What if fighter-pilot movies had a love child with alien invasion blockbusters from the ’90s? You’d no doubt get Final Strike, an edge-of-your-seat F-16 jet fighter simulator that puts you against an airborne invasion of alien invaders.
User reviews:
Overall:
Mixed (32 reviews) - 43% of the 32 user reviews for this game are positive.
Release Date: 23 Jun, 2016

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Final Strike is a game that is designed and built to be played via a virtual reality headset and compatible vr devices. As this hardware is currently in the stages of development and iteration until the upcoming commercial release, we will continue to update and improve our software along with the continual development of VR hardware and interfaces.”

Approximately how long will this game be in Early Access?

“Will will continue to develop the game in Early Access until top tier VR hardware, such as the Valve Vive, are completed with development and brought to a consumer market. We expect that this will happen between 8 to 14 months.”

How is the full version planned to differ from the Early Access version?

“There will be some improvements with the optimization and the speed at which the software can run in conjunction with VR hardware as we continue to balance the visual quality with the high framerate requirements of VR displays.”

What is the current state of the Early Access version?

“The game currently has most of the playable stages and enemies included, as well a most of the final artwork and soundtrack. The final version will include some additional polish in these areas, but will not differ significantly from the Early Access product.”

Will the game be priced differently during and after Early Access?

“No. The final retail price will be the same.”

How are you planning on involving the Community in your development process?

“Yes, we love to get comments from players. It's one of the main reasons that we wanted to release in Early Access in the first place. With the slightly experimental nature of VR in it's development stages, additional testing and feedback from users is highly valuable and allows us to improve the experience.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (1)

23 June

Seated Positional Hotfix Released

Thanks for all the feedback and support as we release Final Strike. We saw several comments on the forums and reviews that users were having issues with the correct centered seated position in thier VR setups.

We believe that we have isolated the problem in SteamVR and have just issued an update patch that should now override the tracking volume in SteamVR to seated, actively setting the HMD position to 0,0,0 in the game world. This should now place your view at the seated avatars' head position.

If you find that the revised view in on the ground, your SteamVR settings may have not been setup, or you may have SteamVR currently set 'standing' and will need to change that setting to 'seated'.

Keep posting any issues in our fourms as we continue to refine these settings so that we can ensure that all users are having a good experience. Thanks!

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About This Game

What if fighter-pilot movies had a love child with alien invasion blockbusters from the ’90s? You’d no doubt get Final Strike, an edge-of-your-seat F-16 jet fighter simulator that puts you against an airborne invasion of alien invaders. Relive your favorite moments from your favorite end-of-the-world style blockbuster film as you pilot your very own military-grade death machine to eradicate the earth of the alien presence. A fully orchestrated custom soundtrack by legendary game composer Sean Beeson brings the cinematic story to life, making you truly feel like your in the scene of your favorite alien invasion movies.

Challenge yourself through massive aerial dogfights with the alien enemy. Fight either by yourself will partner team AI. For those brave enough to join the battle with the HTC Vive or Oculus Rift, a complete VR version of the game will put you directly in the action as you experience firsthand mission control where you receive your mission briefing and train to destroy the enemy. Complete VR immersion can be experienced with in-game VR menus, HUDS, and fully immersive 3D cockpits with working controls and gauges.

