Nightfall: Escape puts you in the shoes of a field journalist who is on a mission to investigate the mysterious disappearances in a remote area. Explore the place, search for leads and use your wits to survive the hidden terrors of the cursed place. Tread carefully, for curiosity may come at a price.
User reviews:
Overall:
Mostly Positive (14 reviews) - 78% of the 14 user reviews for this game are positive.
Release Date: Jun 26, 2016

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Recent updates View all (13)

June 28

Nightfall:Escape is available now in full release!


We are enthusiastic to announce that Nightfall:Escape is available now in full release.

As many of you might not know, Nightfall: Escape received a Greenlight thumbs up from the Steam community and was launched as an Early Access game last May of 2015. As much as possible, we wanted to be transparent in our development and we appreciate every feedback we received over the past year.

From the Nightfall Team we would like to thank everyone who helped us complete this humble project of ours which is also our first game on PC. It has been a pleasure developing this game not only for the horror fans but also for all the gamers and we look forward to improving and making more titles in the future.


The Night has fallen and there is no Escape! Thank you and enjoy the game!


Sincerely,

Nightfall Team

2 comments Read more

May 5

Patch #10 Build (Beta 1)

Minor patch on Beta 1 for Nightfall: Escape which includes:

- graphics auto adjust to low specs


Enjoy!

1 comments Read more

About This Game



Nightfall: Escape puts you in the shoes of a field journalist who is on a mission to investigate the mysterious disappearances in a remote area. Explore the place, search for leads and use your wits to survive the hidden terrors of the cursed place. Tread carefully, for curiosity may come at a price.

Synopsis:


Ara Cruz, a field journalist finds herself trapped in an old mansion rumored to be a place where people suddenly disappear to. As she struggles to find her way out, she must face the perils that lurk inside the said place. Will she be able to get the scoop she went there for and live to tell the tale, or will the missing victims count increase by one?

Features:


