Hacknetは実体験型、端末ベースのハッキング・シミュレーターです。マスコミ報道によると事故死ではないかもしれないという、最近死亡したハッカーの指示に従いながら、不思議な世界に飛び込んでみましょう。
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非常に好評 (133 件のレビュー) - 直近 30 日間のユーザーレビュー 133 件中 89% が好評です。
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非常に好評 (6,184 件のレビュー) - このゲームのユーザーレビュー 6,184 件中 92% が好評です
リリース日: 2015年8月12日

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2 アイテムを同梱: Hacknet, Hacknet Official Soundtrack

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2 アイテムを同梱: Hacknet, Hacknet - Labyrinths

The Hacking Bundle を購入する バンドル (?)

5 アイテムを同梱: Duskers, Hack 'n' Slash, Hacknet, TIS-100, Event[0]

Hacknet - Ultimate Edition を購入する バンドル (?)

4 アイテムを同梱: Hacknet, Hacknet Official Soundtrack, Hacknet - Labyrinths, Hacknet - Labyrinths Official Soundtrack

 

最新の更新 全て表示(32)

6月25日

HackerJam Winners + v5.069 Patch Notes

There were loads of really amazing entries to HackerJam - the quality and variety of the entries blew me away. I'm so impressed by the whole community, and am excited to see what's still yet to come. Without further ado, here are the winners:

First Place:
Hacker Wars by Admiral Joshua
https://steamcommunity.com/sharedfiles/filedetails/?id=937939681
Once Hacker Wars hits it's stride (after a kind of slow start), it's absolutely packed with tension, intrigue and excitement. It's such a creative and interesting use of the Extensions tools to make something that feels really new and unexpected. The extensive use of Hacker scripts, the characters, and the structure of it feels totally new -it was amazing to play through. It's a convincing look at what Hacknet Multiplayer could feel like, and also doesn't require the Labyrinths expansion to run - Amazing work!


Second Place:
World.exe by Adamantite
https://steamcommunity.com/sharedfiles/filedetails/?id=942118213
I didn't expect anything as huge, complex and well made as World.exe to be ready by the end of the Jam, but here we are. It's a huge new expansion to the game - probably as big as Labyrinths itself, and it's incredibly well made. To have executed something this big this well, so quickly is incredible. If you're looking for 'more Hacknet' - this is for you.


Third Place:
Core by Kwiper
https://steamcommunity.com/sharedfiles/filedetails/?id=941562980
With a really strong original story, Core keeps a smooth difficulty curve, and makes good use of some of the new Extensions-only features. Like World.exe, it's a huge new experience that's basically a new expansion in it's own right. There were a few other extensions in the category of huge new campaigns, but World.exe and Core really stood apart as great experiences and stories.




Honorable Mentions:
There were honestly way more amazing entries than I was expecting to get for this Jam, so I thought it'd only be right to point out some of the other great Extensions here.

Overall:
CODENAME : Downfall by TheLoneStryder and Jammy
http://steamcommunity.com/sharedfiles/filedetails/?id=942757413
This was a really close call for third place - it's an amazing re-introduction to Hacknet if you've been out of practice for a while. If you was to check out some of the extensions, but feel like you've forgotten some of your skills, play this one first!

DNET by Hydra and no_pressure_now
https://steamcommunity.com/sharedfiles/filedetails/?id=936663943
Another strong contender, DNET makes really good use of the new dynamic Actions system to give a good sense of teamwork. Great final mission sequence too!


Exceptional Writing:
Remote Desktop by Soup'um
http://steamcommunity.com/sharedfiles/filedetails/?id=941760782
This was one of my personal favorites, because it's story feels very different to Hacknet's. It uses the tools in a really interesting way, and is incredibly well written to support it. Highly recommended.

Ad Astra by Cripion101
https://steamcommunity.com/sharedfiles/filedetails/?id=941299328
Full of personality and charm, this one had some of the best design and narrative feel of the entire set. I'd love to see this taken even further!


Best UI Theme:
DedSecOS by Kaguya
http://steamcommunity.com/sharedfiles/filedetails/?id=933954338&searchtext=hackerjam
Super stylish!

Most brain-melting Mechanics:
The Hypercluster by Lion Doge
https://steamcommunity.com/sharedfiles/filedetails/?id=937030386
This absolutely pushed even my Hacknet skills to their limits. Brutal and unforgiving, this Extension is a proper test at how well you know your way around a terminal, and how you perform under pressure. On the upside, if you spent most of Hacknet thinking "everything except the terminal is useless" - this is for you!



