Big Brain Wolf est un jeu pointez cliquez pour les amateurs d'énigmes. Le joueur prend le rôle d'un loup végétarien asmathique qui veut devenir un génie. Au cours de son aventure il rencontrera de nombreux personnages. 6 scientifiques vous proposeront des exercices qui vous feront gagner des points et évoluer.
Évaluations des utilisateurs :
Globales :
variables (71 évaluation(s)) - 61% des 71 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 5 nov 2009

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À propos de ce jeu

Big Brain Wolf est un jeu pointez cliquez pour les amateurs d'énigmes. Le joueur prend le rôle d'un loup végétarien asmathique qui veut devenir un génie. Au cours de son aventure il rencontrera de nombreux personnages. 6 scientifiques vous proposeront des exercices qui vous feront gagner des points et évoluer.
  • 60 énigmes différentes à résoudre
  • 20 Puzzles à travers 5 chapitres captivants
  • Des personnages rigolos qui plairont à tous
  • 6 exercices cérébraux approuvés par les scientifiques du centre international
  • 10 Original STEAM achievements
  • Musique Jazz

Configuration requise

    • Interface : Windows XP/Vista
    • Processeur : 1.0 GHz
    • Mémoire : 512 Mo
    • Graphismes : Tout types
    • DirectX®: 8.0 ou supérieure
    • Disque dur : 40 Mo
    • Son : Tout types
Évaluations des utilisateurs
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Globales :
variables (71 évaluation(s))
Publiées récemment
Log
( 16.3 heures en tout )
Posté le : 11 mars
It's pretty fun.
ownosourus
( 37.0 heures en tout )
Posté le : 25 février
With so many titles being casual in nature, often aimed at those who are new to computer games or looking for something that can be picked up and then put down again with ease, it’s easy to overlook more substantial offerings like Big Brain Wolf. At first glance it may appear to be yet another lightweight casual title, but in reality it is a third-person puzzle-adventure game that offers more than enough content to be worthy of any adventure gamer’s attention.

The protagonist is the eponymous wolf, who is currently working through his apprenticeship as a genie. Unlike most wolves, our hero is a friendly soul who refuses to eat people and prefers the life of a vegetarian instead, much to the despair of his mother and fellow wolf clan. In order to become a proper genie, the wolf must solve puzzles armed with a pen and paper, along with some knowledge of his beloved game of chess. Yet it seems the world is against the wolf clan; with his mum arrested for the murder of Princess Red Riding Hood's grandmother, it's up to our vegetarian friend to prove her innocence while capturing the real culprit and graduating as a genie in the process.

This storyline is quite shallow, without any real surprises or sudden developments, but this is made up for by the interesting characters and the overriding fantasy theme. As you have probably guessed from the background, Big Brain Wolf is set within a land of fairytales, but with a mixture of cultural references thrown in for good measure. You'll come across the Charming family and the three pigs, dragons, Pinocchio acting as your mother's lawyer, Gepetto depicted as a mad scientist and inventor, and Tom Thumb as a celebrity superstar. Your tutor and partner-in-crime, the genie who conjures up the many puzzles you'll solve, is actually a robot, complete with wires and interesting head gear.

The fairytale theme is reflected in the cartoony visuals, filled with bright and colourful characters and backgrounds, with plenty of scenery featuring castles, beanstalks, knights, forests and dungeons that re-create the feel of living in a picture book world. If there is a criticism, it's that some of the scenes aren't very detailed, lacking the polish of a bigger budget title. It's also a shame that music and speech are fairly neglected. Only the occasional piece of jazzy music is present in certain scenes, as silence fills much of the adventure, broken only by the odd sound effect, the most common being a fanfare noise upon successfully completing a puzzle. Voice acting is also absent, with only a few lines spoken at the outset and the rest of the dialogue displayed as text.

