Dungeon Warfare is a challenging tower defense strategy game where you become a dungeon lord to defend your dungeons with deadliest of traps and insidious contraptions against greedy adventurers and wanna-be heroes.
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2015년 11월 4일
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Dungeon Warfare 구매

 

최신 업데이트 모두 보기 (29)

2018년 3월 9일

Development Update #2

Hello guys,

It's been a while since the last update.
I'm sharing some of the new features we've been working on the past few months.

1. Item system
As you kill the adventurers, they will now drop valuable items such as jewels and tomes that will empower your arsenal.
You can equip these items and enjoy the powerful passive benefits.
You'll be given slots for your equipments and inventory to store unused items.
Currently, there are six types of equippable items with four rarity tiers (common - uncommon - rare - unique).

In addition to aforementioned equippable items, consumable items will drop.
Consumable items include tokens that give you additional skill/mastery point, tokens that modify maps permanently (e.g. add or remove unit types in a map) or even a map token that opens gateway to procedurally generated dungeons (meaning you will have endless maps to play on).

Past week, I've been working on procedural map generator for Dungeon Warfare 2. There are still some rough edges, but it's working now.
Here are some of the previews of the generated maps.



2. New rune system

Runes will now drop along with the items. We're replacing the old 12 runes with randomly generated runes.
The runes you choose to use in the level will be consumed when you finish the level.
Don't worry yet. You will get plenty of rune drops. In fact, you will run out of inventory space sooner than later.
To keep your inventory from overflowing, we've also made some crafting recipes to consume the runes you don't like to craft new runes.
The runes will spawn with several difficulty mods depending on their rarity. Some of the mods are existing ones in DW1, others are brand new.
The upgraded versions of the old runes will still drop from time to time, along with other unique runes.



That's all for today!
I'll be sharing more stuff as we come up with more exciting stuff.
Thank you very much for your continued support and patience!
댓글 29 개 더 읽어보기

2017년 11월 8일

Development Update

Hello guys, first of all, I am sorry to keep you waiting for a long time without any updates.
As a fellow gamer, I know what it feels like to wait for a game release. It's past time I posted an update. When I posted the announcement of Dungeon Warfare 2, I had hoped to release the game in late October. But once it was clear that it was impossible to finish the game in time, I had a major morale hit which had caused further delay.

Right now, we (just two guys) are working in grueling pace to finish up the game. Alas, some of the features are taking longer to implement than we had estimated. We are hoping to release the game within November. I hate to say this, but there is a chance that it will be delayed to December.

I have begun to write new soundtracks for DW2 and last week I managed to write four soundtracks. I am sharing one of the tracks (which is going to be a battle theme) with you.

https://soundcloud.com/groquest/dw2-newdawn

Dungeon Warfare 2 will have...
  • 60+ maps
  • 12+ new unit types
  • 3+ boss battles
  • 5+ new soundtracks
  • 3 skill trees with 11 skills each
  • 6 new traps
  • a new trap upgrade system that allows you to customize traps (you get to choose one out of three traits per tier)
  • a new rune system that allows you to stack runes and make rune words that add special difficulty modifiers
  • and much more

As always, thank you for playing (and waiting).
And thank you for your patience.
See you soon!
댓글 78 개 더 읽어보기

게임에 대해

Dungeon Warfare is a challenging tower defense game where you become a dungeon lord to defend your dungeon against greedy adventurers.
As you successfully purify your dungeons throughout the world from the pesky invaders, you will gain access to more powerful traps and devious utilities.
Gain experience from killing the invaders to permanently upgrade your traps.

Game Features

  • 26 unique traps with 3 upgradeable tiers each
  • Passive upgrades for the traps
  • 40+ handcrafted levels
  • 22 types of enemies
  • Mix your own difficulty by combining 12 difficulty mode runes for more challenge
  • Endless mode (unlocked after obtaining the Infinity rune)
  • Launch a huge rolling boulder to crush everything on its path.
  • Reroute enemy path towards a busy minecart track to smash the invaders away.
  • Place traps that mercilessly throw mighty warriors into the pitch black abyss
  • Gather a force of your own by using summoning portals to instigate a chaotic brawl.
  • 30+ achievements
  • Juicy pixel art
  • Juicy sound effects
  • Juicy adventurers!

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    최소:
    • 운영체제: Windows 7
    • 프로세서: Core 2 Duo
    • 메모리: 2 GB RAM
    • 그래픽: Graphic Card with at least 256MB of VRAM
    • DirectX: 버전 9.0
    • 저장공간: 100 MB 사용 가능 공간
    권장:
    • 운영체제: Windows 8 / 7
    • 프로세서: 2.4 GHz Quad Core 2.0 (or higher)
    • 메모리: 4 GB RAM
    • 그래픽: Graphic Card with at least 512MB of VRAM
    • DirectX: 버전 9.0c
    • 저장공간: 300 MB 사용 가능 공간
    • 사운드카드: Yes
    최소:
    • 운영체제: Mac OS X 10.7
    • 프로세서: Core 2 Duo
    • 메모리: 2 GB RAM
    • 그래픽: Graphic Card with at least 256MB of VRAM
    • 저장공간: 100 MB 사용 가능 공간
    권장:
    • 운영체제: Mac OS X 10.7 or Higher
    • 프로세서: 2.4 GHz Quad Core 2.0 (or higher)
    • 메모리: 4 GB RAM
    • 그래픽: Graphic Card with at least 512MB of VRAM
    • 저장공간: 300 MB 사용 가능 공간
    • 사운드카드: Yes
    최소:
    • 운영체제: Ubuntu 10.10
    • 프로세서: Core 2 Duo
    • 메모리: 2 GB RAM
    • 그래픽: Graphic Card with at least 256MB of VRAM
    • 저장공간: 100 MB 사용 가능 공간
    권장:
    • 운영체제: Ubuntu 10.10 or Higher
    • 프로세서: 2.4 GHz Quad Core 2.0 (or higher)
    • 메모리: 4 GB RAM
    • 그래픽: Graphic Card with at least 512MB of VRAM
    • 저장공간: 300 MB 사용 가능 공간
    • 사운드카드: Yes
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