Regimental Chess is a battle game where large armies of chess pieces move and capture in mass formations. Up to 372 pieces in a single battle.
User reviews:
Overall:
Mixed (109 reviews) - 47% of the 109 user reviews for this game are positive.
Release Date: Apr 29, 2015

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Play Regimental Chess

Free to Play
 

Reviews

“It gets pretty crazy”
The Escapist

“A completely new way of playing chess.”
Dual Shockers

Just Updated

Update Version 1.1.0 –Chats and Makeovers

With this new update we have completely revamped the UI and its functionality. We wanted to make the visuals much better, easier to use and understand. We have also upgraded from Unity 4 to Unity 5, which gives us more stability, and some better visuals, as the lighting and coloring for the games are now much softer, and easier to look at.

Change Log

  • Completely new UI and functionality
  • New Report bug button
  • New Options setting button
  • New Tips/Help button
  • See which friends are online
  • Added Chat to main menu and in game
  • Ability to use private chat
  • In Game lighting revamped

Fixes

  • Fixed bug with logging in where user name was not case sensitive

Regimental Chess is undergoing some major overhauls, so please bear with us as we work to fix bugs, and improve the overall game experience.

We want to hear from you! Please send all comments, questions and feedback to info@regimentalchess.com
To stay informed with the latest news and updates, follows us on Facebook. http://www.facebook.com/regimentalchess

About This Game

Regimental Chess was generated from the desire to create a solid game emulating the strategy and tactics of battle. Strategy being the art of positioning ones formations. Tactics being the art of how they fight. At first, the creator of this game increased the number of pieces and the size of the battlefield. The quick realization is that chess evolved into, and solidified, into a board 8 squares by 8 squares for good reason. The two small armies are therein locked into combat where every position counts. Increase the size of the field or the army, and all that is lost.

Then came the epiphany: move multiple pieces in formations rather than just one piece at a time. Formations that are governed by rules. Formations that can be broken apart. No point system is necessary. If a formation breaks up or loses pieces through attrition, it simply becomes less effective as a fighting unit until it is either annihilated or becomes too small to remain relevant to the battle.

It then became a matter of experimenting with the numbers of pieces and size of the board to create a balance whereby every formation plays an important role in any given game.

In the Napoleonic Wars, well formed infantries defeated the cavalry charge because horses refused to charge into a wall of bayonets held by foot soldiers that no longer turned to run. But the same densely packed infantry made an easy target for an artillery strike. The artillery, in turn, was itself vulnerable to a cavalry charge. This historic dynamic of rock-paper-scissors underpins the balance of Regimental Chess.

The king is most often captured by a formation of rooks and queens, acting like a heavy artillery. However, this group has a difficult time capturing the king if he is surrounded by his horses. Because of the way they are formed and move, the horses are extremely vulnerable to charge of densely packed infantry. This infantry, in turn, can be quickly wiped out by the rooks and queens. It is all a matter of how many pieces are in each formation, how the formation is shaped and where it stands in relation to its enemies. For this reason, an immediate strike by bishops, albeit sacrificial, is best intended to wipe out as many rooks, queens and horses as possible, break up their formations and thus reduce the opponent’s offensive and defensive capabilities.

Multiple Board Regimental Chess emulates the battle a general must wage along a broad front, with multiple divisions and commands, each carrying out and issuing orders. Each division protects the flank of the next division. Forces must shift along the backfield to defend against points of attack, or to mass forces and attack where opportunity presents itself.

After all is said and done, we’re extremely pleased with the game we’ve created and we hope you enjoy it as much.

If your intellect has a brutal streak, or your brutality has an intelligent edge, this is the game for you.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 225 MB available space
    Recommended:
    • Network: Broadband Internet connection
    Minimum:
    • OS: Mac OS X 10.7
    • Network: Broadband Internet connection
    • Storage: 225 MB available space
    Recommended:
    • Network: Broadband Internet connection
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