The conversations between the genie and the wolf are the most engaging, both mocking yet helpful for getting through the many trials. On the whole, the writing is nicely done, proving to be informative and at times comical, with plenty of humour between the characters, mostly criticizing the hero's inability to be a 'proper' wolf that likes to devour things. It's the banter and descriptive comments of the world you explore that provides most of the non-puzzling entertainment, successfully making up for any shallowness in the storyline department. Videogame fans will notice the re-naming of the Xbox to the Woodbox that constantly needs to be replaced, as well as the portraits of characters named after Nintendo icons like Samus, and little touches like these are fun to discover.

Controls for the game are of the traditional point-and-click variety, where selecting items or characters on screen will allow you to interact with them, and it is possible to move to different locations by clicking directional arrows that appear. The wolf moves extremely slowly, but none of the areas are very big, so you never have long to wait. In one departure from most traditional adventures, there is no smart cursor or highlights to help you identify hotspots. Like adventure games of old, you’ll simply need to click everything to see if each object yields any useful information or results. Some puzzles require you to drag items by holding down the mouse button and moving the mouse in the necessary direction, but it’s all very intuitive.

While at first you are quite restricted to where you can go, as the adventure progresses more locations are opened up and it is possible to move freely between multiple areas without any hindrance. You can talk to everyone you meet on your quest, often triggering different lines of dialogue, even from those that have little to do with the actual plot. Puzzles often result from these conversations as new problems present themselves, whether it is trying to locate fellow wolves who can inform you about possible murder suspects, getting past security guards to visit your mum in prison, aiding Sara the sheep break out of jail in return for her help, or locating mirror fragments that contain vital clues.

With this style of puzzle-based gameplay, it's clear that Big Brain Wolf owes a lot to the likes of Professor Layton. In fact, when it comes to a handful of puzzles, such as placing queens on a chess board so their paths do not cross, the traditional hanoi blocks game and re-arranging match sticks to make particular shapes, you could swear that they came straight from the Professor’s world and into this one. Other puzzles are also heavily inspired by the popular DS series, but they are integrated well enough to make sense in context, rather than just being thrown in for the sake of it. From word games and tracing shapes using only one continuous line to shuffling blocks into certain spaces and decoding secret messages, the puzzles are quite diverse. None of them involve collecting items or inventory quests, however, as they are all logic puzzles that arise simply from clicking on points of interest in the environments or certain characters.

This wide range of puzzles varies in difficulty from simple to deceptively challenging, at which point the hint system might come in handy. You start off with a few to get you going, but rather than make it easy for you, additional hints have to be earned by playing brain exercise games, aimed at improving different aspects of memory. These include memorising sequences of colours, deciphering clocks placed in different positions, recalling names given to items on screen, and matching symbols. At the end of each minigame, your score is charted so you can see how well you are progressing with each memory activity, which is useful if you are trying to improve in different areas. How well you do determines how many points are awarded, and reaching a certain goal unlocks a new hint key.

With 60 puzzles in total there's certainly plenty of content to get to grips with, although there are a few gripes I need to mention. Since puzzles occur simply by clicking items in the background, it is possible to completely miss some that aren't essential to progressing the storyline, without any indication as to where these might be. By clicking on the genie's lamp at the corner of the screen, you can access a menu that keeps track of the storyline in each chapter, brain exercise games that can be played at any point and a list of puzzles unlocked in each chapter.

Towards the end of the game, some of the puzzles do start to repeat themselves – there are about four variants on the tower of hanoi, not to mention quite a few chess-oriented ones. While this is in keeping with the main character's passion, it is repetitive and tiresome for anyone who has little interest in the board game. The story also doesn't have much in the way of an ending, with just a couple of conversations taking place before “The End” message is displayed, which is a bit of an anti-climatic way to finish the game.

