Our goal is to depict the possibilities of space exploration & combat within a realistic environment- to emphasize the "science" in science-fiction. Key features to include: proper orbital mechanics for all objects in space, detailed ship system control, functionality, inter-dependency & damage reaction.
All Reviews:
Very Positive (108) - 88% of the 108 user reviews for this game are positive.
Release Date:
May 16, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access provides us the best opportunity to reach the largest engaged audience possible. Having a passionate & invested community with a willingness to provide immediate feedback is key to our iterative design approach.”

Approximately how long will this game be in Early Access?

“We estimate that, as of our Early Access release we are ~18 months away from a streamlined Core Module release (including time in Beta testing). It should be mentioned that unexpected items and delays can pop up during development that could alter this estimate; although we will do everything we can to minimize the impact of such events when/if they occur.”

How is the full version planned to differ from the Early Access version?

“The full version will include 3 unique playable ships as well as a hybrid scripted/dynamic single player campaign.”

What is the current state of the Early Access version?

“Rogue System is currently in a playable Alpha state with a single pilot-able ship & multiple scripted tutorial missions representing roughly 1/10 of the final game content.”

Will the game be priced differently during and after Early Access?

“We've offered Rogue System at a discount during its Early Access development, so the price should increase once we achieve a feature complete build.”

How are you planning on involving the Community in your development process?

“We will continue regular build releases & developer updates while soliciting community comment on bugs & features requests.”
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Buy Rogue System

 

Recent updates View all (21)

April 19

Update 0.4.01.3 Released

Update 0.4 has completed testing and is stable enough for public release on the Default branch. Thank you to all the folks who tested MANY iterations of this update. Saving the sim from a "live" state involves storing a BUNCH of data for each moon, planet, ship, satellite, etc., etc. I'm certain there are some items that may have been missed; or will need to be added as new features continue to be introduced. However, the worst offenders seem to have been dealt with....

There are a few items you should be aware of with this release, so PLEASE be sure to have a look at the first post in the update release thread, located here:

https://steamcommunity.com/app/366000/discussions/0/2949168687328273488/

You can find the full change log for this update here:

https://steamcommunity.com/app/366000/discussions/0/364041776190769973/

Thanks for everyone's patience during this update cycle, including the particularly lengthy testing phase!
6 comments Read more

March 20

Update 0.4.00.0 Released To "Test" Branch

This morning I updated RogSys' Test branch to version 0.4.00.0 As noted in the previous announcement, the update will stay on Test for a week or so while the more serious bugs are discovered and dealth with. When the build is stable enough then the Default branch will be updated.

Thank you!
18 comments Read more
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About This Game

Rogue System's goal is to depict the possibilities of space exploration and combat within a realistic environment--choosing not to ignore the "science" in science-fiction. Key features do/will include proper orbital mechanics for all objects in space; detailed ship system control, functionality, inter-dependency and damage reaction; and the ability to move freely from one ship to another, EVA, and effect repairs while in flight.

Rogue System’s Core Module (CM) will be a complete campaign-driven sim on its own. It utilizes both dynamic as well as scripted missions to allow for greater replay-ability while telling an intriguing story.

Finally, Rogue System is fully moddable, allowing both DCI as well as the sim’s community to add new ships, missions, and even campaigns.

Later, Extension Modules (EM) will add even more gameplay.

System Requirements

    Minimum:
    • OS: Windows Vista, 7, 8, 8.1, or 10
    • Processor: 2.0 ghz dual core
    • Memory: 2 GB RAM
    • Graphics: 1GB Nvidia or AMD, supporting at least OpenGL 4.0. Latest drivers for either are absolutely required. WARNING: Intel HD Graphics are currently NOT supported.
    • Storage: 2 GB available space

What Curators Say

3 Curators have reviewed this product. Click here to see them.
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