Features traditional time trial mode and 9 other game modes, including the popular “Capture the flag”, “Gate hunt” and “Pathfinder”.
User reviews:
Very Positive (245 reviews) - 84% of the 245 user reviews for this game are positive.
Release Date: Jan 24, 2012

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About This Game

Insane 2 offers a number of innovations in the off-road racing genre. Besides the traditional time trial mode, the game features 9 other game modes, including the popular “Capture the flag”, “Gate hunt” and “Pathfinder”, as well as some new competitions, such as bonus hunting, territory control and helicopter pursuit. All of these modes are also available in multiplayer, with up to eight players participating simultaneously.

More than one hundred and fifty races combined into championships and cup competitions take place in Europe, America, Africa and the Antarctic. The game has an enormous variety of long distance tracks: sand and snowy deserts, high-speed roads and impassable cross-country paths, African beaches and deserted Antarctic stations.

The game features 18 vehicles of different classes, from buggies to monstrous “Bigfoots”, as well as an additional prototype class. Rating points won in the races can be used to upgrade any of the vehicles, from a selection of 15 running gear, body or engine upgrade alternatives. Each vehicle is furnished with a detailed destruction system. Reaching the end of a course without suffering any losses is an enormous challenge that only a select few are able to accomplish. The opponents, who constantly create extreme situations, aren’t the only danger: players also need to watch out for railway crossings, heavy tanker trucks and even lightning in stormy weather.

Key Features:

  • 18 vehicles from six different types: 4x4, SUV, pick-ups, trucks, extreme vehicles and prototypes.
  • 20 locations, 170 races, 4 continents (Eurasia, America, Africa and the Antarctic)
  • 10 game modes, also available in multiplayer
  • Rating and game achievements system
  • Detailed vehicle destruction and a car tuning system

System Requirements

    • OS: Windows XP (SP2), Vista (SP1), 7
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2
    • Memory: 1 GB RAM (1.5 GB for Vista/7)
    • Hard Disk Space: 1.2 GB Free HDD space
    • Video Card: GeForce 7900GTX/ATI RADEON X1900 XT or higher
    • DirectX®: 9.0c
Customer reviews
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Very Positive (245 reviews)
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124 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
1 person found this review funny
20.3 hrs on record
Posted: October 11
You know what? This game is kinda sick.

First as a disclosure, I got this in a bundle for $3.50cad that I mainly bought for a steam version of FlatOut 2. If anything, I kinda got this game for free.

It's a racing game that takes place in multiple open-world locations where you checkpoint race, hold the flag for a bit, claim as many gates as possible, run over the airdrop packages, stay in the helicopter searchlight, as well as problably more gimmicky gametypes (since the further I progress in the singleplayer, the more gametypes they throw at me).

The big gimmick is that the world seemlessly loops. It's kind of hard to explain with words, but essentially if you drive far enough left, you actually wrap around to the right side of the map. I don't think I've ever see another game do this before, and it creates a very interesting dynamic. This leads to some incredible maps, such as a map that takes place in a canyon that just endlessly goes down at a super steep angle, reminicent of an SSX run in the off-season.

The driving is super straightforward, arcady, and accessable. I love how when you make a sharp turn, the camera pans to the side of your car. It's just a simple thing I mark out for.

The boost system is a basic "once you're out of boost, you have to wait for it to fill back up" system. It's a huge bummer that it does not use a system like in the Outs of both Burn and Flat, where you get boost for ramming people and getting air, because the map design would lend itself to that. There's tiny bumps everywhere that would encouage people to take a tiny detour for a little Gofast Juice, however with the "no matter what you have boost" method of doing things, it's just better to be boring and go as the crow flies to the gate.

AI is really good and they give me a run for my money. I can't confim the allogations that they cheat, because I have yet to catch them. It may look like it since their arrows jump when you're in one of the (what I can only call) "freeroam" gametypes, but that's only because the map loops in on itself, and it's correcting which direction you're closest to them.

