points into, plus the ability to upgrade their shields/hp/speed. The levels carry over between ships, so you can swap out ships mid-match and build it out to the same level as your other ship. The different ships and the different ways of building out each ship lends itself to a good variety of different play styles.

Outside of the individual matches, ships can be upgraded through components that are rewarded based on your peformance in different point categories and also over time as your profile levels up. Customized paints and patterns are also available for each ship through the same mechanism. The upgrades provide a small, non-gamebreaking boost to the ship's systems/weapons/abilities, potentially giving you an edge in a close battle.

There is also an 'Escape Run' game mode I have yet to experience. Rarely, one of your after match rewards will be a special contract that will let you and several friends take control of a capital ship. This capital ship drops into other, ongoing 10v10 matches and effectively competes against both teams in the match. Players in the match can join forces to try and take you down within a certain time period for special rewards. If you survive in the captial ship through 3 of these matches, you instead are rewarded. Having not experienced either side of this event, I can't comment much about it, but it does sound like an interesting twist!

Overall, the graphics are polished, the sound is good quality, the gameplay is smooth and generally bug-free, and I have had no problems with server latency. If you're looking for an easy to pick-up and play MOBA, or want a multiplayer twin-stick shooter fix, this game is definitely a good choice.
Was this review helpful? Yes No Funny
11 of 11 people (100%) found this review helpful
Recommended
68.7 hrs on record
Posted: April 27
My favorite game out right now. Watched some youtube videos and was sold on the retro theme, had no idea I was actually buying a sick f-kin game with tons of replay value.

-DM
Was this review helpful? Yes No Funny
17 of 22 people (77%) found this review helpful
1 person found this review funny
Recommended
20.6 hrs on record
Early Access Review
Posted: December 15, 2015
This game is a lot of fun and is very competitive. The player base is lacking at the moment but at $15 and many updates to come, it's worth it. You have to think of this game as Fat Princess in space! It has many of the same aspects but with more unique classes (ships) and different types of outposts to capture.

If you are looking for a space game with progression, very competitive game modes (one playable now but more to come), and VOIP (Voice over IP), then get this game.
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16 of 22 people (73%) found this review helpful
2 people found this review funny
Recommended
109.9 hrs on record
Early Access Review
Posted: December 15, 2015
It's a very well polished Space Moba. Most of the controls are intuitive enough. a little clunky in some of the menu's and a little bit jaring to figure everything else out.

Yes, the game was released for the PS before it got to steam. And yes, the steam players have a lead on a lot of levels. As much as the ingame system does give them a gear advantage for this, It'll be player skill that really makes the difference. I've done fairly well toe to toe with some of the level 30 PS players.

Honestly, It's got a lot of potential. What it needs now is more players. More players will give us more games, and will further thin out the high level PS players, balancing the play for us steam players.
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11 of 15 people (73%) found this review helpful
1 person found this review funny
Recommended
5.0 hrs on record
Early Access Review
Posted: December 19, 2015
I played the Alpha on PS4 and it's a great game with a learning curve that's fun to ride and watch develop as people figure out tactics. I stumbled upon a heavy armor ship that seemed almost OP as a sniper for a few days in the alpha then people started figuring guerilla tactics to take down that ship so we had to change ships for the advantage or use the heavy ship in an original way. It's been a lot of fun, even if I'm bad at it, and the early access version has some bugs (closing unexpectedly during a match, after a match) but it runs smoothly. Once we get more players, the matchmaking will pick up too.

Looking forward to playing a few matches each week in Dead Star.
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5 of 5 people (100%) found this review helpful
Recommended
15.4 hrs on record
Posted: April 30
Remember Subspace? It's a king of the hill version of that game. Matches are 5v5 or 10v10 (plus some other stuff I haven't even tried yet), and they're more or less timed. It's entertaining, and doesn't have to eat up your whole day, although it might. XD
Was this review helpful? Yes No Funny
9 of 13 people (69%) found this review helpful
1 person found this review funny
Recommended
11.1 hrs on record
Early Access Review
Posted: December 15, 2015
After playing the game for a number of hours today during a first look it definitely has a lot going for it. The pace of the game seems about right and there is a good selection of ships. I like the art style and scale of the ships and cant wait to see the size comparison between the tiny scouts and the upcoming Capital ship in the upcoming Escape Run game mode.

I havent played enough to fully test out all the ships yet and havent even touched the upgrade system yet. There is a lot to love for the price.

I am looking forward to watching this project development and look forward to putting a lot more time into it.
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11 of 17 people (65%) found this review helpful
Recommended
14.3 hrs on record
Early Access Review
Posted: December 16, 2015
Because I'm not living in North America, I can't enjoy this game in good condition. However, the game itself was totally great and fun. The only thing I hope is that game developers add many servers for people living in other countries.
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6 of 8 people (75%) found this review helpful
1 person found this review funny
Recommended
18.5 hrs on record
Early Access Review
Posted: March 21
I would give this game a solid 8/10
Pros
- Decent price point for amount of content
- Good developers
- Great premise (if you like geometry wars definetly take a look at this game)
- Great communication between the community and developers
- Solid combat and hit reg

Cons
- Some severe bugs (had to restart the game)
- Not enough players in the community
- Poor optimization for lower tech rigs
- Starts in windowed mode...why?

Overall i would say that this game is a good one to support in this age of small devs and startups. Not at all skeevy and has a definite plan to deliver on promises. I hope more attention is brought to this game as it can definetly become competitive. I think a great community could come from this.
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