Despite its few corner-cutting measures, however, Big Brain Wolf is an enjoyable puzzle-adventure that will surprise those who may be tempted to dismiss it as yet another generic casual title clamouring for your attention.
eliza.knight339
( 4.1 heures en tout )
Posté le : 20 février
great game, nice graphic, a lot of puzzles to solve, some are interesting but almost of them are pretty simple, relaxing to play, would recommend it :)
however, the character walks so slow, and puzzles are sometimes difficult to find
Bannesyn
( 8.7 heures en tout )
Posté le : 3 janvier
Pretty easy game. Story was a little disappointing but game play and puzzles are fun.
Morphy
( 18.0 heures en tout )
Posté le : 30 décembre 2015
Quite a tough puzzle game at times. Similar to the likes of Telltale's Puzzle Agent. I didn't like a few of the puzzles as I thought they were too hard and it seemed that in one or two of them perfectly valid answers failed to be approved so I think that is a serious flaw. Still, I'll give it the thumbs up but quite a few things could've been improved.
archcorenth
( 12.2 heures en tout )
Posté le : 19 décembre 2015
Although I like this sort of game, the extremely slow movement of your character (when frankly I don't see why your character has to move at all.) is very obnoxious. Also there is too much dialogue and too many simple puzzles. But there is some interest to be had in the story, and every once in a while a strong puzzle shows up (unlike Puzzle Agent where there never was a hard puzzle.) So if you're willing to slog through all the mud it may be worth it.
jac1002
( 7.1 heures en tout )
Posté le : 24 novembre 2015
Not bad,it's not a Layton game but it's not bad.
[UM] Frungi
( 1.8 heures en tout )
Posté le : 25 octobre 2015
If you enjoy puzzle books, but wish they were wrapped in an inconsistent adventure game about a fairy tale wolf who wants to be a genie, this is the game you’ve been looking for.

Seriously, just buy a puzzle book, you’ll have more fun. Also, do not buy this if you expect to play on an up-to-date Mac. It crashes on launch as of 10.9 and there is no developer support.
MeduMegu Shop | SEA & ROW
( 0.1 heures en tout )
Posté le : 18 septembre 2015
The game is unpolished, it seems like this game was finished in a rush.
Finding the puzzles is indeed harder than solving the puzzle itself.

The character walking is so slow and slowing the progress in the game.
AntiVVeaboo
( 0.6 heures en tout )
Posté le : 30 août 2015
Vniqve

point n click game

imagine aladdin + terminator haha..
lnqman
( 7.8 heures en tout )
Posté le : 18 août 2015
Jeu de puzzles/énigmes décousus, sans rapport logique avec l'histoire.
Les puzzles sont des classiques déjà vus ou bien des jeux peu amusants.
Mini jeux d'entraînement cérébral : peu d'intérêt.
On en est amené à cliquer désespérément partout sur l'écran pour faire apparaître les énigmes sans comprendre pourquoi elles sont là.
Traduction française désastreuse : faux sens, fautes d'ortographe, etc.
Et oui... le personnage se déplace trop lentement.

Dommage car l'histoire contient des références amusantes, avec des personnages qui auraient pu être drôles si le reste n'était pas si mauvais.
BatGirlJack
( 6.4 heures en tout )
Posté le : 9 mai 2015
This game wasn't great. The character walks so....so....painfully slow. Puzzles were often fun though. S'ok if you can buy during a crazy sale.
gbors
( 6.9 heures en tout )
Posté le : 25 avril 2015
The magic of indie games is that you never know where you find hidden gems. Big Brain Wolf is a decent game by all means - reasonably funny story, decent puzzles, acceptable visuals and music. It's worth a EURs, but certainly you can find better puzzle games.
However, just as a kind of throwaway, there are six "training exercises" in the game which are simply superb. With short scientific background and a few pointers, they aim at various functions of the human brain - they measure the players performance and offer development in an easy to understand manner. For these exercises the game is definitely recommended.
IceStorm
( 6.4 heures en tout )
Posté le : 16 avril 2015
Not recommended, could have been so much better as a game. Strangest thing is, finding the puzzles is a lot harden then actually solving the puzzles. Style and and story are not too bad but gameplay is. Some of the puzzles are just vague or accept only a specific solution.
sfnhltb
( 5.3 heures en tout )
Posté le : 16 janvier 2015
Overall: Okay adventure puzzle game with some nice extras.

