Experience fast action, thrilling levels, spectacular explosions and lots of pew-pew-pew. Star Horizon is a reboot for the on-rails space shooter genre.
User reviews:
Overall:
Mixed (71 reviews) - 57% of the 71 user reviews for this game are positive.
Release Date: May 28, 2015

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About This Game

Experience fast action, thrilling levels, spectacular explosions and lots of pew-pew-pew. Star Horizon is a reboot for the on-rails space shooter genre.

Key features

  • Immersive action – engage in fast paced, immersive space battles
  • Upgrade your ship – buy upgrades and finish your enemies in multiple, fun ways.
  • Fun story - experience a mature story of a man and his AI spiced up with absurd and dark humor
  • Choices & consequences – make quick decisions – do you help your friends but fail your mission? Do you aid a space merchant and engage in a fight? Consequences of your choices alter the flow of the story.

Story

A struggle between the Inter Galactic Corporation (a.k.a The Federation), which controls the entire galaxy, and the Rebels continues. You assume the role of John, a simple private space-pilot in the service of the Federation. Well.. the word “pilot” might be an overstatement. John’s ship AI – which he calls “Ellie” - takes almost all control of the ship. The space battles are coordinated by Motherships and “pilots” serve the mere role of the shooters (as the AI can’t ‘kill’).

IGC is about to turn the tide of the war but an accident happens. Your Mothership is blown up into pieces which makes Ellie go crazy. It puts John into hibernation and wakes him up several years later in a completely different setting. What really happened? What is the AI up to?
Will the two - John and Ellie - change the fate of the Universe?

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3 and later
    • Processor: Dual Core 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0, 256MB
    • DirectX: Version 9.0c
    • Storage: 1700 MB available space
    • Sound Card: DirectX compatible
    Recommended:
    • OS: Windows XP SP3 and later
    • Processor: Dual Core 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0, 512MB
    • DirectX: Version 9.0c
    • Storage: 1700 MB available space
    • Sound Card: DirectX compatible
    Minimum:
    • OS: Mac OS X 10.7 and newer
    • Processor: Dual Core 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Storage: 1700 MB available space
    • Sound Card: Integrated
    Recommended:
    • Sound Card: Integrated
    Minimum:
    • OS: Ubuntu 10.10+, SteamOS+
    • Processor: Dual Core 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0, 256MB
    • Storage: 1700 MB available space
    • Sound Card: Integrated
    Recommended:
    • OS: Ubuntu 10.10+, SteamOS+
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0, 512MB
    • Storage: 1700 MB available space
    • Sound Card: Integrated
Customer reviews
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Overall:
Mixed (71 reviews)
Recently Posted
QuBit
0.2 hrs on record
Posted: August 2
is there no in-game support for a steam controller on linux?
everything's fine up to the point where I start the game. then only mouse and keyboard respond.
it is even possible to switch between mouse and gamepad controller in the game, but the steam controller is ignored.
sad.

-hey, when starting the game not in big pic mode, the mouse emulation of the touchpad works... for like 6 seconds !

