Build beautifully precise or wildly creative furniture! Decorate an entire house with your creations. 4 players can play locally, or invite an online player to help you build!
User reviews:
Overall:
Mostly Positive (104 reviews) - 73% of the 104 user reviews for this game are positive.
Release Date: Jul 28, 2016

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Recent updates View all (13)

August 11

Home Improvisation: Patch 1

****** UPDATE ******

The patch seems to be causing issues with online multiplayer, so it has temporarily been rolled back. We will address these problems and reissue the patch as soon as we can. Thank you for your patience!

************************

Thanks to everyone who has played our game since release! Because of your feedback, we were able to identify and fix a bunch of bugs, as well as add some improvements to the overall experience. Here's a list of what's in this patch:

Improvements
  • General: You no longer have to build the first two pieces of furniture to access the radial menu
  • General: The exit menu will appear if you hit the ESC key
  • General: You can change the camera angle in a room by pressing MMB on mouse or Y on controllers
  • VR: Collision haptic feedback disabled while in Dollhouse Mode
  • VR: Controller model is invisible while holding objects in Dollhouse Mode
  • VR: Networked VR players will turn transparent while in Dollhouse Mode

Bug Fixes
  • General: Fixed edge cases regarding serialization
  • General: Fixed issue where the camera would detach if ENTER was pressed
  • General: Updated Help window to have correct controls
  • General: Fixed issue where wall-mounted objects would only re-mount at the same point
  • General: Fixed issue where swivel-jointed objects would occassionally rotate on incorrect axis
  • Achievements: "Challenger Approaching" now correctly unlocks after beating all challenges
  • Achievements: "Virtuoso" now correctly unlocks after pressing all piano keys
  • Achievements: "D-D-D-Drop the Vase!" now correctly unlocks after shattering a vase
  • Challenge Mode: Fixed off-center UIs
  • Challenge Mode: Fixed levels sometimes exiting incompletely
  • Workshop: Fixed issue where uploading UI was frozen after uploading one piece
  • VR: Fixed issues where "Non-VR" launch option would still use VR
  • VR: Mallet now properly breaks swivel connections

Known Issues
  • General: Game sometimes launches on incorrect display. Hold SHIFT while launching to access a dialog that allows you to choose the display
  • Online: Pieces on visiting player's are sometimes offset when a connection is made.
  • Online: Players cannot play with other players if they are in different regions

Let me know if you have experienced any bugs not listed here, or if you have suggestions for improvements to the game!

19 comments Read more

July 28

Home Improvisation Full Release!



After 14 months in Early Access, we are finally ready to bring everyone's favorite furniture simulator to the masses. A huge thank you to everyone who supported us during our development, we couldn't have done it without you!

For those of you who played the game in Early Access, here are the biggest changes:

  • 6 rooms, including completely redone versions of the original rooms
  • HTC Vive support, including local and online multiplayer
  • New SFX and music
  • More bug-fixes and gameplay improvements then we could list

6 comments Read more

About This Game

The viral sensation that cracked up the internet is back with a vengeance! Tons of new furniture, new rooms, virtual reality support, and online multiplayer keep the fun going forever!

Home Improvisation is a furniture-building simulator that lets you decorate an entire house. The only catch: none of the furniture comes with instructions! Discover the intended design or make your own creative masterpiece.

Furniture is more fun with friends! Work together locally and online to build unique (and terrifying) creations. With a huge new catalog of furniture and a whole house to decorate, the possibilities are limitless!
  • Build over 30 pieces of furniture in 6 unique rooms
  • Mix-and-match to make your own custom creations
  • Play with friends! Up to 3 friends can join you locally
  • Play online! Invite a player to your house, or visit theirs
  • Use the HTC Vive to build in Virtual Reality
  • Master 5 tools to create advanced creations
  • Share your creations on Steam Workshop
  • Test your furniture-making skills in Challenge Levels

Hear from some of our satisfied players!
  • “I love the future, because it allows for games like this to exist” - Griffin McElroy, Polygon
  • “Probably ‘game of the year’ every year in Sweden” - PewDiePie
  • “It's pure madness and chaos” - Andrew Liszewski, Gizmodo
  • “It really gives me that sense of satisfaction I need, that I’m not getting anywhere else in my life” - JackSepticEye
  • “It’s really mostly about furniture” - Brian Altano, IGN