There are basically two sides to this game - you can run through the point and click story interspersed with 60 puzzles of varying types (some puzzles are quite similar to each other, but nothing gets overused too much). The story isn't anything special, and the humour which plays a lot on the stereotypes of various fairytale characters didn't really work for me, but it didn't really detract or annoy me either. The running about between screens clicking on everything to try and ensure you unlock all the puzzles before ending the chapter was a little annoying, but there aren't too many characters/places so again not a show stopper.

The bonus for me was the 6 extra puzzle modes that you can play to earn hints for the story mode, which are nicely set up and reasonably broad - so for example you have a symbol matching puzzle where you have to match the symbol that appears in the centre of the screen with the other copy of it that appears amid a bunch of decoy symbols, and you have about 3 seconds to click the right one. The key here is it automatically balances the difficult of each of the puzzles - as you do better you get more decoys, more complex symbols, and the decoys become more similar to the target.

The other 5 are different types of endless puzzle:

- Picking out a shape out of several others that describes itself incorrectly - so it might say "yellow square" but actually be red (occasionally the rules reverse to have to pick out the correct shape with most descriptions being wrong),
- A "Simon Says" pattern repeating puzzle, which gets more fun when you have to enter the sequence backwards
- reading an analogue clock face as it gets rotated, loses most of the digits, and finally gets flipped as if you are reading it via a mirror
- A dual puzzle where you have to count the number of each colour of coin and enter them, but also up to three independent timers appear as well with a number on them - after you estimate that many seconds has expired since each timer appeared you click it (while trying not to distract your count of the coins)
-A puzzle I suck at where it tells you peoples names, and the object associated with them. Once it has finished the list it then either shows you the object and asks you to type in the matching name, or tells you the name and shows you 10 objects for you to pick which was associated to them

This obviously gives it a lot of replayability that the story part of the game doesn't have, and the fairly widely scaling automatic difficulty levels these extra puzzles have built in should make it suitable for a quite wide range of abilities.
Roh-Bear!
( 11.5 heures en tout )
Posté le : 31 décembre 2014
I would love to recommend this game, it has great visuals, an engaging story line, and clever puzzles. It's everything you could want in a point and click adventure/puzzle game. However, I run a Mac and after I upgraded by OS to Maverick (almost a year ago now I believe) the game will no longer run. Based on the community thread for this game, this is a problem both with Mavericks and Yosemite, so it doesn't run on either of the two current Mac OSs. That is why I can't recommend this game. I don't know if it's kept up with the newer Windows versions, but on Mac it is a total failure, which is pretty sad really. It's a great game if you can actually play it.
gaia.razus
( 5.5 heures en tout )
Posté le : 25 décembre 2014
Many puzzles await for you, and I mean this game has various types of puzzles. If you are boring of hidden object game, you should try this one, it's great after all.
Nyc2x
( 4.3 heures en tout )
Posté le : 24 décembre 2014
A hybrid adventure/puzzle game that will really get you scratching your noodle. While the story will progress in classic point n click fashion, most of time will be spent trying to tackle logic puzzles that will really put brain to the test.

As progress through the story, you are going to encounter characters and objects that will require you to tackle these puzzles to continue. Word puzzles, numbers games, shape situations; the types of puzzles run the game.

Game: 6.5/10
Graphic: 6.5/10

100% Achievement : Easy | Medium | Hard | Very Hard
Angry Russian Child
( 8.5 heures en tout )
Posté le : 28 novembre 2014
If it's on sale and you have some extra cash you could certainly pick up a worse game than this.

It's a bit short, the sound is decidedly dated, and it's a blessing the voice acting didn't extend past the prologue. Sometimes the puzzles have little connection to what's happening on screen, worse yet the difficulty ranges from puerile to absolutely diabolical.