"full controller support" obviously does not include the steam controller.
Helpful? Yes No Funny
ilikebits
0.2 hrs on record
Posted: June 14
I've literally never wrote a review before because I've never felt this strongly about a game. This game is absolute 100% garbage. Its controls make it completely unplayable. I completely regret this purchase.
Helpful? Yes No Funny
Raen
2.4 hrs on record
Posted: May 6
I really wanted to recommend this game... I mean, I love railshooters. I loved Starfox on SNES and N64. But this game...
First of all, you can't hit anything unless your targeting system actually targets it. But that is apparently totally random. Sometimes it targets, sometimes it doesn't target anything. If you're flying near the edge of your screen, you can't target anything that's not dead-center in the screen. If you want to target something that's near the edge, you have to fly to the center and then towards the target. And hope it works. Sucks, especially if there's missiles coming at you. And if you don't destroy these missiles, they WILL hit you.
Sure, you have the swarm which also hits enemies (and missiles) you didn't target. But usually there's too many missiles for that coming at you.
There are no actual boss fights, which is a pity. Except for the mothership, which you could call a boss. And holy crap, is it hard. The first two phases I can get through, but the last one? It fires missiles which you have to shoot down, and uses laser beams which you have to avoid. All the while hitting its "eyes" when they're open.
Now here's the thing. First of all, the targeting system rarely ever locks on the eyes. It only locks on the missiles. You can't point at the eyes as well, as you constantly have to avoid the lasers (my hand and left thumb really hurt now).
As if that's not bad enough already, the eyes are only open for like 5 seconds. And your lasers actually require 5 seconds to even reach the eyes. So if you don't have a lock immediately and fire, you won't do any damage. You also can't use your auto-targeting missiles, as they take like 7 seconds to reach the eyes. Meaning they'll never hit them.
Also, the tunnels you have to fly inbetween battling the mothership are so narrow that it's almost impossible to do so without taking damage. Meaning you most likely won't take on the third phase of the mothership with full health.
I have no idea how to beat this, I tried for over 1 hour straight, but I don't think I didn't even do any damage.
The rest of the game is relatively easy. So this sudden spike at the end is just unnecessary.
This is so frustrating, which is why I sadly can't recommend it, even though it's a good game otherwise.
Helpful? Yes No Funny
motegap
31.3 hrs on record
Posted: April 19
Decent game with a reasonable story content. Although a bit easy it's still fun and an enjoyable ride.
Helpful? Yes No Funny
Medereyes
4.3 hrs on record
Posted: March 24
The inability to aim really keeps me from enjoying any aspect of the action offered by this game. It feels like I'm shooting spit wads into a barrel. When I get lucky enough to hit anything, it's just a scratch. How many missiles does it take to crash a simple enemy fighter? This game sucks bad.
Helpful? Yes No Funny
Loveless
0.4 hrs on record
Posted: March 15
Targeting is very odd, you have to place your ship over what you want to shoot at, even if it's pointing a different direction. It's enough to make the game unenjoyable. I wanted something akin to Panzer Dragoon in terms of style. This would have been alright had the targeting been thought out better.
Helpful? Yes No Funny
Paindriven13
0.3 hrs on record
Posted: February 29
This game had potential as far as feeling like Star Fox 64. There was only one mistake this game made that just killed my drive to play... the targeting system... absolutely horrible!
Helpful? Yes No Funny
5 Beers On Patrol
0.5 hrs on record
Posted: January 23
A space shooter where you can't control where you aim, and the AI that steers your ship will frequently slam you into things without warning. Wonderful.

The only weapon that is worth a damn is the one that seeks out enemies, because it's actually usable (though not fun) but on a very long cooldown.
Helpful? Yes No Funny
Walas
1.4 hrs on record
Posted: January 16
Well Done John, Nice Job John, John? John. John!!!! JOHN!!!!

So I've tried to play this game on Normal difficulty. First thing to notice - the graphics are pretty. The UI is well done, the music makes the mood. Okay, now destroy this target. And it took me a while to understand how to hit something... It was weird reading all the reviews saying "the controls suck". How can the controls suck? Well, it's the aiming system that sucks. You see... there is no crosshair. You aim by "puting your ship so that it covers your target". Ignore where your ship is pointing. Very counter intuitive, very hard to get used to.
Second thing to notice - the game gives you auto-aim swarm missiles... I guess the designers saw an issue with this, so here's an easy way out.
You can dodge, but beware, you can't dodge what you can't see, eg. enemies coming right from behind you. Or that asteroid that appeared right when the camera turned awkwardly (you don't control the camera, it's an on-rails shooter).

Voice acting is medicore, the lines are medicore... the story is pretty bad (docking after attacking a station and asking for repairs? seriously?), the mechanics are overall pretty badly designed (eg. evading obstacles is pure luck).
The game also wants you to grind some sections, which in addition with bad design leads to the worst thing in bad games... punishing.