  • Past meets present. Experience classic horror elements that meet modern survival gameplay.
  • Fear the unknown. Survive creatures of terror you've never seen before.
  • Observation is key. Collect clues and solve puzzles to uncover the mysteries of the mansion.
  • Connect the dots. Immerse in the actual tragic events that occurred in the past through haunting visions.
  • Fortune favors the brave. Have a closer look at the game's unique art style through the gallery, unlocked by collecting silver coins.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP / Vista / 7 / 8 - 64 bits*
    • Processor: 2.8 GHz Quad Core CPU
    • Memory: 2 GB RAM
    • Graphics: GeForce GT 750M / 9800GTX / Radeon
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • OS: Windows Vista / 7 / 8 - 64 bits
    • Processor: 3.3 GHz Intel i3 CPU
    • Memory: 4 GB RAM
    • Graphics: 2GB NVIDIA GeForce 750 GTX Ti /ATI / Radeon HD 37xx series
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX Compatible
    Minimum:
    • OS: Mac OS X Lion 10.7.5
    • Processor: 2.2 GHz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: GeForce GT 750M / Intel Iris Pro 5200
    • Storage: 3 GB available space
    Recommended:
    • OS: Mac OS X Mavericks 10.9.5
    • Processor: 2.8 GHz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 1GB NVDIA GTX 460 / ATI Radeon HD 6850
    • Storage: 5 GB available space
    Minimum:
    • OS: Ubuntu 10.10
    • Processor: 2.8 GHz Quad Core CPU
    • Memory: 2 GB RAM
    • Graphics: GeForce GT 750M / 9800GTX / Radeon
    • Storage: 3 GB available space
    Recommended:
    • OS: Ubuntu 14 / Fedora 21 / Steam OS
    • Processor: 3.3 GHz Intel i3 CPU
    • Memory: 4 GB RAM
    • Graphics: 2GB NVIDIA GeForce 750 GTX Ti /ATI / Radeon HD 37xx series
    • Storage: 5 GB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (14 reviews)
Recently Posted
markzwaan
( 0.7 hrs on record )
Early Access Review
Posted: April 3
The first thing I noticed when I started playing the game is that the voiceacting is awful. The cast is very obvious not used to speaking in English because in every sentence the wrong words and syllables are being stressed. And the writing is also strange with sentences containing words that make no sense as if someone translated the script from another language using Google translate or something similar.
The second thing I noticed is that all the games assets are low poly models (like an early nineties 3D game) and that almost all objects have the wrong dimensions. The car that you start the game in is too narrow, benches in the park are too big (as if the protagonist is a toddler), chairs are too big compared to the table they are next to etcetera. Objects look crude and badly designed and hardly resemble the real life thing. According to the developers the game has a comic style graphics but it seems to me as an excuse to hide the fact that every object in the game has low resolution and muddy textures. I've played Erica Reed and that's a game with a proper comic style look to it without looking like it was quickly thrown together. Because of the low polygon models and the muddy textures (it's all browns, reds and greys) the monsters don't look scary at all. In fact monsters don't seem to notice you at all and will only kill you if you practically bump in to them. Quake, released in 1996, had a similar colour palet and low poly models but still managed to look both more realistic and scary than this game.
Early on you get the so called 'bloodlight' which enables you to see objects and messages that are otherwise invisible. In a crawl space I found a secret message on the wall that looked like it was written in blood. Was it a clue or a warning? I have no idea because it was partly obscured by an in game object and written in such an illegible handwriting that it was impossible to read. The first puzzle I had to solve was a set of three rings that I had to rotate in order to restore an image. This was hard for two reasons. First of all the image was badly designed in dark and muddy colours giving me hardly enough details to help me restore the image. Secondly the game constantly selected different rings if I moved the stick up or down even the slightest when I pushed the stick left or right to rotate the rings. I've played a lot of games with similar puzzles and this is the first time I've had to wrestle with the controls in order to solve it. The other 'puzzles' I encountered so far involved picking up and automatically opening doors using different colored keys. Wow, just like I had to do in Doom, way back in 1993. Saying that the puzzles are easy is an understatement, they are predictable and uninspired.
In short: the entire game feels like a first time attempt by a bunch of amateurs. In it's current state I would not recommend it and I doubt if the final result will look and play any better. There are plenty of indy survival horror games on Steam (like Dreadout ) that are superiour to this one and actually fun to play.
In order to make this game appealing they would have to rewrite the script, rerecord all the voices with more experienced actors (preferably ones that can speak proper English), redesign every in game object, redo all the textures and come up with more involved and more original puzzles. That's a bit more than just polishing it and fixing some small mistakes and errors.
Helpful? Yes No Funny
Rogue A
( 16.9 hrs on record )
Early Access Review
Posted: March 25
I love it! Can't wait for the full game!

Totally recommended ;) so Thumbs up
Helpful? Yes No Funny
Snoenツ
( 0.3 hrs on record )
Early Access Review
Posted: January 8
Soooooooooooo bad!!!!! 0/10
Helpful? Yes No Funny
Alson Entuna
( 3.7 hrs on record )
Early Access Review
Posted: November 19, 2015
So far so good! The game is pretty neat and showed original contents especially about the Philippine mythical creatures. I only had problems with some of the assets in the game where some of them had transparency in them (I guess you could just do minor tweaks in Unity).

Suggestions:
1. Foilage is too unrealistic - you could add more detail and variations to the these things
2. Textures - some of the textures are not seamless and could use a bit more detail
3. Character Scaling - in the game it's weird when I walk because I feel that I'm short and the consistency of the scales are not that good.
4. Animations - they could be improved to get a sense of realism
5. Textures - some textures were now that consistent in the art style
6. Game Executable - the game crashes whenever you close or exit the game.


Great game guys! Keep making original content
Helpful? Yes No Funny
ᔕ𝓾𝓿𝒆
( 0.5 hrs on record )
Early Access Review
Posted: October 6, 2015
A Good Game:D
Helpful? Yes No Funny
LadyTenjoin
( 4.9 hrs on record )
Early Access Review
Posted: August 14, 2015
Nightfall: Escape is an indie horror game based on Philippine folklore. It is currently in the Early Access program and the latest version is Pre-Alpha 0.0.6, updated on June 10th 2015 (It’s been a few months since the last patch.) At its current state, the game is more like a demo, with only <1 hour worth of gameplay, depending on how fast or slow you solve the few uncomplicated puzzles Nightfall throws at you. This “review” will be updated later on again when a newer build is available.

