IPackthat - UV-Layout Packer Tired of packing your UV-Layout for 3D Meshes? IPackThat is the go to tool for automatic uv packing, tested and used by industry professionals. This small handy tool will compress your UV-Layout and save you time, that can be better spent on creative tasks.
User reviews:
Overall:
Mostly Positive (17 reviews) - 76% of the 17 user reviews for this software are positive.
Release Date: Oct 6, 2015

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Recent updates View all (22)

April 28

Version 1.7.5962.28799 Update

Hello folks,

here a new update for IPackThat. I started to implement pack around or repack and scale aware uv island settings. The ui won't do anything yet. This will be enabled shortly.

  • fixed broken checkbox related ui bindings ( like scale etc )
  • fixed context menu broken ui bindings
  • fixed packing error ( reverted optimizations )
  • reverted to old packing metric ( better results )
  • adding ui elements for scale aware and no scale ( not live yet! )
  • minor fixed and optimizations

0 comments Read more

Reviews

“Even for someone who is as out-of-practice at 3D work as I am, it is a ridiculously handy tool for increasing the amount of pixels I can jam onto a UV map.”
Warren Schultz (Freelance Writer & Editor)

About This Software

IPackthat - UV-Layout Packer


Tired of packing your UV-Layout for 3D Meshes?
IPackThat is the go to tool for automatic uv packing, tested and used by industry professionals.
This small handy tool will compress your UV-Layout and save you time, that can be better spent on creative tasks.

System Requirements

    Minimum:
    • OS: Windows 7 x64
    • Memory: 1 GB RAM
    • Storage: 12 MB available space
    Recommended:
    • OS: Windows 7 x64
    • Memory: 4 GB RAM
    • Storage: 12 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (17 reviews)
Recently Posted
snitko.yuri
0.6 hrs on record
Posted: June 29
Loading and packing of heavy meshes takes forever or plainly crushes the software. Too expensive for it's functionality and limited use case. Asked for a refund. Will keep using Headus UVLayout.
Helpful? Yes No Funny
Robin
11.5 hrs on record
Posted: June 27
Amazing program, can't recommend it enough as far as workflow in considered
Helpful? Yes No Funny
Facepalm
19.1 hrs on record
Posted: May 25
Looks like Demo version and Full have different algorithms for package. With same settings and same mesh Demo completed pack with 10% waste space but full version of program did a just ~40% after 1 hour work. As for me it's look like a scam. Also this soft have no support at all.
Helpful? Yes No Funny
terryschmidbauer
16.5 hrs on record
Posted: May 13
DON'T BOTHER WITH THIS!!

I bought it and let it work on my model for 7 hours without any progress. I didn't want this software to overheat my computer any longer so i shut it down. When I tried to return this product to Stream, as I wasn't happy with how it performed, I was refused because of the 7 hours usage!!!!!! Steam Support is wrong on this and should refund my money. I've submitted twice for a refund and was refused both times.

I consider this to be the most useless software I've ever used in my 20+ years as professional 3D Artist. My advice is not to bother with this, use the Layout tool in Maya and don't put the excessive wear and tear on your computer.
Helpful? Yes No Funny
Bye
226.5 hrs on record
Posted: March 14
this is nice, hope support udim and add normalizer
Helpful? Yes No Funny
N'chy
15.5 hrs on record
Posted: January 28
I'm a professional 3d modeler, and let's face it, doing UVs in Maya sucks. This little app makes the packing part less tidious. it automatically does a better job in few minutes that you would do manually in an hour. I like the "launch and forget" approach, the longer you let it work, the better job it will do. And since you can assign the number of thread it uses, you can just let it run in the background while doing other things. I have actually forgotten it several times, only to find very optimized UVs a couple of hours later. Really a big time saver, I convinced IT to install Steam on my computer just for this software
Helpful? Yes No Funny
Luos
19.3 hrs on record
Posted: December 28, 2015
Some of my friends say that I have Stockholm syndrome.
Why? With 4500+ unwraps in the past year, I might have started to feel empathy, sympathy, and even positive feelings towards unwrapping. Its so bad actually that I am at the point where I even defend unwrapping as an art form.

As for IPackThat: I can watch it go for hours, just watching the algorithms combine those adorable UV Islands and knowing this awesome piece of software can do as good a job as me, and in most cases... Even better.