I have yet to try multiplayer, so I can't report on whether or not it works. I didn't find any games when I tried, though. Allegedly it only shows games that people on your friends list are hosting, but like I said, I have yet to confirm that.

So yeah, if you can get this for cheap, it's totally worth $5 even for singleplayer.
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2 of 3 people (67%) found this review helpful
0.6 hrs on record
Posted: October 24
One of my favorite racing games PERIOD.
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2 of 3 people (67%) found this review helpful
2 people found this review funny
14.8 hrs on record
Posted: October 10
This game is awesome. If you like racing and stunts this game is for you.

+nice levels
+good cars
+stunts ( jumps )

-some stupid modes
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5 of 10 people (50%) found this review helpful
2 people found this review funny
0.6 hrs on record
Posted: October 5
Q49PQ-7TDMV-GR4V4 - Enjoy. At least one of you
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1 of 2 people (50%) found this review helpful
Not Recommended
0.3 hrs on record
Posted: October 9
Maybe this is just me, but I feel that while this is a just fine arcade-y racer (which is what I typically look for in racing games, ala FlatOut, Burnout, etc and various Kart Racers.) I feel like the bots are just a bit cheap for my taste. Plus, the controls being THIS simplistic don't really mesh with the environments to me like FlatOut does. Not sure I like the boost system either, although with the lack of stuff to run into in In2ane I don't really blame the devs for not using something like Burnout's boost system.

Not really my cup of tea, this one. Sad. I wanted to like this one too.
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2 of 4 people (50%) found this review helpful
Not Recommended
4.5 hrs on record
Posted: October 7
Fun game but the bots are heavily programmed to "cheat" i.e. they just disappear and spawn closer to the targets constantly.

Worth it in a bundle only due to this.

No gamer likes feeling cheated.
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Most Helpful Reviews  Overall
38 of 41 people (93%) found this review helpful
17.3 hrs on record
Posted: January 15, 2015
Insane 2 is a fun arcade style off road racing game set in photo realistic exotic environments. The controls are basic, and feel great. Easy to pickup, play and know what you're doing. Left and right to steer, gas to go forward, brake is also reverse and turbo to boost forward. The longer you hold the turbo, the faster you go. After time the turbo will regenerate itself. The game is full of insane jumps and you only go one direction in the air. So even a small jump can send you flying straight and costing you valuable seconds. If you wreck your vehicle or flip it, there's a respawn button that gives you full turbo boost to get you back into the action. There is even a mini map, a full sized map and an 8 way camera to look left, right and behind you. Its a simple game anyone can quickly master. Adults, children, drunks at an arcade. There are a lot of vehicles to unlock in four categories. 4x4, SUVs, pickups, trucks (like dump trucks and semmis), and extreme vehicles with giant tires.

This game would feel at home in an arcade, but there are so many cups with a variety of events that you can play for dozens of hours without playing the same event twice. The game has 10 event types spread out over an overwhelming 150 events on 20 maps in dozens of cups. These 10 event types are where the game shines. This variety kept me engaged.

You have the standard race type that has you racing through checkpoints over two or three laps. Then there's the knockout that eliminates the vehicle in last place every 30 seconds. Jamboree starts the vehicles facing one another and green lights a random gate out of several, sending vehicles on a mad dash to go through it. This accumulates points, and the first to lets say 100 wins. The racers are quick to react and turn without hesitation. You have a strategy to waste your boost getting to the current gate or wait for the next random gate to go for it. Gate hunt that has 30 gates and the one that passes through the most gates wins the event. Pahthunter forces vehicles to go through all 30 gates. The first one through them all is the winner. You make your own path and do them in the order you want to. Zone Patrol has you capturing gates. The last person through a gate, gets a point for each second that gate is owned. The first to 300 or so points gets declared the winner.