System Requirements

    Minimum:
    • OS: Windows XP , Windows Vista, Windows 7, 8 (32 or 64 bit versions, optimized for 64 bit and multicore processors )
    • Processor: Intel Core 2 Duo 1.8Ghz or AMD Athlon X2 2.4 Ghz
    • Memory: 2 GB RAM MB RAM
    • Graphics: Nvidia GeForce 8800GT and higher ; ATI radeon HD 3850 and higher
    • DirectX: Version 9.0
    • Storage: 2 GB HD space MB available space
    • Additional Notes: Mouse & keyboard, Microsoft Xbox 360® Controller for Windows® or equivalent, Logitech Rumblepad 2 USB, Logitech Dual Action. Supported Flighsticks (Thrustmaster: T.Flight Hotas X,T.16000M, T.Flight Stick X, Speedlink SL-6640 Black Widow Flightstick, Hori Flightstick EX2, Saitek Aviator for Xbox 360)
    Recommended:
    • OS: Windows Vista, Windows 7, 8 (32 or 64 bit versions, optimized for 64 bit and multicore processors )
    • Processor: Intel Core 2 Quad 2.7Ghz or better, AMD Phenom II X4 3Ghz or better
    • Memory: 4 GB RAM MB RAM
    • Graphics: Nvidia GeForce 8800GT and higher ; ATI radeon HD 3850
    • DirectX: Version 11
    • Storage: 2 GB HD space MB available space
    • Additional Notes: Mouse & keyboard, Microsoft Xbox 360® Controller for Windows® or equivalent, Logitech Rumblepad 2 USB, Logitech Dual Action. Supported Flighsticks (Thrustmaster: T.Flight Hotas X,T.16000M, T.Flight Stick X, Speedlink SL-6640 Black Widow Flightstick, Hori Flightstick EX2, Saitek Aviator for Xbox 360)
Customer reviews
Customer Review system updated! Learn more
Overall:
Mixed (32 reviews)
Recently Posted
gerryc00
( 0.3 hrs on record )
Early Access Review
Posted: 6 August
not compatible with usb joystick i have an aviator and can only use hat switch and roll left and right keyboard controls not working and mouse clicks in VR outside of window when playiung game render mouse useless
avoid all costs
Helpful? Yes No Funny
herveum
( 0.3 hrs on record )
Early Access Review
Posted: 31 July
I have tried to play this game with a USB joystick and just with the keyboard. I have given up.

I didn't expect much for the price and when it runs the game looks nice enough. The only working controls however, even if I try every key on the keyboard, are roll left or right and fire. Otherwise the game is totally uncontrollable and there is no way in the options to adjust key bindings or setup a multi-axis joystick.

Requested a refund. This product shouldn't be for sale, even as early access.
Helpful? Yes No Funny
goyoelburro2
( 0.2 hrs on record )
Early Access Review
Posted: 13 July
The ONLY reason I don't like this game, is that it limits me to using my left joystick on my xbox controller to "control" the plane (don't know aeronautical terms). I can't play the game like that. I have to be able to control it with my right thumb. If I was able to customize the controls I'd probably give this game a thumbs up and a great review, but as is, I can't play it...
Helpful? Yes No Funny
[BTC] Beauden Barrett
( 0.4 hrs on record )
Early Access Review
Posted: 13 July
This game is really hard! Kind of lends itself to screaming 'welcome to earth!' over and over.
Helpful? Yes No Funny
yugdesiral
( 0.3 hrs on record )
Early Access Review
Posted: 2 July
Horrible support. Says it supports joysticks and specifically my T-16000m. It does not. My fighter is constantly rolling to the right and when I apply twist it activates the machine guns. Asked for help from devs but they never respond to anyone. All of their games have bad reviews and are likely cash grabs and abandonware. Avoid this dev at all costs. Get rekt, Ghost Machine.
Helpful? Yes No Funny
APOLLO_GVV
( 1.0 hrs on record )
Early Access Review
Posted: 2 July
Don't buy yet (I refunded).

1.
Graphics are not what was displayed in the trailer (I set it to max/high).
2.
Multiple Control schemes (joysticks and gamepads like the 360) are either half working (missing buttons like fire! Making this into a walking/flight simulator and getting shot at!!!!!) or not working at all.
3.
Lack of developer's (or devoloper) responce to forums.
4.
Game may be taken down due to copyright.
5.
Possible Cash Grab Only.


You have been Warned.
I personally hope this changes.
If it does in a few months, I may rebuy it.
But so far I'm scared I wasted my cash on a fail product.
Helpful? Yes No Funny
ShadowRanger
( 0.2 hrs on record )
Early Access Review
Posted: 29 June
cant change seated position so i had to stand. graphics suck. all by guns were going off and i wasnt pulling the trigers. controls in general are horrible. pretty sure a 5yr old made this game
Helpful? Yes No Funny
Evnatia - The Mute Cynic
( 1.0 hrs on record )
Early Access Review
Posted: 27 June
Early Access Watcher Public Service Announcement

Update Version: #1

Disclosure: This game copy was bought by the reviewer.