But ignoring all that there's still a pleasant little game here full of some good jokes, fun character design, and a nice little story to wrap it all up. If you're willing to settle for some recycled puzzles and the occasional grapical glitch, it's a fun ride and worth a bargain bin pickup.
jojostrewth
( 8.9 heures en tout )
Posté le : 5 novembre 2014
Well, the art is nice and the puzzles range from obvious to challenging, but there are some flaws in the actual gameplay. One puzzle wouldn't accept a valid alternate answer, and I kept getting alerts for the same "You beat 50 puzzles!" achievement.

If you're interested in getting it, I'd recommend waiting for a Steam sale, or for the bugs to be patched.
Évaluations les plus pertinentes  Dans les 90 derniers jours
14 personne(s) sur 14 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
37.0 heures en tout
Posté le : 25 février
With so many titles being casual in nature, often aimed at those who are new to computer games or looking for something that can be picked up and then put down again with ease, it’s easy to overlook more substantial offerings like Big Brain Wolf. At first glance it may appear to be yet another lightweight casual title, but in reality it is a third-person puzzle-adventure game that offers more than enough content to be worthy of any adventure gamer’s attention.

The protagonist is the eponymous wolf, who is currently working through his apprenticeship as a genie. Unlike most wolves, our hero is a friendly soul who refuses to eat people and prefers the life of a vegetarian instead, much to the despair of his mother and fellow wolf clan. In order to become a proper genie, the wolf must solve puzzles armed with a pen and paper, along with some knowledge of his beloved game of chess. Yet it seems the world is against the wolf clan; with his mum arrested for the murder of Princess Red Riding Hood's grandmother, it's up to our vegetarian friend to prove her innocence while capturing the real culprit and graduating as a genie in the process.

This storyline is quite shallow, without any real surprises or sudden developments, but this is made up for by the interesting characters and the overriding fantasy theme. As you have probably guessed from the background, Big Brain Wolf is set within a land of fairytales, but with a mixture of cultural references thrown in for good measure. You'll come across the Charming family and the three pigs, dragons, Pinocchio acting as your mother's lawyer, Gepetto depicted as a mad scientist and inventor, and Tom Thumb as a celebrity superstar. Your tutor and partner-in-crime, the genie who conjures up the many puzzles you'll solve, is actually a robot, complete with wires and interesting head gear.

The fairytale theme is reflected in the cartoony visuals, filled with bright and colourful characters and backgrounds, with plenty of scenery featuring castles, beanstalks, knights, forests and dungeons that re-create the feel of living in a picture book world. If there is a criticism, it's that some of the scenes aren't very detailed, lacking the polish of a bigger budget title. It's also a shame that music and speech are fairly neglected. Only the occasional piece of jazzy music is present in certain scenes, as silence fills much of the adventure, broken only by the odd sound effect, the most common being a fanfare noise upon successfully completing a puzzle. Voice acting is also absent, with only a few lines spoken at the outset and the rest of the dialogue displayed as text.

The conversations between the genie and the wolf are the most engaging, both mocking yet helpful for getting through the many trials. On the whole, the writing is nicely done, proving to be informative and at times comical, with plenty of humour between the characters, mostly criticizing the hero's inability to be a 'proper' wolf that likes to devour things. It's the banter and descriptive comments of the world you explore that provides most of the non-puzzling entertainment, successfully making up for any shallowness in the storyline department. Videogame fans will notice the re-naming of the Xbox to the Woodbox that constantly needs to be replaced, as well as the portraits of characters named after Nintendo icons like Samus, and little touches like these are fun to discover.

Controls for the game are of the traditional point-and-click variety, where selecting items or characters on screen will allow you to interact with them, and it is possible to move to different locations by clicking directional arrows that appear. The wolf moves extremely slowly, but none of the areas are very big, so you never have long to wait. In one departure from most traditional adventures, there is no smart cursor or highlights to help you identify hotspots. Like adventure games of old, you’ll simply need to click everything to see if each object yields any useful information or results. Some puzzles require you to drag items by holding down the mouse button and moving the mouse in the necessary direction, but it’s all very intuitive.