Capture the Flag has you racing to get a flag and hold onto it with each second adding a point to your score. The first to 100 wins. You can get 10 points or so for driving through green light gates with the flag. Its like Jamboree, but only one driver can get the extra points. I found this event fun, just playing keep away from the other drivers. Here's the thing though, having a GIANT flag on top of your vehicle means it rolls easy. So keep it straight, no sharp turns. If you ram someone with the flag, you get the flag, as long as they've held it for a second. This results in some big pile ups.

Now we have the difficult event types. The ones that stand out as challenges from the fun of the others. Greed will drop bronze, silver and gold boxes from the sky. You can see them on your mini map and giant lights leading up to the sky. They're each worth 5, 10 and 15 points. The first to 100 is the winner. Retrieve the flag has the pack first driving to the flag then taking it back to the big home base for points up to 100 or so. Pursuit is the final and most dreaded event type. You need to follow a helicopter and stay in its spotlight with each second in the spotlight giving you a point. Since its a helicopter, it can turn on a dime. At least the chopper sticks to a set pattern and never deviates. These pursuits are marathons that have lasted up to 30 minutes.

Pursuits manage to accentuate the intelligence of the other drivers. They can adapt quicker than I could after 16 hours, yet they seemed to intentionally let me catch up. I'd be in last place with no points and the leader would have 99 points. Instead of simply winning and forcing me to restart... its as if the game then let the 2nd - 5th place vehicles catch up points wise as I did. Sure when I got up to third place in points, the game gave me a struggle, but its the fact that it let me still feel like I have a chance. It still made it seem like it was struggling to win and wasn't just stopped like a dog waiting for you to chase it.

Even if the game has only 20 maps spread out across 4 continents (North America, Africa, Eurasia and Antarctica), it felt like with the constantly changing objectives, each objective was like a fresh route. Since this is off road racing, these aren't just courses, these are maps and you can roam freely and take any path you want to make it through the next checkpoint or objective. Go over a bridge, dive into a gorge, go under the bridge, go up an 80 degree canyon wall with little effort. You can't get knocked off course, because the entire map is a course. In fact, the entire map loops. So if you captured the flag with the pack chasing you, don't turn around, keep going to the east, you'll pop out on the west half of the map still going east. Its seamless and a beautiful way of not having invisible walls or borders.

Because these are realistic environments, the game has limited resources when it comes to diversity with only desert, dirt, grass and arctic tundra. It still felt like they made each map feel unique through gimmicks here and there. A lumbermill, a low riverbed with a broken skyway road over it, a desert ghost town, a railroad with an engine that will ram and destroy vehicles, a beach, a swamp, a desert oasis with rhinos running around, and a freighter stuck in ice are a few examples of the gimmicks. There are even a few challenging maps that have blinding thunder storms, but luckily gates are always lit up on screen and marked on your mini map.

There is a quick race mode and a career mode that spans across four championships. Competitors challenge for beginners, World Tour for the first half of the game. Manufacturers contest has you playing and competing against vehicles of a specific category. Completing each cup and category gives you permanent boosts in one are for all vehicles. For those that like a challenge, there is the Pro Club for the second half of the game. This championship when you're done with most everything else. The difficulty is amped up. Sixteen hours in, I've only just completed a few of the cups in the Pro Club. Each championship has several cups. Each cup has between four to seven events that are themed for the most part. Like Africa, Hostile Weather or Capture the Flag.

When you start a career, you select a faceless gender and then one of three crews that give you a bonus to speed, boost or handling. You're given an SUV. Every event that you place in the top 3 unlocks a new event or two and gives you cash to upgrade your vehicle's body, engine or suspension. Each of these three upgrades will increase a few different stats for the vehicle's speed, acceleration, booster, off-road and durability. You can easily see the stats to compare vehicles. Some events even give you a skin credit to unlock a new skin from two extras per vehicle. The smaller vehicles slow to a crawl in the water, while the big ones just motor on through. Big vehicles are top heavy and can roll over easier to cost you time. I would have preferred that larger vehicles can ram through things for the cool factor, but even the small 4x4s can ram down a telephone pole.

