Blender is the free and open source 3D creation suite. Free to use for everyone, for any purpose.
User reviews:
Recent:
Very Positive (135 reviews) - 93% of the 135 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (2,708 reviews) - 96% of the 2,708 user reviews for this software are positive.
Release Date: Jul 3, 2015

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July 29

Caminandes VR Demo on Samsung Gear VR



A few months ago the team at the Blender Institute produced a VR demo of Caminandes: Llamigos, with the support of the Google VR team. The video has been released on YouTube and is available as CC-BY. Today it has been featured on the Samsung VR website! If you have a Gear VR, check it out on the samsungvr website.

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About This Software

Blender is a free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools; often these are included in Blender’s future releases. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Examples from many Blender-based projects are available in the showcase.

Blender is cross-platform and runs equally well on Linux, Windows and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. To confirm specific compatibility, the list of supported platforms indicates those regularly tested by the development team.

As a community-driven project under the GNU General Public License (GPL), the public is empowered to make small and large changes to the code base, which leads to new features, responsive bug fixes, and better usability. Blender has no price tag, but you can invest, participate, and help to advance a powerful collaborative tool: Blender is your own 3D software.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Pentium 3
    • Memory: 256 MB RAM
    • Graphics: Geforce FX series (2003)
    • Storage: 300 MB available space
    Recommended:
    • OS: Windows 7 SP1
    • Processor: Intel CoreI7
    • Memory: 8 GB RAM
    • Graphics: Geforce 580
    • Storage: 1 GB available space
    Minimum:
    • OS: OS X 10.7
    • Processor: Core2 Duo
    • Memory: 512 MB RAM
    Recommended:
    • OS: OS X 10.10
    • Processor: Core I7
    • Memory: 8 GB RAM
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 64 bit processor
    • Memory: 512 MB RAM
    • Graphics: Geforce FX series (2003)
    • Storage: 300 MB available space
    • Additional Notes: glibc 2.11
    Recommended:
    • Processor: Intel CoreI7
    • Memory: 8 GB RAM
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (135 reviews)
Overall:
Overwhelmingly Positive (2,708 reviews)
Recently Posted
Mr_Finnie_Mac
( 39.8 hrs on record )
Posted: July 29
Quite a learning curve but you'll love it!
Helpful? Yes No Funny
Mars
( 0.8 hrs on record )
Posted: July 28
GOOD APLICATION 3D FREE EVER
Helpful? Yes No Funny
ComputerCupcake ScoutBro
( 2.6 hrs on record )
Posted: July 28
A excellent tool considering that its free. It takes some work to learn.
Helpful? Yes No Funny
BlackBloodRum
( 17.8 hrs on record )
Posted: July 28
This is without a doubt the best Open Source 3D modelling software. The only limit is yourself, go ahead make absolutely anything you want with this software!

10/10
Helpful? Yes No Funny
KotoKuraken
( 30.3 hrs on record )
Posted: July 28
Very good for 3D modeling. I picked it up a few days ago and have learned quite a lot just through using it and some youtube videos on how to make a simple house, couch, and hat.

Bit of a learning curve, but it certainly gets the job done. I have a few friends that are really proficient with it that make some amazing forms, and know how to use Python or OpenGL only adds to the sorcery you can summon with these creations.
Helpful? Yes No Funny
Tenzin
( 102.0 hrs on record )
Posted: July 28
At this time of writing this I've spent 100 hours in this program
Where did my life go
Blender plz
Helpful? Yes No Funny
KalDragon
( 93.1 hrs on record )
Posted: July 27
While my hour count on Steam for using this is low, know that I have actually used this for years. I started on version 2.49b, which, I think, was five years ago? I forget exactly, but Blender was my first foray into 3D work and, thankfully, back in version 2.4x it was a much, much easier program to learn, which made 2.5x and up, which is where its power really began to manifest, much easier for me to learn. But I digress, the fact that Blender does everything it does for free is simply mind numbing. Later on I tried Maya and 3DS Max and simply could not be bothered to keep using them, because Blender was not only more familiar but also more powerful in my eyes. Modeling, animation, rigging, skinning, UV mapping, compositing, motion capture, game logic, it's all here, though honestly the game logic features are rather limiting when there are things like Unreal Engine out there for free, and I've yet to have the means to test the motion capture. However, the modeling and sculpting, while not as intensely detailed as ZBrush, is immensely powerful, though I have noticed that at polycounts of 1 mil and up that it starts to get sluggish (not that I need to go that high for my purposes as an amateur game developer). But where Blender really shines is its animation features. I have yet to see a program with a more capable animation suite than Blender that does not solely dedicate itself to 3D animation, Blender is easily the most capable all-in-one program I've seen as far as animation is concerned.