The game starts us off in front of an abandoned mansion, where our main protagonist, Ara Cruz, comments on how “there’s something strange about this tree.” I thought nothing abnormal about the nearby tree but lo and behold, there was indeed something sus about the seemingly normal tree…There was a hidden backdoor close it apparently. (Sorry I just had to get that out of my system. I thought her commenting on the tree was funny. Call me strange…)

http://steamcommunity.com/sharedfiles/filedetails/?id=499926757

*ahem*

Anyways, Ara Cruz is an aspiring journalist, who wants to investigate the aforementioned mansion after hearing reports of people disappearing in the vicinity (The girl is ambitious). We can already tell Ara gives no hoot as she delves right into the dark, desolated area with only a flashlight at hand. Anything for a story, I guess.

Later on, we will find an item called a mirror shard. The shard modifies our torch and allows us to use Bloodlight, a type of fluorescent light that can detect hidden objects around the world and at times, hidden messages and clues on otherwise clean surfaces.

The threat, so far, is minimal. I encountered only a zombie like creature and a monster who likes to bang…his head on the wall. The latter creep me out since as I entered the room resembling a prison ward, I could hear loud thumping and his soft groaning. The ambient sounds are unsettling, whether it’s the soft, distant murmurs of garbled voices or abrupt metal clanking on metal; the whole place kind of put me on edge.

http://steamcommunity.com/sharedfiles/filedetails/?id=499919911

http://steamcommunity.com/sharedfiles/filedetails/?id=499924906

What drew me to this game is the fact that Nightfall is advertising that the creatures from the Philippine folklore will make their presence known to the player but in the current build, the mythical creatures are absent and that disappointed me. I’m looking for the Aswang (a shapeshifting monster) and maybe the Tiyanak (It’s basically an evil spirit manifested from a baby that died before it was baptized) will make its appearance?

I found this website and it has information about the monsters that will be included in the final product.

http://www.moddb.com/games/nightfall-escape/images

For now, I recommend it only because I do like the concept but if you’re looking for a complete or even an almost complete game, this isn’t something you should buy. However, you should keep an on Nightfall.

Here's a look-see at Nightfall:Escape
Nightfall:Escape Video
Helpful? Yes No Funny
GLOCO
( 2.4 hrs on record )
Early Access Review
Posted: June 27, 2015
Like in every First Person Horror Adventure game I played The main character goes inside a creepy house ALONE with nothing to protect herself but a flash light to see stuff. I seriously don't know why such characters would do that and think that they'll totally be safe even though they know full well that there's been news about bad shizz going on in those places. But meh, I'm still curious as to how this game will turn out and how the story will unfold. We enjoy these kind of plot lines no matter how repetetive they get right? Looking forward for the development of this game especially since it will feature the fuqed up Horror folklore of my country ~ XD

Here's my gameplay of it :D
https://youtu.be/gnFK0RzOJxk
Helpful? Yes No Funny
seph.au
( 1.7 hrs on record )
Early Access Review
Posted: June 20, 2015
Disclaimer: Steam code provided by developer
Nightfall: Escape tells the story of Ara Cruz, a journalist sent to an abandoned mansion in the Northern Philippines to find out why people are going missing. Never quite sure why the police are not sent rather then a single female reporter but alas, on with the review!
https://www.youtube.com/watch?v=U9fi_LLpIgw
Before talking about gameplay, graphics and otherwise, we'll start with the elephant in the room. At this stage the game is currently no more then demo length. If you know what you are doing you can complete it in under 15minutes, first playthrough will probably last around 30-45min. So it goes without saying unless you a big fan of the genre or like what you see and want to support the developer, it's probably worth keeping your eye on rather then ending up disappointed.

Now that's out of the way, is the game any good?
Didn't run into any jump scares at all. Game relied on the soundtrack which really helped set the tone and kept you wondering what's behind the next door. Levels were quite small but designed in a reasonably intelligent manner, consisting of a mix of puzzles and stealth. Didn't feel it was that 'scary' but it's probably just me and the fact I was basically playing the tutorial level.

