Courier of the Crypts is a 2D action adventure game where you have to survive as a courier on his first errand to the ominous crypts. Your main tool to achieve your mission is a magic torch which you use to illuminate your path, defend from evil spirits and solve puzzles.
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Release Date: May 21, 2015

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I've been developing Courier of the Crypts in my free time for a while now. Since I'm the solo developer on the project apart from the composer, things takes time and money. With Early Access I want to concentrate on the game full time. With your help through suggestions and bug reports I will work through until the game is finished.”

Approximately how long will this game be in Early Access?

“Game will be released as a final version when all the content gets done and bugs fixed.”

How is the full version planned to differ from the Early Access version?

“The game is featuring somewhat linear story progression through the crypt maps and for that I'll be releasing new maps in order. To cut it short, Early Access will mainly lack in map content which will be released through the free updates regulary.

Every update will contain new content, improvements and bug fixes.

Some of the content from the video and screenshots is not be yet in the available version but will be added with the updates incrementally.”

What is the current state of the Early Access version?

“Current version contains:
  • 3 Storyline maps
  • 11 gameplay maps
  • X secret maps
  • Profile system
  • Crypt Shop (upgrades)
  • Map perfection system
  • Achievements
  • Full controller support

You can already spend quite some time in the game, especially if you're after all the secrets and relics. At the moment it will take you aprox. 2-3 hours (by statistics). There are also hidden maps to be found which can take you quite some time before you'll find them.”

Will the game be priced differently during and after Early Access?

“The price will increase when the game is fully released.”

How are you planning on involving the Community in your development process?

Suggestions and feedback:
Community was always big part of the Courier of the Crypts through the development. I was always looking for feedback and suggestions which would make the game better and I will continue to do so.

Bug reports:
Let's be honest, there are always bugs to be found in full and Early Access games. All the bugs found will be fixed as soon as reported.”
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Recent updates View all (32)

February 26

Content Update #9 - The Mines



First of all, I apologize to you all for keeping you waiting! Now I can finaly present to you a new content update (Windows only). After the MAC release the life got busy and I had to work really slow on the new content. It is featuring fresh new enemies, new puzzles and lots of new art - the development took even more time because of that. I hope you will enjoy the update!


  • Map - The Mines - Adventure will take you even deeper through the deep mines. Labyrinth of mine cliffs, some fresh puzzles and deadly foes are waiting.
  • Two enemies - I will rather keep it a secret and leave it to you to find them. But they are a fresh addition to the game, enemies for which new skills will be needed.
  • New font system - new font system was implemented which makes the text more readable and fit for the game.
  • Reading scrolls updated - with new fonts, the scrolls got an update as well. Now the font is bigger and you will be able to switch the scroll to the backside.
  • Switching ammo sounds - new sounds were added when switching ammo so you can be more aware of the selection.


  • Bug fix - Earthquake sound not stopping in Crumbling Halls.
  • Bug fix - Some graphical glitches fixed.
  • Bug fix - Some collisions fixed.
  • Polishing - Piles of coins got a slight gfx improvement.
  • Polishing - Urn got some additional smoke particles.
  • Polishing - Additional sounds added / some changed.
  • Balancing - More apples were added to the Crumbling Halls map since it turned out quite a painful.


Content for the future update is already in the development and there will be some really cool stuff! Plan for it was done 2 years ago and to give you some hints, there will be a new environment and new enemies. If possible, I will release 2 maps together since they are tied to each other. I'm excited to start working on it actively!

As I've promised in the past, I will publish an article with my plans for the future of the game and what exact is my vision.

Until then, have a lot of fun and if you feel like it, leave me some feedback. I love to hear everyone out, always!

MAC users: I can't say when exactly I will make this update available for you. I'm sorry for that but I will keep you updated!

Best regards,
Primoz

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Reviews

“Emberheart Games, the Slovenian studio behind this game, might just end up setting a new standard in indie gaming.”
Gamers Sphere

“With its wonderful lighting effects and haunting music, it seems almost hard to believe that Emberheart Games is only one person.”
Indie Game Magazine

“It's rather hard to tell that Courier of the Crypts is still in Early Access because, despite the small bugs it has, it shows the makings of an excellent indie action adventure game.”
NoobFeed

About This Game

About

Courier of the Crypts is a 2D puzzle-action adventure game where you have to survive as a courier on his first errand to the guardian of the crypts. Your main tool to achieve your mission is a magic torch which you use to illuminate your path, defend from evil spirits and solve puzzles.

PLEASE NOTE:

This is not an RPG, this is not Roguelike, this is not a game with procedurally generated maps - this is a Storyline adventure game which includes puzzles, action and exploration. All the maps are carefully crafted to produce the most enjoyable experience for a player.

The Magic Torch

The main aspect of the game is your magic torch. The environment will react to its flames in different ways so it will be common for you to toggle the flame on and off throughout the game. Some enemies will leave you alone while others will try to extinguish the torch. It's up to you to learn all about them and use that knowledge to your advantage. You can lure some enemies into traps or sneak past them. Will you let Dark Moths drink your light or attack you? There are also riddles in the dark that only the magic flame reveals. Enemies and puzzles should not be your main worry though. You must keep your torch filled with magic flame all the time otherwise dark spirits will come to get you. Use your torch flame wisely and look after the flame.

Features

  • Ambiental and carefully hand-crafted maps full of puzzles and secrets.
  • Magic torch - light your path, scare off the enemies, solve puzzles....
  • Deadly traps and rich treasures
  • Simple yet appealing story with a twist.
  • Beautiful pixelated graphics.
  • Music and visuals for perfect ominous ambient.
  • Crypt map with secret maps to unlock (similar to Super Mario World world map)
  • Meet the spirits and buy some upgrades.
  • Perfection system.
  • Challenging achievements.
  • Full controller support.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    • Memory: 128 MB RAM
    • Storage: 60 MB available space
    Recommended:
    • Memory: 8 MB RAM
    Minimum:
    • OS: OS X Lion 10.7.5
    • Processor: 2 GHz Intel Core i7
    • Memory: 4 MB RAM
    • Storage: 110 MB available space
    Recommended:
    • Memory: 4 MB RAM
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