Huge thanks to everyone that participated in the jam. The Hacknet workshop has hundreds of hours of new and exciting gameplay on it now - a lot of which I never could have expected. I've also been working on a small patch to fix a few small bugs in Extensions, and add some small new features - notes for that below:

v5.069 Patch Notes

Highlights:
FTPSprint.exe no longer requires Labyrinths to be usable in Extensions
FTPBounce.exe runs 2 seconds faster
Added -s argument to HexClock.exe to allow execution without UI theme change
Improved the PositionNear tag for computers
Added SetLock action to show/hide and lock/unlock display modules

Other Fixes and Changes:
Fixed case in which HackerScript testing would report the wrong computer as the target
Fixed ShowNode action
Fixed some cases in HackerScripts where the player would not get an alert notification
Fixed an issue where invalid charachters would break the Intro text sequence
HackerScripts will no longer open your CD tray when you're just testing them
Fixed many issues where blank lines or spaces in the wrong places would break HackerScripts
Fixed a case where the upload command would upload to the current directory instead of the directory where it was originally run
Fixed the top bar going missing on CustomConnectDaemons
Fixed many cases in which #PLAYERNAME# and other wildcards were not supported in Daemons
The ChangeIP action now supports #RANDOM_IP# for a randomly generated IP
Fixed some small issues with ESequencer.exe spin up time

23 件のコメント 詳細を見る

6月4日

Hacknet Extensions v5.067 Patch

Added
  • Turkish translation!
    Thankyou to Serhat Çavunt for the excellent work on this!

  • FastActionHost daemon:
    <FastActionHost /> An optimized Action host daemon - this daemon does nothing except host delayable actions - but it is much more efficient at doing that than other servers. If you have lots of actions looping or in delay at once (more than 50, say) it might be worth moving them to be delay hosted on one of these instead if you encounter performance issues.

  • Custom ISP Servers are now supported, but adding a computer with the ID "ispComp"

  • HackerScirpts now support delete * commands to delete everything in a folder:

  • Added a scroll functionality to the Extensions list for people with more than a page of Extensions installed.

  • Added support for the * wildcard in the scp command to download all files in a folder.
    Usage:
    scp *

  • Added better error reporting, recovery and automated tests for common extension errors.

  • Added HideAllNodes Action
    <HideAllNodes DelayHost="advExamplePC" Delay="21.5"/> Un-reveals all visible nodes from the netmap

  • Added ShowNode Action
    <ShowNode DelayHost="advExamplePC" Delay="21.5" Target="advExamplePC" /> Reveals a node on the netmap

  • Added addRankSilent mission function:
    addRankSilent
    Same as AddRank, but it won't send a faction update report email

  • Added needsMissionComplete check to the Instantly action condition.

  • MessageBoard threads now support wildcards like #PLAYERNAME#

Fixed
  • Fixed Custom Admin accounts not having the same full permissions as normal admin accounts.
  • Fixed non-email alert icons not correctly showing alerts for @#PLAYERNAME# and @Channel notifications.
  • Fixed descriptions in non-English languages not working correctly.
  • Fixed HackerScripts interacting with whitelists being affected by the player's whitelist status.
  • Fixed some cases where crashing during a screenbleed sequence would keep that effect.
  • Incoming Connection alert will now only display on a connect command from a Hacker Script targeting the player, instead of whenever one was launched.
  • Fixed non-standard characters not rendering in HackerScripts
  • Fixed some errors with whitelist servers managed by a remote server not correctly checking their own system status.
  • IRC and DLCHub daemons now support #PLAYERNAME# and other wildcards in IRC mesages and names.
  • Fixed Sequencer ignoring the given spin up time and always using the default.
  • Fixed the reboot command in Hackerscripts targeting the plaeyr instead of the intended target in some cases
  • Fixed a crash that could occur when a HackerScript tried to delete a file that wasn't there
23 件のコメント 詳細を見る

レビュー

“「ほとんどリアルのハッキングシミュだ」”
Kotaku

“「アイデアそのものはUplinkなどに似ているが、ゲームへの落とし込み方がHacknetのスゴイところだ」”
Rock, Paper, Shotgun

“「今年最高のクールなゲームだよ。冗談抜きで」”
Digital Chumps

HACKNET LABYRINTHS 好評発売中

http://store.steampowered.com/app/521840/

高い評価を得ているターミナル式ハッキング・シミュレーション・ゲーム『Hacknet』の拡張コンテンツ、『Hacknet Labyrinths』が登場。少数精鋭のハッカーチームに入団して、高難度ミッションに挑戦しましょう。

Hacknet Labyrinthsは3、4時間程度の新章をゲームに追加します。プレイヤーは謎の人物Kaguyaが選んだ少数精鋭の仲間と共に新しいツールやプログラムを獲得していきます。

Hacknet Extensions Mod Tools

Hacknet Extensions, a free suite of mod tools for Hacknet and Hacknet Labyrinths is now available.