While at first you are quite restricted to where you can go, as the adventure progresses more locations are opened up and it is possible to move freely between multiple areas without any hindrance. You can talk to everyone you meet on your quest, often triggering different lines of dialogue, even from those that have little to do with the actual plot. Puzzles often result from these conversations as new problems present themselves, whether it is trying to locate fellow wolves who can inform you about possible murder suspects, getting past security guards to visit your mum in prison, aiding Sara the sheep break out of jail in return for her help, or locating mirror fragments that contain vital clues.

With this style of puzzle-based gameplay, it's clear that Big Brain Wolf owes a lot to the likes of Professor Layton. In fact, when it comes to a handful of puzzles, such as placing queens on a chess board so their paths do not cross, the traditional hanoi blocks game and re-arranging match sticks to make particular shapes, you could swear that they came straight from the Professor’s world and into this one. Other puzzles are also heavily inspired by the popular DS series, but they are integrated well enough to make sense in context, rather than just being thrown in for the sake of it. From word games and tracing shapes using only one continuous line to shuffling blocks into certain spaces and decoding secret messages, the puzzles are quite diverse. None of them involve collecting items or inventory quests, however, as they are all logic puzzles that arise simply from clicking on points of interest in the environments or certain characters.

This wide range of puzzles varies in difficulty from simple to deceptively challenging, at which point the hint system might come in handy. You start off with a few to get you going, but rather than make it easy for you, additional hints have to be earned by playing brain exercise games, aimed at improving different aspects of memory. These include memorising sequences of colours, deciphering clocks placed in different positions, recalling names given to items on screen, and matching symbols. At the end of each minigame, your score is charted so you can see how well you are progressing with each memory activity, which is useful if you are trying to improve in different areas. How well you do determines how many points are awarded, and reaching a certain goal unlocks a new hint key.

With 60 puzzles in total there's certainly plenty of content to get to grips with, although there are a few gripes I need to mention. Since puzzles occur simply by clicking items in the background, it is possible to completely miss some that aren't essential to progressing the storyline, without any indication as to where these might be. By clicking on the genie's lamp at the corner of the screen, you can access a menu that keeps track of the storyline in each chapter, brain exercise games that can be played at any point and a list of puzzles unlocked in each chapter.

Towards the end of the game, some of the puzzles do start to repeat themselves – there are about four variants on the tower of hanoi, not to mention quite a few chess-oriented ones. While this is in keeping with the main character's passion, it is repetitive and tiresome for anyone who has little interest in the board game. The story also doesn't have much in the way of an ending, with just a couple of conversations taking place before “The End” message is displayed, which is a bit of an anti-climatic way to finish the game.

Despite its few corner-cutting measures, however, Big Brain Wolf is an enjoyable puzzle-adventure that will surprise those who may be tempted to dismiss it as yet another generic casual title clamouring for your attention.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 180 derniers jours
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
18.0 heures en tout
Posté le : 30 décembre 2015
Quite a tough puzzle game at times. Similar to the likes of Telltale's Puzzle Agent. I didn't like a few of the puzzles as I thought they were too hard and it seemed that in one or two of them perfectly valid answers failed to be approved so I think that is a serious flaw. Still, I'll give it the thumbs up but quite a few things could've been improved.
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Évaluations les plus pertinentes  Globales
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Non recommandé
7.8 heures en tout
Posté le : 18 août 2015
Jeu de puzzles/énigmes décousus, sans rapport logique avec l'histoire.
Les puzzles sont des classiques déjà vus ou bien des jeux peu amusants.
Mini jeux d'entraînement cérébral : peu d'intérêt.
On en est amené à cliquer désespérément partout sur l'écran pour faire apparaître les énigmes sans comprendre pourquoi elles sont là.
Traduction française désastreuse : faux sens, fautes d'ortographe, etc.
Et oui... le personnage se déplace trop lentement.