Graphically speaking feels a little dated but it's partly due to the aesthetics. Comes close to something like The Darkness II with it's comic book style just lower detail models. Did fit the mood and several patches have added new effects I've noticed so I'll give it a pass. Currently no in-game options are available but controls were simple and could be rebound via the unity launcher. Both keyboard+mouse and gamepad were supported and felt responsive. Had a few issues loading save games where certain items that needed to be collected wouldn't be visible but otherwise I ran into no major problems. Priority suggestion would be a FOV slider for those who suffer from motion sickness as I think it would be welcomed.

Going to give a thumbsup on the grounds you keep it mind what I mentioned above, as I like the direction the game is going but I don't think it's currently worth the price. Do hope this doesn't turn into another abandoned project as steam has far too many of them. Enjoyed the taste, now please give me more. Cheers folks :)
Helpful? Yes No Funny
Nokzen
( 1.1 hrs on record )
Early Access Review
Posted: June 15, 2015
A good little Indie horror, very short tho, but as the game says "To be Continued"

Watch here:
https://youtu.be/k-ss1c8CpJ0
Helpful? Yes No Funny
Kabalyero
( 2.3 hrs on record )
Early Access Review
Posted: June 14, 2015
Its quite short, but being an Early Access game, its pretty understandable.

It may be short but its quite difficult as f*** (I died almost 25+ times back when I tested this game on their offices :P )

I was one of the early testers of the game and I am surprised how Nightfall has improved.

Zeenoh is really stepping up their game...

I'd really like to see how this all turns out once the game is finished being developed :)
Helpful? Yes No Funny
Most Helpful Reviews  Overall
12 of 14 people (86%) found this review helpful
4 people found this review funny
Recommended
4.9 hrs on record
Early Access Review
Posted: August 14, 2015
Nightfall: Escape is an indie horror game based on Philippine folklore. It is currently in the Early Access program and the latest version is Pre-Alpha 0.0.6, updated on June 10th 2015 (It’s been a few months since the last patch.) At its current state, the game is more like a demo, with only <1 hour worth of gameplay, depending on how fast or slow you solve the few uncomplicated puzzles Nightfall throws at you. This “review” will be updated later on again when a newer build is available.

The game starts us off in front of an abandoned mansion, where our main protagonist, Ara Cruz, comments on how “there’s something strange about this tree.” I thought nothing abnormal about the nearby tree but lo and behold, there was indeed something sus about the seemingly normal tree…There was a hidden backdoor close it apparently. (Sorry I just had to get that out of my system. I thought her commenting on the tree was funny. Call me strange…)

http://steamcommunity.com/sharedfiles/filedetails/?id=499926757

*ahem*

Anyways, Ara Cruz is an aspiring journalist, who wants to investigate the aforementioned mansion after hearing reports of people disappearing in the vicinity (The girl is ambitious). We can already tell Ara gives no hoot as she delves right into the dark, desolated area with only a flashlight at hand. Anything for a story, I guess.

Later on, we will find an item called a mirror shard. The shard modifies our torch and allows us to use Bloodlight, a type of fluorescent light that can detect hidden objects around the world and at times, hidden messages and clues on otherwise clean surfaces.

The threat, so far, is minimal. I encountered only a zombie like creature and a monster who likes to bang…his head on the wall. The latter creep me out since as I entered the room resembling a prison ward, I could hear loud thumping and his soft groaning. The ambient sounds are unsettling, whether it’s the soft, distant murmurs of garbled voices or abrupt metal clanking on metal; the whole place kind of put me on edge.

http://steamcommunity.com/sharedfiles/filedetails/?id=499919911

http://steamcommunity.com/sharedfiles/filedetails/?id=499924906

What drew me to this game is the fact that Nightfall is advertising that the creatures from the Philippine folklore will make their presence known to the player but in the current build, the mythical creatures are absent and that disappointed me. I’m looking for the Aswang (a shapeshifting monster) and maybe the Tiyanak (It’s basically an evil spirit manifested from a baby that died before it was baptized) will make its appearance?

I found this website and it has information about the monsters that will be included in the final product.

http://www.moddb.com/games/nightfall-escape/images

For now, I recommend it only because I do like the concept but if you’re looking for a complete or even an almost complete game, this isn’t something you should buy. However, you should keep an on Nightfall.