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Memory: 512 MB RAM
    • Graphics: DirectX 9
    • Storage: 600 MB available space
    Recommended:
    • OS: Windows 7/8.1/10
    • Memory: 2 GB RAM
    • Graphics: DirectX 11
    • Storage: 600 MB available space
    Minimum:
    • OS: Mac OSX 10.7
    • Memory: 512 MB RAM
    • Storage: 600 MB available space
    Recommended:
    • OS: Mac OSX 10.11
    • Memory: 2 GB RAM
    • Storage: 600 MB available space
    Minimum:
    • OS: Ubuntu 10.10, SteamOS
    • Memory: 512 MB RAM
    • Storage: 500 MB available space
    Recommended:
    • OS: Ubuntu 16.04, SteamOS
    • Memory: 2 GB RAM
    • Storage: 500 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (104 reviews)
Recently Posted
QbsidianH20
0.3 hrs
Posted: August 22
There is absolutely no tutorial or instruction for controlling and game is generally too buggy to play
Helpful? Yes No Funny
haelihunt712
1.5 hrs
Posted: August 21
it seemed like fun on the trailor, but it became boring rather fast
Helpful? Yes No Funny
sarahfarr1991
0.7 hrs
Posted: August 21
i think the mouse is shocking to use, i have been trying for nearly half an hour to do th first one and would just not do it waste of £6.99
Helpful? Yes No Funny
Ben
5.9 hrs
Posted: August 20
This game is exactally what i remember it being when i played the demo... an ikea simulator i like it but there is a game breaking glitch that i will explain in the discussions section other than that problem this game is great 10/10
Helpful? Yes No Funny
[CE] Kojimeme ( ͡° ͜ʖ ͡°)
3.4 hrs
Posted: August 19
Can spell 'NUT' with neon lights in garage.

10/10
Helpful? Yes No Funny
cry0
0.2 hrs
Posted: August 15
10/10 would ♥♥♥♥ up a lamp again
Helpful? Yes No Funny
Momentai
1.7 hrs
Posted: August 14
Not sure if they fixed the whole online mode but this game is still fun on its own. I'm usually fustrated building IKEA furniture in itself and I sometimes regret buying because I know I'll flip but the game is a unique experience where you can be like those know it all modern artists.

Admittingly, I get more satisfaction building furniture than playing a mission on any other game. Who knew?
This too is the perfect game to ♥♥♥♥ off your friends when playing locally. Perfect for a troll-of-a-friend.

Once the online mode is fixed and perhaps add in a chat option somewhere (even though the game is already updated fully, from what I know?), this game is golden.
Helpful? Yes No Funny
Claudio Mengaba
1.5 hrs
Posted: August 11
Funny game but AT THE MOMENT is IMPOSSIBLE to play online, the other player get stuck and unable to do anything...
I wasnt able to play with my friend that lives in the same neighborhood.
Sad...
Helpful? Yes No Funny
marcelmo
3.8 hrs
Posted: August 11
Fun and all but online multiplayer just doesn't work...disappointing.
Helpful? Yes No Funny
Shalrak
8.9 hrs
Posted: August 11
I loved this game, my favourite game of the month!

The concept is wonderfully silly and original and is the exact thing I am missing in video games. There are too few games out there which allows me to be creative without any boundaries. I have been both proud of my designs as well as laughed at how stupid they are. There is no real goal in the game but your sense of accomplishment grows as you fill out your house with your own creations. It is like a trophy room that grows and allows you to look back at every minute you have spent on it. And you keep figuring out new ways to use the hundres of different bits you have at your disposal.

However, this is definitely not a game for everyone. It involves a lot of frustration and if you buy it expecting it to be a silly game like surgeon simulator og goat simulator, you'll be dissapointed. This game requires a decent amount of creativity and patience for someone to put more than an hour or two into it. While I love it, I dont expect a lot of people to feel the same way.

Now for the latest update. The fans asked for the ability to rotate the room, and they got it, except it is impossible to control and I just ended up putting the camera back to base. I never was able to figure out how to save individual furniture peaces, and now the update cleared two of my rooms for everything I had built, but I can just build new stuff. The game is no longer able to start up on my main screen in full screen so I have to window it, which cuts off the outer rooms from direct access in dollhouse mode as there is no option to change screen resolution. And lastly the cursor in the menu no longer lines up with where I can see my cursor, it is about a fingerlength off so I have to click in blindness.

As soon as there are solutions to these problems, I'll change my review to positive. Until then I'll go cry about one of my few creative games being just another name on the list of games that are never clicked on.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 7 days
2 of 3 people (67%) found this review helpful
Recommended
5.9 hrs on record
Posted: August 20
This game is exactally what i remember it being when i played the demo... an ikea simulator i like it but there is a game breaking glitch that i will explain in the discussions section other than that problem this game is great 10/10
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
3 people found this review funny
Recommended
3.4 hrs on record
Posted: August 19
Can spell 'NUT' with neon lights in garage.

10/10
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
94 of 116 people (81%) found this review helpful
108 people found this review funny
Recommended
2.4 hrs on record
Early Access Review
Posted: July 23, 2015
Ikea Simulator!