Dommage car l'histoire contient des références amusantes, avec des personnages qui auraient pu être drôles si le reste n'était pas si mauvais.
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0 personne(s) sur 2 (0%) ont trouvé cette évaluation utile
Recommandé
9.9 heures en tout
Posté le : 6 décembre 2010
Type : Réflexion/Aventure Solo
Graphismes : Cartoon
Durée : Court
Contenu : Nombreux casse-têtes, solution toujours logique
Difficulté : Modérée

Le jeu est humoristique et basé sur les contes de fées.
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30 personne(s) sur 37 (81%) ont trouvé cette évaluation utile
Non recommandé
5.4 heures en tout
Posté le : 28 septembre 2014
A children's point and click game with bottom-barrel riddles ripped straight from professor layton. Too often I found myself unable to continue because I needed to click more than once on one specific object to progress. It tries so hard to be good but it's just

I expected relaxation and maybe fun. Instead I wound up fighting the riddle interface and simply using a guide to select the specific contrived group of pixels I needed to click on. Some riddles are straight up bull crap and don't get me started on the terribad brain training exercises.

I tried as hard as I could to enjoy it but overall I simply didn't. I did manage to laugh once or twice, but those moments weren't worth slogging through the rest of this title.
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58 personne(s) sur 94 (62%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Recommandé
Posté le : 22 septembre 2011
this seems to be a furry version of poker night with strongbad
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16 personne(s) sur 19 (84%) ont trouvé cette évaluation utile
Non recommandé
0.9 heures en tout
Posté le : 4 juillet 2013
While this game could have potentially been a fun relaxed puzzle solving game, it utterly and completely fails due to instructions being vague, unclear, and flat out incomplete.

Worse, the interface for several puzzles is simply not thought out in the slightest, so you end up fighting the interface and/or trying to see around it.

It also doesn't help that the graphical display looks to have been built around a 486 with 640x320 resolution.

Don't waste your money on this garbage.
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14 personne(s) sur 16 (88%) ont trouvé cette évaluation utile
Recommandé
4.3 heures en tout
Posté le : 24 décembre 2014
A hybrid adventure/puzzle game that will really get you scratching your noodle. While the story will progress in classic point n click fashion, most of time will be spent trying to tackle logic puzzles that will really put brain to the test.

As progress through the story, you are going to encounter characters and objects that will require you to tackle these puzzles to continue. Word puzzles, numbers games, shape situations; the types of puzzles run the game.

Game: 6.5/10
Graphic: 6.5/10

100% Achievement : Easy | Medium | Hard | Very Hard
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14 personne(s) sur 18 (78%) ont trouvé cette évaluation utile
Non recommandé
0.1 heures en tout
Posté le : 18 septembre 2015
The game is unpolished, it seems like this game was finished in a rush.
Finding the puzzles is indeed harder than solving the puzzle itself.

The character walking is so slow and slowing the progress in the game.
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13 personne(s) sur 17 (76%) ont trouvé cette évaluation utile
Recommandé
12.3 heures en tout
Posté le : 4 juillet 2014
A point and click puzzler which tries hard but could do better. The game play is overly simplified by highlighting the clues in the conversation rather than allowing players to spot them, Many of the mini puzzles have more than one way to complete but the game will only accept one version so, unless you cheat, you may take several attempts trying to find the acceptable answer.

The "Training Day" steam achievement is difficult to achieve whilst also going for the "Genius" achievement as there is a limit on the number of keys you can create and if you are not using hints you cant clear your key chain. If this happens and you are a completist you can just start a new game.

Despite all the above and the poor score I would recommend this game to anyone who has had a stroke or brain injury as well as for young players as there are enough challenges to build/rebuild neural pathways.