Here's a look-see at Nightfall:Escape
Nightfall:Escape Video
Was this review helpful? Yes No Funny
28 of 46 people (61%) found this review helpful
2 people found this review funny
Recommended
1.7 hrs on record
Early Access Review
Posted: June 20, 2015
Disclaimer: Steam code provided by developer
Nightfall: Escape tells the story of Ara Cruz, a journalist sent to an abandoned mansion in the Northern Philippines to find out why people are going missing. Never quite sure why the police are not sent rather then a single female reporter but alas, on with the review!
https://www.youtube.com/watch?v=U9fi_LLpIgw
Before talking about gameplay, graphics and otherwise, we'll start with the elephant in the room. At this stage the game is currently no more then demo length. If you know what you are doing you can complete it in under 15minutes, first playthrough will probably last around 30-45min. So it goes without saying unless you a big fan of the genre or like what you see and want to support the developer, it's probably worth keeping your eye on rather then ending up disappointed.

Now that's out of the way, is the game any good?
Didn't run into any jump scares at all. Game relied on the soundtrack which really helped set the tone and kept you wondering what's behind the next door. Levels were quite small but designed in a reasonably intelligent manner, consisting of a mix of puzzles and stealth. Didn't feel it was that 'scary' but it's probably just me and the fact I was basically playing the tutorial level.

Graphically speaking feels a little dated but it's partly due to the aesthetics. Comes close to something like The Darkness II with it's comic book style just lower detail models. Did fit the mood and several patches have added new effects I've noticed so I'll give it a pass. Currently no in-game options are available but controls were simple and could be rebound via the unity launcher. Both keyboard+mouse and gamepad were supported and felt responsive. Had a few issues loading save games where certain items that needed to be collected wouldn't be visible but otherwise I ran into no major problems. Priority suggestion would be a FOV slider for those who suffer from motion sickness as I think it would be welcomed.

Going to give a thumbsup on the grounds you keep it mind what I mentioned above, as I like the direction the game is going but I don't think it's currently worth the price. Do hope this doesn't turn into another abandoned project as steam has far too many of them. Enjoyed the taste, now please give me more. Cheers folks :)
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
3.7 hrs on record
Early Access Review
Posted: November 19, 2015
So far so good! The game is pretty neat and showed original contents especially about the Philippine mythical creatures. I only had problems with some of the assets in the game where some of them had transparency in them (I guess you could just do minor tweaks in Unity).

Suggestions:
1. Foilage is too unrealistic - you could add more detail and variations to the these things
2. Textures - some of the textures are not seamless and could use a bit more detail
3. Character Scaling - in the game it's weird when I walk because I feel that I'm short and the consistency of the scales are not that good.
4. Animations - they could be improved to get a sense of realism
5. Textures - some textures were now that consistent in the art style
6. Game Executable - the game crashes whenever you close or exit the game.