There is a multiplayer mode, but since this game was released in 2012, there don't seem to be any servers. You can easily make your own or play local co-op. With everything said, four hours into the game, it crashed and I lost my save file. It only happened once, but its a testament to the game that I just kept right on playing.
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31 of 35 people (89%) found this review helpful
7.0 hrs on record
Posted: November 27, 2013
The first Insane game (also spelled 1nsane) was released in 2001. While not insanely successful (as far as i know), it was a fun off-road arcade racer with lots of game modes and tons of maps and cars to choose from. (It even had a cop car and a hover-craft sci-fi racer thingy)

Insane 2 continues this line, being far from a realistic racing game, but immensely fun, if you don't take it too serious. Expect lots of jumps and brutal crashes. The game has quite a few cars, maps and racing modes (from classic racing to capture the flag).

Gameplay-wise, Insane 2 isn't too difficult. The AI has some dumb moments, but luckily, these are relatively few and far-between. The Physics can seem strange to someone expecting a simulator, but their do their job. Ice and mud will make you glide around, for example. One annoying thing is, that the car will turn into rubber when you're carrying the flag (during CTF and RTF games). While the cars do take damage, it seems mostly cosmetic until the car breaks down completely, when a reset will fix it and bring you right back into the action.

The game looks very satisfying and seems well optimized, running very well even on mid and low-end machines. Graphics-wise there's very little to complain about, really.

I can't really say much about the multiplayer, as i have yet to test it.

All in all, the game is well worth your time, IF you don't expect a realistic racing game and if you enjoy over the top races.
Probably the biggest downside, is the current price on Steam. If you can get a better deal, take it!
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22 of 24 people (92%) found this review helpful
241.4 hrs on record
Posted: May 15, 2014
Kinda like a low budget Motor Storm, but personally, I easily prefer this. The graphical design is appealing, and the gameplay is fun. Easy to learn, hard to master - this game is both relaxing and challenging, and it will take some hours to complete the career with gold medal in every event. Great value for money I would say.
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17 of 19 people (89%) found this review helpful
0.6 hrs on record
Posted: August 24, 2014
Light version of the MotorStorm games (PlayStation).
Other similar games: Fuel, Pure, MX vs. ATV, ATV Offroad Fury, FlatOut, Dirt.

The good:
- Good/OK graphics, sound and music.
- Smooth and arcadish racing with good UI and no sluggish handling.
- No irritating learning curve or deep intro/menu/loading. Only good racing.
- SP, split screen and MP with great maps and different modes.
- A lot of different cars with each their different handling.
- Car tuning.
- Steam achievements.
- Some replay value: just for the fun of it, or for trying to get gold medals.

The bad:
- Maps and overall racing could have been more immersive like fx. MotorStorm Apocalypse.
- Car damage could have been better.
- Car tuning is very simple.
- Dead MP.
- Replay value is not huge.
- No Steam trading cards.

If you are lucky like me, you'll get it on sale or in a bundle.

The review is written considering paying full price for the game,
and not taking into account the MP is dead.

Recommended. 7,5/10.
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Recently Posted
17.2 hrs
Posted: October 20
This game is certainly entertaining. It is not a complex endeavour - you won't be wowed by the physics or the realism. However, the racing is very intense and rather addictive. There are quite a number of different events and tracks, enough to keep you entertainined for quite some time. I can't honestly say I would pay full price for this, but it is definitely worth considering when it goes on sale.
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[NR] Wanderer
2.9 hrs
Posted: October 18
This is the best game ever
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ruffles PRESUNTO
0.6 hrs
Posted: October 17
fun arcade game but at a sale, not worth 15 bucks
Helpful? Yes No Funny
3.9 hrs
Posted: October 12
Off Road race in the savana mud tracks.
About to win when I hit a rhino.
Rhino comes charging at me. Car is broken. Lose the race.
10/10 Would hit a rhino again.
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