54:100
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8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
Non recommandé
6.4 heures en tout
Posté le : 16 avril 2015
Not recommended, could have been so much better as a game. Strangest thing is, finding the puzzles is a lot harden then actually solving the puzzles. Style and and story are not too bad but gameplay is. Some of the puzzles are just vague or accept only a specific solution.
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12 personne(s) sur 17 (71%) ont trouvé cette évaluation utile
Recommandé
5.5 heures en tout
Posté le : 25 décembre 2014
Many puzzles await for you, and I mean this game has various types of puzzles. If you are boring of hidden object game, you should try this one, it's great after all.
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13 personne(s) sur 19 (68%) ont trouvé cette évaluation utile
Recommandé
15.4 heures en tout
Posté le : 3 mars 2014
A witty point-and-click adventure story with puzzles...although some puzzles are a bit too hard. It's still a funny story nonetheless for teenagers or adults to get into. I just wish they left out the voice acting at the beginning(BECAUSE IT'S TERRIBLE.)
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8 personne(s) sur 11 (73%) ont trouvé cette évaluation utile
Non recommandé
5.2 heures en tout
Posté le : 2 avril 2013
Big Brain Wolf was not very enjoyable to say the least. You play a wolf training to be a genie.. wtf? The game is a point and click adventure with lots of puzzles to solve. Some of them were easy for the most part but others just make you wonder how in the hell would anybody know this ♥♥♥♥? The story took me around 5 hours to complete and I do not recall enjoying one minute of it. I recommend avoiding this one.
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7 personne(s) sur 11 (64%) ont trouvé cette évaluation utile
Recommandé
8.3 heures en tout
Posté le : 2 février 2014
TL;DR: Puzzle game with a story arc.

It's a relatively simple puzzle game where you solve a collection of various puzzles. Some are simple, some are hard, some are devilish.

It has a pretty funny fairytale backstory.
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9 personne(s) sur 15 (60%) ont trouvé cette évaluation utile
Non recommandé
12.6 heures en tout
Évaluation avant sortie
Posté le : 26 décembre 2013
This game feels like it came out in the early 90s with children as the intended audience. The game is moderately interesting with run of the mill puzzles. It's not terrible, but there are way better games to spend your money on. I do not recommend.
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4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
Recommandé
8.9 heures en tout
Posté le : 5 novembre 2014
Well, the art is nice and the puzzles range from obvious to challenging, but there are some flaws in the actual gameplay. One puzzle wouldn't accept a valid alternate answer, and I kept getting alerts for the same "You beat 50 puzzles!" achievement.

If you're interested in getting it, I'd recommend waiting for a Steam sale, or for the bugs to be patched.
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5 personne(s) sur 8 (63%) ont trouvé cette évaluation utile
Recommandé
13.5 heures en tout
Évaluation avant sortie
Posté le : 28 octobre 2014
You will like this if you can appreciate a well-written and witty story that appeals to both adults and children in a pleasing to look at art style and which is tied together gameplay-wise by logic puzzles. The story is also surprisingly rich of themes that have no meaning for children, so don't be fooled by the art style.
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11 personne(s) sur 20 (55%) ont trouvé cette évaluation utile
Non recommandé
0.4 heures en tout
Posté le : 15 avril 2014
Decent character design and visuals but.. a strange UI, annoying voices, puzzles thrown at you for no reason, crappy story, very shallow.. likely a kids game as the target audience and might entertain them greatly, who knows! But if you're looking for point and click puzzle games with good story, pacing, characters, etc. there are better all-around titles out there.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
6.9 heures en tout
Posté le : 25 avril 2015
The magic of indie games is that you never know where you find hidden gems. Big Brain Wolf is a decent game by all means - reasonably funny story, decent puzzles, acceptable visuals and music. It's worth a EURs, but certainly you can find better puzzle games.
However, just as a kind of throwaway, there are six "training exercises" in the game which are simply superb. With short scientific background and a few pointers, they aim at various functions of the human brain - they measure the players performance and offer development in an easy to understand manner. For these exercises the game is definitely recommended.
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