Generally I would write a full review, but with the amount of problems in regards to controls, I found it difficult to justify it. I tested the game using the HTC VIVE and Keyboard + Mouse to very negative results. The key issue involves the main window being unable to catch the mouse cursor before it leaves the border of the screen. If this happens, you cannot register the mouse clicks. I ended up, after several failed attempts, resting the Vive on my forehead and looking at the display window on the monitor to at least attempt a few more playthroughs. This allowed me to see where the cursor was, but it does not help the initial problem. Graphics are presentable, audio is extremely loud on default (and stuck on default), settings for volume and display options do not work, and motion sickness is a possibility. The content for this game is bare minimal with a couple of environments. The main objective revolves around destroying the alien mothership and that is pretty much the gist.

I cannot recommend this game purely on the circumstances I played it, which is a Vive owner using a mouse and keyboard. You might have better luck with a controller or the Rift, but if you fall under the other two categories I highly recommend skipping until these issues are fixed. I know this is Early Access, but if a game is barely playable with a listed component, it still needs work. I wish the developers all the best and hope to review this again six months down the line.

This has been a EAW PSA. Included is a short video of my play through using the display window on the monitor.

https://www.youtube.com/watch?v=4ewTFrfhxQ0
Helpful? Yes No Funny
aldmo87
( 0.1 hrs on record )
Early Access Review
Posted: 26 June
I know it's early access but the physics suck! It's great they've implemented VR support but it's honestly not worth paying for right now.

Hopefully they can work on improving the flight physics, because right now it's possible to just rotate on the spot if you hold the stick full left or right.
Helpful? Yes No Funny
md
( 0.2 hrs on record )
Early Access Review
Posted: 25 June
very arcade like.. worth less than 10 bucks.. on borderline.. very simplistic..
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Not Recommended
0.3 hrs on record
Early Access Review
Posted: 31 July
I have tried to play this game with a USB joystick and just with the keyboard. I have given up.

I didn't expect much for the price and when it runs the game looks nice enough. The only working controls however, even if I try every key on the keyboard, are roll left or right and fire. Otherwise the game is totally uncontrollable and there is no way in the options to adjust key bindings or setup a multi-axis joystick.

Requested a refund. This product shouldn't be for sale, even as early access.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
14 of 17 people (82%) found this review helpful
Not Recommended
0.1 hrs on record
Early Access Review
Posted: 23 June
Unplayable... Simply unplayable...
This game looks good and I like the premise but the control scheme makes this game simply unplayable. I have been playing flight games for years, and I have never seen a game with a control scheme that makes so little sense. If you want to make the default somehthing so bizzar that's fine, but you have to give serious users the option to create custom control mapping. This game is not worth retraining my brain to a new control scheme that is completely differnt than anything else out there. The art looks good and I the controls are responsive but unusable to me. I would not recoment this game to anyone until the controls are revised or users are allowed to create custom mapping.
Was this review helpful? Yes No Funny
15 of 24 people (63%) found this review helpful
1 person found this review funny
Recommended
0.4 hrs on record
Early Access Review
Posted: 23 June
This is just barely reccomended for now as I don't think the game is good enough to warrant a purchase yet, but given a few more additions and fixes it might just be a fun little game.

Props to the devs for hot fixing the issue with the seated position on the Oculus Rift within a few hours of release and user feedback.

So for the mini review of this Early Access game:

Pros
- Great concept
- Lots of potential for fast and furious dog fights
- If you enjoyed the ending of Independence Day this probably is for you
- Very fluid and fast gameplay with good framerates
- Priced right for this type of game unlike so many other VR games out now

Cons:
- For some reason my guns and missiles auto fire - the dev stated they used the xbox 360 gamepads for development, and I'm using the xbone gamepad so that might be the issue - should be fixed as xbone pad comes standard with the Rift
- The scale of the cockpit and pilot model is off - I would say it is about 150 % of what it should be
- Extremely unrealistic flight model - yes, it is an action game but you go just as fast up down and to the sides there is no drag or gravity. It shouldn't be DCS World style, but a little bit more realism would make for more tactical gameplay and hopefully make it more interesting
- Some geometry glitch on the ground needs to be fixed, seems a solid is poking through the textures - nothing major it just is very noticeable
- The ground textures could possibly be made a little bit higher resolution on the highest gfx settings as they look very bland now
- A little more developed targeting system would be welcome - leading reticule for guns and a more solid lock on mechanism with tone for missiles maybe
- The enemy AI could be a bit more after the player - they have a tendency to leave me all alone at the start at least