And this game will punish you.
If you get through it, you won't get any reward. Just more John...
If you're thinking "oh but StarFox !" this game is far from it...

The only pros: graphics, non-linearity of the story (still, a pretty bad story)
Helpful? Yes No Funny
Gyrant
3.4 hrs on record
Posted: January 9
Good graphics, fun story, poor gameplay.

For a starfox clone, this game was poorly thought out. The controls are very sluggish and there is very little skill needed to succeed. You mostly just shoot the gun and the game plays itself, especially once you've gotten the weapon upgrades. You have little to no control over a win/loss situation. It's like watching an elaborate video of spaceships shooting lasers at each other to see if there will be a new scene at the end (win), or it you will have to watch it over again (loss).

The story aparently has alternate paths that are determined by choices the player must make at certain points, but half the time it puts the options up on the screen and only lets you select one of them. As if to say, 'What are you going to do here? That one? No, not that one, you're doing this one.'

I was looking foward to this game for a long time, but it is very dissapointing.
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Most Helpful Reviews  Overall
27 of 35 people (77%) found this review helpful
8 people found this review funny
Not Recommended
4.6 hrs on record
Posted: May 28, 2015
It's like the Kobayashi Maru test, but instead of testing my character, its testing my patience.




..In seriousness though, I liked the concept of the game, which is why I personally bought it on the first day of release, but the devs need to get a better auto-aiming system; for an on-rails shooter, it needs a more defined range on what I can shoot/hit while the game moves through the various scenarios.

5/10
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18 of 20 people (90%) found this review helpful
Not Recommended
0.1 hrs on record
Posted: December 8, 2015
I am a big fan of Aces of the Galaxy, a game that this borrows heavily from. I really wanted to enjoy this game for what it's worth, but the aiming system in the game completely ruins it. I think the graphics, presentation, audio and controls are all spot on. I wish more indie devs would tackle mindless fun like this, but the aiming takes away any enjoyment.

I understand that the devs wanted the shooting to be simplistic and just focus on the center of the screen with a sort of auto-aim function, but this really takes away from the game. It's an on-rails shooter where you don't aim and really only control your dogding. The dodging part is great, but why couldn't they just follow the design aspects of Aces of the Galaxy and let you aim your guns and modify the missile lock on system to be a bit more responsive. If there was a crossair you controlled to aim your guns, and the missile lock on system required you to hold it down to lock on then release to fire, this would be a much much better game that I could recommend.

Pros:

Adequate Visuals, Audio and Presentation.
Good movement controls.
Attempt at a genre lacking modern titles. Aims to be simple and fun.

Cons:

Aiming system is a complete failure and takes all the fun out of combat.
Weapons could provide more of a visual response.
Better indication of the amount of damage you're doing as well as receiving.

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19 of 24 people (79%) found this review helpful
2 people found this review funny
Recommended
2.7 hrs on record
Posted: July 18, 2015
This is a very Starfox / Panzers Dragoon style game. Enjoyable game play. Great graphics. Some audio that repeats saying could be lessened in frequency, but that's not a game breaking issue. I would recommend this game.
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22 of 30 people (73%) found this review helpful
2 people found this review funny
Not Recommended
1.4 hrs on record
Posted: May 28, 2015
Feels like they should of had an early access cycle to this game as this doesn't feel like a finished product; the game has potential but falls short in a few key areas:

Only 16:9 aspect ratio support, no remapping for controls, and aiming is all over the place with an odd auto aiming system were you have to basically line your ship up to what u want to hit but that's only when the camera doesn't move it seems.