It is a relief knowing I can now let my UV-based captors go, knowing they are in good hands :)
Helpful? Yes No Funny
iL3f
2.6 hrs on record
Pre-Release Review
Posted: October 15, 2015
I love iPackThat because it's huuuge time saver. No more annouing UV packing, just press button, wait few minutes and done!
Helpful? Yes No Funny
[PB]T.Bull
6.1 hrs on record
Posted: October 8, 2015
Awesome piece of software!

I have waited far too long for a tool that helps me with the hideous task of packing UVs.

When it's not packing faster than me it's doing it more efficient.
When it's not packing more efficient than me, it's doing it faster.
Either way, I can work on something else while it's doing its job so it pays of it self after a few models.
Helpful? Yes No Funny
zelfit
11.4 hrs on record
Early Access Review
Posted: September 30, 2015
Best packer on the market. It respects your UV islands and doesn't ruin your overlaps and mirrored parts. It uses GPU so iterations are really fast.
If you need to pack UV often, try this thing. There is free demo on steam.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
24 of 28 people (86%) found this review helpful
2 people found this review funny
Recommended
36.0 hrs on record
Early Access Review
Posted: June 30, 2015
works pretty much exactly as advertised.

dev response to bug reports is quick and on point as well.
10/10 would buy again...
Was this review helpful? Yes No Funny
15 of 16 people (94%) found this review helpful
8 people found this review funny
Recommended
19.3 hrs on record
Posted: December 28, 2015
Some of my friends say that I have Stockholm syndrome.
Why? With 4500+ unwraps in the past year, I might have started to feel empathy, sympathy, and even positive feelings towards unwrapping. Its so bad actually that I am at the point where I even defend unwrapping as an art form.

As for IPackThat: I can watch it go for hours, just watching the algorithms combine those adorable UV Islands and knowing this awesome piece of software can do as good a job as me, and in most cases... Even better.

It is a relief knowing I can now let my UV-based captors go, knowing they are in good hands :)
Was this review helpful? Yes No Funny
16 of 19 people (84%) found this review helpful
3 people found this review funny
Recommended
11.4 hrs on record
Early Access Review
Posted: September 30, 2015
Best packer on the market. It respects your UV islands and doesn't ruin your overlaps and mirrored parts. It uses GPU so iterations are really fast.
If you need to pack UV often, try this thing. There is free demo on steam.
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
3 people found this review funny
Recommended
15.8 hrs on record
Early Access Review
Posted: September 5, 2015
This software is pretty nifty! It packs UV maps very efficiently, saving me lots of work. It's fun to watch it do its job, too!
I totally recommend IPackThat if you hate manually packing UVs and need something to do that awful job for you (probably more efficiently than you ever could do it yourself).
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
2 people found this review funny
Recommended
15.5 hrs on record
Posted: January 28
I'm a professional 3d modeler, and let's face it, doing UVs in Maya sucks. This little app makes the packing part less tidious. it automatically does a better job in few minutes that you would do manually in an hour. I like the "launch and forget" approach, the longer you let it work, the better job it will do. And since you can assign the number of thread it uses, you can just let it run in the background while doing other things. I have actually forgotten it several times, only to find very optimized UVs a couple of hours later. Really a big time saver, I convinced IT to install Steam on my computer just for this software
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: June 29
Loading and packing of heavy meshes takes forever or plainly crushes the software. Too expensive for it's functionality and limited use case. Asked for a refund. Will keep using Headus UVLayout.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
19.1 hrs on record
Posted: May 25
Looks like Demo version and Full have different algorithms for package. With same settings and same mesh Demo completed pack with 10% waste space but full version of program did a just ~40% after 1 hour work. As for me it's look like a scam. Also this soft have no support at all.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
2.6 hrs on record
Pre-Release Review
Posted: October 15, 2015
I love iPackThat because it's huuuge time saver. No more annouing UV packing, just press button, wait few minutes and done!
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
11.5 hrs on record
Posted: June 27
Amazing program, can't recommend it enough as far as workflow in considered
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
Recommended
6.1 hrs on record
Posted: October 8, 2015
Awesome piece of software!

I have waited far too long for a tool that helps me with the hideous task of packing UVs.

When it's not packing faster than me it's doing it more efficient.
When it's not packing more efficient than me, it's doing it faster.
Either way, I can work on something else while it's doing its job so it pays of it self after a few models.
Was this review helpful? Yes No Funny