At this price you can probably afford getting it even though it needs work - given some more development it could be an ok title for smaller play sessions.
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
Not Recommended
0.2 hrs on record
Early Access Review
Posted: 23 June
not recommended at the present time, no button to reset your tracked seated position, so you have to run steam vr room set up and hope for the best, on menu i was sat behind my avatar and in game to the left of the pilot, controls were horrible could not swap sticks for roll, the cockpit canopy looked like it had not been cleaned for months and my machine guns fired constantly without me pressing anything. with patches to correct the above faults this could have potential.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Not Recommended
0.1 hrs on record
Early Access Review
Posted: 26 June
I know it's early access but the physics suck! It's great they've implemented VR support but it's honestly not worth paying for right now.

Hopefully they can work on improving the flight physics, because right now it's possible to just rotate on the spot if you hold the stick full left or right.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
Not Recommended
1.0 hrs on record
Early Access Review
Posted: 27 June
Early Access Watcher Public Service Announcement

Update Version: #1

Disclosure: This game copy was bought by the reviewer.

Generally I would write a full review, but with the amount of problems in regards to controls, I found it difficult to justify it. I tested the game using the HTC VIVE and Keyboard + Mouse to very negative results. The key issue involves the main window being unable to catch the mouse cursor before it leaves the border of the screen. If this happens, you cannot register the mouse clicks. I ended up, after several failed attempts, resting the Vive on my forehead and looking at the display window on the monitor to at least attempt a few more playthroughs. This allowed me to see where the cursor was, but it does not help the initial problem. Graphics are presentable, audio is extremely loud on default (and stuck on default), settings for volume and display options do not work, and motion sickness is a possibility. The content for this game is bare minimal with a couple of environments. The main objective revolves around destroying the alien mothership and that is pretty much the gist.

I cannot recommend this game purely on the circumstances I played it, which is a Vive owner using a mouse and keyboard. You might have better luck with a controller or the Rift, but if you fall under the other two categories I highly recommend skipping until these issues are fixed. I know this is Early Access, but if a game is barely playable with a listed component, it still needs work. I wish the developers all the best and hope to review this again six months down the line.

This has been a EAW PSA. Included is a short video of my play through using the display window on the monitor.

https://www.youtube.com/watch?v=4ewTFrfhxQ0
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Not Recommended
0.2 hrs on record
Early Access Review
Posted: 25 June
i have a very high tolerance for vr. but this game made me sick and sweating. not sure if its the fps or what but it was horrible. the videos make this game look like intense dogfights but it was acutally quite boring. my 11yr old even couldnt stand it. the concept is cool. i enjoy some seated expeirences. not all vr has to be room scale. maybe down the road the dev will get this game looking better and playing better. maybe tweak the controls a bit. the thumb stick that rolls felt like it was on the wong control stick. was very discomforting.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Not Recommended
0.4 hrs on record
Early Access Review
Posted: 25 June
This game is rough! It needs a lot of work before it is playable on VIVE. The controls have lots of issues. The sound quality is quite poor. The graphics are simplistic. The gameplay is more reminiscent of a tech demo. It feels like a game meant for GearVR, at best. Getting refund.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Not Recommended
0.2 hrs on record
Early Access Review
Posted: 29 June
cant change seated position so i had to stand. graphics suck. all by guns were going off and i wasnt pulling the trigers. controls in general are horrible. pretty sure a 5yr old made this game
Was this review helpful? Yes No Funny
4 of 7 people (57%) found this review helpful
Recommended
1.3 hrs on record
Early Access Review
Posted: 23 June
I've played a few flight sims with my Vive and overall they are a very good experience. Final Strike is no exception, it has great graphics, fast gameplay and a lot of action. Compared to some of the other flight sims, like DCS, it is more arcade style, but no really a problem for me becuase the focus here is clearly on fighting, explosions, and taking down aliens.

Speaking of which, I think that the fact that you fight against an alien mothership a great addition, and I surprised that no other game has tried something like it before. You area really up to your neck in alien ships, and trying to take down the mothership while they are coming at you is pretty challenging. You have an assortment of weapons on your ship (even though unlimited ammo) but the balance feels good and even after an hour I haven't finished the first level yet.

A nice overall experience, and one that I expect to be coming back to regularly when I need a quick air combat fix in VR.
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