The rampant translation errors and lack of any sort of tutorial led me to expect the worst, but this actually plays pretty well for the first hour or two. The handling is pretty smooth and there's a clever mechanic whereby hitting zombies gives you nitro, meaning that swerving into as many zombies as possible is often the fastest way to get around.
Unfortunately, once I unlocked a faster car and got to some of the larger races, I realized there's some incredibly blatant rubber-banding going on and it absolutely killed the game for me. It's frustrating as hell to get out in the lead in your zippy little sports car and gun the nitro only to have a hummer zip past you. This alone pretty much ended my interest in the game.
There are some other problems. There are a lot of side missions to do for cash to buy upgrades, but they're all variations on either hunting artifacts or smashing zombies and it gets old really quickly. There's very little feedback or information (not even a spedometer) and things are really rough around the edges. For example, the UI may or may not display your objective progress depending on how it's feeling at that moment.
Honestly, without the rubber banding this would have been a fun if slightly clunky semi-open world zombie-murderin' racer. As it is, it's just not worth investing the time in completing dull side missions and upgrading your car just to have the game decide that you should be in third place now.
Posted: February 9th, 2014