Materials are also relatively easy to handle, though still a big pain especially when you get into UV mapping. Again, this is coming from a veteran who's already overcome the steep learning curve the program offers. Compositing is a section that I have little experience with, as I've still not gotten a full grip on compositing in general. I hope to update this review as I get to where it's needed for my fan project, so that I may better convey the strengths of Blender's compositor.

As far as I can tell, the biggest downfall of Blender is most definitely its learning curve. It was a struggle for me to learn it despite it being a simpler program when I started, and it's also the main gripe I've heard from other people. If they would only include a built-in tutorial, this issue would be greatly alleviated. Adding the search function was a step in the right direction, though, that much is certain.

VERDICT: An immensely powerful, and free, all in one 3D software that is a bit too steep to learn, but given time and perseverence it becomes very easy to navigate. I greatly recommend Blender to any hoping to get into 3D work and are willing to tough out a steep learning curve.
Helpful? Yes No Funny
ByThePowerOfDUSKULL
( 11.0 hrs on record )
Posted: July 27
Admittingly at first, I had no idea what on Earth I was doing. There was no written tutorials on the web as far as I could see, so I sought out some demonstration videos on YouTube instead, which can be simple enough to follow.
I have no confidence that I'll make even a half-decent model on my own, but experimentation is never a bad thing.

Call me a ♥♥♥♥♥♥ or whatever, but I've decided that I'll make a Toon Mangle model to start off with (even though it's a terrible idea). Come at me, bruh.

Anyway, I've seen plenty o' wonderous things that other people have created, so maybe, just maybe, I might get a little decent too. Wish me luck! Or don't. That's fine too.
Whatever. GET BLENDER NOOOOOOOOOOOOOOOOOOOOOOW.
Helpful? Yes No Funny
RobotUnderscore
( 507.5 hrs on record )
Posted: July 26
i'm still rendering my first project
Helpful? Yes No Funny
RobinJHood
( 134.0 hrs on record )
Posted: July 25
Amazing program. does everything all the other 3d modelling/animation/rendering/compositing/simulating programs do in one place. i wouldnt say blender is easy to learn but its worth putting the effort in, there are plenty of youtube videos on how to use it or go to cgcookie,com if youre really dedicated to learning.
give me another 300hrs and maybe ill know what im doing ;)
10/10 love this program!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
37 of 39 people (95%) found this review helpful
29 people found this review funny
Recommended
984.0 hrs on record
Posted: July 21
Is it a animation software? = NO
Is it a 3d Modeling software? = NO
Is it a composoting tool? = NO
Is it a Game making software? = NO
Is it a Motion tracking applitcation? = NO
Is it a Scripting thingy? = NO
Is it a UV Editing Softare? = NO
Is it a Video Editing Thing? = NO
IS IT ALL OF THEM??!!? = YES
Was this review helpful? Yes No Funny
20 of 22 people (91%) found this review helpful
1 person found this review funny
Recommended
13.7 hrs on record
Posted: June 29
This is the best programm I've ever seen and used. Because you can use it free and Blender 3D including not only 3D-modeling but animation, rigging, game logic, composition etc! Using Blender you can create whatever you want. You can use it for yourself and for business; create and have fun! Simple using, simple interface, lots of option let you use Blender 3D. I have been using it for 4 years and I don't regret. 10/2 ;3
Was this review helpful? Yes No Funny
20 of 25 people (80%) found this review helpful
14 people found this review funny
Recommended
5.8 hrs on record
Posted: July 2
i use it to make cancerous payday mods
Was this review helpful? Yes No Funny
14 of 15 people (93%) found this review helpful
37 people found this review funny
Recommended
5.7 hrs on record
Posted: July 1
WARNING: Don't sneeze while you use this. You may never undo everthing your sneeze did.
Was this review helpful? Yes No Funny
9 of 11 people (82%) found this review helpful
Recommended
1.0 hrs on record
Posted: July 3
Disclaimer: I'm evaluating this product based on my first impressions.