Because i don't have Ikea in my country, this is the best experience i can afford. Thanks developer to make this possible to me!
Was this review helpful? Yes No Funny
59 of 68 people (87%) found this review helpful
11 people found this review funny
Recommended
2.0 hrs on record
Early Access Review
Posted: May 29, 2015
It's a simulation game. It doesn't hold your hand at all. The game wants you to build a shelf? How about some messed up looking modern art instead? The choice is yours. I had fun messing around in this game, but obviously it's not going to be for everyone.

Pros:
- Do whatever the hell you want.
- There's a bunch of tools so you can modify the furniture to make it "better."
- Lovely soundtrack and a very clean visual style.

Cons:
- Very hard to actually build things.
- Controls may be frustrating, although that's part of the game's charm
Was this review helpful? Yes No Funny
33 of 40 people (83%) found this review helpful
1 person found this review funny
Recommended
3.8 hrs on record
Early Access Review
Posted: May 29, 2015
TLDR; this game is really fun as a casual party game. The sandbox mode (called 'Form' in the game) can be a blast with a few friends, and the building challenge(s) are great for solo play. Definitely recommended at this price, and more features promised within the next few months is a bonus.

Pros:
- Really entertaining w/ a few friends
- Funny premise and furniture titles
- Challenge(s) are great, show potential
- Sandbox mode gives free roam for creative designs

Cons:
- It's early access.. so there's not a ton of content just yet

You could call it 'furniture building simulator' or '[redacted for legal reasons swedish furniture store] simulator', but that's kind of missing the point. It's pretty clear from the start that the objective is to be as creative as possible, not to assemble things by instructions (actually, there are no instructions). The game doesn't currently rate you by how well you built anything or whether it looks anything like the box your furniture came in- the point was to have free roam instead of linear objectives. Building things the way they are supposed to look becomes difficult fairly quickly, so instead I tend to build pseudo versions of that piece or make robots. I could see the benefit of a mode that rates your creations against what's on the box in a future update, but ultimately that would be to give the player more choices on top of the really entertaining modes that are already there. In the 'form' mode, which is like a sandbox, you can order new pieces from the catalog. The boxes float in and, once you open them, the pieces spill out. There are pegs and holes to line up in any way that you wish, and up to five people can join you. In the sandbox mode, having a few friends around really helps. While messing with pieces and trying in vain to coordinate with friends, I was reminded of great couch co-ops like New Super Mario and the like. Things can quickly turn into a hysterical yelling match as two people with best intentions create a monstrosity of a bookshelf, while the guy at the other end of the couch chases them with a mallet. It's a blast.

The 'function' mode gives you challenges by which you must build furniture to meet a stated objective (there's only one challenge now, but it's pretty clear that more will be added). This mode is great for solo play, and really shows the potential that could be had with the elements of the game. Group play definitely works here too, as long as you don't have a rogue friend with a mallet destroying your hard work (ask me how I know)..

I play with a Xbox 360 controller. It seems this was the intention of the devs (there are pics of 360 controllers in the initial loading screen). I briefly used a touchpad when some friends were over and, while it works, it wasn't how I'd recommend playing. There's a slight learning curve to figuring out the best way to rotate pieces, but it's pretty straightforward and easy to pick up. The cursor movement pace speeds up and slows down depending on what you're holding, which really helps when you're lining up pegs to put together. Basically, controllers work best and buttons are simple and intuitive.

Overall, I'm really glad I picked this up. It's great to see more games like this available on steam that focus on local coop (because yes, some PC gamers like that). Definitely happy with the current state, and very much looking forward to where this thing goes.
Was this review helpful? Yes No Funny
34 of 43 people (79%) found this review helpful
17 people found this review funny
Recommended
0.8 hrs on record
Posted: July 28
After about an hour of assembling furniture, much like the first time I moved into my first apartment, everything look horrible. It was all misaligned and strewn about the room in a fashion one would expect from a newborn elephant attempting to decorate. I love it.
The music in the background really allows you to relax and focus whatever you are working on. It sets the tone for the "ikea" home decorator we all have inside of us.
The gameplay feels super solid and made it fun to actually assemble furniture... then destroy it... then play in confetti...
This game hits all the fun points of a unique puzzle indie game. I highly recommend picking it up.
Was this review helpful? Yes No Funny
50 of 76 people (66%) found this review helpful
1 person found this review funny
Not Recommended
0.6 hrs on record
Posted: July 29
TL;DR, If you want MORE unintuitive control games like surgeon simulator, I am bread, QWOP; but with the added twist of the spatial perspective problems of inside-out meshes, you might like this game, otherwise, you'll be very frustrated by it.