The upped difficulty from the mobile version seemed rushed/under-tested to me, as there are escort missions and such and once you get to a point of the game where you have to protect cargo containers it seems like you hit a brick wall in difficulty that doesn't seem right, and that is on Normal Mode.
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18 of 25 people (72%) found this review helpful
5 people found this review funny
Not Recommended
1.4 hrs on record
Posted: May 28, 2015
Oozes cheap quality, from the strange choices of voice acting and attempts at humor, to the awkward aiming system that defies physics, it feels like an arcade game from the early 2000's. If you are interested in a very simple arcade style 3D on-rails space shooter then got for it but i would reccommend saving your money now and wait until it becomes .99 cents
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13 of 16 people (81%) found this review helpful
1 person found this review funny
Recommended
2.0 hrs on record
Posted: August 18, 2015
Overally good game, aiming system is a little bit strange at the beggining but when you get used to it, you can have a lot of fun playing this title. Some of the dialogs are kind of annoying and too long, but gameplay and visuals compensate that. What I really like is the speed - you don't have time to get bored. I am not a pro player, so I also found this game kind of challenging.

To sum up - nice shooter to unwind for a while after work.
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16 of 22 people (73%) found this review helpful
1 person found this review funny
Not Recommended
4.6 hrs on record
Posted: May 28, 2015
Well, the story and idea are nice (though not new, more like a mixture of star wars and mass effect), but the gameplay isn't.
While the presentation (vids and screens) suggest you're in control, the ship flies it's own path and you're only able to apply some offset to it to avoid collisions, gun-fire, etc. So it's like a vintage top-down-shooter with a slight idea of 3D.
Wouldn't be much of a problem if it wouldn't fly directly into the most stupid places there is for a battle, like in the middle of half a dozen turrets. So if you ever wanted to know what Kamikaze feels like, join the battle!
Another point is the targeting system: you can't choose on your own what you shoot at. There's an automated targeting system which selects targets for you. But the algorithm for selection is incomprehensible, eventually selects something in the direction you're heading but often feels like random. So what you'll need is a lot of swarm missiles (multiple missiles shot at once that automatically select all nearest targets). So a fight with many enemies can pretty quickly become frustrating. Success on higher levels is more about luck than skills.
Last thing: the story is very short (one short afternoon and you're through the whole stuff for a single decision tree) and its presentation is a bit "low level", just some audio conversation while you look at your current surroundings.

So, if it's on sale for a very low price, it's a distraction for a (very) short while if you don't expect too much, but at full price: not worth it.
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9 of 10 people (90%) found this review helpful
1 person found this review funny
Recommended
1.6 hrs on record
Posted: July 20, 2015
Goodlooking rail shooter. Controls simple. 360 controller or mouse/keyboard. dispite other comments auto aim not very difficult. having played a lot of similar games I'd give it 7/10 and nicely priced at £5.59. great for a quick blast.
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10 of 12 people (83%) found this review helpful
1 person found this review funny
Recommended
0.4 hrs on record
Posted: November 9, 2015
Ok, my word on Star Horizon.

Casual Space Shooter on Rails with cool features like ship to upgrade and few decidions to be made. Controls are strange at the beginning, but are enjoyable when you get used to them (Honestly, I don't see other way to handle aiming). Star Horizon is a fun way to spend some time during a work or study break. I can honestly recommend it to all casual players. Go and have some fun with it!
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15 of 22 people (68%) found this review helpful
Recommended
0.4 hrs on record
Posted: May 29, 2015
Simple arcade game, but I enjoyed it a lot. Graphics fine for me. Spend some time playing and game wasn't boring. Shooter "on rails" is not my favourite type of game but it is "on rails" so let it be.

Plus:
- simple and fun arcade game
- nice graphics with fine effects
- fine music/sound/fx
- just brilliant DLC with soundtrack!!! Amazing music I can hear in my car all time long!!!
- interesting story behind
- nice try to balance level of gameplay
- upgrades

Minus:
- steering ported directly from mobile version, not exactly good for PC game
- some places in the game that might be very annoying
- not possible to change steering keys through settings which is very difficult because I'm "left handed"
- as I read some problems with PADs might occur
- you're buying fun only for few hours

Overall rating: 7/10
Price/quality: 9/10
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