Ok, so basically Blender imo is Maya on steroids. Props to users who managed to learn this godzilla program.

Pros:
Complex AF
Has a lot of useful features.
loads fast and smooth
Has many export options, including 3DS
Very dynamic program, users can redesign the interface to their choosing.
Low system requirements
It's free !!

Cons:
Complex AF (again)
Could use a "getting started" tutorial
The controls are made intentionally for Maya users to get frustrated. Everything is in different place.
Navigation menu text is sideways, making it harder to read.

Conclusion: Blender is a perfect program if you can master it, but I wouldn't recommend it for users, who haven't modelled in 3D before. Instead they should try something easier like Maya.
Was this review helpful? Yes No Funny
12 of 17 people (71%) found this review helpful
10 people found this review funny
5 of 6 people (83%) found this review helpful
5 people found this review funny
Recommended
12.5 hrs on record
Posted: July 20
Tried a wrecking ball animation.
Chain was too small.
EVERYTHING EXPLODED.
Tried a plane crash animation.
Took 6 hours to bake.
Forgot to make flame effect child to the engine that was on fire.
This was when I didn't care enough to try and learn.
I used to just complain about it in my review.
Then I actually took the time to learn.
And now I can make fabulous animations.
Because I learned.
Instead of just whining about "HOW BLENDER IS TOO HARD TO USE, UGH! I HATE IT! THUMBS DOWN!!!!! 0/10!".
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
4 people found this review funny
Recommended
1.1 hrs on record
Posted: July 23
The best way to describe Blender is that it's a very handy tool for people that know how to use it.

If you don't know how to use it you're easier off playing Dark Souls.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
93.1 hrs on record
Posted: July 27
While my hour count on Steam for using this is low, know that I have actually used this for years. I started on version 2.49b, which, I think, was five years ago? I forget exactly, but Blender was my first foray into 3D work and, thankfully, back in version 2.4x it was a much, much easier program to learn, which made 2.5x and up, which is where its power really began to manifest, much easier for me to learn. But I digress, the fact that Blender does everything it does for free is simply mind numbing. Later on I tried Maya and 3DS Max and simply could not be bothered to keep using them, because Blender was not only more familiar but also more powerful in my eyes. Modeling, animation, rigging, skinning, UV mapping, compositing, motion capture, game logic, it's all here, though honestly the game logic features are rather limiting when there are things like Unreal Engine out there for free, and I've yet to have the means to test the motion capture. However, the modeling and sculpting, while not as intensely detailed as ZBrush, is immensely powerful, though I have noticed that at polycounts of 1 mil and up that it starts to get sluggish (not that I need to go that high for my purposes as an amateur game developer). But where Blender really shines is its animation features. I have yet to see a program with a more capable animation suite than Blender that does not solely dedicate itself to 3D animation, Blender is easily the most capable all-in-one program I've seen as far as animation is concerned.

Materials are also relatively easy to handle, though still a big pain especially when you get into UV mapping. Again, this is coming from a veteran who's already overcome the steep learning curve the program offers. Compositing is a section that I have little experience with, as I've still not gotten a full grip on compositing in general. I hope to update this review as I get to where it's needed for my fan project, so that I may better convey the strengths of Blender's compositor.

As far as I can tell, the biggest downfall of Blender is most definitely its learning curve. It was a struggle for me to learn it despite it being a simpler program when I started, and it's also the main gripe I've heard from other people. If they would only include a built-in tutorial, this issue would be greatly alleviated. Adding the search function was a step in the right direction, though, that much is certain.

VERDICT: An immensely powerful, and free, all in one 3D software that is a bit too steep to learn, but given time and perseverence it becomes very easy to navigate. I greatly recommend Blender to any hoping to get into 3D work and are willing to tough out a steep learning curve.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
21.3 hrs on record
Posted: July 1
Great multi-purpose 3d rendering program. It's capable of 3d modeling, 3d skulpting, 3d animation and much more! For a free program, the quality and tools that Blender provides are just amazing. I would recommend Blender to anyone wanting to get into vfx; especially for those on a tight budget. And don't worry about lack of support, Blender is updated frequently.
Was this review helpful? Yes No Funny