I honestly didn't enjoy it for two reasons.
1: This game relies upon unituitive controls for it's difficulty, and I'm starting to view games that do this the same way I view goat simulator: Made for youtubers. Don't get me wrong, unlike goat simulator, there is a challenge involved in this (though whether or not you like this sort of challenge is another story), however, I'd imagine the demand for watching this type of game is much higher than the demand for playing this game. I wouldn't be bashing the game for something like this if it marketed itself as Surgeon Simulator builds Ikea. I take issue with this difficulty because it's a cheap cop-out to making an actually difficult game while simultaneously weasling your way out of making a control setup that feels good to use. It's the kind of difficulty that rewards unending patience rather than developing skill, it's not my cup of tea.

But, I understand that there's still a niche for games like surgeon simulator, and I won't talk poorly of a game for trying to fill this niche. I will, however, damn such a game that says "You know what, clunky controls and a generally obstructed view of what you're doing isn't frustrating enough, let's mess with spatial perspective itself!"

2: Most of the screenshots and videos for this game make it look like you have an Isometric perspective, right? Nope! all the gameplay footage that isn't taken with VR is actually viewing the world from the bottom up rather than top down if we make the dangerous assumption that the edges of an object indicate it's orientation rather than the faces that we're seeing. It took me a few minutes to realize why things didn't look right, but basically the way that it works is that they take the camera's viewpoint really far away from the actual world, put it below the structure in question, and then turn the meshes inside out so that we see the far edges of an object on top of the close edges. Or for a simpler understanding, go find something that you can view a wireframe cube and manipulate you're viewpoint, figure out which side's the front, and then tell yourself that it's actually the back side and imagine that face as the back of the cube instead of the front, then move the camera around the cube, things should move weird. If that sounds confusing... it is... it's something you only learn if you look at enough wireframe objects the wrong way for long enough periods of time to actually notice it.

Shame, I was actually in the mood for a good team-ikea building game, unfortunately this one not only gives you some crappy controls, but goes out of its way to make it worse by turning everything inside out and upside down
Was this review helpful? Yes No Funny
64 of 101 people (63%) found this review helpful
100 people found this review funny
Recommended
6.3 hrs on record
Posted: July 29
step 1 drill hole in in crotch of maniquin
step 2 Make a board come out of its crotch
step 3 feel proud of what you have done
Was this review helpful? Yes No Funny
20 of 24 people (83%) found this review helpful
3 people found this review funny
Recommended
2.7 hrs on record
Early Access Review
Posted: May 31, 2015
Heck yeah this game is fun. I find it brilliant when people make really fun games about mundane activities. I played this with three people and it plays like a really challenging (yet lovely) puzzle game. It is basically an IKEA simulator. You get DIY furniture and have to figure out how to assemble it. Its really difficult. I don't think I have made anything perfectly yet.

Pros:
+Full controller support
+Really nice artwork and overall ambience (i.e. you can adjust the lights and play with everything in the rooms)
+Plenty of content so far (three rooms plus sandbox and a community challenge)
+Music is great

Cons:
-Not a big deal, but it would be nice to have a zoom function for those small parts when I am playing from the couch

Overall, this is totally worth the small asking price. I will definately be playing a good bit of this.
Was this review helpful? Yes No Funny
11 of 12 people (92%) found this review helpful
1 person found this review funny
Recommended
0.2 hrs on record
Early Access Review
Posted: July 20
First off, I don’t know too much about the developers, The Stork Burnt Down, but if this is their ‘freshman’ effort then I’m eagerly awaiting any additions to their catalogue. The team behind Home Improvisation has put together a polished product that is at once both meticulously thought out and almost boringly simple. Taking one of the more straightforward and frustrating tasks known to humanity-- assembling store bought furniture--Home Improvisation turns the tables (pun intended) on domestication, allowing players to transform the task of assembling furniture into an effort of intellect (following the sole source of direction via the picture on the box) or free expression (throwing inhibition to the wind and making abstract art a la Duchamp). Home Improvisation is a puzzle of a game that’s fun to tinker with for hours on end.

Notes:
1. I’ve played both single player and with friends, and found that this game proves that the human imagination has a knack for turning anything into play and that this is best enjoyed with others.
2. I’ve appreciated how well the developers have kept their audience in the loop. It seems that they’ve been quick and appreciative in their responses to criticisms and concerns. Very good sign that this team will keep their audiences in mind as they continue to make more games.
3. The controls have a small learning curve. I handled them OK from the get go, but I’m sure that has to do with my 3D modeling background. Interesting take on the game mechanics. Excited for more polished explorations to come in future titles.

PRO TIP : The cat has nine lives…uhhherr…uses.
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