You can access Hacknet Extensions via the main menu and use it to create Hacknet campaigns, system networks, nodes, themes, music and story missions. Share your creations with other players through Steam Workshop.

An interactive tutorial has been included in Extensions. This will step you through the process of creating a mod.

There is an extensive guide in the community hub: http://steamcommunity.com/sharedfiles/filedetails/?id=914587661
and you can connect, collaborate and discuss with other modders in the Hacknet Extensions Discord https://discord.gg/7cHhVT9.

このゲームについて

HackNetは中毒性の高い、ターミナル型UIを使ったハッキングシミュレータです。死んだはずのハッカーから届いたメッセージに従っているうちに様々な事実が明らかになり、彼の死の真相に近づくことになります。昔ながらのコマンドプロンプトと、実在するハッキング手段を組み合わせ、最小限のデータ入力を元に謎の満ち溢れる未知の世界から情報を集めましょう。

ストーリー:世界最高のセキュリティ監視システムを開発したハッカー、Bitは死んだ。そしてBitが14日以上システムにログインしない期間が続くとフェールセーフ機能が起動し、あるユーザに自動でメールを送るようになっていた。そのユーザとは、君だ。Bitの遺したツール、Hacknet-OSが悪の手に渡らないように、そしてBitの死の真相を探るために君が出来ることとは何か。

インターネットという闇の中を探索するためハッカーとなり、その力を持ってプライバシーという隠れ蓑にまぎれた闇やネット上に満ち溢れる欲望を暴き出しましょう。Hacknetは完全な初心者でも、実在するアプリやコマンドを使った分かりやすいサポートを通して真のハッカーとなれるシミュレーションを提供します。

ゲームの特徴


リアルなハッキング
実際のUNIXコマンドを使って、ハリウッド映画のような子供だましのハッキングではなく、本当のハッキングを味わうことができます。これにより、プレイヤーは本当に自分がファイヤーウォールを破っているかのような濃いプレイフィールに熱中することができます。

Bitの死の真相を探る旅
伝説のハッカーの死亡に関し、報道では事故死とされています。プレイヤーは彼の「亡霊」、フェールセーフ機能から連絡を受けた瞬間から、アングラなハッカーが集う暗く、怪しい世界に足を踏み入れることになります・・・

電脳世界への没頭
普通のゲームのような「ステージ」などの要素がないため、Hacknetのヴァーチャルな世界に体全体で入り込むような感覚を味わうことができます。Bitからの指示に従うか、プレイヤー自身で様々なシステムに散らばる証拠や情報のカケラを追って電脳世界に飛び込みましょう。

遊びやすく、やり応えのあるプレイ感覚
Bitからの丁寧なサポートはありますが、単に低レベルのハッキング講座が続くわけではありません。練り込まれたラーニングカーブによって、ターミナルやUNIXコマンドに親しくない人でも楽しめ、詳しい人でも唸るようなハッキングシミュレーションが待っています。

珠玉のBGM
Carpenter Brut (ホットラインマイアミ)やRemi Gallego (AKA The Algorithm)などのアングラミュージシャンが作ったハッキングに最適なBGMをお楽しみ下さい。
サウンドトラックはThe Otherworld Agencyにご協力いただきました。

システム要件

Windows
Mac OS X
SteamOS + Linux
    最低:
    • OS: Windows XP
    • プロセッサー: 2.0 GHz
    • メモリー: 512 MB RAM
    • グラフィック: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • ストレージ: 500 MB 利用可能
    最低:
    • OS: OSX 13.04
    • プロセッサー: 2.0 GHz
    • メモリー: 512 MB RAM
    • グラフィック: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • ストレージ: 500 MB 利用可能
    最低:
    • OS: Ubuntu 13.4 LTS
    • プロセッサー: 2.0 GHz
    • メモリー: 512 MB RAM
    • グラフィック: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • ストレージ: 500 MB 利用可能

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