Great game guys! Keep making original content
Was this review helpful? Yes No Funny
8 of 12 people (67%) found this review helpful
1 person found this review funny
Not Recommended
0.7 hrs on record
Early Access Review
Posted: April 3
The first thing I noticed when I started playing the game is that the voiceacting is awful. The cast is very obvious not used to speaking in English because in every sentence the wrong words and syllables are being stressed. And the writing is also strange with sentences containing words that make no sense as if someone translated the script from another language using Google translate or something similar.
The second thing I noticed is that all the games assets are low poly models (like an early nineties 3D game) and that almost all objects have the wrong dimensions. The car that you start the game in is too narrow, benches in the park are too big (as if the protagonist is a toddler), chairs are too big compared to the table they are next to etcetera. Objects look crude and badly designed and hardly resemble the real life thing. According to the developers the game has a comic style graphics but it seems to me as an excuse to hide the fact that every object in the game has low resolution and muddy textures. I've played Erica Reed and that's a game with a proper comic style look to it without looking like it was quickly thrown together. Because of the low polygon models and the muddy textures (it's all browns, reds and greys) the monsters don't look scary at all. In fact monsters don't seem to notice you at all and will only kill you if you practically bump in to them. Quake, released in 1996, had a similar colour palet and low poly models but still managed to look both more realistic and scary than this game.
Early on you get the so called 'bloodlight' which enables you to see objects and messages that are otherwise invisible. In a crawl space I found a secret message on the wall that looked like it was written in blood. Was it a clue or a warning? I have no idea because it was partly obscured by an in game object and written in such an illegible handwriting that it was impossible to read. The first puzzle I had to solve was a set of three rings that I had to rotate in order to restore an image. This was hard for two reasons. First of all the image was badly designed in dark and muddy colours giving me hardly enough details to help me restore the image. Secondly the game constantly selected different rings if I moved the stick up or down even the slightest when I pushed the stick left or right to rotate the rings. I've played a lot of games with similar puzzles and this is the first time I've had to wrestle with the controls in order to solve it. The other 'puzzles' I encountered so far involved picking up and automatically opening doors using different colored keys. Wow, just like I had to do in Doom, way back in 1993. Saying that the puzzles are easy is an understatement, they are predictable and uninspired.
In short: the entire game feels like a first time attempt by a bunch of amateurs. In it's current state I would not recommend it and I doubt if the final result will look and play any better. There are plenty of indy survival horror games on Steam (like Dreadout ) that are superiour to this one and actually fun to play.
In order to make this game appealing they would have to rewrite the script, rerecord all the voices with more experienced actors (preferably ones that can speak proper English), redesign every in game object, redo all the textures and come up with more involved and more original puzzles. That's a bit more than just polishing it and fixing some small mistakes and errors.
Was this review helpful? Yes No Funny
10 of 16 people (63%) found this review helpful
2 people found this review funny
Recommended
3.1 hrs on record
Early Access Review
Posted: June 12, 2015
So far, this game is good. There's not a lot of content and the playtime is shorter than I expected, even for an early access game. I do recommend this game, it has an interesting concept and has a lot of potential. But I also suggest that you know what you're getting from this early access game.
Was this review helpful? Yes No Funny
12 of 20 people (60%) found this review helpful
4 people found this review funny
Recommended
2.4 hrs on record
Early Access Review
Posted: June 27, 2015
Like in every First Person Horror Adventure game I played The main character goes inside a creepy house ALONE with nothing to protect herself but a flash light to see stuff. I seriously don't know why such characters would do that and think that they'll totally be safe even though they know full well that there's been news about bad shizz going on in those places. But meh, I'm still curious as to how this game will turn out and how the story will unfold. We enjoy these kind of plot lines no matter how repetetive they get right? Looking forward for the development of this game especially since it will feature the fuqed up Horror folklore of my country ~ XD

Here's my gameplay of it :D
https://youtu.be/gnFK0RzOJxk
Was this review helpful? Yes No Funny
18 of 32 people (56%) found this review helpful
3 people found this review funny
Recommended
5.0 hrs on record
Early Access Review
Posted: June 4, 2015
Nightfall feels like a mixture of Amnesia's dark & claustrophobic environments and puzzles from the earlier Resident Evil games, both are very welcome & the game has a very solid base to grow into a fine horror game.

Check out some gameplay here: https://youtu.be/hb2IKq636A0

2nd part showing the rest of the game currently available:

https://youtu.be/ErlZTYx7Yl8
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
2 people found this review funny
Recommended
2.3 hrs on record
Early Access Review
Posted: June 14, 2015
Its quite short, but being an Early Access game, its pretty understandable.

It may be short but its quite difficult as f*** (I died almost 25+ times back when I tested this game on their offices :P )

I was one of the early testers of the game and I am surprised how Nightfall has improved.

Zeenoh is really stepping up their game...

I'd really like to see how this all turns out once the game is finished being developed :)
Was this review helpful? Yes No Funny
4 of 8 people (50%) found this review helpful
Recommended
16.9 hrs on record
Early Access Review
Posted: March 25
I love it! Can't wait for the full game!

Totally recommended ;) so Thumbs up
Was this review helpful? Yes No Funny
1 of 6 people (17%) found this review helpful
Recommended
0.5 hrs on record
Early Access Review
Posted: October 6, 2015
A Good Game:D
Was this review helpful? Yes No Funny